Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
plr = Players.LocalPlayer
cam = .CurrentCamera
main = .(, plr.PlayerGui)
main.ResetOnSpawn =
Frame = .(, main)
Frame.Size = .(,,,)
Frame.Position = .(,,,)
Frame.BackgroundColor3 = .(,,)
Frame.Active =
Frame.Draggable =
title = .(, Frame)
title.Size = .(,,,)
title.Text =
title.BackgroundColor3 = .(,,)
title.TextScaled =
up = .(, Frame)
up.Position = .(,,,)
up.Size = .(,,,)
up.Text =
down = .(, Frame)
down.Position = .(,,,)
down.Size = .(,,,)
down.Text =
onof = .(, Frame)
onof.Position = .(,,,)
onof.Size = .(,,,)
onof.Text =
plus = .(, Frame)
plus.Position = .(,,,)
plus.Size = .(,,,)
plus.Text =
speedTxt = .(, Frame)
speedTxt.Position = .(,,,)
speedTxt.Size = .(,,,)
speedTxt.Text =
mine = .(, Frame)
mine.Position = .(,,,)
mine.Size = .(,,,)
mine.Text =
char
hum
root
flyTrack
flyIdleTrack
flying =
speed =
manualY =
bv = .()
bv.MaxForce = .(,,)
bg = .()
bg.MaxTorque = .(,,)
(c)
char = c
hum = char:()
root = char:()
flyAnim = .()
flyAnim.AnimationId =
flyTrack = hum:(flyAnim)
flyIdleAnim = .()
flyIdleAnim.AnimationId =
flyIdleTrack = hum:(flyIdleAnim)
flying
bv.Parent = root
bg.Parent = root
hum.PlatformStand =
(plr.Character plr.CharacterAdded:())
plr.CharacterAdded:(setupCharacter)
onof.MouseButton1Click:(()
flying = flying
flying
bv.Parent = root
bg.Parent = root
hum.PlatformStand =
bv.Parent =
bg.Parent =
hum.PlatformStand =
flyTrack:()
flyIdleTrack:()
)
plus.MouseButton1Click:(()
speed +=
speedTxt.Text = (speed)
)
mine.MouseButton1Click:(()
speed = .(, speed - )
speedTxt.Text = (speed)
)
up.MouseButton1Down:(()
manualY =
)
up.MouseButton1Up:(()
manualY =
)
down.MouseButton1Down:(()
manualY = -
)
down.MouseButton1Up:(()
manualY =
)
RunService.RenderStepped:(()
flying char root hum
move = hum.MoveDirection
camCF = cam.CFrame
lookY = camCF.LookVector.Y
y =
moving = move.Magnitude >
manualY ~=
y = manualY
moving
lookY >
y = lookY
lookY < -
y = lookY
y =
vel = .(move.X, y, move.Z)
vel.Magnitude >
vel = vel.Unit * speed
flyTrack.IsPlaying
flyIdleTrack:()
flyTrack:()
vel = .zero
flyIdleTrack.IsPlaying
flyTrack:()
flyIdleTrack:()
bv.Velocity = vel
bg.CFrame = camCF
)The inverse of invicible fly Gui