Run it
Copy the script and paste it into your executor.
.StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
()
Library = (:())()
Window = Library.(, )
Main = Window:()
MainSection = Main:()
MainSection:(, , ()
(:())()
)
MainSection:(, , (state)
state
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
.Players.LocalPlayer.Character.Humanoid.JumpPower =
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
.Players.LocalPlayer.Character.Humanoid.JumpPower =
)
MainSection:(, , ()
(:((),))()
)
MainSection:(, , ()
(:()[].Source)()
)
MainSection:(, , ()
ScreenGui = .()
Frame = .()
TextBox = .()
TextButton = .()
TextButton_2 = .()
TextButton_3 = .()
Frame_2 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
TextBox.Parent = Frame
TextBox.BackgroundColor3 = .(, , )
TextBox.BorderSizePixel =
TextBox.Position = .(, , , )
TextBox.Size = .(, , , )
TextBox.Font = .Font.SourceSans
TextBox.Text =
TextBox.TextColor3 = .(, , )
TextBox.TextSize =
TextBox.TextXAlignment = .TextXAlignment.Left
TextBox.TextYAlignment = .TextYAlignment.Top
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderSizePixel =
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.SourceSans
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.TextWrapped =
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BorderSizePixel =
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.SourceSans
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.TextWrapped =
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BorderSizePixel =
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.SourceSans
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.TextWrapped =
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = .(, , )
Frame_2.BorderSizePixel =
Frame_2.Position = .(, , , )
Frame_2.Size = .(, , , )
TextButton_4.Parent = Frame_2
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BorderSizePixel =
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.SourceSans
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_5.Parent = Frame_2
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BorderSizePixel =
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.SourceSans
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_6.Parent = Frame_2
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BorderSizePixel =
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.SourceSans
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
()
= .(, TextButton)
.Parent.MouseButton1Click:(()
((.Parent.Parent.TextBox.Text))()
)
.(ZIUYTVS_fake_script)()
()
= .(, TextButton_2)
.Parent.MouseButton1Click:(()
.ReplicatedStorage.RemoteEvent:(.Parent.Parent.TextBox.Text)
)
.(HASJH_fake_script)()
()
= .(, TextButton_3)
.Parent.MouseButton1Click:(()
.Parent.Parent.TextBox.Text =
()
.Parent.Parent.TextBox.Text =
)
.(UAZSPPI_fake_script)()
()
= .(, TextButton_4)
.Parent.MouseButton1Click:(()
.(, .Players.LocalPlayer.Backpack).BinType =
.(, .Players.LocalPlayer.Backpack).BinType =
.(, .Players.LocalPlayer.Backpack).BinType =
)
.(ACWZSQI_fake_script)()
()
= .(, TextButton_5)
.Parent.MouseButton1Click:(()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
)
.(YRAT_fake_script)()
()
= .(, TextButton_6)
.Parent.MouseButton1Click:(()
.Parent.Parent.Parent.Parent:()
)
.(RTRPEIN_fake_script)()
()
= .(, Frame)
.Parent.Active =
.Parent.Draggable =
.(ANEL_fake_script)()
)
MainSection:(, , ()
(:()[].Source)()
)
MainSection:(, , ()
(:())()
)
MainSection:(, , ()
(:(, ))()
)
MainSection:(, , ()
Bypasses = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
ReplicatedStorage = :()
Remote = ReplicatedStorage:(, )
ChatBypass; ChatBypass = (Remote, , (self, ...)
Method = ()
Arguments = {...}
self == Remote Method ==
Message = Arguments[]
Split = Message:()
FinalMessage =
_, x , Split
_, Bypass , Bypasses
x:() == _
x:() ~= x
Message = Message:(x, Bypass)
FinalMessage = Message ..
Message = Message:(x, Bypass):()
FinalMessage = Message:(x, Bypass):() ..
FinalMessage ~=
Arguments[] = FinalMessage
(self, (Arguments))
(self, ...)
