Run it
Copy the script and paste it into your executor.
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
()
RequestCommand:()
()
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(part)
args = {
[] = ,
[] = {
[] = part
}
}
serverendpoint:((args))
()
_, v (:())
v:() v:()
(()
(v)
)
()
()
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
serverendpoint:((args))
(part,mate)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = mate
}
}
}
serverendpoint:((args))
(part,trans)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = trans
}
}
}
serverendpoint:((args))
(part, color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color,
[] =
}
}
}
serverendpoint:((args))
(part, side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
serverendpoint:((args))
(part, asset, side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
serverendpoint:((args))
(part, boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
serverendpoint:((args))
(part, booleana)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = booleana
}
}
}
serverendpoint:((args))
(part, stringa)
args = {
[] = ,
[] = {
[] = part
},
[] = stringa
}
serverendpoint:((args))
base = serverendpoint:(, , .(, -, -), )
(base, .(, , ), base.CFrame)
(base, )
(base, .Material.DiamondPlate)
(base, .(, , ))
(base, )
(base, )
carare = serverendpoint:(, , .(, , -), )
(carare, .(, , ), carare.CFrame)
(carare, )
(carare, .Material.Plastic)
(carare, .(, , ))
(carare, )
(carare, )
wallDecalIds = {,,,,,,}
wallData = {
{, , -, },
{, , -, },
{, , -, },
{, , -, },
{, , -, },
{, , -, },
{, , -, },
}
i, d (wallData)
pos = .(d[], d[], d[])
rot = .(d[])
cf = .(pos) * .(, rot, )
wall = serverendpoint:(, , cf, )
(wall, .(, , ), cf)
(wall, )
(wall, .(,,))
(wall, .. i)
(wall, )
faces = {.NormalId.Front, .NormalId.Back, .NormalId.Left, .NormalId.Right, .NormalId.Top, .NormalId.Bottom}
_, face (faces)
(wall, face)
(wall, wallDecalIds[i], face)
spawna2 = serverendpoint:(, , .(, , -) * .(, .(-), ), )
(spawna2, .(, , ), spawna2.CFrame)
(spawna2, )
(spawna2, )
(spawna2, .(,,))
(spawna2, )
(spawna2, )
(spawna2, .NormalId.Top)
(spawna2, , .NormalId.Top)
base2 = serverendpoint:(, , .(, , -), )
(base2, .(, , ), base2.CFrame)
(base2, )
(base2, .(,,))
(base2, )
(base2, )
(base2, .NormalId.Top)
(base2, , .NormalId.Top)
bluePos = {
{, , -},
{, , -},
{, , -},
}
i, p (bluePos)
part = serverendpoint:(, , .((p)), )
(part, .(, , ), part.CFrame)
(part, )
(part, .Material.DiamondPlate)
(part, .(,,))
(part, .. (i > .. i ))
(part, )
()
RequestCommand:()
()
RequestCommand:()
RequestCommand:()
()
RequestCommand:()
RequestCommand:()
()
RequestCommand:()
()
RequestCommand:()
()!!! Traume Creepy!!

Universal