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Players = :()
RunService = :()
UIS = :()
TweenService = :()
TeleportService = :()
HttpService = :()
Lighting = :()
player = Players.LocalPlayer
camera = .CurrentCamera
mouse = player:()
.Settings = {
Aimbot = ,
FOV = ,
KillAura = ,
ESP = ,
Speed = ,
Fly = ,
Noclip = ,
Hitbox = ,
InfJump = ,
AntiFling = ,
Fullbright = ,
AutoInteract = ,
SpinBot = ,
AntiVoid = ,
InfZoom = ,
FlySpeed = ,
SpeedVal =
}
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = player:()
ScreenGui.ResetOnSpawn =
FOVFrame = .(, ScreenGui)
FOVFrame.Size = .(, .Settings.FOV * , , .Settings.FOV * )
FOVFrame.Position = .(, -.Settings.FOV, , -.Settings.FOV)
FOVFrame.BackgroundTransparency = ; FOVFrame.Visible =
FOVStroke = .(, FOVFrame)
FOVStroke.Color = .(, , ); FOVStroke.Thickness =
FOVCorner = .(, FOVFrame); FOVCorner.CornerRadius = .(, )
(obj)
dragging, dragStart, startPos
obj.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging = ; dragStart = input.Position; startPos = obj.Position
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
obj.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
obj.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch dragging =
)
MainBtn = .(, ScreenGui)
MainBtn.Size = .(, , , ); MainBtn.Position = .(, , , )
MainBtn.BackgroundColor3 = .(, , ); MainBtn.Text =
MainBtn.TextColor3 = .(, , ); MainBtn.Font = .Font.GothamBold; MainBtn.TextSize =
.(, MainBtn).CornerRadius = .(, )
.(, MainBtn).Color = .(, , )
(MainBtn)
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , ); MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , ); MainFrame.Visible =
.(, MainFrame)
.(, MainFrame).Color = .(, , )
(MainFrame)
Sidebar = .(, MainFrame)
Sidebar.Size = .(, , , -); Sidebar.Position = .(, , , )
Sidebar.BackgroundColor3 = .(, , ); .(, Sidebar)
SidebarLayout = .(, Sidebar); SidebarLayout.Padding = .(, ); SidebarLayout.HorizontalAlignment = .HorizontalAlignment.Center
PageArea = .(, MainFrame)
PageArea.Size = .(, -, , -); PageArea.Position = .(, , , ); PageArea.BackgroundTransparency =
Pages = {}
TabButtons = {}
(name, icon)
b = .(, Sidebar)
b.Size = .(, -, , ); b.BackgroundTransparency =
b.Text = icon .. .. name:(); b.TextColor3 = .(, , ); b.Font = .Font.GothamBold; b.TextSize =
sc = .(, PageArea)
sc.Size = .(, , , ); sc.BackgroundTransparency = ; sc.Visible = ; sc.ScrollBarThickness =
sc.CanvasSize = .(,,,)
.(, sc).Padding = .(, )
Pages[name] = sc; TabButtons[name] = b
b.MouseButton1Click:(()
_, p (Pages) p.Visible =
_, btn (TabButtons) btn.TextColor3 = .(, , )
sc.Visible = ; b.TextColor3 = .(, , )
)
(, ); (, ); (, ); (, )
Pages.Combat.Visible = ; TabButtons.Combat.TextColor3 = .(, , )
(label, page, key)
t = .(, page)
t.Size = .(, -, , ); t.BackgroundColor3 = .(, , ); t.Text = label ..