)
.StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
()
)
MainSection:(, , ()
(:(, ))()
)
MainSection:(, , ()
.StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
)
Player = Window:()
PlayerSection = Player:()
PlayerSection:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
)
PlayerSection:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.JumpPower = s
)
PlayerSection:(, , ()
.Players.LocalPlayer.Character.Humanoid.JumpPower =
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
)
PlayerSection:(,,(txt)
().changedhipheight =
(txt)
().hipheight = (txt)
)
PlayerSection:(, , ()
(:())()
)
PlayerSection:(, , ()
(:())()
)
PlayerSection:(, , ()
(:())()
)
PlayerSection:(, , ()
:().LocalPlayer.Head.Mesh:()
)
PlayerSection:(,,()
()
.Players.LocalPlayer .Players.LocalPlayer.Character .Players.LocalPlayer.Character:() .Players.LocalPlayer.Character:()
mouse = .Players.LocalPlayer:()
() mouse
plr = .Players.LocalPlayer
torso = plr.Character.Torso
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
()
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
()
plr.Character.Humanoid.PlatformStand =
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed++(speed/maxspeed)
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
bg.cframe = .Workspace.CurrentCamera.CoordinateFrame * .(-.((ctrl.f+ctrl.b)**speed/maxspeed),,)
flying
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
plr.Character.Humanoid.PlatformStand =
mouse.KeyDown:((key)
key:() ==
flying flying =
flying =
()
key:() ==
ctrl.f =
key:() ==
ctrl.b = -
key:() ==
ctrl.l = -
key:() ==
ctrl.r =
)
mouse.KeyUp:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b =
key:() ==
ctrl.l =
key:() ==
ctrl.r =
)
()
)
PlayerSection:(, , ()
(:())()
)
PlayerSection = Player:()
PlayerSection:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
)
PlayerSection:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.JumpPower = s
)
PlayerSection:(, , ()
.Players.LocalPlayer.Character.Humanoid.JumpPower =
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
)
PlayerSection:(, , ()
(:((),))()
)
Teleport = Window:()
TeleportSection = Teleport:()
TeleportSection:()
TeleportSection:()
TeleportSection:(, , ()
ScreenGui = .()
TextBox = .()
ScreenGui.Parent = .CoreGui
TextBox.Parent = ScreenGui
TextBox.BackgroundColor3 = .(, , )
TextBox.Position = .(, , , -)
TextBox.Size = .(, , , )
TextBox.Font = .Font.SourceSans
TextBox.Text =
TextBox.TextColor3 = .(, , )
TextBox.TextScaled =
TextBox.TextSize =
TextBox.TextWrapped =
:().InputBegan:((key)
key.KeyCode == .KeyCode.Q
ooooooof = TextBox.Text
plr1 = .Players.LocalPlayer.Character
plr2 = .Workspace:(ooooooof)
plr1.HumanoidRootPart.CFrame = plr2.HumanoidRootPart.CFrame * .(,,)
)
)
Misc = Window:()
MiscSection = Misc:()
MiscSection:(, , ()
(:((),))()
)
MiscSection:(, , ()
(:())()
)
MiscSection:(, , ()
(:())()
)
MiscSection:(, , ()
Players = :()
(:():().ChatSettings).PlayerDisplayNamesEnabled =
(character,name)
.() character:()
character:().DisplayName = name
i,v , Players:()
v.Character
v.DisplayName = v.Name
(v.Character,v.Name)
v.CharacterAdded:((char)
(char,v.Name)
)
Players.PlayerAdded:((plr)
plr.DisplayName = plr.Name
plr.CharacterAdded:((char)
(char,plr.Name)
)
)
)
MiscSection:(, , ()
(:())()
)
MiscSection:(, , ()
(:())()
)
MiscSection:(, , ()
(:())()
)
MiscSection:(, , ()
(:())()
)
Other = Window:()
OtherSection = Other:()
OtherSection:(, , ()
(:((),))()
)
OtherSection:(, , ()
(:())()
()
)
OtherSection:(, , ()
(:((),))()
)
OtherSection:(, , ()
lighting = :()
lighting.TimeOfDay ==
lighting.TimeOfDay =
lighting.TimeOfDay =
)
OtherSection:(, , ()
owner =
branch =
(file)
(:(():(owner, branch, file)), file .. )()
()
()
)
OtherSection:(, , ()
(:(, ))()
)
Games = Window:()
GamesSection = Games:()
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:((),))()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())()
)
GamesSection:(, , ()
(:())();
)
Hubs = Window:()
HubsSection = Hubs:()
HubsSection:(, , ()
(:((),))()
)
HubsSection:(, , ()
(:((),))()
)
HubsSection:(, , ()
(:((),))()
)
HubsSection:(, , ()
(:((),))()
)
HubsSection:(, , ()
(:(, ))()
)
HubsSection:(, , ()
(:(, ))()
)
HubsSection:(, , ()
:()
()
(:(, ))()
)
HubsSection:(, , ()
(:(,))()
)
HubsSection:(, , ()
(:())();
)
HubsSection:(, , ()
(:())();
)
HubsSection:(, , ()
(:())();
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:((),))()
)
HubsSection:(, , ()
(:((),))()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:())()
)
HubsSection:(, , ()
(:(, ))()
)
HubsSection:(, , ()
(:(, ))()
)
HubsSection:(, , ()
(:(, ))()
)
Setting = Window:()
SettingSection = Setting:()
SettingSection:(, , .KeyCode.Quote, ()
Library:()
)
SettingSection = Setting:()
SettingSection:()
SettingSection = Setting:()
SettingSection:()
SettingSection:()
SettingSection:()
SettingSection:()
SettingSection:()
SettingSection:()
SettingSection:(, , ()
()
)
SettingSection:()
SettingSection:() Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted.