Run it
Copy the script and paste it into your executor.
UserInputService = :()
RunService = :()
TweenService = :()
Players = :()
Lighting = :()
HttpService = :()
Camera = .CurrentCamera
LocalPlayer = Players.LocalPlayer
Maldix = {
ToggleKey = .KeyCode.Insert,
AimKey = .UserInputType.MouseButton2,
Visible = ,
ThemeColor = .(, , ),
Aimbot = ,
FOV = ,
Smoothing = ,
TargetPlayers = ,
TargetNPCs = ,
SpeedEnabled = ,
WalkSpeed = ,
JumpEnabled = ,
JumpPower = ,
ESP_Enabled = ,
LightingMod = ,
TimeOfDay = ,
Binding = ,
CyanTheme =
}
Registry = {}
Themes = { Strokes = {}, Texts = {}, Fills = {}, Toggles = {}, Tabs = {} }
()
_, s (Themes.Strokes) s.Color = Maldix.ThemeColor
_, t (Themes.Texts) t.TextColor3 = Maldix.ThemeColor
_, f (Themes.Fills) f.BackgroundColor3 = Maldix.ThemeColor
btn, data (Themes.Toggles) data.state btn.BackgroundColor3 = Maldix.ThemeColor
btn, data (Themes.Tabs) data.state btn.TextColor3 = Maldix.ThemeColor
()
key, updateFunc (Registry) (updateFunc)
()
ConfigFolder =
isfolder (ConfigFolder) (ConfigFolder)
(name)
Data = {}
k, v (Maldix)
(v) == Data[k] = {R = v.R, G = v.G, B = v.B, Type = }
(v) == Data[k] = {Name = (v), Type = }
k ~= Data[k] = v
(ConfigFolder....name.., HttpService:(Data))
(name)
path = ConfigFolder....name..
(path)
success, decoded = (() HttpService:((path)) )
success
k, v (decoded)
(v) == v.Type == Maldix[k] = .(v.R, v.G, v.B)
(v) == v.Type ==
split = .(v.Name, )
Maldix[k] = [split[]][split[]]
k == v <
Maldix[k] = .(v * )
Maldix[k] = v
()
ScreenGui = .(, LocalPlayer:())
ScreenGui.Name = ; ScreenGui.ResetOnSpawn = ; ScreenGui.IgnoreGuiInset =
Main = .(, ScreenGui)
Main.Size = .(, , , ); Main.Position = .(, -, , -); Main.BackgroundColor3 = .(, , ); Main.BorderSizePixel =
MainStroke = .(, Main); MainStroke.Thickness = ; .(, Main).CornerRadius = .(, ); .(Themes.Strokes, MainStroke)
Sidebar = .(, Main)
Sidebar.Size = .(, , , -); Sidebar.Position = .(, , , ); Sidebar.BackgroundColor3 = .(, , )
.(, Sidebar)
ContentArea = .(, Main)
ContentArea.Size = .(, -, , -); ContentArea.Position = .(, , , ); ContentArea.BackgroundTransparency =
Tabs = {}
(name)
TabBtn = .(, Sidebar)
TabBtn.Size = .(, , , ); TabBtn.BackgroundTransparency = ; TabBtn.Text = name; TabBtn.TextColor3 = .(, , ); TabBtn.Font = .Font.Code
TabContent = .(, ContentArea)
TabContent.Size = .(, -, , -); TabContent.Position = .(, , , ); TabContent.BackgroundTransparency = ; TabContent.ScrollBarThickness = ; TabContent.Visible =
.(, TabContent).Padding = .(, )
tabState = {state = }; Themes.Tabs[TabBtn] = tabState
TabBtn.MouseButton1Click:(()
_, t (Tabs) t.Content.Visible = ; t.Btn.TextColor3 = .(, , ); Themes.Tabs[t.Btn].state =
TabContent.Visible = ; TabBtn.TextColor3 = Maldix.ThemeColor; tabState.state =
)
.(Tabs, {Btn = TabBtn, Content = TabContent})
#Tabs == TabContent.Visible = ; TabBtn.TextColor3 = Maldix.ThemeColor; tabState.state =
TabContent
(parent, text, key, callback)
Frame = .(, parent); Frame.Size = .(, , , ); Frame.BackgroundTransparency =
Lbl = .(, Frame); Lbl.Size = .(, -, , ); Lbl.Text = text; Lbl.TextColor3 = .(, , ); Lbl.Font = .Font.Code; Lbl.TextXAlignment = .TextXAlignment.Left; Lbl.BackgroundTransparency =
Btn = .(, Frame); Btn.Size = .(, , , ); Btn.Position = .(, -, , -); Btn.BackgroundColor3 = Maldix[key] Maldix.ThemeColor .(, , ); Btn.Text = ; .(, Btn).CornerRadius = .(, )
toggleState = {state = Maldix[key]}; Themes.Toggles[Btn] = toggleState
Registry[key] = () toggleState.state = Maldix[key]; Btn.BackgroundColor3 = Maldix[key] Maldix.ThemeColor .(, , )
Btn.MouseButton1Click:(()
toggleState.state = toggleState.state; Maldix[key] = toggleState.state; Btn.BackgroundColor3 = toggleState.state Maldix.ThemeColor .(, , ); (toggleState.state)
)
(parent, text, key, min, max, callback)
Frame = .(, parent); Frame.Size = .(, , , ); Frame.BackgroundTransparency =
