Run it
Copy the script and paste it into your executor.
Players = :()
player = .Players.LocalPlayer
replicatedStorage = :()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(,,)
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(,,)
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
image = .()
image.Size = .(, , , )
image.Position = .(, , , )
image.BackgroundTransparency =
image.Image =
image.ImageTransparency =
image.ScaleType = .ScaleType.Fit
image.Parent = mainFrame
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.BackgroundColor3 = .(,,)
titleLabel.BorderSizePixel =
titleLabel.BorderColor3 = .(,,)
titleLabel.Font = .Font.JosefinSans
titleLabel.Text =
titleLabel.TextColor3 = .(,,)
titleLabel.TextSize =
titleLabel.Parent = mainFrame
f3xLabel = .()
f3xLabel.Size = .(, , , )
f3xLabel.Position = .(, , , )
f3xLabel.BackgroundColor3 = .(,,)
f3xLabel.BorderSizePixel =
f3xLabel.BorderColor3 = .(,,)
f3xLabel.Font = .Font.JosefinSans
f3xLabel.Text =
f3xLabel.TextColor3 = .(,,)
f3xLabel.TextSize =
f3xLabel.Parent = mainFrame
btoolsButton = .()
btoolsButton.Size = .(, , , )
btoolsButton.Position = .(, -, , -)
btoolsButton.Rotation = -
btoolsButton.BackgroundColor3 = .(,,)
btoolsButton.BorderSizePixel =
btoolsButton.BorderColor3 = .(,,)
btoolsButton.Font = .Font.JosefinSans
btoolsButton.Text =
btoolsButton.TextColor3 = .(,,)
btoolsButton.TextSize =
btoolsButton.Parent = mainFrame
btoolsButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
RequestCommand:()
)
discoButton = .()
discoButton.Size = .(, , , )
discoButton.Position = .(, , , -)
discoButton.Rotation =
discoButton.BackgroundColor3 = .(,,)
discoButton.BorderSizePixel =
discoButton.BorderColor3 = .(,,)
discoButton.Font = .Font.JosefinSans
discoButton.Text =
discoButton.TextColor3 = .(,,)
discoButton.TextSize =
discoButton.Parent = mainFrame
discoButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
discoButton = .()
discoButton.Size = .(, , , )
discoButton.Position = .(, , , -)
discoButton.Rotation =
discoButton.BackgroundColor3 = .(,,)
discoButton.BorderSizePixel =
discoButton.BorderColor3 = .(,,)
discoButton.Font = .Font.JosefinSans
discoButton.Text =
discoButton.TextColor3 = .(,,)
discoButton.TextSize =
discoButton.Parent = mainFrame
discoButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
fogButton = .()
fogButton.Size = .(, , , )
fogButton.Position = .(, , , -)
fogButton.Rotation =
fogButton.BackgroundColor3 = .(,,)
fogButton.BorderSizePixel =
fogButton.BorderColor3 = .(,,)
fogButton.Font = .Font.JosefinSans
fogButton.Text =
fogButton.TextColor3 = .(,,)
fogButton.TextSize =
fogButton.Parent = mainFrame
fogButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
RequestCommand:()
)
fogButton = .()
fogButton.Size = .(, , , )
fogButton.Position = .(, , , -)
fogButton.Rotation =
fogButton.BackgroundColor3 = .(,,)
fogButton.BorderSizePixel =
fogButton.BorderColor3 = .(,,)
fogButton.Font = .Font.JosefinSans
fogButton.Text =
fogButton.TextColor3 = .(,,)
fogButton.TextSize =
fogButton.Parent = mainFrame
fogButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
speedButton = .()
speedButton.Size = .(, , , )
speedButton.Position = .(, , , -)
speedButton.Rotation =
speedButton.BackgroundColor3 = .(,,)
speedButton.BorderSizePixel =
speedButton.BorderColor3 = .(,,)
speedButton.Font = .Font.JosefinSans
speedButton.Text =
speedButton.TextColor3 = .(,,)
speedButton.TextSize =
speedButton.Parent = mainFrame
speedButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
spinButton = .()
spinButton.Size = .(, , , )
spinButton.Position = .(, , , -)
spinButton.BackgroundColor3 = .(,,)
spinButton.BorderSizePixel =
spinButton.BorderColor3 = .(,,)
spinButton.Font = .Font.JosefinSans
spinButton.Text =
spinButton.TextColor3 = .(,,)
spinButton.TextSize =
spinButton.Parent = mainFrame
spinButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
ResetButton = .()
ResetButton.Size = .(, , , )
ResetButton.Position = .(, , , -)
ResetButton.BackgroundColor3 = .(,,)
ResetButton.BorderSizePixel =
ResetButton.BorderColor3 = .(,,)
ResetButton.Font = .Font.JosefinSans
ResetButton.Text =
ResetButton.TextColor3 = .(,,)
ResetButton.TextSize =
ResetButton.Parent = mainFrame
ResetButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
explodeButton = .()
explodeButton.Size = .(, , , )
explodeButton.Position = .(, , , -)
explodeButton.BackgroundColor3 = .(,,)
explodeButton.BorderSizePixel =
explodeButton.BorderColor3 = .(,,)
explodeButton.Font = .Font.JosefinSans
explodeButton.Text =
explodeButton.TextColor3 = .(,,)
explodeButton.TextSize =
explodeButton.Parent = mainFrame
explodeButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
r6allButton = .()
r6allButton.Size = .(, , , )
r6allButton.Position = .(, , , )
r6allButton.BackgroundColor3 = .(,,)
r6allButton.BorderSizePixel =
r6allButton.BorderColor3 = .(,,)
r6allButton.Font = .Font.JosefinSans
r6allButton.Text =
r6allButton.TextColor3 = .(,,)
r6allButton.TextSize =
r6allButton.Parent = mainFrame
r6allButton.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
r6Button = .()
r6Button.Size = .(, , , )
r6Button.Position = .(, , , -)
r6Button.Rotation =
r6Button.BackgroundColor3 = .(,,)
r6Button.BorderSizePixel =
r6Button.BorderColor3 = .(,,)
r6Button.Font = .Font.JosefinSans
r6Button.Text =
r6Button.TextColor3 = .(,,)
r6Button.TextSize =
r6Button.Parent = mainFrame
r6Button.MouseButton1Click:(()
RequestCommand = replicatedStorage:().Signals.RequestCommand
RequestCommand:()
)
scrollingFrame = .()
scrollingFrame.Size = .(,,,)
scrollingFrame.Position = .(,,,)
scrollingFrame.BackgroundTransparency =
scrollingFrame.ScrollBarThickness =
scrollingFrame.BackgroundColor3 = .(,,)
scrollingFrame.BorderSizePixel =
scrollingFrame.Parent = mainFrame
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
RunService = :()
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
ang =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = .. meshId
}
}
}
(args)
(p, textureId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = .. textureId
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(assertId)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part,)
(part)
(part,)
(part, assertId)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
ang += rotation * dt
cf = baseCF * .(ang, ang, ang)
(cf)
part.CFrame = cf
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
RunService = :()
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseCF
ang =
connection
(args)
SyncAPI:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(p, anchored)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = anchored
}
}
}
(args)
(p)
args = {
[] = ,
[] = {
[] = {
[] = p
}
}
}
(args)
(p, meshId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = .. meshId
}
}
}
(args)
(p, textureId)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = .. textureId
}
}
}
(args)
(p, size)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = size
}
}
}
(args)
(p, value)
args = {
[] = ,
[] = {
[] = {
[] = p,
[] = value
}
}
}
(args)
(cf)
part part.Parent
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(assertId)
hrp = character:()
hrp
startCF = hrp.CFrame + .(,,)
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
baseCF = part.CFrame
(part,)
(part,)
(part)
(part,)
(part, assertId)
(part, .(,,))
(part,)
rotation = .()
connection = RunService.Heartbeat:((dt)
part part.Parent
connection
connection:()
connection =
ang += rotation * dt
cf = baseCF * .(ang, ang, ang)
(cf)
part.CFrame = cf
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool, remote
_, v (player:())
v.Name ==
tool = v.Parent
_, v (.ReplicatedStorage:())
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(cf, parent)
( { , , cf, parent })
(part)
( { , { part } })
(part, cf)
( { , {
{ Part = part, = cf }
}})
(part, color)
( { , {
{
Part = part,
Color = color,
UnionColoring =
}
}})
(part, state)
( { , {
{ Part = part, Locked = state }
}})
(part, name)
( { , {
{ Part = part, Name = name }
}})
()
SpamSpeed =
Running =
.(()
Running
_, part (:())
part:()
part:(character)
(
part,
.(
.(,),
.(,),
.(,)
)
)
.(SpamSpeed)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
()
i,v .Players:()
(()
(v.Character.Head,)
(v.Character.Head)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
()
(()
args = {
[] = ,
[] = {
[] = {
[] = :().LocalPlayer.Character.Torso,
[] =
},
[] = {
[] = :().LocalPlayer.Character:(),
[] =
},
[] = {
[] = :().LocalPlayer.Character.HumanoidRootPart,
[] =
},
[] = {
[] = :().LocalPlayer.Character:(),
[] =
},
[] = {
[] = :().LocalPlayer.Character:(),
[] =
},
[] = {
[] = :().LocalPlayer.Character:(),
[] =
},
[] = {
[] = :().LocalPlayer.Character.Head,
[] =
},
}
}
(args)
)
(player)
(,char.HumanoidRootPart)
(char.HumanoidRootPart.CFrame,char,)
(char.Part,)
(char.Part,)
(char.Part,.(,,),char.HumanoidRootPart.CFrame)
(char.Part)
(char.Part,)
(char.Part,char.HumanoidRootPart,char.Part)
(char.Part)
(char.Part,.(,,))
(char.Part,)
(char.Part,)
char.Humanoid.WalkSpeed =
(id) s=.(,char.Torso); s.SoundId = ..id; s.Volume = ; s;
char.Part.Touched:((p)
p.Parent
p.Parent:()
.Players:(p.Parent.Name)
p.Parent.Name ~= .Players.LocalPlayer.Name
(()
(.Players:(p.Parent.Name).Character.Head)
)
