Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
hitboxSize = .(, , )
isExpanded =
isSpeedBoostActive =
isInfiniteJumpActive =
normalSpeed =
boostedSpeed = normalSpeed *
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
screenGui = .()
screenGui.Name =
screenGui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
frame.Visible =
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.Text =
closeButton.TextSize =
closeButton.TextColor3 = .(, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.Parent = frame
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , )
titleLabel.Text =
titleLabel.TextSize =
titleLabel.TextColor3 = .(, , )
titleLabel.BackgroundTransparency =
titleLabel.Parent = frame
expandButton = .()
expandButton.Size = .(, , , )
expandButton.Position = .(, , , )
expandButton.Text =
expandButton.TextSize =
expandButton.TextColor3 = .(, , )
expandButton.BackgroundColor3 = .(, , )
expandButton.Parent = frame
speedButton = .()
speedButton.Size = .(, , , )
speedButton.Position = .(, , , )
speedButton.Text =
speedButton.TextSize =
speedButton.TextColor3 = .(, , )
speedButton.BackgroundColor3 = .(, , )
speedButton.Parent = frame
jumpButton = .()
jumpButton.Size = .(, , , )
jumpButton.Position = .(, , , )
jumpButton.Text =
jumpButton.TextSize =
jumpButton.TextColor3 = .(, , )
jumpButton.BackgroundColor3 = .(, , )
jumpButton.Parent = frame
openButton = .()
openButton.Size = .(, , , )
openButton.Position = .(, , , )
openButton.Text =
openButton.TextColor3 = .(, , )
openButton.BackgroundColor3 = .(, , )
openButton.Parent = screenGui
()
_, player (Players:())
player ~= Players.LocalPlayer player.Character player.Character:()
humanoid = player.Character:()
humanoidRootPart = player.Character.HumanoidRootPart
humanoid humanoid.Health >
humanoidRootPart.Size = isExpanded hitboxSize .(, , )
humanoidRootPart.Transparency = isExpanded
humanoidRootPart.CanCollide =
humanoidRootPart.Size = .(, , )
humanoidRootPart.Transparency =
()
frame.Visible = frame.Visible
()
isExpanded = isExpanded
expandButton.Text = isExpanded
expandButton.BackgroundColor3 = isExpanded .(, , ) .(, , )
()
()
isSpeedBoostActive = isSpeedBoostActive
speedButton.Text = isSpeedBoostActive
speedButton.BackgroundColor3 = isSpeedBoostActive .(, , ) .(, , )
humanoid.WalkSpeed = isSpeedBoostActive boostedSpeed normalSpeed
()
isInfiniteJumpActive = isInfiniteJumpActive
jumpButton.Text = isInfiniteJumpActive
jumpButton.BackgroundColor3 = isInfiniteJumpActive .(, , ) .(, , )
openButton.MouseButton1Click:(toggleGui)
closeButton.MouseButton1Click:(toggleGui)
expandButton.MouseButton1Click:(toggleExpand)
speedButton.MouseButton1Click:(toggleSpeed)
jumpButton.MouseButton1Click:(toggleInfiniteJump)
RunService.RenderStepped:(expandHitboxes)
UserInputService.JumpRequest:(()
isInfiniteJumpActive
humanoid:(.HumanoidStateType.Jumping)
)
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)Untitled tag game