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Copy the script and paste it into your executor.
v0=:(); v1=:(); v2=:(); v3=.CurrentCamera; v4=v0.LocalPlayer; v5=:(); v6=; () ; KRNL_LOADED ; pebc_execute ; Delta ; identifyexecutor v759=():(); v759:() ; v759:() ; v759; ( .new) ; ; v6=(); v8=(~=) (.new~=) ; v9=(setclipboard~=) (toclipboard~=) ; v10=writefile~= ; v11=readfile~= ; v12=isfile~= ; v8 v599=(() v760=.();v760:();); v599 v8=; ( .. v6 );( .. (v8) ); v13=; v14={ATIVARESP=,ESPLINHA_ATIVO=,ESPLINE_SINGLE=,ESPVIDA=,ESPNOME=,ESPCAIXA=,ESPESQUELETO=,ATIVARAIMBOT=,EXIBIR_AIMFOV=,ESCONDER_PAINEL=,PUXAR_EM_PAREDE=,EXIBIR_LINHA=,AIMKILL=,SPEED_BETA=,NORECOIL=,SPIN=,TEAMCHECK=,FOV_AIMBOT1=,AIM_SILENT=,INVISIVEL=,XRAY=,VOAR_INIMIGO=,ANTI_CHEAT=,ALVO_AIMBOT=,COR_DO_PAINEL=,ESP_LINHA_POS=}; v15=.(,,); v16=.(,,); v17=.(,,); v18=.(,,); v19=.(,,); v20=.(,,); v21=.(,,); v22=.(,,); v23=.(,,); v24=; v25=; v26=; v27=; v28=; v29=; v30=; v31={Lkz=.() + ( * * * ) ,lkz=.() + ( * * * ) ,LKZ=.() + ( * * * ) }; v32=; v33=; (v313) v12 ; v314,v315=(isfile,v313); v314 (v315==) ; (v316) v11 ; v317,v318=(readfile,v316); (v317 ((v318)==) (v318~=)) v318; ; (v319,v320) v10 ; v321=(writefile,v319,v320); v321; (v322) (v322 (v322):(,)) ; (v323) setclipboard v761=(setclipboard,v323); v761 ; toclipboard v762=(toclipboard,v323); v762 ; (Clipboard Clipboard.set) v763=(Clipboard.set,v323); v763 ; ; v39={}; (v324) v324 ; (() v324._isFallback (v324._gui v324._gui.Parent) v324._gui:(); v324:(); ); (v325,v326) v8 v764,v765=(() v834=.();v834.Color=v325 .(,,) ;v834.Thickness=v326 ;v834.Visible=;v834.ZIndex=; v834;); (v764 v765) v39[ #v39 + ]=v765; v765; v327={_isFallback=,Color=v325 .(,,) ,Thickness=v326 ,Visible=,From=.(,),To=.(,),ZIndex=,Remove=(v600) }; v327; (v328,v329) v8 v766,v767=(() v839=.();v839.Color=v328 .(,,) ;v839.Thickness=v329 ;v839.Filled=;v839.Visible=;v839.ZIndex=; v839;); (v766 v767) v39[ #v39 + ]=v767; v767; v330={_isFallback=,Color=v328 .(,,) ,Thickness=v329 ,Filled=,Visible=,Position=.(,),Size=.(,),ZIndex=,Remove=(v601) }; v330; (v331) v8 v768,v769=(() v845=.();v845.Size=v331 ;v845.Color=.(,,);v845.Outline=;v845.OutlineColor=.(,,);v845.Font=.Fonts.UI;v845.Visible=;v845.ZIndex=; v845;); (v768 v769) v39[ #v39 + ]=v769; v769; v332={_isFallback=,Size=v331 ,Color=.(,,),Visible=,Text=,Position=.(,),ZIndex=,Remove=(v602) }; v332; (v333,v334) v8 v770,v771=(() v854=.();v854.Radius=v333 ;v854.Color=v334 .(,,) ;v854.Thickness=;v854.Filled=;v854.NumSides=;v854.Visible=;v854.ZIndex=; v854;); (v770 v771) v39[ #v39 + ]=v771; v771; v335={_isFallback=,Radius=v333 ,Color=v334 .(,,) ,Thickness=,Filled=,Visible=,Position=.(,),ZIndex=,Remove=(v603) }; v335; v45={}; (v336) v8 ; v45[v336] ; v337=v336.Character; v337 ; (() v604=.();v604.Name=;v604.Adornee=v337;v604.FillColor=v20;v604.OutlineColor=v20;v604.FillTransparency=;v604.OutlineTransparency=;v604.DepthMode=.HighlightDepthMode.Occluded;v604.Parent=v337; v614=.();v614.Name=;v614.Size=.(,,,);v614.StudsOffset=.(,,);v614.AlwaysOnTop=;v614.Parent=v337:() v337:() ; v620=.(,v614);v620.Size=.(,,,);v620.BackgroundTransparency=;v620.Text=v336.DisplayName;v620.TextColor3=v17;v620.Font=.Font.SourceSansBold;v620.TextSize=;v620.TextStrokeTransparency=;v620.TextStrokeColor3=.(,,); v631=.();v631.Name=;v631.Size=.(,,,);v631.StudsOffset=.( -,,);v631.AlwaysOnTop=;v631.Parent=v337:() v337:() ; v637=.