Universal · RobloxExploits.lolUniversal
H4Ck3r14 3 months ago 4.6K views 1Run it
Copy the script and paste it into your executor.
Universal.lua · 129 lines
Players = :()
ChatService = :()
player = Players.LocalPlayer
playerName = player.Name
voiceLines = {
neutral = {
,
,
,
,
},
happy = {
,
,
,
,
},
mad = {
,
,
,
,
},
surprised = {
,
,
,
,
},
}
knowledgeBase = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
}
(message)
character = player.Character player.CharacterAdded:()
ChatService:(character.Head character:(), message, .ChatColor.Blue)
(lines)
lines[.(, #lines)]
lastResponseTime =
responseCooldown =
(msg)
lowerMsg = msg:()
now = ()
now - lastResponseTime < responseCooldown
greetings = {, , }
_, greet (greetings)
lowerMsg:(greet)
((voiceLines.neutral))
lastResponseTime = now
question, answer (knowledgeBase)
lowerMsg:(question)
(answer)
lastResponseTime = now
rudeWords = {, , , , }
_, rudeWord (rudeWords)
lowerMsg:(rudeWord)
((voiceLines.mad))
lastResponseTime = now
lowerMsg:(-) ==
emotionLines = .() < voiceLines.happy voiceLines.surprised
((emotionLines))
lastResponseTime = now
.() <
((voiceLines.neutral))
lastResponseTime = now
player.Chatted:((msg)
(msg)
)
.(, ()
((voiceLines.neutral))
)
About this script
Universal Verity fe script
-- Verity AI Chat with Instant Smart Responses, Emotional Voice Lines, and Player Username (FE Compatible)
-- Place this LocalScript in StarterPlayerScripts of your Roblox game.
-- Verity acts as a super-smart AI helper that auto-chats using your username,
-- responds instantly to greetings, answers questions like "2+2", and shows emotions via voice lines.
local
game
GetService
"Players"
local
game
GetService
"Chat"
local
local
-- Verity's voice lines categorized by emotion
local
"Hello! I'm Verity, your personal helper friend. Ask me anything—I know everything!"
"Something is coming in three days..."
"I'm here to help you anytime!"
"Feel free to ask me questions or chat with me."
"I'm glad you asked!"
"That's a great question!"
"I love helping you!"
"You're making my circuits happy!"
"Hey, that's not very nice!"
"Why would you say that?"
"I'm getting a bit upset now!"
"Please be respectful, or I might stop talking!"
"Wow, I didn't expect that!"
"Interesting!"
"That's surprising!"
"You caught me off guard!"
-- Simple knowledge base for quick answers
local
"2+2"
"2+2 equals 4."
"what is 2+2"
"2+2 equals 4."
"what's 2+2"
"2+2 equals 4."
"hello"
"Hello! How can I assist you today?"
"hi"
"Hi there! I'm Verity, your AI helper."
"hey"
"Hey! Ready to help you with anything."
"how are you"
"I'm just code, but thanks for asking!"
"what's your name"
"I'm Verity, your personal AI helper."
"who created you"
"I was created to assist you in Roblox!"
-- Helper function to send chat message visible to all players with player's username
local
function
sendChatMessage
-- Use ChatService:Chat to send a message from the player character
local
or
Wait
Chat
or
WaitForChild
"Head"
Enum
end
-- Select a random line from a table
local
function
randomLine
return
math
random
1
end
-- Track last response time to avoid spam
local
0
local
1
-- seconds
-- Analyze player message and respond accordingly
local
function
analyzeMessage
local
lower
local
tick
if
then
return
-- prevent spamming responses too fast
end
-- Check for greetings
local
"hello"
"hi"
"hey"
for
in
ipairs
do
if
find
then
sendChatMessage
randomLine
return
end
end
-- Check for knowledge base direct answers
for
in
pairs
do
if
find
then
sendChatMessage
return
end
end
-- Detect if message contains rude words to trigger mad voice lines
local
"stupid"
"idiot"
"dumb"
"hate"
"shut up"
for
in
ipairs
do
if
find
then
sendChatMessage
randomLine
return
end
end
-- If message is a question (ends with ?), respond with happy or surprised lines
if
sub
1
"?"
then
local
math
random
0.5
and
or
sendChatMessage
randomLine
return
end
-- Default neutral response occasionally
if
math
random
0.1
then
sendChatMessage
randomLine
end
end
-- Connect to player's Chatted event
Connect
function
analyzeMessage
end
-- Initial greeting on spawn
task
delay
2
function
sendChatMessage
randomLine
end