Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.Parent = player.PlayerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.Visible =
mainFrame.Parent = screenGui
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
(input)
)
openButton = .()
openButton.Size = .(, , , )
openButton.Position = .(, -, , )
openButton.BackgroundColor3 = .(, , )
openButton.Text =
openButton.Parent = screenGui
openButton.MouseButton1Click:(()
mainFrame.Visible = mainFrame.Visible
)
scripts = {
{, ()
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = player.Character.HumanoidRootPart
()
bodyVelocity:()
},
{, ()
randomPos = .(.(-, ), , .(-, ))
player.Character:(.(randomPos))
},
{, ()
_, part (player.Character:())
part:()
part.Transparency =
},
{, ()
player.Character.Humanoid.WalkSpeed =
()
player.Character.Humanoid.WalkSpeed =
},
{, ()
player.Character.Humanoid.JumpPower =
()
player.Character.Humanoid.JumpPower =
},
{, ()
flame = .()
flame.Size =
flame.Parent = player.Character.HumanoidRootPart
},
{, ()
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = player.Character.HumanoidRootPart
()
bodyVelocity:()
},
{, ()
player.Character.Humanoid.Health =
player.Character.Humanoid.MaxHealth =
},
{, ()
shield = .()
shield.Size = .(, , )
shield.Anchored =
shield.Position = player.Character.HumanoidRootPart.Position + .(, , )
shield.Parent =
shield.BrickColor = BrickColor.()
},
{, ()
_, part (player.Character:())
part:()
part.BrickColor = BrickColor.()
},
{, ()
strike = .()
strike.Size = .(, , )
strike.Anchored =
strike.Position = player.Character.HumanoidRootPart.Position + .(, , )
strike.Parent =
strike.BrickColor = BrickColor.()
},
{, ()
.Workspace.Gravity =
()
.Workspace.Gravity =
},
{, ()
player.Character.Humanoid.JumpPower =
},
{, ()
:().Gravity =
_, player (.Players:())
player.Character.Humanoid.WalkSpeed =
()
:().Gravity =
_, player (.Players:())
player.Character.Humanoid.WalkSpeed =
},
{, ()
player.Character:(player.Character.HumanoidRootPart.CFrame * .(, -, ))
},
{, ()
bodyScale = player.Character:()
bodyScale.HeadScale =
bodyScale.TorsoScale =
bodyScale.LimbScale =
},
{, ()
_, target (.Players:())
target ~= player
target:()
},
{, ()
player.Character.HumanoidRootPart.Anchored =
()
player.Character.HumanoidRootPart.Anchored =
},
{, ()
cloud = .()
cloud.Size = .(, , )
cloud.Position = player.Character.HumanoidRootPart.Position + .(, , )
cloud.Parent =
cloud.BrickColor = BrickColor.()
cloud.Anchored =
},
{, ()
randomSize = .(, )
player.Character.HumanoidRootPart.Size = .(randomSize, randomSize, randomSize)
},
{, ()
randomPlayer = .Players:()[.(, #.Players:())]
randomPlayer randomPlayer.Character
player.Character:(randomPlayer.Character.HumanoidRootPart.CFrame)
},
{, ()
explosion = .()
explosion.Position = player.Character.HumanoidRootPart.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
}
}
i, scriptData (scripts)
button = .()
button.Size = .(, , , )
button.Position = .(, -, , (i - ) * + )
button.BackgroundColor3 = .(, , )
button.Text = scriptData[]
button.Parent = mainFrame
button.MouseButton1Click:(scriptData[])
20 scripts

Universal