(,v631);v637.Size=.(,,,);v637.BackgroundColor3=.(,,);v637.BorderSizePixel=;.(,v637).CornerRadius=.(,); v642=.(,v637);v642.Name=;v642.AnchorPoint=.(,);v642.Position=.(,,,);v642.Size=.(,,,);v642.BackgroundColor3=.(,,);v642.BorderSizePixel=;.(,v642).CornerRadius=.(,);v45[v336]={highlight=v604,billboard=v614,hpBar=v631,hpFill=v642,nameLabel=v620};); (v338) v339=v45[v338]; v339 ; (() (v339.highlight v339.highlight.Parent) v339.highlight:(); (v339.billboard v339.billboard.Parent) v339.billboard:(); (v339.hpBar v339.hpBar.Parent) v339.hpBar:(); );v45[v338]=; (v341) v8 ; v342=v45[v341]; v342 ; v343=v341.Character; v343 (v341);; v344=v343:(); v345=v344 (v344.Health>) ;(() v651=v14.TEAMCHECK (v341) ; v652=(v651 v18) v20 ; (v342.highlight v342.highlight.Parent) v342.highlight.Visible=v14.ATIVARESP v345 ;v342.highlight.FillColor=v652;v342.highlight.OutlineColor=v652;v342.highlight.DepthMode=(v14.XRAY .HighlightDepthMode.AlwaysOnTop) .HighlightDepthMode.Occluded ; (v342.billboard v342.billboard.Parent) v342.billboard.Enabled=v14.ATIVARESP v14.ESPNOME v345 ; v342.nameLabel v342.nameLabel.TextColor3=v652;v342.nameLabel.Text=v341.DisplayName; (v342.hpBar v342.hpBar.Parent) v342.hpBar.Enabled=v14.ATIVARESP v14.ESPVIDA v345 ; (v342.hpFill v344) v960=.(v344.Health/.(v344.MaxHealth,) ,,);v342.hpFill.Size=.(,,v960,);v342.hpFill.BackgroundColor3=.(.(( -v960) * ),.(v960 * ),); ); v49={Vermelho=.(,,),Azul=.(,,),Verde=.(,,),Roxo=.(,,),Rosa=.(,,),Ciano=.(,,),Laranja=.(,,)}; v50=v49[]; (v346) (v4.Team v346.Team) v4.Team==v346.Team ; ; v52={}; v53=; v54=; () v54 v54; v347,v348=(() v653=RaycastParams.();v653.FilterType=.RaycastFilterType.Exclude; v653;); v347 v54=v348; v54; () .(() v53 .();(() v868=(); v868 v1010,v1011 (v0:()) v52[v1011]=; ; v869=v3.CFrame.Position; v870={v3}; v920,v921 (v0:()) v921.Character v870[ #v870 + ]=v921.Character; (() v868.FilterDescendantsInstances=v870;); v923,v924 (v0:()) (v924==v4) v52[v924]=;; v925=v924.Character; v925 v52[v924]=;; v926=v925:(); v926 v52[v924]=;; v927,v928=(() v963=v926.Position-v869 ; v964=v963.Magnitude; (v964<) ; :(v869,v963.Unit * v964 ,v868););v52[v924]=v927 (v928==) ; ); ); (); (v349) v52[v349]== ; () v350={,,,,,}; v656,v657 (v350) v658=.CoreGui:(v657); v658 (() v658:();); (v4 v4:()) v871,v872 (v350) v873=v4.PlayerGui:(v872); v873 (() v873:();); (); () v351=(() v659=.();v659.Name=;v659.Parent=.CoreGui;v659:();); v351 .CoreGui; (v4 v4:()) v4.PlayerGui; .CoreGui; v60=(); v61=; v62={}; () v61 ; v61=;v62[ #v62 + ]=v1.Heartbeat:(() (() v772=v4.Character; v772 ; v773=v772:(); v773 ; (v14.SPEED_BETA (v773.WalkSpeed~=v25)) v773.WalkSpeed=v25; v14.PUXAR_EM_PAREDE v965,v966 (v772:()) (((v966)==) v966:() v966.CanCollide) v966.CanCollide=; ););.(() v61 .();(() v931,v932 (:()) (v932:() (v932.Parent==)) v1018=v932.Name:(); (v1018:() v1018:() v1018:()) (() v932:();); ); ); () v61=; v663,v664 (v62) (() v664:();); v62={}; v65=.();v65.Name=;v65.ResetOnSpawn=;v65.ZIndexBehavior=.ZIndexBehavior.Sibling;(() v65.IgnoreGuiInset=;); v70=(() v65.Parent=v60;); v70 (() v65.Parent=v4:(,);); v71=.(,v65);v71.Size=.(,,,);v71.Position=.(, -,, -);v71.BackgroundColor3=.(,,);v71.BorderSizePixel=;v71.Visible=;v71.Active=;v71.Draggable=;.(,v71).CornerRadius=.(,); v80=.(,v71);v80.Color=v50;v80.Thickness=; v83=.();v83.Name=;v83.ResetOnSpawn=;v83.ZIndexBehavior=.ZIndexBehavior.Global;(() v83.IgnoreGuiInset=;);(() v83.Parent=v60;); v88=.