Run it
Copy the script and paste it into your executor.
if not game:IsLoaded() then
repeat
task.wait()
until game:IsLoaded()
end
coroutine.wrap(pcall)(function()
local terrain = workspace:FindFirstChildOfClass("Terrain")
if not terrain then
repeat
task.wait()
until workspace:FindFirstChildOfClass("Terrain")
terrain = workspace:FindFirstChildOfClass("Terrain")
end
if sethiddenproperty then
sethiddenproperty(terrain, "Decoration", false)
else
warn("Your exploit does not support sethiddenproperty, please use a different exploit.")
end
if _G.ConsoleLogs then
warn("Decorations Disabled")
end
end)grass remover xdd

Universal