Run it
Copy the script and paste it into your executor.
-- == [[ setting ]] == --
local range = 15
-- == [[ vars ]] == --
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- == [[ logic ]] == --
RunService.RenderStepped:Connect(function()
local myChar = player.Character
local myHRP = myChar and myChar:FindFirstChild("HumanoidRootPart")
if not myHRP then return end
local tool = myChar:FindFirstChildOfClass("Tool")
local handle = tool and tool:FindFirstChild("Handle")
if not handle
_, plr (Players:())
plr ~= player
char = plr.Character
hum = char char:()
hrp = char char:()
hum hum.Health > hrp
dist = (myHRP.Position - hrp.Position).Magnitude
dist <= range
tool:()
_, part (char:())
part:()
(handle, part, )
(handle, part, )
)
it makes a swords hitbox bigger.. idk who made it so credits to whoever made it, it also auto clicks when near players so u dont gotta click, it activates when ur like in a 15 stud radius of the player