(,v83);v88.Size=.(,,,);v88.Position=.(, -,,);v88.BackgroundColor3=.(,,);v88.BorderSizePixel=;v88.Active=;v88.Draggable=;v88.Visible=;.(,v88).CornerRadius=.(,); v97=.(,v88);v97.Color=v50;v97.Thickness=; v100=.(,v88);v100.Size=.(, -,,);v100.Position=.(,,,);v100.BackgroundTransparency=;v100.Text=;v100.TextColor3=.(,,);v100.Font=.Font.SourceSansBold;v100.TextSize=;v100.TextXAlignment=.TextXAlignment.Left; v111=.(,v88);v111.Size=.(,,, -);v111.Position=.(, -,,);v111.Text=;v111.Font=.Font.SourceSansBold;v111.TextSize=;v111.BackgroundColor3=.(,,);v111.TextColor3=.(,,);v111.BorderSizePixel=;v111.AutoButtonColor=;.(,v111).CornerRadius=.(,);v111.MouseButton1Click:(() v88.Visible=;v71.Visible=;); v122=.();v122.Name=;v122.ResetOnSpawn=;(() v122.IgnoreGuiInset=;);(() v122.Parent=v60;); v125=.(,v122);v125.Size=.(,,,);v125.Position=.(, -,, -);v125.BackgroundColor3=.(,,);v125.BorderSizePixel=;.(,v125).CornerRadius=.(,); v131=.(,v125);v131.Color=v50;v131.Thickness=; v134=.(,v125);v134.Size=.(, -,,);v134.Position=.(,,,);v134.BackgroundTransparency=;v134.Text=;v134.TextColor3=.(,,);v134.Font=.Font.SourceSansBold;v134.TextSize=; v142=.(,v125);v142.Size=.(, -,,);v142.Position=.(,,,);v142.PlaceholderText=;v142.Text=;v142.ClearTextOnFocus=;v142.BackgroundColor3=.(,,);v142.TextColor3=.(,,);v142.Font=.Font.SourceSans;v142.TextSize=;v142.BorderSizePixel=;.(,v142).CornerRadius=.(,); v155=.(,v125);v155.Size=.(, -,,);v155.Position=.(,,,);v155.BackgroundTransparency=;v155.Text=;v155.TextColor3=.(,,);v155.Font=.Font.SourceSans;v155.TextSize=; (v361,v362) ( v155 v155.Parent) ; v155.Text=v361 ;v155.TextColor3=v362 .(,,) ; v164=.(,v125);v164.Size=.(,,,);v164.Position=.(,,,);v164.Text=;v164.Font=.Font.SourceSansBold;v164.TextSize=;v164.BackgroundColor3=.(,,);v164.TextColor3=.(,,);v164.BorderSizePixel=;.(,v164).CornerRadius=.(,); v174=.(,v125);v174.Size=.(,,,);v174.Position=.(,,,);v174.Text=;v174.Font=.Font.SourceSansBold;v174.TextSize=;v174.BackgroundColor3=.(,,);v174.TextColor3=.(,,);v174.BorderSizePixel=;.(,v174).CornerRadius=.(,); v184=.(,v125);v184.Size=.(,,,);v184.Position=.(,,,);v184.Text=;v184.Font=.Font.SourceSansBold;v184.TextSize=;v184.BackgroundColor3=.(,,);v184.TextColor3=.(,,);v184.BorderSizePixel=;.(,v184).CornerRadius=.(,);v184.MouseButton1Click:(() v365=(v33); v365 v184.Text=;v184.BackgroundColor3=.(,,);(,.(,,)); v184.Text=;(,.(,,)); .(,() (v184 v184.Parent) v184.Text=;v184.BackgroundColor3=.(,,); );); v194=.(,v71);v194.Size=.(,,,);v194.BackgroundColor3=v50;v194.BorderSizePixel=;.(,v194).CornerRadius=.(,); v199=.(,v194);v199.Size=.(, -,,);v199.Position=.(,,,);v199.BackgroundTransparency=;v199.Text=;v199.TextColor3=.(,,);v199.TextSize=;v199.Font=.Font.SourceSansBold; v207=; v208=;v1.Heartbeat:((v366) v208=v208 + ; ((v208%)~=) ; v207=v207 + (v366 * ) ; (v199 v199.Parent) v199.Position=.(,,,.(v207) * ); ); v209=.(,v194);v209.Text=;v209.Size=.(,,, -);v209.Position=.(, -,,);v209.BackgroundColor3=.(,,);v209.TextColor3=.(,,);v209.Font=.Font.SourceSansBold;v209.TextSize=;v209.AutoButtonColor=;v209.BorderSizePixel=;.(,v209).CornerRadius=.(,);v209.MouseButton1Click:(() v71.Visible=;v88.Visible=;); v220=.(,v71);v220.Size=.(, -,,);v220.Position=.(,,,);v220.BackgroundColor3=v50;v220.BorderSizePixel=; v225={}; v226={,,,,}; v227={}; v228=.(,v71);v228.Size=.(,,,);v228.Position=.