Whistle = ()
Whistle:()
)
Music = ()
Music.Pitch =
Music:()
:().RenderStepped:(()
i,v char:()
v:()
char.Humanoid.WalkSpeed =
v.CanCollide =
)
(player)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
()
i,v .Workspace:()
(()
(v,)
(v)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
()
i,v .Workspace:()
(()
(v,)
(v)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
()
i,v .Workspace:()
(()
(v,)
(,v)
)
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
},
[] =
}
(args)
(player)
char = player.Character
(char.Head)
i,v .Players:()
(()
(v)
)
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
i, v player:()
v.Name ==
tool = v.Parent
i, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part, boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean, part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf)
args = {
[] = ,
[] = ,
[] = cf,
[] =
}
(args)
(part, size, cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part, meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. texid
}
}
}
(args)
(part, size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(id)
hrp = char:()
cf = hrp.CFrame
(.(cf.Position + .(, , )))
_, v :()
v:() v.CFrame.Position == cf.Position + .(, , )
(, v)
(v)
(v, )
(v, id)
(v, .(, , ))
()
()
player.Character player.Character:() player.Character.Humanoid.Health >
hrpcf = player.Character.HumanoidRootPart.CFrame
x = hrpcf.x
z = hrpcf.z
randint = .(-, )
randint2 = .(-, )
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y +
(()
newToad = (.(.(xloc), .(cf, cf + ), .(zloc)))
i, v .Workspace:()
v.Name == v.Parent == v.CFrame.x == .(xloc) v.CFrame.z == .(zloc)
(v, )
(, v)
(v)
(v, .(, , ), v.CFrame)
(v, .(, , ))
(v, )
(v, )
(v, )
v.Orientation = .(, , )
v.CFrame = v.CFrame + .(, , )
sound = .(, v)
sound.SoundId =
sound.Volume =
sound.PlayOnRemove =
sound:()
)
()
.(createRainToads)()
()
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf)
args = {
[] = ,
[] = ,
[] = cf,
[] =
}
(args)
(part)
args = {
[] = ,
[] = {
[] = .Part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
hrpcf = player.Character.HumanoidRootPart.CFrame
()
x = hrpcf.x
z = hrpcf.z
randint = .(-,)
randint2 = .(-,)
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y +
(()
(.(.(xloc), .(cf,cf+), .(zloc)))
i,v .Workspace:()
v.Name == v.Parent == v.CFrame.x == .(xloc) v.CFrame.z == .(zloc)
(v,)
(,v)
(v)
(v, .(,,),v.CFrame)
(v,.(,,))
(v,)
(v, )
(v,)
)
)
ScriptByLua = .()
ScriptByLua.Size = .(, , , )
ScriptByLua.Position = .(, , , )
ScriptByLua.BackgroundColor3 = .(, , )
ScriptByLua.BorderSizePixel =
ScriptByLua.BorderColor3 = .(, , )
ScriptByLua.Font = .Font.JosefinSans
ScriptByLua.Text =
ScriptByLua.TextColor3 = .(, , )
ScriptByLua.TextSize =
ScriptByLua.TextWrapped =
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:(()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
i, v player:()
v.Name ==
tool = v.Parent
i, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
RunService = :()
(args)
remote:((args))
(cf, parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part, boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part, meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .. meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = texid
}
}
}
(args)
(part, size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part, value)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = value
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
images = {
,
,
,
,
,
,
,
}
skyPart
skyLoop
frameTime = /
lastUpdate =
()
hrp = char:()
hrp
cf = hrp.CFrame
(.(cf.Position + .(, , )), )
_, v :()
v:() v.CFrame.Position == cf.Position + .(, , )
skyPart = v
(skyPart, )
(skyPart)
(skyPart, )
(skyPart, .(, , ))
(skyPart, )
index =
skyLoop = RunService.Heartbeat:((deltaTime)
lastUpdate = lastUpdate + deltaTime
if lastUpdate >= frameTime then
lastUpdate = 0
if not skyPart then
skyLoop:Disconnect()
return
end
SetTransparency(skyPart, 0)
SetTexture(skyPart, images[index])
index = index % #images + 1
end
end)
end
end
end
function ResetSky()
if skyPart then
DestroyPart(skyPart)
skyPart = nil
end
if skyLoop then
skyLoop:Disconnect()
skyLoop = nil
end
CreateSky()
end
player.CharacterAdded:Connect(function(newChar)
char = newChar
ResetSky()
end)
if char and char:FindFirstChild("Humanoid") then
char:WaitForChild("Humanoid").Died:Connect(function()
ResetSky()
end)
end
CreateSky()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.054, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "N00t N00t"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
SetName(v,"Sky")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,id)
