Run it
Copy the script and paste it into your executor.
ScreenGui = .()
main = .()
ScriptName = .()
UICorner = .()
ImageButton = .()
UICorner_2 = .()
Discord = .()
UICorner_3 = .()
FOVCircle = .()
UICorner_4 = .()
InfYield = .()
UICorner_5 = .()
FPSBoost = .()
UICorner_6 = .()
Box = .()
UICorner_7 = .()
FOV120 = .()
UICorner_8 = .()
RTX = .()
UICorner_9 = .()
AntiAfk = .()
UICorner_10 = .()
Highlights = .()
UICorner_11 = .()
Aimbot = .()
UICorner_12 = .()
CoreGui = :()
CoreGui:(, {
Title = ;
Text = ;
Icon = ;
Duration = ;
})
ScreenGui.Parent = .CoreGui
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
main.Name =
main.Parent = ScreenGui
main.BackgroundColor3 = .(, , )
main.BorderColor3 = .(, , )
main.BorderSizePixel =
main.Position = .(, , , )
main.Size = .(, , , )
main.Active =
main.Draggable =
ScriptName.Name =
ScriptName.Parent = main
ScriptName.BackgroundColor3 = .(, , )
ScriptName.BorderColor3 = .(, , )
ScriptName.BorderSizePixel =
ScriptName.Size = .(, , , )
ScriptName.Font = .Font.Unknown
ScriptName.Text =
ScriptName.TextColor3 = .(, , )
ScriptName.TextScaled =
ScriptName.TextSize =
ScriptName.TextWrapped =
UICorner.CornerRadius = .(, )
UICorner.Parent = ScriptName
ImageButton.Parent = main
ImageButton.BackgroundColor3 = .(, , )
ImageButton.BackgroundTransparency =
ImageButton.BorderColor3 = .(, , )
ImageButton.BorderSizePixel =
ImageButton.Position = .(, , , )
ImageButton.Size = .(, , , )
ImageButton.Image =
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = main
Discord.Name =
Discord.Parent = main
Discord.BackgroundColor3 = .(, , )
Discord.BorderColor3 = .(, , )
Discord.BorderSizePixel =
Discord.Position = .(, , , )
Discord.Size = .(, , , )
Discord.Font = .Font.SourceSansItalic
Discord.Text =
Discord.TextColor3 = .(, , )
Discord.TextSize =
UICorner_3.CornerRadius = .(, )
UICorner_3.Parent = Discord
FOVCircle.Name =
FOVCircle.Parent = main
FOVCircle.BackgroundColor3 = .(, , )
FOVCircle.BorderColor3 = .(, , )
FOVCircle.BorderSizePixel =
FOVCircle.Position = .(, , , )
FOVCircle.Size = .(, , , )
FOVCircle.Font = .Font.SourceSansBold
FOVCircle.Text =
FOVCircle.TextColor3 = .(, , )
FOVCircle.TextSize =
FOVCircle.MouseButton1Down:(()
teamCheck =
fov =
smoothing =
RunService = :()
FOVring = .()
FOVring.Visible =
FOVring.Thickness =
FOVring.Radius = fov
FOVring.Transparency =
FOVring.Color = .(, , )
FOVring.Position = .CurrentCamera.ViewportSize/
(cframe)
ray = Ray.(cframe.Position, cframe.LookVector).Unit
target =
mag = .huge
i,v (.Players:())
v.Character v.Character:() v.Character:() v.Character:() v ~= .Players.LocalPlayer (v.Team ~= .Players.LocalPlayer.Team ( teamCheck))
magBuf = (v.Character.Head.Position - ray:(v.Character.Head.Position)).Magnitude
magBuf < mag
mag = magBuf
target = v
target
)
UICorner_4.CornerRadius = .(, )
UICorner_4.Parent = FOVCircle
InfYield.Name =
InfYield.Parent = main
InfYield.BackgroundColor3 = .(, , )
InfYield.BorderColor3 = .(, , )
InfYield.BorderSizePixel =
InfYield.Position = .(, , , )
InfYield.Size = .(, , , )
InfYield.Font = .Font.SourceSansBold
InfYield.Text =
InfYield.TextColor3 = .(, , )
InfYield.TextSize =
InfYield.MouseButton1Down:(()
(:())()
)
UICorner_5.CornerRadius = .(, )
UICorner_5.Parent = InfYield
FPSBoost.Name =
FPSBoost.Parent = main
FPSBoost.BackgroundColor3 = .(, , )
FPSBoost.BorderColor3 = .(, , )
FPSBoost.BorderSizePixel =
FPSBoost.Position = .(, , , )
FPSBoost.Size = .(, , , )
FPSBoost.Font = .Font.SourceSansBold
FPSBoost.Text =
FPSBoost.TextColor3 = .(, , )
FPSBoost.TextSize =
FPSBoost.MouseButton1Down:(()
ToDisable = {
Textures = ,
VisualEffects = ,
Parts = ,
Particles = ,
Sky =
}
ToEnable = {
FullBright =
}
Stuff = {}
_, v , :()
ToDisable.Parts
v:() v:() v:()
v.Material = .Material.SmoothPlastic
.(Stuff, , v)
ToDisable.Particles
v:() v:() v:() v:() v:()
v.Enabled =
.(Stuff, , v)
ToDisable.VisualEffects
v:() v:() v:() v:()
v.Enabled =
.(Stuff, , v)
ToDisable.Textures
v:() v:()
v.Texture =
.(Stuff, , v)
ToDisable.Sky
v:()
v.Parent =
.(Stuff, , v)
:():(..#Stuff..)