(,,,);v228.BackgroundColor3=v50;v228.BorderSizePixel=; (v369) v370=.(,v71);v370.Position=.(,,,);v370.Size=.(,,, -);v370.BackgroundTransparency=;v370.Visible=v13==v369 ;v370.ClipsDescendants=;v225[v369]=v370; v370; v234=(); v235=(); v236=(); v237=(); v238=(); v239,v240; v241,v242; v243,v244; v245=; v246; v247={}; (v377,v378,v379,v380,v381,v382) v383=.(,v377);v383.Position=.(,v379,,v380);v383.Size=.(,,,);v383.BackgroundTransparency=; v387=.(,v383);v387.Size=.(,,,);v387.Position=.(,,,);v387.BackgroundColor3=(v14[v381] v50) .(,,) ;v387.BorderSizePixel=;v387.AutoButtonColor=;v387.Text=(v14[v381] ) ;v387.TextColor3=.(,,);v387.Font=.Font.SourceSansBold;v387.TextSize=;v387.Name=v381;.(,v387).CornerRadius=.(,); v400=.(,v383);v400.Position=.(,,,);v400.Size=.(, -,,);v400.BackgroundTransparency=;v400.Text=v378;v400.TextColor3=.(,,);v400.Font=.Font.SourceSansBold;v400.TextSize=;v400.TextXAlignment=.TextXAlignment.Left;v387.MouseButton1Click:(() v14[v381]= v14[v381];v387.BackgroundColor3=(v14[v381] v50) .(,,) ;v387.Text=(v14[v381] ) ; v382 (v14[v381]); (v381==) v71.Visible=;v88.Visible=; (v381==) v878=v4.Character; v878 v967=v878:(); v967 v967.WalkSpeed=(v14[v381] v25) ; (v381==) v14[v381] (); (); (v381==) v14[v381] (); (); (v381==) (v14[v381]); (v381==) (v14[v381]); (v381==) v14[v381] v245=; (v381==) v14[v381] (); (); ( v8 (v381==)) v14[v381] v1019,v1020 (v0:()) (v1020~=v4) (v1020); );v247[v381]=v387; v387; v249={}; () (v194 v194.Parent) v194.BackgroundColor3=v50; (v220 v220.Parent) v220.BackgroundColor3=v50; (v228 v228.Parent) v228.BackgroundColor3=v50; (() v80.Color=v50;);(() v97.Color=v50;);(() v131.Color=v50;); v671,v672 (v227) (v672 v672.Parent) v672.BackgroundColor3=((v672.Text==v13) v50) .(,,) ; v673,v674 (v247) (v674 v674.Parent) v674.BackgroundColor3=(v14[v673] v50) .(,,) ; v675,v676 (v249) (v676 v676.Parent) v676.BackgroundColor3=v50; v411,v412 (v226) v413=.(,v71);v413.Size=.(,,,);v413.Position=.(,(v411-) * ,,);v413.Text=v412;v413.BackgroundColor3=((v13==v412) v50) .(,,) ;v413.TextColor3=.(,,);v413.Font=.Font.SourceSansBold;v413.TextSize=;v413.BorderSizePixel=;.(,v413).CornerRadius=.(,);v227[ #v227 + ]=v413;v413.MouseButton1Click:(() v13=v412; v782,v783 (v225) v783.Visible=; v225[v412] v225[v412].Visible=; v785,v786 (v227) (v786 v786.Parent) v786.BackgroundColor3=((v786==v413) v50) .(,,) ; ); (v425,v426) v427=.(,v425);v427.Size=.(, -,,);v427.Position=.(,,,v426);v427.BackgroundColor3=.(,,);v427.BorderSizePixel=; (v432,v433,v434,v435) v436=.(,v432);v436.Size=.(, -,,);v436.Position=.(,,,v434);v436.BackgroundTransparency=;v436.Text=v433;v436.TextColor3=.(,,);v436.Font=.Font.SourceSansBold;v436.TextSize=v435 ;v436.TextXAlignment=.TextXAlignment.Left; v436; (v447,v448,v449,v450,v451,v452,v453,v454,v455) v456=.(,v447);v456.Size=.(,v450,,);v456.Position=.(,v448,,v449);v456.BackgroundTransparency=;v456.Text=v454 .. .. v453 ;v456.TextColor3=.(,,);v456.Font=.Font.SourceSansBold;v456.TextSize=;v456.TextXAlignment=.TextXAlignment.Left; v467=.(,v447);v467.Size=.(,v450,,);v467.Position=.(,v448,,v449 + );v467.BackgroundColor3=.(,,);v467.BorderSizePixel=;.(,v467).CornerRadius=.(,); v473=.((v453-v451)/(v452-v451) ,,); v474=.(,v467);v474.Size=.(v473,,,);v474.BackgroundColor3=v50;v474.BorderSizePixel=;.(,v474).CornerRadius=.(,);v249[ #v249 + ]=v474; v480=.(,v467);v480.Size=.(,,,);v480.AnchorPoint=.(,);v480.Position=.