Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.BorderColor3 = .(, , )
frame.Parent = screenGui
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.BackgroundColor3 = .(, , )
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.Font = .Font.Legacy
titleLabel.TextSize =
titleLabel.Parent = frame
inputBox = .()
inputBox.Size = .(, , , -)
inputBox.Position = .(, , , )
inputBox.BackgroundColor3 = .(, , )
inputBox.TextColor3 = .(, , )
inputBox.Font = .Font.Code
inputBox.TextSize =
inputBox.TextXAlignment = .TextXAlignment.Right
inputBox.TextYAlignment = .TextYAlignment.Bottom
inputBox.ClearTextOnFocus =
inputBox.MultiLine =
inputBox.Parent = frame
executeButton = .()
executeButton.Size = .(, , , -)
executeButton.Position = .(, , , -)
executeButton.BackgroundColor3 = .(, , )
executeButton.Text =
executeButton.TextColor3 = .(, , )
executeButton.Font = .Font.Code
executeButton.TextSize =
executeButton.Parent = frame
clearButton = .()
clearButton.Size = .(, , , -)
clearButton.Position = .(, , , -)
clearButton.BackgroundColor3 = .(, , )
clearButton.Text =
clearButton.TextColor3 = .(, , )
clearButton.Font = .Font.SciFi
clearButton.TextSize =
clearButton.Parent = frame
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
newPos = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
frame.Position = newPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
executeButton.MouseButton1Click:(()
code = inputBox.Text
func, err = (code)
func
()
(err)
)
clearButton.MouseButton1Click:(()
inputBox.Text =
)My brother made this gui and looks bad you can see mines but reborned

Universal