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WFSMODE =
customSpawnPoint =
spawnHandler =
spawnedObjects = {}
spawnedNPCs = {}
.Players.LocalPlayer.PlayerGui:()
.Players.LocalPlayer.PlayerGui.WFSMODE_Menu:()
.Players.LocalPlayer.PlayerGui:()
.Players.LocalPlayer.PlayerGui.RainbowSquareGui:()
(text, parent)
label = .()
label.Text = text
label.Size = .(, , , )
label.BackgroundTransparency =
label.TextScaled =
label.Font = .Font.SciFi
label.Parent = parent
(()
label.Parent
i = , ,
label.TextColor3 = .(i, , )
()
)
label
(color, size, shape)
player = .Players.LocalPlayer
character = player.Character
character
humanoidRootPart = character:()
humanoidRootPart
spawnPosition = humanoidRootPart.Position + (humanoidRootPart.CFrame.LookVector * )
spawnPosition = .(spawnPosition.X, humanoidRootPart.Position.Y + , spawnPosition.Z)
part = .()
part.Shape = shape
part.Size = size
part.Position = spawnPosition
part.BrickColor = BrickColor.(color)
part.Material = .Material.SmoothPlastic
part.Anchored =
part.CanCollide =
part.Parent =
.(spawnedObjects, part)
part
()
player = .Players.LocalPlayer
character = player.Character
character
humanoidRootPart = character:()
humanoidRootPart
spawnPosition = humanoidRootPart.Position + (humanoidRootPart.CFrame.LookVector * )
npcModel = .()
npcModel.Name =
npcModel.Parent =
humanoid = .()
humanoid.Parent = npcModel
head = .()
head.Name =
head.Size = .(, , )
head.Position = spawnPosition + .(, , )
head.BrickColor = BrickColor.()
head.Material = .Material.SmoothPlastic
head.Parent = npcModel
face = .()
face.Name =
face.Texture =
face.Face = .NormalId.Front
face.Parent = head
torso = .()
torso.Name =
torso.Size = .(, , )
torso.Position = spawnPosition + .(, , )
torso.BrickColor = BrickColor.()
torso.Material = .Material.SmoothPlastic
torso.Parent = npcModel
leftArm = .()
leftArm.Name =
leftArm.Size = .(, , )
leftArm.Position = spawnPosition + .(-, , )
leftArm.BrickColor = BrickColor.()
leftArm.Material = .Material.SmoothPlastic
leftArm.Parent = npcModel
rightArm = .()
rightArm.Name =
rightArm.Size = .(, , )
rightArm.Position = spawnPosition + .(, , )
rightArm.BrickColor = BrickColor.()
rightArm.Material = .Material.SmoothPlastic
rightArm.Parent = npcModel
leftLeg = .()
leftLeg.Name =
leftLeg.Size = .(, , )
leftLeg.Position = spawnPosition + .(-, , )
leftLeg.BrickColor = BrickColor.()
leftLeg.Material = .Material.SmoothPlastic
leftLeg.Parent = npcModel
rightLeg = .()
rightLeg.Name =
rightLeg.Size = .(, , )
rightLeg.Position = spawnPosition + .(, , )
rightLeg.BrickColor = BrickColor.()
rightLeg.Material = .Material.SmoothPlastic
rightLeg.Parent = npcModel
neck = .()
neck.Name =
neck.Part0 = torso
neck.Part1 = head
neck.C0 = .(, , , -, , , , , , , , )
neck.C1 = .(, -, , -, , , , , , , , )
neck.Parent = torso
leftShoulder = .()
leftShoulder.Name =
leftShoulder.Part0 = torso
leftShoulder.Part1 = leftArm
leftShoulder.C0 = .(-, , , -, , , , , , , , )
leftShoulder.C1 = .(, , , -, , , , , , , , )
leftShoulder.Parent = torso
rightShoulder = .()
rightShoulder.Name =
rightShoulder.Part0 = torso
rightShoulder.Part1 = rightArm
rightShoulder.C0 = .(, , , , , , , , , , , )
rightShoulder.C1 = .(-, , , , , , , , , , , )
rightShoulder.Parent = torso
leftHip = .()
leftHip.Name =
leftHip.Part0 = torso
leftHip.Part1 = leftLeg
leftHip.C0 = .(-, -, , -, , , , , , , , )
leftHip.C1 = .(-, , , -, , , , , , , , )
leftHip.Parent = torso
rightHip = .()
rightHip.Name =
rightHip.Part0 = torso
rightHip.Part1 = rightLeg
rightHip.C0 = .(, -, , , , , , , , , , )
rightHip.C1 = .(, , , , , , , , , , , )
rightHip.Parent = torso
_, part (npcModel:())
part:()
part.Anchored =
part.CanCollide =
.(spawnedNPCs, npcModel)
npcModel
()
_, obj (spawnedObjects)
obj obj.Parent
