Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
local RunService = game:GetService("RunService")
-- Anti Lagger
local function HandleCharacter(Character)
local Animator = Character:WaitForChild("Humanoid"):WaitForChild("Animator")
Animator.AnimationPlayed:Connect(function(AnimationTrack)
AnimationTrack:AdjustSpeed(-math.huge)
AnimationTrack:Stop()
end)
for idx, AnimationTrack in Animator:()
AnimationTrack:(-.huge)
AnimationTrack:()
(Player)
Player == Players.LocalPlayer
Player.Character
.(HandleCharacter, Player.Character)
Player.CharacterAdded:(HandleCharacter)
idx, Player Players:()
(Player)
Players.PlayerAdded:(HandlePlayer)
RunService.PostSimulation:((deltaTimeSim)
Character = Players.LocalPlayer.Character
Humanoid = Character Character:()
Animator = Humanoid Humanoid:()
(Humanoid Animator)
Animation = .()
Animation.AnimationId =
AnimationTrack = Animator:(Animation)
AnimationTrack:(, , )
RunService.PreRender:()
AnimationTrack:(-.huge)
)Server Lagger <3 If it doesn't work then its patched use before patch

Universal