MeshResize(v,Vector3.new(15000,15000,15000))
SetLocked(v,true)
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
Sky("382332426")
-----------------------------------
local player = game.Players.LocalPlayer
local character = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("382332426")
-----------
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- DO NOT DELETE THIS LEAVE MY CREDIT
-- Rain Toad Script By ItsKittyyyGD
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "14832966960")
SetTexture(v, id)
MeshResize(v, Vector3.new(0, 0, 0))
end
end
end
local function createRainToads()
while true do
wait(0.001) -- Here they change the appearance time of the Toads or other meshes
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "NOOT NOOT") -- Here the name of the toad changes
SetAnchor(false, v)
AddMesh(v)
Resize(v, Vector3.new(1, 1, 1), v.CFrame)
MeshResize(v, Vector3.new(50, 50, 50))
SetMesh(v, "111891702759441") -- Here put it A custom mesh
SetTexture(v, "382332426") -- X2
SetCollision(v, true)
v.Orientation = Vector3.new(0, 0, 0)
v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear
sound.Volume = 0
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("95921788891849")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.08, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky LNicky"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("99132520689048")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.08, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal LNicky"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("99132520689048")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.08, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky cZerkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("88423643860496")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.08, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal cZerkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("88423643860496")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.105, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky g00byd0lan"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("94865611678686")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.105, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal g00byd0lan"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("94865611678686")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.105, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky protokidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("121875927742715")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.105, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal protokidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("121875927742715")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.105, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky Mat3l0rd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("135703721110199")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.105, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal Mat3l0rd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("135703721110199")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.131, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky Shr0kidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("91387755188674")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.131, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal Shr0kidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("91387755188674")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.131, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky CK4C00lkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("136904602572505")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.131, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal CK4C00lkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("136904602572505")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.131, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky T0qu1nzZ"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("82669033964942")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.156, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal T0qu1nzZ"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("82669033964942")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.156, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky Elv4r0x"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
--[[
ok vro cuz my script have errors with getgenv and obfuscators not working,here the source.
