Run it
Copy the script and paste it into your executor.
TOGGLE_KEY = .KeyCode.V
PANIC_KEY = .KeyCode.End
AUTO_OFF_MINUTES =
Players = :()
UserInputService = :()
RunService = :()
CoreGui = :()
player = Players.LocalPlayer
playerGui = player:(, )
uniqueTag =
bindName =
()
(() RunService:(bindName) )
_, obj (CoreGui:())
obj:(uniqueTag) obj.Name ==
(() obj:() )
playerGui
_, obj (playerGui:())
obj:(uniqueTag) obj.Name ==
(() obj:() )
()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui:(uniqueTag, )
parentSuccess = (() screenGui.Parent = CoreGui )
parentSuccess playerGui screenGui.Parent = playerGui
toggleBtn = .()
toggleBtn.Name =
toggleBtn.Size = .(, , , )
toggleBtn.BackgroundTransparency =
toggleBtn.Text =
toggleBtn.Modal =
toggleBtn.Parent = screenGui
()
cam = .CurrentCamera
cam
player.CameraMode == .CameraMode.LockFirstPerson
char = player.Character
char
trackingPart = char:()
char:()
char.PrimaryPart
trackingPart
distance = (cam.CFrame.Position - trackingPart.Position).Magnitude
distance <=
rightMouseDown =
startTime = .()
()
(.() - startTime) >= (AUTO_OFF_MINUTES * )
toggleBtn.Modal =
(() RunService:(bindName) )
UserInputService.MouseBehavior = .MouseBehavior.Default
toggleBtn.Modal ()
toggleBtn.Modal =
(() RunService:(bindName) )
UserInputService.MouseBehavior = .MouseBehavior.Default
toggleBtn.Modal
rightMouseDown
UserInputService.MouseBehavior = .MouseBehavior.LockCenter
UserInputService.MouseBehavior = .MouseBehavior.Default
connections = {}
()
toggleBtn.Modal =
()
_, conn (connections)
conn conn:()
.(connections)
UserInputService.MouseBehavior = .MouseBehavior.Default
.(connections, UserInputService.InputBegan:((input, gameProcessed)
input.KeyCode == TOGGLE_KEY
()
toggleBtn.Modal = toggleBtn.Modal
toggleBtn.Modal
UserInputService.MouseIconEnabled =
startTime = .()
RunService:(bindName, .RenderPriority.Camera.Value + , priorityFrameUpdate)
(() RunService:(bindName) )
UserInputService.MouseBehavior = .MouseBehavior.LockCenter
input.KeyCode == PANIC_KEY
()
input.UserInputType == .UserInputType.MouseButton2
rightMouseDown =
))
.(connections, UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton2
rightMouseDown =
))
.(connections, UserInputService.WindowFocusReleased:(()
rightMouseDown =
))A lightweight, strictly keyless universal mouse unlocker utility. Press 'V' to seamlessly free your cursor from the center of the screen. Features built-in UI selection clearing to permanently fix crosshair cursor glitches, and includes an automatic state-reset upon character death. Perfect for FPS games. 馃帴 Showcase Video: https://youtu.be/Q41XK8OKtwc