i, v , ToDisable
((i)....(v))
ToEnable.FullBright
Lighting = :()
Lighting.FogColor = .(, , )
Lighting.FogEnd = .huge
Lighting.FogStart = .huge
Lighting.Ambient = .(, , )
Lighting.Brightness =
Lighting.ColorShift_Bottom = .(, , )
Lighting.ColorShift_Top = .(, , )
Lighting.OutdoorAmbient = .(, , )
Lighting.Outlines =
)
UICorner_6.CornerRadius = .(, )
UICorner_6.Parent = FPSBoost
Box.Name =
Box.Parent = main
Box.BackgroundColor3 = .(, , )
Box.BorderColor3 = .(, , )
Box.BorderSizePixel =
Box.Position = .(, , , )
Box.Size = .(, , , )
Box.Font = .Font.SourceSansBold
Box.Text =
Box.TextColor3 = .(, , )
Box.TextSize =
Box.MouseButton1Down:(()
Settings = {
Box_Color = .(, , ),
Tracer_Color = .(, , ),
Tracer_Thickness = ,
Box_Thickness = ,
Tracer_Origin = ,
Tracer_FollowMouse = ,
Tracers =
}
Team_Check = {
TeamCheck = ,
Green = .(, , ),
Red = .(, , )
}
TeamColor =
player = :().LocalPlayer
camera = :().CurrentCamera
mouse = player:()
(thickness, color)
quad = .()
quad.Visible =
quad.PointA = .(,)
quad.PointB = .(,)
quad.PointC = .(,)
quad.PointD = .(,)
quad.Color = color
quad.Filled =
quad.Thickness = thickness
quad.Transparency =
quad
(thickness, color)
line = .()
line.Visible =
line.From = .(, )
line.To = .(, )
line.Color = color
line.Thickness = thickness
line.Transparency =
line
(state, lib)
u, x (lib)
x.Visible = state
(col)
r = col.r
g = col.g
b = col.b
.(r,g,b);
black = .(, ,)
(plr)
library = {
blacktracer = (Settings.Tracer_Thickness*, black),
tracer = (Settings.Tracer_Thickness, Settings.Tracer_Color),
black = (Settings.Box_Thickness*, black),
box = (Settings.Box_Thickness, Settings.Box_Color),
healthbar = (, black),
greenhealth = (, black)
}
(color)
u, x (library)
x ~= library.healthbar x ~= library.greenhealth x ~= library.blacktracer x ~= library.black
x.Color = color
()
connection
connection = :().RenderStepped:(()
plr.Character ~= plr.Character:() ~= plr.Character:() ~= plr.Character.Humanoid.Health > plr.Character:() ~=
HumPos, OnScreen = camera:(plr.Character.HumanoidRootPart.Position)
OnScreen
head = camera:(plr.Character.Head.Position)
DistanceY = .((.(head.X, head.Y) - .(HumPos.X, HumPos.Y)).magnitude, , .huge)
(item)
item.PointA = .(HumPos.X + DistanceY, HumPos.Y - DistanceY*)
item.PointB = .(HumPos.X - DistanceY, HumPos.Y - DistanceY*)
item.PointC = .(HumPos.X - DistanceY, HumPos.Y + DistanceY*)
item.PointD = .(HumPos.X + DistanceY, HumPos.Y + DistanceY*)
(library.box)
(library.black)
d = (.(HumPos.X - DistanceY, HumPos.Y - DistanceY*) - .(HumPos.X - DistanceY, HumPos.Y + DistanceY*)).magnitude
healthoffset = plr.Character.Humanoid.Health/plr.Character.Humanoid.MaxHealth * d
library.greenhealth.From = .(HumPos.X - DistanceY - , HumPos.Y + DistanceY*)
library.greenhealth.To = .(HumPos.X - DistanceY - , HumPos.Y + DistanceY* - healthoffset)
library.healthbar.From = .(HumPos.X - DistanceY - , HumPos.Y + DistanceY*)
library.healthbar.To = .(HumPos.X - DistanceY - , HumPos.Y - DistanceY*)
green = .(, , )
red = .(, , )
library.greenhealth.Color = red:(green, plr.Character.Humanoid.Health/plr.Character.Humanoid.MaxHealth);
