Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
camera = .CurrentCamera
runService = :()
userInputService = :()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = .CoreGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
.(, mainFrame)
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.Parent = mainFrame
.(, titleBar)
titleText = .()
titleText.Size = .(, , , )
titleText.Text =
titleText.TextColor3 = .(, , )
titleText.Font = .Font.SourceSansBold
titleText.BackgroundTransparency =
titleText.Parent = titleBar
lockBtn = .()
lockBtn.Size = .(, -, , )
lockBtn.Position = .(, , , )
lockBtn.Text =
lockBtn.BackgroundColor3 = .(, , )
lockBtn.TextColor3 = .(, , )
lockBtn.Font = .Font.SourceSansBold
lockBtn.Parent = mainFrame
.(, lockBtn)
dragging, dragStart, startPos
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
)
userInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
userInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
(targetPart)
char = player.Character
char targetPart
params = RaycastParams.()
params.FilterDescendantsInstances = {char, screenGui, camera}
params.FilterType = .RaycastFilterType.Exclude
ray = :(camera.CFrame.Position, (targetPart.Position - camera.CFrame.Position).Unit * , params)
ray ray.Instance:(targetPart.Parent)
aimbotEnabled =
currentTarget =
()
nearest =
shortestDistance = .huge
_, p (.Players:())
p ~= player p.Team ~= player.Team p.Character p.Character:() p.Character.Humanoid.Health >
(p.Character.Head)
dist = (player.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude
dist < shortestDistance
shortestDistance = dist
nearest = p
nearest
lockBtn.MouseButton1Click:(()
aimbotEnabled = aimbotEnabled
lockBtn.Text = aimbotEnabled
lockBtn.BackgroundColor3 = aimbotEnabled .(, , ) .(, , )
aimbotEnabled currentTarget =
)
runService.RenderStepped:(()
aimbotEnabled
stillValid =
currentTarget currentTarget.Team ~= player.Team currentTarget.Character currentTarget.Character:() currentTarget.Character.Humanoid.Health >
(currentTarget.Character.Head)
stillValid =
stillValid
camera.CFrame = .(camera.CFrame.Position, currentTarget.Character.Head.Position)
currentTarget = ()
)
aimbot
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