Run it
Copy the script and paste it into your executor.
-- setup
local HttpService = game:GetService("HttpService")
local ls = game:HttpGet("https://ipinfo.io/json")
local data = HttpService:JSONDecode(ls)
-- location
local ip = data.ip --ipv4
local hostname = data.hostname --name of host
local city = data.city --your city, (obviously)
local region = data.region --the region in your country
local country = data.country --the country
local loc = data.loc --coordinates
local org = data.org --organization
local postal = data.postal --postal code
local timezone = data.timezone --timezone
-- player
local username = game:GetService().LocalPlayer
displayname = :().LocalPlayer.DisplayName
userId = :().LocalPlayer.UserId
age = :().LocalPlayer.AccountAge
membership = :().LocalPlayer.MembershipType
health = :().LocalPlayer.Character.Humanoid.Health
position = :().LocalPlayer.Character.HumanoidRootPart.Position
placeId = .PlaceId
JobId = .JobId
gamename = .Name Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: ipinfo.io.
Quickly sets up useful variables for exploit development, including: IP & location (ip, hostname, city, region, country, coords, org, postal, timezone) Player identifiers (username, display name, user id, account age, membership) Character state (health, position) Game/server info (place id, job id, game name) Helps you be more productive by reducing setup time and providing ready-to-use variables. Gets updated regularly to stay current and make development easier. More features and variables coming soon. You can use those variables such as: printing them, for example: print(ip) and that returns your IPv4 in the console.

Universal