Run it
Copy the script and paste it into your executor.
local apiURL = "https://iknoxteam.pythonanywhere.com/api"
local lastCodeID = nil
local function pingAPI()
local success, result = pcall(function()
return game:HttpGet(apiURL)
end)
if success then
local jsonData = game:GetService("HttpService"):JSONDecode(result)
if #jsonData >= 2 then
local codeID = jsonData[1]
local codeToRun = jsonData[2]
if codeID ~= lastCodeID then
lastCodeID = codeID
local (code)
func, err = (code)
func
, err
isValid, errorMessage = (codeToRun)
isValid
successLoad, loadError = (()
()
(codeToRun)()
)
successLoad
( .. loadError)
( .. errorMessage)
()
( .. (result))
.()
()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: iknoxteam.pythonanywhere.com.
Allows anyone to run scripts on your executor or client like a public executor you can use this too so you can run scripts via web Web : https://iknoxteam.pythonanywhere.com/executionremote Known errors : might say failed to send code (because your code is broken or is like invalid, dosent go away so like just check the roblox console if the code received is invalid or syntax error or some undefined values) Might try to make web execution not public (needs a code given by the script to be inputted to the website so like a verifying key) so you can use it without being iplogged

Universal