Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
ENABLE_CHAMS =
UPDATE_INTERVAL =
MAX_DISTANCE =
OUTLINE_ENABLED =
OUTLINE_THICKNESS =
TEAM_CHECK =
highlights = {}
(character)
character
highlights[character] highlights[character].Parent
highlights[character]
highlight = .()
highlight.Name =
highlight.Adornee = character
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.OutlineColor = .(, , )
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Parent = LocalPlayer:()
highlights[character] = highlight
highlight
(character)
h = highlights[character]
h
h.Parent (() h:() )
highlights[character] =
(targetPlayer, targetHumanoid)
fill = .(, , )
outline = .(, , )
fillTransparency =
outlineTransparency =
isTeammate =
TEAM_CHECK LocalPlayer targetPlayer
LocalPlayer.Team targetPlayer.Team
isTeammate = (LocalPlayer.Team == targetPlayer.Team)
isTeammate = (LocalPlayer.TeamColor == targetPlayer.TeamColor)
isTeammate
healthRatio =
targetHumanoid targetHumanoid.MaxHealth >
healthRatio = .(targetHumanoid.Health / targetHumanoid.MaxHealth, , )
minG =
gValue = minG + ( * healthRatio)
fill = .(, gValue, )
outline = .(, .(, gValue * ), )
fillTransparency = + ( - healthRatio) *
outlineTransparency =
fill = .(, , )
outline = .(, , )
fillTransparency =
outlineTransparency =
fill, outline, fillTransparency, outlineTransparency
(player, character)
ENABLE_CHAMS
character player
hrp = character:() character:() character:()
hrp
(character)
LocalPlayer.Character LocalPlayer.Character:()
dist = (LocalPlayer.Character.HumanoidRootPart.Position - hrp.Position).Magnitude
dist > MAX_DISTANCE
(character)
humanoid = character:()
fill, outline, fillT, outlineT = (player, humanoid)
h = (character)
h
h.FillColor = fill
h.OutlineColor = outline
h.FillTransparency = fillT
h.OutlineTransparency = outlineT
(player, character)
(character)
character.AncestryChanged:((_, parent)
parent
(character)
)
.(()
character.Parent
(()
(player, character)
)
.(UPDATE_INTERVAL)
(character)
)
(player)
player == LocalPlayer
player.CharacterAdded:((char) (player, char) )
player.Character
(player, player.Character)
_, p (Players:())
p ~= LocalPlayer
(p)
Players.PlayerAdded:(onPlayerAdded)
Players.PlayerRemoving:((p)
p p.Character (p.Character)
)
UserInputService = :()
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.Equals
ENABLE_CHAMS = ENABLE_CHAMS
ENABLE_CHAMS
c,_ (highlights) (c)
(, ENABLE_CHAMS)
)
()
Chams bro

Universal