Run it
Copy the script and paste it into your executor.
-- Decompiled with the Synapse X Luau decompiler.
local l__LocalPlayer__1 = game:GetService("Players").LocalPlayer;
local v2 = l__LocalPlayer__1.Character or l__LocalPlayer__1.CharacterAdded:Wait();
local l__HumanoidRootPart__3 = v2:WaitForChild("HumanoidRootPart");
local v4 = Instance.new("BodyVelocity");
v4.Parent = l__HumanoidRootPart__3;
local u1 = nil;
local l__Humanoid__2 = v2:WaitForChild("Humanoid");
local u3 = false;
canjump = 10;
local function u4()
u1 = l__Humanoid__2:GetState();
if u1 ~= Enum.HumanoidStateType.Freefall
v4.MaxForce = .(, , );
v4.Velocity = l__HumanoidRootPart__3.Velocity;
u3 = ;
;
;
v4.MaxForce = .(, , );
u3
v4.Velocity = v4.Velocity * ;
u3 = ;
;
v4.Velocity = v4.Velocity + l__Humanoid__2.MoveDirection * ;
;
:().RenderStepped:(()
();
canjump = .(canjump - , , );
);
l__Humanoid__2.UseJumpPower = ;
:().JumpRequest:(()
canjump ==
l__Humanoid__2.JumpPower = ;
l__Humanoid__2.JumpPower = ;
;
canjump = ;
);
l__Humanoid__2.Died:(()
v4:();
);
:().RenderStepped:(()
canjump ==
l__Humanoid__2.JumpPower = ;
)
it makes you jump far If you join regular game like that's not a gun game you will jump high

Universal