Run it
Copy the script and paste it into your executor.
--==--==--==--==--==--==--==--==--==--==--
--=== //------------------------\\ ===--
start = ()
() :();
rs = :()
cg = :()
url =
rainbowspeed =
processed = {}
(inst)
(() inst.TextColor3 )
(inst)
processed[inst]
processed[inst] =
.(()
processed[inst] inst.Parent
h = (() * rainbowspeed) %
(() inst.TextColor3 = .(h, , ) )
rs.Heartbeat:()
)
inst.AncestryChanged:((_, parent)
parent
processed[inst] =
)
(msg)
msg.Name ~=
(msg.Parent.Name)
(msg) (msg)
_, desc (msg:())
(desc) (desc)
msg.DescendantAdded:((desc)
(desc) (desc)
)
(folder)
folder.DescendantAdded:(runmsg)
_, msg (folder:())
(msg)
(log)
_, folder (log:())
(folder.Name)
(folder)
log.ChildAdded:((folder)
(folder.Name)
(folder)
)
.(()
lastlog
console = cg:()
log = console
console:()
console.DevConsoleWindow:()
console.DevConsoleWindow.DevConsoleUI:()
console.DevConsoleWindow.DevConsoleUI.MainView:()
log log ~= lastlog
(log)
lastlog = log
.()
)
.(); finish = ()
loadtime = .(, finish - start)
date = .()
username = .Players.LocalPlayer.DisplayName
(.(, loadtime, date, username))supports ConsoleCopyButton. lives in coregui.

Universal