Team_Check.TeamCheck
plr.TeamColor == player.TeamColor
(Team_Check.Green)
(Team_Check.Red)
library.tracer.Color = Settings.Tracer_Color
library.box.Color = Settings.Box_Color
TeamColor ==
(plr.TeamColor.Color)
(, library)
(, library)
(, library)
.Players:(plr.Name) ==
connection:()
)
.(Updater)()
i, v (:():())
v.Name ~= player.Name
.(ESP)(v)
.Players.PlayerAdded:((newplr)
newplr.Name ~= player.Name
.(ESP)(newplr)
)
)
UICorner_7.CornerRadius = .(, )
UICorner_7.Parent = Box
FOV120.Name =
FOV120.Parent = main
FOV120.BackgroundColor3 = .(, , )
FOV120.BorderColor3 = .(, , )
FOV120.BorderSizePixel =
FOV120.Position = .(, , , )
FOV120.Size = .(, , , )
FOV120.Font = .Font.SourceSansBold
FOV120.Text =
FOV120.TextColor3 = .(, , )
FOV120.TextSize =
FOV120.MouseButton1Down:(()
FovNumber =
Camera = .CurrentCamera
Camera.FieldOfView = FovNumber
)
UICorner_8.CornerRadius = .(, )
UICorner_8.Parent = FOV120
RTX.Name =
RTX.Parent = main
RTX.BackgroundColor3 = .(, , )
RTX.BorderColor3 = .(, , )
RTX.BorderSizePixel =
RTX.Position = .(, , , )
RTX.Size = .(, , , )
RTX.Font = .Font.SourceSansBold
RTX.Text =
RTX.TextColor3 = .(, , )
RTX.TextSize =
RTX.MouseButton1Down:(()
:():(, {
Title = ;
Text = ;
Icon = })
Duration = ;
Duration = ;
RTXGUI = .()
Frame = .()
UICorner = .()
Title = .()
UICorner_2 = .()
Morning = .()
UICorner_3 = .()
Afternoon = .()
UICorner_4 = .()
Evening = .()
UICorner_5 = .()
Close = .()
UICorner_6 = .()
Credits = .()
UICorner_7 = .()
Night = .()
UICorner_8 = .()
Stop = .()
UICorner_9 = .()
ts = :()
p = :().LocalPlayer
RTXGUI.Name =
RTXGUI.Parent = :()
RTXGUI.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = RTXGUI
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
UICorner.CornerRadius = .(, )
UICorner.Parent = Frame
Title.Name =
Title.Parent = Frame
Title.BackgroundColor3 = .(, , )
Title.Size = .(, , , )
Title.Font = .Font.FredokaOne
Title.Text =
Title.TextColor3 = .(, , )
Title.TextScaled =
Title.TextSize =
Title.TextWrapped =
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = Title
Morning.Name =
Morning.Parent = Frame
Morning.BackgroundColor3 = .(, , )
Morning.Position = .(, , , )
Morning.Size = .(, , , )
Morning.Font = .Font.FredokaOne
Morning.Text =
Morning.TextColor3 = .(, , )
Morning.TextSize =
Morning.MouseButton1Click:(()
Vignette =
Lighting = :()
StarterGui = :()
Bloom = .()
Blur = .()
ColorCor = .()
SunRays = .()
Sky = .()
Atm = .()
i, v (Lighting:())
v
v:()
Bloom.Parent = Lighting
Blur.Parent = Lighting
ColorCor.Parent = Lighting
SunRays.Parent = Lighting
Sky.Parent = Lighting
Atm.Parent = Lighting
Vignette ==
Gui = .()
Gui.Parent = StarterGui
Gui.IgnoreGuiInset =
ShadowFrame = .()
ShadowFrame.Parent = Gui
ShadowFrame.AnchorPoint = .(,)
ShadowFrame.Position = .(,,,)
ShadowFrame.Size = .(,,,)
ShadowFrame.BackgroundTransparency =
ShadowFrame.Image =
ShadowFrame.ImageTransparency =
ShadowFrame.ZIndex =
Bloom.Intensity =
Bloom.Size =
Bloom.Threshold =
Blur.Size =
ColorCor.Brightness =
ColorCor.Contrast =
ColorCor.Saturation = -
ColorCor.TintColor = .(, , )
SunRays.Intensity =
SunRays.Spread =
Sky.SkyboxBk =
