Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
CoreGui = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
ScreenGui = .()
gethui
ScreenGui.Parent = ()
.protect_gui
.(ScreenGui)
ScreenGui.Parent = CoreGui
ScreenGui.Parent = CoreGui player:()
ScreenGui.Name =
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
Stroke = .()
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Parent = MainFrame
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.TextXAlignment = .TextXAlignment.Left
Title.Parent = MainFrame
SubTitle = .()
SubTitle.Size = .(, , , )
SubTitle.Position = .(, -, , )
SubTitle.BackgroundTransparency =
SubTitle.Text =
SubTitle.TextColor3 = .(, , )
SubTitle.TextSize =
SubTitle.Font = .Font.Code
SubTitle.TextXAlignment = .TextXAlignment.Right
SubTitle.Parent = MainFrame
StatusLabel = .()
StatusLabel.Size = .(, , , )
StatusLabel.Position = .(, , , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
StatusLabel.Font = .Font.GothamMedium
StatusLabel.TextSize =
StatusLabel.Parent = MainFrame
FreezeBtn = .()
FreezeBtn.Size = .(, , , )
FreezeBtn.Position = .(, , , )
FreezeBtn.BackgroundColor3 = .(, , )
FreezeBtn.Text =
FreezeBtn.TextColor3 = .(, , )
FreezeBtn.Font = .Font.GothamBold
FreezeBtn.TextSize =
FreezeBtn.BorderSizePixel =
FreezeBtn.Parent = MainFrame
BtnCorner = .()
BtnCorner.CornerRadius = .(, )
BtnCorner.Parent = FreezeBtn
BtnStroke = .()
BtnStroke.Color = .(, , )
BtnStroke.Thickness =
BtnStroke.Parent = FreezeBtn
KeybindLabel = .()
KeybindLabel.Size = .(, , , )
KeybindLabel.Position = .(, , , )
KeybindLabel.BackgroundTransparency =
KeybindLabel.Text =
KeybindLabel.TextColor3 = .(, , )
KeybindLabel.Font = .Font.GothamMedium
KeybindLabel.TextSize =
KeybindLabel.TextXAlignment = .TextXAlignment.Left
KeybindLabel.Parent = MainFrame
KeybindBtn = .()
KeybindBtn.Size = .(, , , )
KeybindBtn.Position = .(, -, , )
KeybindBtn.BackgroundColor3 = .(, , )
KeybindBtn.Text =
KeybindBtn.TextColor3 = .(, , )
KeybindBtn.Font = .Font.GothamBold
KeybindBtn.TextSize =
KeybindBtn.BorderSizePixel =
KeybindBtn.Parent = MainFrame
KeybindCorner = .()
KeybindCorner.CornerRadius = .(, )
KeybindCorner.Parent = KeybindBtn
KeybindStroke = .()
KeybindStroke.Color = .(, , )
KeybindStroke.Thickness =
KeybindStroke.Parent = KeybindBtn
isFrozen =
uiVisible =
currentHotkey = .KeyCode.G
listeningForKey =
FreezeBtn.MouseEnter:(()
isFrozen TweenService:(FreezeBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
FreezeBtn.MouseLeave:(()
isFrozen TweenService:(FreezeBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
()
isFrozen = isFrozen
char = player.Character
root = char char:()
isFrozen
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
TweenService:(FreezeBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(BtnStroke, TweenInfo.(), {Color = .(, , )}):()
FreezeBtn.Text =
().Network
().Network.IncomingReplicationLag =
.(()
isFrozen
root
root.Velocity = .(, , )
.()
)
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
TweenService:(FreezeBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(BtnStroke, TweenInfo.(), {Color = .(, , )}):()
FreezeBtn.Text =
().Network
().Network.IncomingReplicationLag =
root
root.Velocity = root.Velocity + .(, , )
FreezeBtn.MouseButton1Click:(toggleNetworkFreeze)
KeybindBtn.MouseButton1Click:(()
listeningForKey =
KeybindBtn.Text =
KeybindBtn.TextColor3 = .(, , )
TweenService:(KeybindStroke, TweenInfo.(), {Color = .(, , )}):()
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed listeningForKey
listeningForKey
input.KeyCode ~= .KeyCode.Unknown input.KeyCode ~= .KeyCode.RightShift
currentHotkey = input.KeyCode
listeningForKey =
KeybindBtn.Text = (input.KeyCode.Name)
KeybindBtn.TextColor3 = .(, , )
TweenService:(KeybindStroke, TweenInfo.(), {Color = .(, , )}):()
input.KeyCode == currentHotkey
()
input.KeyCode == .KeyCode.RightShift
uiVisible = uiVisible
MainFrame.Visible = uiVisible
)
()- Freeze

Universal