(v473,,,);v480.BackgroundColor3=.(,,);v480.BorderSizePixel=;.(,v480).CornerRadius=.(,); v487=.(,v467);v487.Size=.(,,,);v487.BackgroundTransparency=;v487.Text=;v487.ZIndex=; v492=; (v677) v678=.((v677-v467.AbsolutePosition.X)/v467.AbsoluteSize.X ,,); v679=.(v451 + (v678 * (v452-v451)) );v474.Size=.(v678,,,);v480.Position=.(v678,,,);v474.BackgroundColor3=v50;v456.Text=v454 .. .. v679 ; v455 (v679,v678); v487.MouseButton1Down:(() v492=;(v2:().X););v2.InputChanged:((v684) v492 ; ((v684.UserInputType==.UserInputType.MouseMovement) (v684.UserInputType==.UserInputType.Touch)) (() (v684.Position.X);); );v2.InputEnded:((v685) ((v685.UserInputType==.UserInputType.MouseButton1) (v685.UserInputType==.UserInputType.Touch)) v492=; ); v456,v474,v480; (v494,v495,v496,v497,v498,v499,v500) v501=.(,v494);v501.Position=.(,v495,,v496);v501.Size=.(,v497,,);v501.BackgroundColor3=.(,,);v501.BorderSizePixel=;.(,v501).CornerRadius=.(,); v507=.(,v501);v507.Size=.(, -,,);v507.Position=.(,,,);v507.Text=v499;v507.TextXAlignment=.TextXAlignment.Left;v507.TextColor3=.(,,);v507.Font=.Font.SourceSansBold;v507.TextSize=;v507.BackgroundTransparency=; v518=.(,v501);v518.Size=.(,,,);v518.Position=.(, -,,);v518.Text=;v518.TextColor3=.(,,);v518.Font=.Font.SourceSansBold;v518.TextSize=;v518.BackgroundColor3=.(,,);v518.BorderSizePixel=;.(,v518).CornerRadius=.(,); v528= #v498 * ; v529=.(,v71);v529.Size=.(,v497,,v528);v529.BackgroundColor3=.(,,);v529.BorderSizePixel=;v529.ZIndex=;v529.Visible=;.(,v529).CornerRadius=.(,); v536=.(,v529);v536.Color=v50;v536.Thickness=; v686,v687 (v498) v688=.(,v529);v688.Size=.(,,,);v688.Position=.(,,,(v686-) * );v688.Text= .. v687 ;v688.TextXAlignment=.TextXAlignment.Left;v688.TextColor3=.(,,);v688.BackgroundColor3=.(,,);v688.Font=.Font.SourceSansBold;v688.TextSize=;v688.BorderSizePixel=;v688.ZIndex=;.(,v688).CornerRadius=.(,);v688.MouseButton1Click:(() v507.Text=v687;v529.Visible=; v500 (v687); ); v539=;v518.MouseButton1Click:(() v539= v539; v539 v883=v501.AbsolutePosition; v884=v71.AbsolutePosition;v529.Position=.(,v883.X-v884.X ,,(v883.Y-v884.Y) + ); v529.Visible=v539;); v507,v529; (v234,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,);(v234,,,,); v8 (v234,,,); (v234,);(v234,,);(v234,,);(v234,,,,{,,},,(v540) v14.ESP_LINHA_POS=v540;); v255={Vermelho=.(,,),Verde=.(,,),Azul=.(,,),Branco=.(,,),Amarelo=.(,,),Ciano=.(,,),Rosa=.(,,)};(v234,,,,{,,,,,,},,(v542) v543=v255[v542] .(,,) ;v15=v543;v20=v543;v17=v543;v19=v543; v8 v886,v887 (v45) (v887.highlight v887.highlight.Parent) v887.highlight.FillColor=v543;v887.highlight.OutlineColor=v543; v887.nameLabel v887.nameLabel.TextColor3=v543; );(v235,,);(v235,,,,);(v235,,,,);(v235,,,,);(v235,,,,);(v235,,,,);(v235,,,,);(v235,,,,);(v235,,,,);(v235,);(v235,,,,,,v24,,(v544) v24=v544;);(v235,,,,,,.(v27 * ),,(v545) v27=.(v545/ ,,););(v235,,,,,,v28,,(v546) v28=v546;);(v235,,,,,,v29,,(v547) v29=v547;);(v235,);(v235,,,);(v235,,,,{,,},,(v548) v14.ALVO_AIMBOT=v548; v550=v4.Character; (v548==) v30=; (v548==) v30=(v550 v550:() ) ; (v548==) (v550 v550:()) v30=; (v550 v550:()) v30=; v30=; ); v256=.(,v235);v256.Size=.(,,,);v256.Position=.(,,,);v256.BackgroundTransparency=;v256.Text=;v256.TextColor3=.(,,);v256.Font=.Font.SourceSansBold;v256.TextSize=;v256.TextXAlignment=.TextXAlignment.Left;(v236,,);(v236,,,,{,,,,,,},,(v551) v50=v49[v551] .