Sky.SkyboxDn =
Sky.SkyboxFt =
Sky.SkyboxLf =
Sky.SkyboxRt =
Sky.SkyboxUp =
Sky.SunAngularSize =
Lighting.Ambient = .(,,)
Lighting.Brightness =
Lighting.ColorShift_Bottom = .(,,)
Lighting.ColorShift_Top = .(, , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(,,)
Lighting.ShadowSoftness =
Lighting.ClockTime =
Lighting.GeographicLatitude =
Lighting.ExposureCompensation =
Atm.Density =
Atm.Offset =
Atm.Color = .(, , )
Atm.Decay = .(, , )
Atm.Glare =
Atm.Haze =
)
UICorner_3.Parent = Morning
Afternoon.Name =
Afternoon.Parent = Frame
Afternoon.BackgroundColor3 = .(, , )
Afternoon.Position = .(, , , )
Afternoon.Size = .(, , , )
Afternoon.Font = .Font.FredokaOne
Afternoon.Text =
Afternoon.TextColor3 = .(, , )
Afternoon.TextScaled =
Afternoon.TextSize =
Afternoon.TextWrapped =
Afternoon.MouseButton1Click:(()
Vignette =
Lighting = :()
StarterGui = :()
Bloom = .()
Blur = .()
ColorCor = .()
SunRays = .()
Sky = .()
Atm = .()
i, v (Lighting:())
v
v:()
Bloom.Parent = Lighting
Blur.Parent = Lighting
ColorCor.Parent = Lighting
SunRays.Parent = Lighting
Sky.Parent = Lighting
Atm.Parent = Lighting
Vignette ==
Gui = .()
Gui.Parent = StarterGui
Gui.IgnoreGuiInset =
ShadowFrame = .()
ShadowFrame.Parent = Gui
ShadowFrame.AnchorPoint = .(,)
ShadowFrame.Position = .(,,,)
ShadowFrame.Size = .(,,,)
ShadowFrame.BackgroundTransparency =
ShadowFrame.Image =
ShadowFrame.ImageTransparency =
ShadowFrame.ZIndex =
Bloom.Intensity =
Bloom.Size =
Bloom.Threshold =
Blur.Size =
ColorCor.Brightness =
ColorCor.Contrast =
ColorCor.Saturation = -
ColorCor.TintColor = .(, , )
SunRays.Enabled =
SunRays.Intensity =
SunRays.Spread =
Sky.SkyboxBk =
Sky.SkyboxDn =
Sky.SkyboxFt =
Sky.SkyboxLf =
Sky.SkyboxRt =
Sky.SkyboxUp =
Sky.SunAngularSize =
Lighting.Ambient = .(, , )
Lighting.Brightness =
Lighting.ColorShift_Bottom = .(,,)
Lighting.ColorShift_Top = .(, , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(, , )
Lighting.ShadowSoftness =
Lighting.ClockTime =
Lighting.GeographicLatitude = -
Lighting.ExposureCompensation =
Atm.Density =
Atm.Offset =
Atm.Color = .(, , )
Atm.Decay = .(, , )
Atm.Glare =
Atm.Haze =
)
UICorner_4.Parent = Afternoon
Evening.Name =
Evening.Parent = Frame
Evening.BackgroundColor3 = .(, , )
Evening.Position = .(, , , )
Evening.Size = .(, , , )
Evening.Font = .Font.FredokaOne
Evening.Text =
Evening.TextColor3 = .(, , )
Evening.TextSize =
Evening.MouseButton1Click:(()
Vignette =
Lighting = :()
StarterGui = :()
Bloom = .()
Blur = .()
ColorCor = .()
SunRays = .()
Sky = .()
Atm = .()
i, v (Lighting:())
v
v:()
Bloom.Parent = Lighting
Blur.Parent = Lighting
ColorCor.Parent = Lighting
SunRays.Parent = Lighting
Sky.Parent = Lighting
Atm.Parent = Lighting
Vignette ==
Gui = .()
Gui.Parent = StarterGui
Gui.IgnoreGuiInset =
ShadowFrame = .()
ShadowFrame.Parent = Gui
ShadowFrame.AnchorPoint = .(,)
ShadowFrame.Position = .(,,,)
ShadowFrame.Size = .(,,,)
ShadowFrame.BackgroundTransparency =
ShadowFrame.Image =
ShadowFrame.ImageTransparency =
ShadowFrame.ZIndex =
Bloom.Intensity =
Bloom.Size =
Bloom.Threshold =
Blur.Size =
ColorCor.Brightness =
ColorCor.Contrast =