obj:()
spawnedObjects = {}
spawnHandler
spawnHandler:()
spawnHandler =
customSpawnPoint =
()
_, npc (spawnedNPCs)
npc npc.Parent
npc:()
spawnedNPCs = {}
screenGui = .()
screenGui.Name =
screenGui.Parent = .Players.LocalPlayer:()
screenGui.ResetOnSpawn =
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
title = (, mainFrame)
title.Position = .(, -, , )
title.Size = .(, , , )
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextScaled =
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Parent = mainFrame
scrollFrame = .()
scrollFrame.Size = .(, -, , -)
scrollFrame.Position = .(, , , )
scrollFrame.BackgroundTransparency =
scrollFrame.BorderSizePixel =
scrollFrame.ScrollBarThickness =
scrollFrame.AutomaticCanvasSize = .AutomaticSize.Y
scrollFrame.Parent = mainFrame
buttonContainer = .()
buttonContainer.Size = .(, , , )
buttonContainer.BackgroundTransparency =
buttonContainer.AutomaticSize = .AutomaticSize.Y
buttonContainer.Parent = scrollFrame
uiListLayout = .()
uiListLayout.Parent = buttonContainer
uiListLayout.Padding = .(, )
uiListLayout.SortOrder = .SortOrder.LayoutOrder
(text, color, size, shape)
button = .()
button.Size = .(, , , )
button.Text =
button.BackgroundColor3 = .(, , )
button.BorderSizePixel =
button.Parent = buttonContainer
label = (text, button)
label.Size = .(, , , )
label.BackgroundTransparency =
button.MouseButton1Click:(()
(color, size, shape)
)
(, , .(, , ), .PartType.Block)
(, , .(, , ), .PartType.Ball)
(, , .(, , ), .PartType.Block)
addSpawnButton = .()
addSpawnButton.Size = .(, , , )
addSpawnButton.Text =
addSpawnButton.BackgroundColor3 = .(, , )
addSpawnButton.BorderSizePixel =
addSpawnButton.Parent = buttonContainer
addSpawnLabel = (, addSpawnButton)
addSpawnLabel.Size = .(, , , )
addSpawnLabel.BackgroundTransparency =
addSpawnButton.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
character
humanoidRootPart = character:()
humanoidRootPart
customSpawnPoint = humanoidRootPart.Position
platform = .()
platform.Size = .(, , )
platform.Position = .(humanoidRootPart.Position.X, humanoidRootPart.Position.Y - , humanoidRootPart.Position.Z)
platform.BrickColor = BrickColor.()
platform.Material = .Material.SmoothPlastic
platform.Anchored =
platform.CanCollide =
platform.Parent =
.(spawnedObjects, platform)
spawnHandler
spawnHandler:()
spawnHandler = player.CharacterAdded:((newCharacter)
customSpawnPoint
()
newHumanoidRootPart = newCharacter:(, )
newHumanoidRootPart
newHumanoidRootPart.CFrame = .(customSpawnPoint + .(, , ))
)
)
spawnNPCButton = .()
spawnNPCButton.Size = .(, , , )
spawnNPCButton.Text =
spawnNPCButton.BackgroundColor3 = .(, , )
spawnNPCButton.BorderSizePixel =
spawnNPCButton.Parent = buttonContainer
spawnNPCLabel = (, spawnNPCButton)
spawnNPCLabel.Size = .(, , , )
spawnNPCLabel.BackgroundTransparency =
spawnNPCButton.MouseButton1Click:(()
()
)
clearNPCButton = .()
clearNPCButton.Size = .(, , , )
clearNPCButton.Text =
clearNPCButton.BackgroundColor3 = .(, , )
clearNPCButton.BorderSizePixel =
clearNPCButton.Parent = buttonContainer
clearNPCLabel = (, clearNPCButton)
clearNPCLabel.Size = .(, , , )
clearNPCLabel.BackgroundTransparency =
clearNPCButton.MouseButton1Click:(()
()
)
(text, url)
button = .()
button.Size = .(, , , )
button.Text =
button.BackgroundColor3 = .(, , )
button.BorderSizePixel =
button.Parent = buttonContainer
label = (text, button)
label.Size = .(, , , )
label.BackgroundTransparency =
button.MouseButton1Click:(()
(:(url))()
)
noclipButton = .()
noclipButton.Size = .(, , , )
noclipButton.Text =
noclipButton.BackgroundColor3 = .(, , )
noclipButton.BorderSizePixel =
noclipButton.Parent = buttonContainer
noclipLabel = (, noclipButton)
noclipLabel.Size = .(, , , )
noclipLabel.BackgroundTransparency =
