Run it
Copy the script and paste it into your executor.
()
ENABLE_AIMBOT =
ENABLE_ESP =
ENABLE_SPEED =
PLAYER_SPEED =
ESP_VISIBLE_COLOR = .(, , )
ESP_HIDDEN_COLOR = .(, , )
ESP_FILL_TRANSPARENCY =
ESP_OUTLINE_COLOR = .(, , )
ESP_OUTLINE_TRANSPARENCY =
AIMBOT_HOLD_KEY = .UserInputType.MouseButton2
SPEED_TOGGLE_KEY = .KeyCode.Q
KILL_SWITCH_KEY = .KeyCode.F1
Players = :()
RunService = :()
UserInputService = :()
localPlayer = Players.LocalPlayer
gameCamera = .CurrentCamera
playerMouse = localPlayer:()
isAimbotActive =
isSpeedActive =
isScriptRunning =
playerHighlights = {}
activeConnections = {}
currentAimbotTarget =
(player)
player player.Character
(character)
character character:()
()
closestPlayer =
shortestDistance = .huge
mousePosition = .(playerMouse.X, playerMouse.Y)
_, player (Players:())
player ~= localPlayer
character = (player)
head = (character)
head
headScreenPosition, isOnScreen = gameCamera:(head.Position)
isOnScreen
screenPosition = .(headScreenPosition.X, headScreenPosition.Y)
distanceToMouse = (screenPosition - mousePosition).Magnitude
distanceToMouse < shortestDistance
shortestDistance = distanceToMouse
closestPlayer = player
closestPlayer
(player)
playerHighlights[player]
character = (player)
character
highlight = .()
highlight.FillColor = ESP_VISIBLE_COLOR
highlight.FillTransparency = ESP_FILL_TRANSPARENCY
highlight.OutlineColor = ESP_OUTLINE_COLOR
highlight.OutlineTransparency = ESP_OUTLINE_TRANSPARENCY
highlight.Parent = character
playerHighlights[player] = highlight
(player)
playerHighlights[player]
playerHighlights[player]:()
playerHighlights[player] =
(player)
character = (player)
head = (character)
head
localCharacter = (localPlayer)
localCharacter
localHead = (localCharacter)
localHead
origin = localHead.Position
direction = (head.Position - origin).Unit
distance = (head.Position - origin).Magnitude
raycastParams = RaycastParams.()
raycastParams.FilterType = .RaycastFilterType.Exclude
raycastParams.FilterDescendantsInstances = {localCharacter, character}
raycastResult = :(origin, direction * distance, raycastParams)
raycastResult ==
()
player, highlight (playerHighlights)
highlight highlight.Parent
(player)
highlight.FillColor = ESP_VISIBLE_COLOR
highlight.FillColor = ESP_HIDDEN_COLOR
()
ENABLE_ESP
_, player (Players:())
player ~= localPlayer
player.Character
(player)
player.CharacterAdded:((character)
isScriptRunning
.()
(player)
)
activeConnections.playerJoined = Players.PlayerAdded:((player)
isScriptRunning player == localPlayer
player.CharacterAdded:((character)
isScriptRunning
.()
(player)
)
player.Character
.()
(player)
)
activeConnections.playerLeft = Players.PlayerRemoving:((player)
(player)
)
activeConnections.espColorUpdater = RunService.Heartbeat:(()
isScriptRunning
()
)
(newSpeed)
character = (localPlayer)
character
humanoid = character:()
humanoid
humanoid.WalkSpeed = newSpeed
()
ENABLE_SPEED
isSpeedActive = isSpeedActive
isSpeedActive
(PLAYER_SPEED)
activeConnections.speedMaintainer = RunService.Heartbeat:(()
isScriptRunning isSpeedActive
(PLAYER_SPEED)
)
activeConnections.speedOnRespawn = localPlayer.CharacterAdded:((character)
isScriptRunning isSpeedActive
.()
(PLAYER_SPEED)
)
activeConnections.speedMaintainer
activeConnections.speedMaintainer:()
activeConnections.speedMaintainer =
activeConnections.speedOnRespawn
activeConnections.speedOnRespawn:()
activeConnections.speedOnRespawn =
()
()
ENABLE_AIMBOT
activeConnections.aimbotTracker = RunService.RenderStepped:(()
isScriptRunning isAimbotActive
currentAimbotTarget
currentAimbotTarget = ()
currentAimbotTarget
character = (currentAimbotTarget)
head = (character)
head
gameCamera.CFrame = .(gameCamera.CFrame.Position, head.Position)
currentAimbotTarget =
)
()
activeConnections.inputStarted = UserInputService.InputBegan:((input, gameProcessedEvent)
gameProcessedEvent isScriptRunning
input.UserInputType == AIMBOT_HOLD_KEY
isAimbotActive =
activeConnections.aimbotTracker
()
input.KeyCode == SPEED_TOGGLE_KEY
()
input.KeyCode == KILL_SWITCH_KEY
isScriptRunning =
()
connectionName, connection (activeConnections)
connection
connection:()
player, _ (playerHighlights)
(player)
isSpeedActive
()
activeConnections = {}
playerHighlights = {}
)
activeConnections.inputEnded = UserInputService.InputEnded:((input, gameProcessedEvent)
isScriptRunning
input.UserInputType == AIMBOT_HOLD_KEY
isAimbotActive =
currentAimbotTarget =
activeConnections.aimbotTracker
activeConnections.aimbotTracker:()
activeConnections.aimbotTracker =
)
()
()
()This is a basic exploiting script which allows you to test out the "normal" cheats that an average cheat would have. Basic Features: Togglable and Configurable Aimbot Togglable and Configurable ESP options Togglable and Configurable Speed modification options Configurable Kill Switch

Universal