ColorCor.Saturation = -
ColorCor.TintColor = .(, , )
SunRays.Intensity =
SunRays.Spread =
Sky.SkyboxBk =
Sky.SkyboxDn =
Sky.SkyboxFt =
Sky.SkyboxLf =
Sky.SkyboxRt =
Sky.SkyboxUp =
Sky.SunAngularSize =
Lighting.Ambient = .(,,)
Lighting.Brightness =
Lighting.ColorShift_Bottom = .(,,)
Lighting.ColorShift_Top = .(, , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(,,)
Lighting.ShadowSoftness =
Lighting.ClockTime =
Lighting.GeographicLatitude =
Lighting.ExposureCompensation =
Atm.Density =
Atm.Offset =
Atm.Color = .(, , )
Atm.Decay = .(, , )
Atm.Glare =
Atm.Haze =
)
UICorner_5.Parent = Evening
Close.Name =
Close.Parent = Frame
Close.BackgroundColor3 = .(, , )
Close.Position = .(, , , )
Close.Size = .(, , , )
Close.Font = .Font.FredokaOne
Close.Text =
Close.TextColor3 = .(, , )
Close.TextScaled =
Close.TextSize =
Close.TextWrapped =
Close.MouseButton1Click:(()
Frame:()
)
UICorner_6.Parent = Close
Credits.Name =
Credits.Parent = Frame
Credits.BackgroundColor3 = .(, , )
Credits.Position = .(, , , )
Credits.Size = .(, , , )
Credits.Font = .Font.FredokaOne
Credits.Text =
Credits.TextColor3 = .(, , )
Credits.TextScaled =
Credits.TextSize =
Credits.TextWrapped =
UICorner_7.CornerRadius = .(, )
UICorner_7.Parent = Credits
Night.Name =
Night.Parent = Frame
Night.BackgroundColor3 = .(, , )
Night.Position = .(, , , )
Night.Size = .(, , , )
Night.Font = .Font.FredokaOne
Night.Text =
Night.TextColor3 = .(, , )
Night.TextSize =
Night.TextWrapped =
Night.MouseButton1Click:(()
Vignette =
Lighting = :()
StarterGui = :()
Bloom = .()
Blur = .()
ColorCor = .()
SunRays = .()
Sky = .()
Atm = .()
i, v (Lighting:())
v
v:()
Bloom.Parent = Lighting
Blur.Parent = Lighting
ColorCor.Parent = Lighting
SunRays.Parent = Lighting
Sky.Parent = Lighting
Atm.Parent = Lighting
Vignette ==
Gui = .()
Gui.Parent = StarterGui
Gui.IgnoreGuiInset =
ShadowFrame = .()
ShadowFrame.Parent = Gui
ShadowFrame.AnchorPoint = .(,)
ShadowFrame.Position = .(,,,)
ShadowFrame.Size = .(,,,)
ShadowFrame.BackgroundTransparency =
ShadowFrame.Image =
ShadowFrame.ImageTransparency =
ShadowFrame.ZIndex =
Bloom.Intensity =
Bloom.Size =
Bloom.Threshold =
Blur.Size =
ColorCor.Brightness =
ColorCor.Contrast =
ColorCor.Saturation = -
ColorCor.TintColor = .(, , )
SunRays.Enabled =
SunRays.Intensity =
SunRays.Spread =
Sky.MoonAngularSize =
Sky.MoonTextureId =
Sky.SkyboxBk =
Sky.SkyboxDn =
Sky.SkyboxFt =
Sky.SkyboxLf =
Sky.SkyboxRt =
Sky.SkyboxUp =
Sky.StarCount =
Sky.SunAngularSize =
Lighting.Ambient = .(, , )
Lighting.Brightness =
Lighting.ColorShift_Bottom = .(,,)
Lighting.ColorShift_Top = .(, , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(, , )
Lighting.ShadowSoftness =
Lighting.ClockTime =
Lighting.GeographicLatitude = -
Lighting.ExposureCompensation =
Atm.Density =
Atm.Offset =
Atm.Color = .(, , )
Atm.Decay = .(, , )
Atm.Glare =
Atm.Haze =
)
UICorner_8.Parent = Night
Stop.Name =
Stop.Parent = Frame
Stop.BackgroundColor3 = .(, , )
Stop.Position = .(, , , )
Stop.Size = .(, , , )
Stop.Font = .Font.FredokaOne
Stop.Text =
Stop.TextColor3 = .(, , )
Stop.TextScaled =
Stop.TextSize =
Stop.TextWrapped =