(,,) ;v14.COR_DO_PAINEL=v551;(););(v236,);(v236,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,,,,);(v236,);(v236,,);(v237,,);(v237,,,,);(v237,,,,);(v237,);(v237,,);(v237,,);(v237,,);(v237,,);(v237,,);(v237,,); v265=.(,v238);v265.Size=.(, -,, -);v265.Position=.(,,,);v265.BackgroundTransparency=;v265.Text= .. .. .. .. .. .. .. .. .. .. .. .. .. .. ;v265.TextColor3=.(,,);v265.Font=.Font.SourceSans;v265.TextSize=;v265.TextXAlignment=.TextXAlignment.Left;v265.TextYAlignment=.TextYAlignment.Top; () .(); (v71 v71.Parent) v71.Visible=;v88.Visible=; (() v122:(););(); v8 v888,v889 (v0:()) (v889~=v4) (() (v889);); (v553) ( v553 (v553==)) (,.(,,)); ; v554=(v553); v555=v31[v554]; (v555 (.()<=v555)) (,.(,,));(); ; (,.(,,)); ; (() (v32) v791=(v32); (v791 (v791~=)) v142.Text=v791; (v791) (,.(,,)); );v164.MouseButton1Click:(() (v142.Text););v142.FocusLost:((v556) v556 (v142.Text); );v174.MouseButton1Click:(() v557=(v142.Text); (v557==) (,.(,,));; v10 (,.(,,));; v558=(v32,v557);((v558 ) ,(v558 .(,,)) .(,,) ););v2.InputBegan:((v559,v560) v560 ; (v559.KeyCode==.KeyCode.Home) v71.Visible v71.Visible=;v88.Visible=; v88.Visible=;v71.Visible=;(); ); (v561) v562=v561.Character; v562 ; v563=v562:(); (v563~=) (v563.Health>) ; (v564) v565,v566=v3:(v564); .(v565.X,v565.Y),v566; v280=; () v280 ; v280=v1.Stepped:(() (() v792=v4.Character; v792 ; v890,v891 (v792:()) v891:() v891.CanCollide=; );); () v280 v280:();v280=; (() v703=v4.Character; v703 v939,v940 (v703:()) v940:() v940.CanCollide=; ); v281=; v282=; () v281 ; v281=v1.RenderStepped:((v704) (() v793=v4.Character; v793 ; v794=v793:(); v794 ; v282=(v282 + (v26 * v704))% ;v794.CFrame=.(v794.Position) * .(,.(v282),) ;);); () v281 v281:();v281=; v282=; v4.CharacterAdded:(() .();(() v14.SPEED_BETA v892=v4.Character v4.Character:() ; v892 v892.WalkSpeed=v25; v14.PUXAR_EM_PAREDE ();(); v14.SPIN ();(); v14.INVISIVEL .();(); );); v283=; () v283 ; v283=v1.RenderStepped:(() (() :():(););); () v283 v283:();v283=; v286={}; (v567) (() v705=v4.Character; v705 ; v796,v797 (v705:()) (v797:() v797:()) v567 v286[v797]=v797.LocalTransparencyModifier;v797.LocalTransparencyModifier=; v797.LocalTransparencyModifier=v286[v797] ; v567 v286={}; ); v287={}; (v568) v706,v707 (v287) (v707 v707.Parent) (() v707:();); v287={}; v568 ; v708,v709 (v0:()) (v709==v4) ; v710=v709.Character; v710 ; (() v798=.();v798.Adornee=v710;v798.FillColor=.(,,);v798.OutlineColor=.(,,);v798.FillTransparency=;v798.OutlineTransparency=;v798.DepthMode=.HighlightDepthMode.AlwaysOnTop;v798.Parent=v710;v287[v709]=v798;); v288={}; (v569) v570=v288[v569]; v570 ; (() v570.box (v570.box); );(() v570.name (v570.name); );(() v570.line (v570.line); );(() v570.hpBg (v570.hpBg); );(() v570.hp (v570.hp); ); v570.skel v893,v894 (v570.skel) (() (v894);); v288[v569]=; (v572) (v572); v573={};v573.box=(v20,);v573.name=();v573.line=(v19,);v573.hpBg=(.(,,),);v573.hp=(v21,);v573.skel={}; v711=, v573.skel[v711]=(v16,); v288[v572]=v573; v581,v582 (v0:()) (v582~=v4) (v582); v8 (() (v582);); v0.PlayerAdded:((v583) v583.CharacterAdded:((v713) .(); (v583~=v4) (v583); v8 (() (v583);); (v14.XRAY (v583~=v4)) v287[v583] (() v287[v583]:();); (() v941=.();v941.Adornee=v713;v941.FillColor=.(,,);v941.OutlineColor=.(,,);v941.FillTransparency=;v941.OutlineTransparency=;v941.DepthMode=.HighlightDepthMode.AlwaysOnTop;v941.Parent=v713;v287[v583]=v941;); ););v0.PlayerRemoving:((v584) (v584);(v584); v287[v584] (() v287[v584]:(););v287[v584]=; v52[v584]=;); v290=(v24,v22); v291=(.