Run it
Copy the script and paste it into your executor.
setjump =
JumpPowerSpoof = ().JumpPowerSpoof
Disable = JumpPowerSpoof JumpPowerSpoof.Disable
Disable
()
cloneref = cloneref (...)
...
JumpPowerSpoof = {}
Players = (:())
Players.LocalPlayer
Players:():()
lp = (Players.LocalPlayer)
split = .split
GetDebugIdHandler = .()
TempHumanoid = .()
cachedhumanoids = {}
CurrentHumanoid
newindexhook
indexhook
GetDebugIdHandler.(obj: ):
obj:()
(obj: ):
GetDebugIdHandler:(obj)
(obj: any): number
TempHumanoid.JumpPower = obj
TempHumanoid.JumpPower
cachedhumanoids:(DebugId: , Humanoid: Humanoid)
cachedhumanoids[DebugId] = {
currentindex = (Humanoid, ),
lastnewindex =
}
self[DebugId]
indexhook = (,,(self, index)
() (self) ==
self:()
DebugId = (self)
cached = cachedhumanoids[DebugId]
self:(lp.Character) cached
(index) ==
cleanindex = (index,)[]
cleanindex ==
cached
cached = cachedhumanoids:(DebugId, self)
(CurrentHumanoid CurrentHumanoid:())
CurrentHumanoid = (self)
cached.lastnewindex cached.currentindex
(self, index)
)
newindexhook = (,,(self, index, newindex)
() (self) ==
self:()
DebugId = (self)
cached = cachedhumanoids[DebugId]
self:(lp.Character) cached
(index) ==
cleanindex = (index,)[]
cleanindex ==
cached
cached = cachedhumanoids:(DebugId, self)
(CurrentHumanoid CurrentHumanoid:())
CurrentHumanoid = (self)
cached.lastnewindex = (newindex)
CurrentHumanoid.JumpPower
(self, index, newindex)
)
JumpPowerSpoof:()
JumpPowerSpoof:()
(,,indexhook)
(,,newindexhook)
GetDebugIdHandler:()
TempHumanoid:()
.(JumpPowerSpoof)
().JumpPowerSpoof =
JumpPowerSpoof:()
CurrentHumanoid (()
char = lp.Character
Humanoid = char char:()
Humanoid
cachedhumanoids:(Humanoid:(), Humanoid)
(Humanoid)
)()
JumpPowerSpoof:(jump)
Humanoid = JumpPowerSpoof:()
Humanoid
connections = {}
(Signal)
_, v ((Signal))
v.State
v:()
.(connections, v)
(Humanoid.Changed)
(Humanoid:())
Humanoid.JumpPower = jump
_, v (connections)
v:()
JumpPowerSpoof:()
Humanoid = JumpPowerSpoof:()
Humanoid
cached = cachedhumanoids[Humanoid:()]
cached
JumpPowerSpoof:(cached.lastnewindex cached.currentindex)
().JumpPowerSpoof = JumpPowerSpoof
setjump
JumpPowerSpoof:(setjump)
just change the walkspeed to jumppower cause i was bored lol

Universal