Stop.MouseButton1Click:(()
ts:(.PlaceId, p)
)
)
UICorner_9.CornerRadius = .(, )
UICorner_9.Parent = RTX
AntiAfk.Name =
AntiAfk.Parent = main
AntiAfk.BackgroundColor3 = .(, , )
AntiAfk.BorderColor3 = .(, , )
AntiAfk.BorderSizePixel =
AntiAfk.Position = .(, , , )
AntiAfk.Size = .(, , , )
AntiAfk.Font = .Font.SourceSansBold
AntiAfk.Text =
AntiAfk.TextColor3 = .(, , )
AntiAfk.TextSize =
AntiAfk.MouseButton1Down:(()
(:(, ))()
)
UICorner_10.CornerRadius = .(, )
UICorner_10.Parent = AntiAfk
Highlights.Name =
Highlights.Parent = main
Highlights.BackgroundColor3 = .(, , )
Highlights.BorderColor3 = .(, , )
Highlights.BorderSizePixel =
Highlights.Position = .(, , , )
Highlights.Size = .(, , , )
Highlights.Font = .Font.SourceSansBold
Highlights.Text =
Highlights.TextColor3 = .(, , )
Highlights.TextSize =
Highlights.MouseButton1Down:(()
.FriendColor = .(, , )
.EnemyColor = .(, , )
.UseTeamColor =
Holder = .(, .CoreGui)
Holder.Name =
Box = .()
Box.Name =
Box.Size = .(, , )
Box.Color3 = .( / , / , / )
Box.Transparency =
Box.ZIndex =
Box.AlwaysOnTop =
Box.Visible =
NameTag = .()
NameTag.Name =
NameTag.Enabled =
NameTag.Size = .(, , , )
NameTag.AlwaysOnTop =
NameTag.StudsOffset = .(, , )
Tag = .(, NameTag)
Tag.Name =
Tag.BackgroundTransparency =
Tag.Position = .(, -, , )
Tag.Size = .(, , , )
Tag.TextSize =
Tag.TextColor3 = .( / , / , / )
Tag.TextStrokeColor3 = .( / , / , / )
Tag.TextStrokeTransparency =
Tag.Text =
Tag.Font = .Font.SourceSansBold
Tag.TextScaled =
LoadCharacter = (v)
() v.Character ~=
v.Character:()
vHolder = Holder:(v.Name)
vHolder:()
b = Box:()
b.Name = v.Name ..
b.Adornee = v.Character
b.Parent = vHolder
t = NameTag:()
t.Name = v.Name ..
t.Enabled =
t.Parent = vHolder
t.Adornee = v.Character:(, )
t.Adornee
(v)
t.Tag.Text = v.Name
b.Color3 = .(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
t.Tag.TextColor3 = .(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
Update
UpdateNameTag = ()
(()
v.Character.Humanoid.DisplayDistanceType = .HumanoidDisplayDistanceType.None
maxh = .(v.Character.Humanoid.MaxHealth)
h = .(v.Character.Humanoid.Health)
)
Update:()
()
Update = v.Character.Humanoid.Changed:(UpdateNameTag)
UnloadCharacter = (v)
vHolder = Holder:(v.Name)
vHolder (vHolder:(v.Name .. ) ~= vHolder:(v.Name .. ) ~= )
vHolder:()
LoadPlayer = (v)
vHolder = .(, Holder)
vHolder.Name = v.Name
v.CharacterAdded:(()
(LoadCharacter, v)
)
v.CharacterRemoving:(()
(UnloadCharacter, v)
)
v.Changed:((prop)
prop ==
(v)
()
(v)
)
(v)
UnloadPlayer = (v)
(v)
vHolder = Holder:(v.Name)
vHolder
vHolder:()
i,v (:():())
(() (LoadPlayer, v) )
:().PlayerAdded:((v)
(LoadPlayer, v)
)
:().PlayerRemoving:((v)
(UnloadPlayer, v)
)
:().LocalPlayer.NameDisplayDistance =
.Reantheajfdfjdgs
.Reantheajfdfjdgs =
players = :()
plr = players.LocalPlayer
(target, color)
target.Character
target.Character:()
highlight = .()
highlight.RobloxLocked =
highlight.Name =
highlight.Adornee = target.Character
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.FillColor = color
highlight.Parent = target.Character
target.Character.GetReal.FillColor = color
.()
i, v (players:())