noclipButton.MouseButton1Click:(()
Workspace = :()
CoreGui = :()
Players = :()
Noclip = .()
BG = .()
Title = .()
Toggle = .()
StatusPF = .()
Status = .()
Credit = .()
Plr = Players.LocalPlayer
Clipon =
Noclip.Name =
Noclip.Parent = .CoreGui
BG.Name =
BG.Parent = Noclip
BG.BackgroundColor3 = .(, , )
BG.BorderColor3 = .(, , )
BG.BorderSizePixel =
BG.Position = .(, , , )
BG.Size = .(, , , )
BG.Active =
BG.Draggable =
Title.Name =
Title.Parent = BG
Title.BackgroundColor3 = .(, , )
Title.BorderColor3 = .(, , )
Title.BorderSizePixel =
Title.Size = .(, , , )
Title.Font = .Font.Highway
Title.Text =
Title.TextColor3 = .(, , )
Title.FontSize = .FontSize.Size32
Title.TextSize =
Title.TextStrokeColor3 = .(, , )
Title.TextStrokeTransparency =
Toggle.Parent = BG
Toggle.BackgroundColor3 = .(, , )
Toggle.BorderColor3 = .(, , )
Toggle.BorderSizePixel =
Toggle.Position = .(, , , )
Toggle.Size = .(, , , )
Toggle.Font = .Font.Highway
Toggle.FontSize = .FontSize.Size28
Toggle.Text =
Toggle.TextColor3 = .(, , )
Toggle.TextSize =
Toggle.TextStrokeColor3 = .(, , )
Toggle.TextStrokeTransparency =
StatusPF.Name =
StatusPF.Parent = BG
StatusPF.BackgroundColor3 = .(, , )
StatusPF.BackgroundTransparency =
StatusPF.Position = .(, , , )
StatusPF.Size = .(, , , )
StatusPF.Font = .Font.Highway
StatusPF.FontSize = .FontSize.Size24
StatusPF.Text =
StatusPF.TextColor3 = .(, , )
StatusPF.TextSize =
StatusPF.TextStrokeColor3 = .(, , )
StatusPF.TextStrokeTransparency =
StatusPF.TextWrapped =
Status.Name =
Status.Parent = BG
Status.BackgroundColor3 = .(, , )
Status.BackgroundTransparency =
Status.Position = .(, , , )
Status.Size = .(, , , )
Status.Font = .Font.Highway
Status.FontSize = .FontSize.Size14
Status.Text =
Status.TextColor3 = .(, , )
Status.TextScaled =
Status.TextSize =
Status.TextStrokeColor3 = .(, , )
Status.TextWrapped =
Status.TextXAlignment = .TextXAlignment.Left
Credit.Name =
Credit.Parent = BG
Credit.BackgroundColor3 = .(, , )
Credit.BackgroundTransparency =
Credit.Position = .(, , , )
Credit.Size = .(, , , )
Credit.Font = .Font.SourceSans
Credit.FontSize = .FontSize.Size18
Credit.Text =
Credit.TextColor3 = .(, , )
Credit.TextSize =
Credit.TextStrokeColor3 = .(, , )
Credit.TextStrokeTransparency =
Credit.TextWrapped =
Toggle.MouseButton1Click:(()
Status.Text ==
Clipon =
Status.Text =
Status.TextColor3 = .(,,)
Stepped = :().Stepped:(()
Clipon ==
a, b (Workspace:())
b.Name == Plr.Name
i, v (Workspace[Plr.Name]:())
v:()
v.CanCollide =
Stepped:()
)
Status.Text ==
Clipon =
Status.Text =
Status.TextColor3 = .(,,)
)
)
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
deleteButton = .()
deleteButton.Size = .(, , , )
deleteButton.Text =
deleteButton.BackgroundColor3 = .(, , )
deleteButton.BorderSizePixel =
deleteButton.Parent = buttonContainer
deleteLabel = (, deleteButton)
deleteLabel.Size = .(, , , )
deleteLabel.BackgroundTransparency =
deleteButton.MouseButton1Click:(()
()
)
rainbowSquareGui = .()
rainbowSquareGui.Name =
rainbowSquareGui.Enabled =
rainbowSquareGui.Parent = .Players.LocalPlayer:()
rainbowSquareGui.ResetOnSpawn =
rainbowSquare = .()
rainbowSquare.Size = .(, , , )
rainbowSquare.Position = .(, , , )
rainbowSquare.BackgroundColor3 = .(, , )
rainbowSquare.BorderSizePixel =
rainbowSquare.Text =
rainbowSquare.TextScaled =
rainbowSquare.Parent = rainbowSquareGui
(()
rainbowSquare.Parent
i = , ,
rainbowSquare
rainbowSquare.BackgroundColor3 = .(i, , )
()
)
closeButton.MouseButton1Click:(()
screenGui.Enabled =
rainbowSquareGui.Enabled =
)
rainbowSquare.MouseButton1Click:(()
rainbowSquareGui.Enabled =
screenGui.Enabled =
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net, raw.githubusercontent.com.

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