Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
-- SS
local gui = Instance.new("ScreenGui")
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
corner = .(, frame)
corner.CornerRadius = .(, )
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
coords = .(, frame)
coords.Size = .(, -, , )
coords.Position = .(, , , )
coords.BackgroundTransparency =
coords.TextColor3 = .(,,)
coords.Font = .Font.Code
coords.TextSize =
coords.Text =
coords.TextXAlignment = .TextXAlignment.Left
dragging =
dragInput, dragStart, startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
.(()
char = player.Character
root = char char:()
root
pos = root.Position
coords.Text = .(
,
pos.X, pos.Y, pos.Z
)
.()
)
UIS.InputBegan:((input, gp)
gp input.KeyCode == .KeyCode.Insert
frame.Visible = frame.Visible
)
Universal