Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
Debris = :()
player = Players.LocalPlayer
playerGui = player:()
()
playerGui:()
playerGui.UltraInstinctGUI:()
()
_, obj (:())
(()
obj:() obj:() obj:() obj:()
obj.Enabled =
obj:()
obj:()
)
_, obj (:())
obj.Name == obj.Name == obj.Name ==
(() obj:() )
()
.(()
.()
()
)
dodgeSound = .()
dodgeSound.SoundId =
dodgeSound.Volume =
dodgeSound.Parent = playerGui
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
button = .()
button.Size = .(, , , )
button.Position = .(, -, , )
button.BackgroundColor3 = .(, , )
button.Text =
button.TextColor3 = .(,,)
button.TextScaled =
button.Font = .Font.GothamBold
button.Parent = screenGui
.(, button).CornerRadius = .(, )
active =
DODGE_DISTANCE =
TELEPORT_DISTANCE =
connection =
dangerousParts = {}
lastScan =
(part)
part part:()
part:() part:()
name = .(part.Name)
.(name, )
.(name, )
.(name, )
.(name, )
.(name, )
.(name, )
.(name, )
()
dangerousParts = {}
_, obj (:())
obj:() (obj)
.(dangerousParts, obj)
(root, dangerPos)
direction = (root.Position - dangerPos)
direction.Magnitude <
direction = .(.(-,), , .(-,))
direction = direction.Unit
newPos = root.Position + direction * TELEPORT_DISTANCE + .(, , )
root.CFrame = .(newPos)
dodgeSound:()
()
(character)
connection
connection:()
connection =
root = character:()
()
connection = RunService.Heartbeat:(()
active
character character.Parent root root.Parent
() - lastScan >
()
lastScan = ()
_, obj (dangerousParts)
obj obj.Parent
distance = (root.Position - obj.Position).Magnitude
distance <= DODGE_DISTANCE
(root, obj.Position)
)
()
connection
connection:()
connection =
button.MouseButton1Click:(()
active = active
active
button.Text =
button.BackgroundColor3 = .(, , )
()
player.Character
(player.Character)
button.Text =
button.BackgroundColor3 = .(, , )
()
()
)
player.CharacterAdded:((character)
.()
active
(character)
)
()
()
()
()Idk dodge the damage parts?