(,,),); v292=(.(,,),);v292.ZIndex=; v294=();v294.Color=.(,,);v294.ZIndex=;v294.Text=; v298={{,},{,},{,},{,},{,},{,},{,},{,},{,},{,},{,},{,},{,},{,}}; v299={{,},{,},{,},{,},{,}}; v300=; v301=; v302=; () v586=.(v3.ViewportSize.X/ ,v3.ViewportSize.Y/ ); v587=; v588=.huge; v714,v715 (v0:()) (v715==v4) ; (v14.TEAMCHECK (v715)) ; (v715) ; v716=v715.Character; v716 ; v717=v716:(); v717 ; v718,v719=v3:(v717.Position); v719 ; v720=(.(v718.X,v718.Y) -v586).Magnitude; (v720<v588) v588=v720;v587={player=v715,head=v717}; v587; () v589=.(v3.ViewportSize.X/ ,v3.ViewportSize.Y/ ); v590=; v591=v24; v721,v722 (v0:()) (v722==v4) ; (v14.TEAMCHECK (v722)) ; (v722) ; v723=v722.Character; v723 ; v724=v723:(v30); v724 (v30==) v724=v723:(); (v30==) v724=v723:(); (v30==) v724=v723:() v723:() ; (v30==) v724=v723:() v723:() ; v724 v724=v723:(); v724 ; v725=v4.Character; v726=v725 v725:() ; (v726 ((v724.Position-v726.Position).Magnitude>v28)) ; ( v14.XRAY (v722)) ; v727,v728=v3:(v724.Position); v728 ; v729=.(v727.X,v727.Y); v730=(v729-v589).Magnitude; (v730<v591) v591=v730;v590={player=v722,part=v724,screenPos=v729}; v590; v305=;v245=; () v305 ; v592=v4.Character; v592 ; v593=v592:(); v593 ; v594={}; v731,v732 (v0:()) (v732==v4) ; (v14.TEAMCHECK (v732)) ; (v732) ; v733=v732.Character; v733 ; v734=v733:(); v735=v733:(); (v734 v735) v594[ #v594 + ]={player=v732,hrp=v734,head=v735}; ( #v594==) ; v305=;v245=; v736,v737 (v594) (v245 v14.AIMKILL) ; (v737.player) ; (() v809=.(v737.head.Position) * .(,,) ;v593.CFrame=.(v809.Position,v737.head.Position);); v738=; v739;v739=v1.RenderStepped:((v811) v738=v738 + v811 ; (v245 v14.AIMKILL (v738>=)) (() v739:(););; ( v737.head v737.head.Parent) (() v739:(););; (() v896=.(v737.head.Position) * .(,,) ;v593.CFrame=.(v896.Position,v737.head.Position););); v740=; (v740<) v245 v14.AIMKILL v740=v740 + .() ; (() v739:();); ( v245 v14.AIMKILL) (() v951=v737.player.Character v737.player.Character:() ; (v951 (v951.Health>)) v951.Health=; );.(); v305=; .(() .() v14.AIMKILL v305 .(v306); v305 v245=; );v2.InputBegan:((v595,v596) v596 ; ( v14.AIM_SILENT v14.FOV_AIMBOT1) ; (v595.UserInputType~=.UserInputType.MouseButton1) ; v597=(); v597 ; (() v741=v3.CFrame; v742=(v597.part.Position-v741.Position).Unit;v3.CFrame=.(v741.Position,v741.Position + v742 ); v744=v597.player.Character v597.player.Character:() ; (v744 (v744.Health>)) v744.Health=.(,v744.Health- ); );); v307={}; () v745,v746 (v307) (() v746:();); v307={}; () (); v14.VOAR_INIMIGO ; v747,v748 (v0:()) (v748==v4) ; (v14.TEAMCHECK (v748)) ; v749=v748.Character; v749 ; v750=v749:(); v750 ; v751=v29 * ; v752=v750.Position.Y; v753=; v754=v1.Heartbeat:(() v753=v753 + ; ((v753%)~=) ; ( v14.VOAR_INIMIGO v750 v750.Parent) ; (() v899=v750.CFrame; (.(v899.Position.Y-v752 )<(v751 + )) v750.CFrame=.(v899.Position.X,v752 + v751 ,v899.Position.Z) * .(v899:()) ; ););v307[ #v307 + ]=v754; v310=; v311=; v312=;v1.RenderStepped:((v598) (() v756=v3.ViewportSize; v757=.(v756.X/ ,v756.Y/ ); v14.NORECOIL v283 (); v283 (); v311=v311 + ; (v311>=) v311=; v14.VOAR_INIMIGO ( #v307==) (); ( #v307>) (); v758=; v14.ATIVARAIMBOT v758=(); v758 v974=v3.CFrame; v975=(v758.part.Position-v974.Position).Unit;v3.CFrame=v974:(.(v974.Position,v974.Position + v975 ),v27); (v256 v256.Parent) v256.Text= .. v14.ALVO_AIMBOT .. ;v256.TextColor3=.