v ~= plr
(v, .UseTeamColor v.TeamColor.Color ((plr.TeamColor == v.TeamColor) .FriendColor .EnemyColor))
)
UICorner_11.CornerRadius = .(, )
UICorner_11.Parent = Highlights
Aimbot.Name =
Aimbot.Parent = main
Aimbot.BackgroundColor3 = .(, , )
Aimbot.BorderColor3 = .(, , )
Aimbot.BorderSizePixel =
Aimbot.Position = .(, , , )
Aimbot.Size = .(, , , )
Aimbot.Font = .Font.SourceSansBold
Aimbot.Text =
Aimbot.TextColor3 = .(, , )
Aimbot.TextSize =
Aimbot.MouseButton1Down:(()
plrs = :()
TeamBased = ; teambasedswitch =
presskeytoaim = ; aimkey =
raycast =
espupdatetime = ; autoesp =
lockaim = ; lockangle =
Gui = .()
Move = .()
Main = .()
EspStatus = .()
st1 = .()
st1_2 = .()
st1_3 = .()
Name = .()
Gui.Name =
Gui.Parent = plrs.LocalPlayer:()
Move.Name =
Move.Parent = Gui
Move.BackgroundColor3 = .(, , )
Move.BackgroundTransparency =
Move.BorderSizePixel =
Move.Position = .(, ,, )
Move.Size = .(, , , )
Main.Name =
Main.Parent = Move
Main.BackgroundColor3 = .(, , )
Main.BackgroundTransparency =
Main.Position = .(, , , )
Main.Size = .(, , , )
EspStatus.Name =
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = .(, , )
EspStatus.BackgroundTransparency =
EspStatus.Size = .(, , , )
EspStatus.Font = .Font.ArialBold
EspStatus.Text =
EspStatus.TextColor3 = .(, , )
EspStatus.TextScaled =
EspStatus.TextSize =
EspStatus.TextWrapped =
st1.Name =
st1.Parent = Main
st1.BackgroundColor3 = .(, , )
st1.BackgroundTransparency =
st1.Position = .(, , , )
st1.Size = .(, , , )
st1.Font = .Font.ArialBold
st1.Text = ..aimkey..
st1.TextColor3 = .(, , )
st1.TextScaled =
st1.TextSize =
st1.TextWrapped =
st1_2.Name =
st1_2.Parent = Main
st1_2.BackgroundColor3 = .(, , )
st1_2.BackgroundTransparency =
st1_2.Position = .(, , , )
st1_2.Size = .(, , , )
st1_2.Font = .Font.ArialBold
st1_2.Text =
st1_2.TextColor3 = .(, , )
st1_2.TextScaled =
st1_2.TextSize =
st1_2.TextWrapped =
st1_3.Name =
st1_3.Parent = Main
st1_3.BackgroundColor3 = .(, , )
st1_3.BackgroundTransparency =
st1_3.Position = .(, , , )
st1_3.Size = .(, , , )
st1_3.Font = .Font.ArialBold
st1_3.Text =
st1_3.TextColor3 = .(, , )
st1_3.TextScaled =
st1_3.TextSize =
st1_3.TextWrapped =
teambasedstatus = st1_3:()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled =
teambasedstatus.Position = .(, ,, )
teambasedstatus.Text = (TeamBased)
Name.Name =
Name.Parent = Move
Name.BackgroundColor3 = .(, , )
Name.BackgroundTransparency =
Name.Size = .(, , , )
Name.Font = .Font.Arial
Name.Text =
Name.TextColor3 = .(, , )
Name.TextScaled =
Name.TextSize =
Name.TextWrapped =
Name.TextXAlignment = .TextXAlignment.Left
plrsforaim = {}
lplr = :().LocalPlayer
Move.Draggable =
Gui.ResetOnSpawn =
Gui.Name =
Gui.DisplayOrder =
Gui.Parent = plrs.LocalPlayer.PlayerGui
f = {}
espforlder
f.addesp = ()
espforlder
espforlder = .()
espforlder.Parent = .Workspace.CurrentCamera
i, v (espforlder:())
v:()
_, plr (plrs:())
plr.Character plr.Character.Humanoid.Health > plr.Name ~= lplr.Name
TeamBased ==
plr.Team.Name ~= plrs.LocalPlayer.Team.Name
e = espforlder:(plr.Name)
e
bill = .(, espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop =
