Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.Parent = player.PlayerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.Visible =
mainFrame.Parent = screenGui
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
(input)
)
openButton = .()
openButton.Size = .(, , , )
openButton.Position = .(, -, , )
openButton.BackgroundColor3 = .(, , )
openButton.Text =
openButton.Parent = screenGui
openButton.MouseButton1Click:(()
mainFrame.Visible = mainFrame.Visible
)
scripts = {
{, ()
player.Character.Humanoid.Health =
player.Character.Humanoid.MaxHealth =
player.Character.Humanoid.WalkSpeed =
},
{, ()
targetPlayer = .Players:()[.(, #.Players:())]
targetPlayer targetPlayer.Character
player.Character:(targetPlayer.Character.HumanoidRootPart.CFrame)
},
{, ()
_, part (player.Character:())
part:()
part.Transparency =
},
{, ()
player.Character.Humanoid.WalkSpeed =
()
player.Character.Humanoid.WalkSpeed =
},
{, ()
player.Character.Humanoid.JumpPower =
},
{, ()
explosion = .()
explosion.Position = player.Character.HumanoidRootPart.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
},
{, ()
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = player.Character.HumanoidRootPart
()
bodyVelocity:()
},
{, ()
player.Character.Humanoid.Health =
player.Character.Humanoid.MaxHealth =
_, part (player.Character:())
part:()
part.Size = part.Size *
},
{, ()
.Workspace.Gravity =
()
.Workspace.Gravity =
},
{, ()
shield = .()
shield.Size = .(, , )
shield.Position = player.Character.HumanoidRootPart.Position + .(, , )
shield.Anchored =
shield.Parent =
shield.BrickColor = BrickColor.()
},
{, ()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
},
{, ()
player.Character:(.SpawnLocation.CFrame)
},
{, ()
clone = player.Character:()
clone.Parent =
clone:(player.Character.HumanoidRootPart.CFrame + .(, , ))
},
{, ()
:():(, .RenderPriority.Camera.Value, ()
:().Gravity =
)
},
{, ()
i = ,
fireball = .()
fireball.Size = .(, , )
fireball.Position = player.Character.HumanoidRootPart.Position + .(.(-, ), , .(-, ))
fireball.Anchored =
fireball.CanCollide =
fireball.BrickColor = BrickColor.()
fireball.Parent =
:():(fireball, )
},
{, ()
i = ,
zombie = .ServerStorage.Zombie:()
zombie.Parent =
zombie.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + .(, , )
},
{, ()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
},
{, ()
thunder = .()
thunder.SoundId =
thunder.Parent =
thunder:()
},
{, ()
player.Character.Humanoid.WalkSpeed =
},
{, ()
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.Material = .Material.Neon
player.Character.HumanoidRootPart.Color = .(, , )
},
{, ()
bomb = .()
bomb.Size = .(, , )
bomb.Position = player.Character.HumanoidRootPart.Position + .(, , )
bomb.BrickColor = BrickColor.()
bomb.Anchored =
bomb.Parent =
:():(bomb, )
},
{, ()
laser = .()
laser.Size = .(, , )
laser.Position = player.Character.HumanoidRootPart.Position + .(, , )
laser.BrickColor = BrickColor.()
laser.Anchored =
laser.Parent =
:():(laser, )
}
}
i, scriptData (scripts)
button = .()
button.Size = .(, , , )
button.Position = .(, -, , (i - ) * + )
button.BackgroundColor3 = .(, , )
button.Text = scriptData[]
button.Parent = mainFrame
button.MouseButton1Click:(scriptData[])
Idk

Universal