(,,); (v256 v256.Parent) v256.Text= .. v14.ALVO_AIMBOT ;v256.TextColor3=.(,,); (v8 v290._isFallback) v290.Radius=v24;v290.Position=v757;v290.Color=(v758 v23) v22 ;v290.Visible=v14.EXIBIR_AIMFOV; (v8 v291._isFallback) (v14.EXIBIR_LINHA v758) v291.From=v757;v291.To=v758.screenPos;v291.Color=v23;v291.Visible=; v291.Visible=; v310=v310 + ; ((v310%)~=) ; v8 v312=v312 + ; (v312>=) v312=; v1026,v1027 (v0:()) (v1027~=v4) (() (v1027);); ; v14.ESPLINE_SINGLE v301=v301 + v598 ; (v301>=v302) v301=;v300=(); v905=v300; (v905 v905.player v905.player.Character) v983=v905.player.Character; v984=v983:(); v985=v983:(); (v984 v985) v1038,v1039=v3:(v984.Position-.(,,) ); v1040,v1041=v3:(v985.Position); (v1039 v1041) v1050=(v1038.X + v1040.X)/ ;v292.From=.(v1050,v1040.Y);v292.To=.(v1050,v1038.Y);v292.Color=v19;v292.Visible=;v294.Position=.(v1050 + ,v1040.Y- );v294.Color=v19;v294.Visible=; v292.Visible=;v294.Visible=; v292.Visible=;v294.Visible=; v292.Visible=;v294.Visible=;v300=; v292.Visible=;v294.Visible=;v300=; v812,v813 (v0:()) (v813==v4) ; v814=v288[v813]; v814 ; () (() v814.box.Visible=;);(() v814.name.Visible=;);(() v814.line.Visible=;);(() v814.hpBg.Visible=;);(() v814.hp.Visible=;); v814.skel v1028,v1029 (v814.skel) (() v1029.Visible=;); v816=(v813); v817=v813.Character; ( v14.ATIVARESP v816 v817) ();; v818=v817:(); v819=v817:(); v820=v817:(); ( v818 v819) ();; v821,v822=(v818.Position); v823,v824=(v819.Position-.(,,) ); ( v822 v824) ();; v825=.(v821.Y-v823.Y ); v826=v825 * ; v827=v14.TEAMCHECK (v813) ; v828=(v813); v829=(v827 v18) v20 ; v830=(v827 v18) v17 ; v831=(v827 v18) (v828 v23) v19 ; v832=(v827 v18) v16 ; (v758 (v758.player==v813)) v829=v23;v830=v23; (() v814.box.Visible=v14.ESPCAIXA; v14.ESPCAIXA v814.box.Size=.(v826,v825);v814.box.Position=.(v821.X-(v826/) ,v821.Y);v814.box.Color=v829; );(() v814.name.Visible=v14.ESPNOME; v14.ESPNOME v814.name.Text=v813.DisplayName;v814.name.Position=.(v821.X,v821.Y- );v814.name.Color=v830; );(() v814.line.Visible=v14.ESPLINHA_ATIVO; v14.ESPLINHA_ATIVO v995; (v14.ESP_LINHA_POS==) v995=.(v757.X,); (v14.ESP_LINHA_POS==) v995=v757; v995=.(v757.X,v756.Y); v814.line.From=v995;v814.line.To=v823;v814.line.Color=v831; ); v833=v14.ESPVIDA (v820~=) ;(() v814.hpBg.Visible=v833;v814.hp.Visible=v833; v833 v999=.(v820.Health/.(v820.MaxHealth,) ,,); v1000=(v821.X-(v826/)) - ;v814.hpBg.From=.(v1000,v821.Y);v814.hpBg.To=.(v1000,v823.Y);v814.hpBg.Color=.(,,); v1004=v821.Y + ((v823.Y-v821.Y) * ( -v999)) ;v814.hp.From=.(v1000,v1004);v814.hp.To=.(v1000,v823.Y);v814.hp.Color=.(.(( -v999) * ),.(v999 * ),); ); v814.skel v1008,v1009 (v814.skel) (() v1009.Visible=;); v14.ESPESQUELETO v1031=(v817:() v298) v299 ; v1045,v1046 (v1031) v1047=v817:(v1046[]); v1048=v817:(v1046[]); v1049=v814.skel[v1045]; (v1047 v1048 v1049) (() v1060,v1061=(v1047.Position); v1062,v1063=(v1048.Position); (v1061 v1063) v1049.From=v1060;v1049.To=v1062;v1049.Color=v832;v1049.Visible=; ); ););();();();( .. (v8) .. .. v6 );();Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
VortexAim é um aimbot universal compatível com diversos jogos de tiro do Roblox. Conta com FOV ajustável, aim suave, seleção automática do alvo mais próximo e ativação por tecla. Interface simples, script leve e otimizado para desempenho.
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