bill.Size = .(,,,)
bill.Adornee = plr.Character.Head
Frame = .(,bill)
Frame.Active =
Frame.BackgroundColor3 = .(/,/,/)
Frame.BackgroundTransparency =
Frame.BorderSizePixel =
Frame.AnchorPoint = .(, )
Frame.Position = . (,,,)
Frame.Size = . (,,,)
Frame.Rotation =
plr.Character.Humanoid.Died:(()
bill:()
)
e = espforlder:(plr.Name)
e
bill = .(, espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop =
bill.Size = .(,,,)
bill.Adornee = plr.Character.Head
Frame = .(,bill)
Frame.Active =
Frame.BackgroundColor3 = .(/,/,/)
Frame.BackgroundTransparency =
Frame.BorderSizePixel =
Frame.AnchorPoint = .(, )
Frame.Position = . (,,,)
Frame.Size = . (,,,)
Frame.Rotation =
plr.Character.Humanoid.Died:(()
bill:()
)
cam = .Workspace.CurrentCamera
mouse = lplr:()
switch =
key =
aimatpart =
mouse.KeyDown:((a)
a ==
()
f.()
a ==
raycast ==
raycast =
raycast =
a ==
autoesp ==
autoesp =
autoesp =
a ==
mouse.Target
mouse.Target:()
a == key
switch ==
switch =
switch =
aimatpart ~=
aimatpart =
a == teambasedswitch
TeamBased ==
TeamBased =
teambasedstatus.Text = (TeamBased)
TeamBased =
teambasedstatus.Text = (TeamBased)
a == aimkey
aimatpart
maxangle = .()
i, plr (plrs:())
plr.Name ~= lplr.Name plr.Character plr.Character.Head plr.Character.Humanoid plr.Character.Humanoid.Health >
TeamBased ==
plr.Team.Name ~= lplr.Team.Name
an = (plr.Character.Head)
an < maxangle
maxangle = an
aimatpart = plr.Character.Head
an = (plr.Character.Head)
an < maxangle
maxangle = an
aimatpart = plr.Character.Head
(plr)
plr.Character.Humanoid.Died:(()
aimatpart.Parent == plr.Character aimatpart ==
aimatpart =
)
aimatpart =
)
(p0, p1, deg)
x1, y1, z1 = p0:()
cf = .(p0.p, p1.p)
x2, y2, z2 = cf:()
deg
.((x1-x2), (y1-y2), (z1-z2))
()
plrsforaim = {}
i, plr (plrs:())
plr.Character plr.Character.Humanoid plr.Character.Humanoid.Health > plr.Name ~= lplr.Name plr.Character.Head
TeamBased ==
plr.Team.Name ~= lplr.Team.Name
cf = .(.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
r = Ray.(cf, cf.LookVector * )
ign = {}
i, v (plrs.LocalPlayer.Character:())
v:()
.(ign , v)
obj = .Workspace:(r, ign)
obj.Parent == plr.Character obj.Parent ~= lplr.Character
.(plrsforaim, obj)
cf = .(.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
r = Ray.(cf, cf.LookVector * )
ign = {}
i, v (plrs.LocalPlayer.Character:())
v:()
.(ign , v)
obj = .Workspace:(r, ign)
obj.Parent == plr.Character obj.Parent ~= lplr.Character
.(plrsforaim, obj)
(part)
cam.CFrame = .(cam.CFrame.p, part.CFrame.p)
(part)
fov = (.Workspace.CurrentCamera.CFrame, part.CFrame)
angle = .(fov.X) + .(fov.Y)
angle
:().RenderStepped:(()
aimatpart
(aimatpart)
aimatpart.Parent == plrs.LocalPlayer.Character
aimatpart =
raycast == switch == aimatpart
()
aimatpart =
maxangle =
i, v (plrsforaim)
v.Parent ~= lplr.Character
an = (v)
an < maxangle v ~= lplr.Character.Head
maxangle = an
aimatpart = v
(v:())
v.Parent.Humanoid.Died:(()
aimatpart =
)
)
(, ()
(espupdatetime)
autoesp ==
(()
f.()
)
)
)
UICorner_12.CornerRadius = .(, )
UICorner_12.Parent = AimbotLoads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, raw.githubusercontent.com.