Lbl = .(, Frame); Lbl.Size = .(, , , ); Lbl.Text = text .. .. .(Maldix[key]); Lbl.TextColor3 = .(, , ); Lbl.Font = .Font.Code; Lbl.TextXAlignment = .TextXAlignment.Left; Lbl.BackgroundTransparency =
Bar = .(, Frame); Bar.Size = .(, , , ); Bar.Position = .(, , , ); Bar.BackgroundColor3 = .(, , )
Fill = .(, Bar); Fill.Size = .((Maldix[key]-min)/(max-min), , , ); Fill.BackgroundColor3 = Maldix.ThemeColor; .(Themes.Fills, Fill)
Registry[key] = ()
val = .(Maldix[key])
percent = .((val - min) / (max - min), , )
Fill.Size = .(percent, , , )
Lbl.Text = text .. .. (val)
Bar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
conn; conn = RunService.RenderStepped:(()
UserInputService:(.UserInputType.MouseButton1) conn:();
percent = .((UserInputService:().X - Bar.AbsolutePosition.X) / Bar.AbsoluteSize.X, , )
val = .(min + (max-min)*percent)
Maldix[key] = val; Fill.Size = .(percent, , , ); Lbl.Text = text .. .. (val); (val)
)
)
(parent, text, callback)
Btn = .(, parent); Btn.Size = .(, , , ); Btn.BackgroundColor3 = .(, , ); Btn.Text = text; Btn.TextColor3 = .(, , ); Btn.Font = .Font.Code; Btn.TextSize =
.(, Btn).CornerRadius = .(, ); Btn.MouseButton1Click:(callback)
Btn
CombatTab = ()
(CombatTab, , , () )
(CombatTab, , , () )
(CombatTab, , , () )
(CombatTab, , , , , () )
(CombatTab, , , , , () )
MoveTab = ()
(MoveTab, , , () )
(MoveTab, , , , , () )
(MoveTab, , , () )
(MoveTab, , , , , () )
VisualsTab = ()
(VisualsTab, , , () )
(VisualsTab, , , () )
(VisualsTab, , , , , () )
SettingsTab = ()
(SettingsTab, , , (v) Maldix.ThemeColor = v .(, , ) .(, , ); () )
ConfigTab = ()
NameBox = .(, ConfigTab); NameBox.Size = .(, , , ); NameBox.BackgroundColor3 = .(, , ); NameBox.Text = ; NameBox.PlaceholderText = ; NameBox.TextColor3 = .(, , ); NameBox.Font = .Font.Code; .(, NameBox).CornerRadius = .(, )
ListFrame = .(, ConfigTab); ListFrame.Size = .(, , , ); ListFrame.BackgroundTransparency = ; .(, ListFrame).Padding = .(, )
()
_, c (ListFrame:()) c:() c:()
listfiles
_, p ((ConfigFolder))
n = p:(ConfigFolder.., ):(, )
R = .(, ListFrame); R.Size = .(, , , ); R.BackgroundTransparency =
L = (R, ..n, () (n) ); L.Size = .(, -, , )
D = (R, , () (p); R:() ); D.Size = .(, , , ); D.Position = .(, , , ); D.BackgroundColor3 = .(, , )
(ConfigTab, , () NameBox.Text ~= (NameBox.Text); () )
FOVFrame = .(, ScreenGui)
FOVFrame.AnchorPoint = .(, ); FOVFrame.BackgroundTransparency = ; FOVStroke = .(, FOVFrame); FOVStroke.Thickness = ; .(, FOVFrame).CornerRadius = .(, ); .(Themes.Strokes, FOVStroke)
HighlightFolder = .(, ScreenGui)
.(()
.()
HighlightFolder:()
Maldix.ESP_Enabled
_, v (:())
v:() v.Parent ~= LocalPlayer.Character v.Parent:()
isP = Players:(v.Parent)
(isP Maldix.TargetPlayers) ( isP Maldix.TargetNPCs)
hl = .(, HighlightFolder); hl.Adornee = v.Parent; hl.FillColor = Maldix.ThemeColor
)
()
t, d = , Maldix.FOV; m = UserInputService:()
_, v (:())
v:() v.Parent ~= LocalPlayer.Character v.Health >
isP = Players:(v.Parent)
(isP Maldix.TargetPlayers) ( isP Maldix.TargetNPCs)
p = v.Parent:() v.Parent:()
p
s, on = Camera:(p.Position)
on mag = (.(s.X, s.Y) - m).Magnitude; mag < d t, d = p, mag
t
RunService.RenderStepped:(()
m = UserInputService:()
FOVFrame.Position = .(, m.X, , m.Y); FOVFrame.Size = .(, Maldix.FOV * , , Maldix.FOV * )
isAiming = Maldix.AimKey.Name:() UserInputService:(Maldix.AimKey) UserInputService:(Maldix.AimKey)
Maldix.Aimbot isAiming
target = ()
target
smoothVal = .(Maldix.Smoothing, ) /
Camera.CFrame = Camera.CFrame:(.(Camera.CFrame.Position, target.Position), smoothVal)
LocalPlayer.Character LocalPlayer.Character:()
h = LocalPlayer.Character.Humanoid
Maldix.SpeedEnabled h.WalkSpeed = Maldix.WalkSpeed
Maldix.JumpEnabled h.JumpPower = Maldix.JumpPower; h.UseJumpPower =
Maldix.LightingMod Lighting.ClockTime = Maldix.TimeOfDay
)
UserInputService.InputBegan:((i, g) g i.KeyCode == Maldix.ToggleKey Main.Visible = Main.Visible )
(RefreshList); ()Insert to close, targets both npcs and players support

Universal