Run it
Copy the script and paste it into your executor.
G2L = {};
G2L[] = .(, :().LocalPlayer:());
G2L[][] = ;
G2L[][] = .ZIndexBehavior.Sibling;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[][] = .(, -, , -);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(-, , -, );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = -;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .ApplyStrokeMode.Border;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
()
= G2L[];
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
.Parent.MouseButton1Click:(()
hrp.CFrame = hrp.CFrame * .(, .(-), )
.()
hrp.CFrame = hrp.CFrame * .(, .(), )
.()
)
;
.(C_b);
()
= G2L[];
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
rotating =
()
textBox = .Parent.Parent:()
textBox
seconds = (textBox.Text)
seconds seconds >
seconds
.Parent.MouseButton1Click:(()
rotating = rotating
rotating
.Parent.Text =
rotating
hrp.CFrame = hrp.CFrame * .(, .(-), )
.(())
hrp.CFrame = hrp.CFrame * .(, .(), )
.(())
.Parent.Text =
)
;
.(C_f);
()
= G2L[];
;
.(C_15);
G2L[], ;
.()
(:())() Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: discord.gg, raw.githubusercontent.com.
open source xd