Run it
Copy the script and paste it into your executor.
Players = :()
CoreGui = :()
UserInputService = :()
enabled =
hitboxSize =
originals = {}
priorityParts = {
,
,
,
}
(model)
Players:(model)
model:()
model:()
(part)
originals[part]
originals[part] = part.Size
(part)
(part)
part.Size = .(hitboxSize,hitboxSize,hitboxSize)
part.Transparency =
part.Material = .Material.Neon
part.Color = .(,,)
part.CanCollide =
(model)
found =
_,name (priorityParts)
part = model:(name)
part part:()
(part)
found =
model.PrimaryPart
(model.PrimaryPart)
found =
found
_,v (model:())
v:()
(v)
(model)
_,v (model:())
v:() originals[v]
v.Size = originals[v]
v.Transparency =
v.Material = .Material.Plastic
originals[v] =
()
_,v (:())
v:() (v)
(v)
()
_,v (:())
v:() (v)
(v)
.DescendantAdded:((obj)
enabled
obj:() (obj)
.()
(obj)
)
gui = .()
gui.Parent = CoreGui
gui.ResetOnSpawn =
frame = .()
frame.Size = .(,,,)
frame.Position = .(,,,)
frame.BackgroundColor3 = .(,,)
frame.Parent = gui
.(,frame).CornerRadius = .(,)
title = .()
title.Size = .(,-,,)
title.Position = .(,,,)
title.Text =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
title.Parent = frame
close = .()
close.Size = .(,,,)
close.Position = .(,-,,)
close.Text =
close.BackgroundColor3 = .(,,)
close.TextColor3 = .(,,)
close.Font = .Font.GothamBold
close.Parent = frame
.(,close)
minimize = .()
minimize.Size = .(,,,)
minimize.Position = .(,-,,)
minimize.Text =
minimize.BackgroundColor3 = .(,,)
minimize.TextColor3 = .(,,)
minimize.Parent = frame
.(,minimize)
sizeLabel = .()
sizeLabel.Size = .(,,,)
sizeLabel.Position = .(,,,)
sizeLabel.Text = ..hitboxSize
sizeLabel.BackgroundTransparency =
sizeLabel.TextColor3 = .(,,)
sizeLabel.Font = .Font.Gotham
sizeLabel.TextSize =
sizeLabel.Parent = frame
minus = .()
minus.Size = .(,,,)
minus.Position = .(,,,)
minus.Text =
minus.BackgroundColor3 = .(,,)
minus.TextColor3 = .(,,)
minus.Font = .Font.GothamBold
minus.Parent = frame
.(,minus)
plus = .()
plus.Size = .(,,,)
plus.Position = .(,,,)
plus.Text =
plus.BackgroundColor3 = .(,,)
plus.TextColor3 = .(,,)
plus.Font = .Font.GothamBold
plus.Parent = frame
.(,plus)
toggle = .()
toggle.Size = .(,,,)
toggle.Position = .(,,,)
toggle.Text =
toggle.BackgroundColor3 = .(,,)
toggle.TextColor3 = .(,,)
toggle.Font = .Font.GothamBold
toggle.TextSize =
toggle.Parent = frame
.(,toggle)
open = .()
open.Size = .(,,,)
open.Position = frame.Position
open.Visible =
open.Text =
open.BackgroundColor3 = .(,,)
open.TextColor3 = .(,,)
open.Font = .Font.GothamBold
open.TextSize =
open.Parent = gui
.(,open)
toggle.MouseButton1Click:(()
enabled = enabled
enabled
()
toggle.Text =
toggle.BackgroundColor3 = .(,,)
()
toggle.Text =
toggle.BackgroundColor3 = .(,,)
)
plus.MouseButton1Click:(()
hitboxSize <
hitboxSize +=
sizeLabel.Text = ..hitboxSize
enabled
()
)
minus.MouseButton1Click:(()
hitboxSize >
hitboxSize -=
sizeLabel.Text = ..hitboxSize
enabled
()
)
minimize.MouseButton1Click:(()
frame.Visible =
open.Visible =
)
open.MouseButton1Click:(()
frame.Visible =
open.Visible =
)
close.MouseButton1Click:(()
()
gui:()
)
(obj)
dragging
dragStart
startPos
obj.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = obj.Position
)
obj.InputEnded:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseMovement)
delta = input.Position - dragStart
obj.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
(frame)
(open)Wallcheck