t.TextColor3 = .(, , ); t.Font = .Font.GothamBold; t.TextSize = ; .(, t)
t.MouseButton1Click:(()
.Settings[key] = .Settings[key]
t.Text = label .. .. (.Settings[key] )
color = .Settings[key] .(, , ) .(, , )
TweenService:(t, TweenInfo.(), {BackgroundColor3 = color}):()
key == FOVFrame.Visible = .Settings.Aimbot
)
(label, page, color, func)
b = .(, page)
b.Size = .(, -, , ); b.BackgroundColor3 = color; b.Text = label; b.TextColor3 = .(,,); b.Font = .Font.GothamBold; b.TextSize = ; .(, b)
b.MouseButton1Click:(func)
(, Pages.Combat, )
(, Pages.Combat, )
(, Pages.Combat, )
(, Pages.Combat, )
(, Pages.Move, )
(, Pages.Move, )
(, Pages.Move, )
(, Pages.Move, )
(, Pages.Move, )
(, Pages.Visual, )
(, Pages.Visual, )
(, Pages.Visual, )
(, Pages.Misc, )
(, Pages.Misc, )
(, Pages.Misc, .(, , ), ()
s = HttpService:(:( .. .PlaceId .. ))
_, v (s.data) v.playing < v.maxPlayers v.id ~= .JobId TeleportService:(.PlaceId, v.id)
)
(, Pages.Misc, .(, , ), () TeleportService:(.PlaceId, .JobId, player) )
(part)
char = player.Character
rParams = RaycastParams.()
rParams.FilterDescendantsInstances = {char, part.Parent}
rParams.FilterType = .RaycastFilterType.Exclude
ray = :(camera.CFrame.Position, part.Position - camera.CFrame.Position, rParams)
ray ==
flyGyro, flyVel = ,
RunService.RenderStepped:(()
char = player.Character
char char:()
hrp = char.HumanoidRootPart
.Settings.Fly
flyGyro
flyGyro = .(, hrp); flyGyro.P = ; flyGyro.MaxTorque = .(, , ); flyGyro.CFrame = hrp.CFrame
flyVel = .(, hrp); flyVel.Velocity = .(,,); flyVel.MaxForce = .(, , )
char.Humanoid.PlatformStand =
flyGyro.CFrame = camera.CFrame
dir = char.Humanoid.MoveDirection
up = UIS:(.KeyCode.Space) (UIS:(.KeyCode.LeftShift) - )
velocity = (camera.CFrame.LookVector * (dir.Z < .Settings.FlySpeed (dir.Z > -.Settings.FlySpeed ))) +
(camera.CFrame.RightVector * (dir.X > .Settings.FlySpeed (dir.X < -.Settings.FlySpeed )))
flyVel.Velocity = velocity + .(, up * .Settings.FlySpeed, )
dir.Magnitude == up == flyVel.Velocity = .(, , )
flyGyro flyGyro:(); flyGyro =
flyVel flyVel:(); flyVel =
char.Humanoid.PlatformStand =
.Settings.Aimbot
target, short = , .huge
center = .(camera.ViewportSize.X/, camera.ViewportSize.Y/)
_, p (Players:())
p ~= player p.Character p.Character:()
root = p.Character.HumanoidRootPart
pos, onScreen = camera:(root.Position)
onScreen (root)
mag = (.(pos.X, pos.Y) - center).Magnitude
mag < .Settings.FOV mag < short short = mag; target = root
target camera.CFrame = camera.CFrame:(.(camera.CFrame.Position, target.Position), )
)
RunService.Heartbeat:(()
player.Character player.Character:()
char = player.Character
char.Humanoid.WalkSpeed = .Settings.Speed .Settings.SpeedVal
.Settings.Noclip _, v (char:()) v:() v.CanCollide =
.Settings.SpinBot char.HumanoidRootPart.CFrame *= .(, .(), )
.Settings.AntiFling char.HumanoidRootPart.Velocity = .(,,); char.HumanoidRootPart.RotVelocity = .(,,)
.Settings.AntiVoid char.HumanoidRootPart.Position.Y < - char.HumanoidRootPart.Velocity = .(, , )
.Settings.AutoInteract
_, v (:()) v:() (v)
_, p (Players:())
p ~= player p.Character p.Character:()
hrp = p.Character.HumanoidRootPart
.Settings.Hitbox hrp.Size, hrp.Transparency, hrp.CanCollide = .(,,), , hrp.Size ~= .(,,) hrp.Size, hrp.Transparency = .(,,),
.Settings.KillAura (hrp.Position - player.Character.HumanoidRootPart.Position).Magnitude < player.Character:() player.Character:():()
hl = p.Character:()
.Settings.ESP hl hl = .(, p.Character); hl.Name = ; hl.FillColor = .(, , ) hl hl:()
Lighting.Brightness = .Settings.Fullbright
player.CameraMaxZoomDistance = .Settings.InfZoom
)
UIS.JumpRequest:(() .Settings.InfJump player.Character player.Character.Humanoid:() )
MainBtn.MouseButton1Click:(() MainFrame.Visible = MainFrame.Visible )Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: games.roblox.com.
[🔥] NEON-V OMNI-COMMANDER V19 | UNIVERSAL MOBILE ADMIN NEON-V Omni-Commander is the ultimate high-tier universal script designed specifically for mobile executors. Featuring a "handsome" professional admin panel, this script combines the most requested features into one zero-lag, high-performance package. 🌟 Why Choose NEON-V? 100% IY Fly: A perfect replica of the Infinite Yield flight system. Stable, camera-relative, and no shaking. Safe Aimbot: High-speed raycast wall-checking ensures you only lock onto visible targets. Handsome UI: A sleek, dark-neon cyberpunk interface with organized tabs and smooth transitions. Universal: Works on almost every Roblox game that uses standard character models.

Universal