== Epik spinning sky f3x By ItsKittyyyGD ==
Dont skid and give credit plz
also reuploaded cuz scriptblox put my script on scripts f3x of 2024
]]
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local ang = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://".. meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = "rbxassetid://" .. textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky(assertId)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetName(part,"Sky")
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part, assertId)
ResizeMesh(part, Vector3.new(15000,15000,15000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(80)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
ang += rotation * dt
local cf = baseCF * CFrame.Angles(ang, ang, ang)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky("116448228799269")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.156, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal Elv4r0x"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://".. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://".. texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("116448228799269")
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.156, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky WindowsXploits"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/snrad3Ad/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.156, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal WindowsXploits"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/fMp31vh0/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.181, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky 0nkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/Z9OM29BG/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.181, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal 0nkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/wy0g2LXv/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.181, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky zGkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/l4Iuyc8V/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.181, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal zGkidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/fnlD65c4/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.181, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky binarckidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/c6UT6qjU/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.206, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal binarckidd"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/yHgp4hd2/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.206, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky YW"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/XM5cFIHV/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.206, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal YW"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/W2yUkII7/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.206, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky H4ckbo111"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/vV5hObYY/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.206, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal H4ckbo111"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/CtdouJhL/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.231, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky tuboos93"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/s4iCMd6t/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.231, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal tuboos93"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/oxoWfUsk/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.231, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky k00lboi777"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/NbxM1CDp/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.231, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal k00lboi777"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/Ge3UH6hi/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.131, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky 1233333333LOL"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/9GxYjU7k/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.256, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal 1233333333LOL"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/qs5Eqovb/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.20, 2, 0.256, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky RobloxAlt"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/vUPbZQ3X/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.40, 2, 0.256, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal RobloxAlt"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/yMYc8tAw/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.60, 2, 0.256, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Sky Swordhaxxor"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/uameTHMz/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0.80, 2, 0.256, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "Decal Swordhaxxor"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/J8KN2MXr/raw", true))()
end)
local MapLabel = Instance.new("TextLabel")
MapLabel.Size = UDim2.new(1, 0, 0, 40)
MapLabel.Position = UDim2.new(0, 0, 0.4, 0)
MapLabel.BackgroundColor3 = Color3.new(0.1,0.1,0.1)
MapLabel.BorderSizePixel = 0
MapLabel.BorderColor3 = Color3.new(1,1,1)
MapLabel.Font = Enum.Font.JosefinSans
MapLabel.Text = "f3x Map Script"
MapLabel.TextColor3 = Color3.new(1,1,1)
MapLabel.TextSize = 25
MapLabel.Parent = mainFrame
local scrollingFrame = Instance.new("ScrollingFrame")
scrollingFrame.Size = UDim2.new(1, 0, 0.3, 0)
scrollingFrame.Position = UDim2.new(0, 0, 0.45, 0)
scrollingFrame.BackgroundColor3 = Color3.new(0.02, 0.02, 0.02)
scrollingFrame.BackgroundTransparency = 0.5
scrollingFrame.BorderSizePixel = 0
scrollingFrame.ScrollBarThickness = 5
scrollingFrame.Parent = mainFrame
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.001, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "brookhaven map"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/fTz9lmiZ/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.001, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "nds map"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/m3J41kc8/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.001, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "meepcity map"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/fC25jvBf/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.001, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "area 51 map"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/O350Jy1u/raw", true))()
end)
local ScriptByLua = Instance.new("TextButton")
ScriptByLua.Size = UDim2.new(0, 120, 0, 40)
ScriptByLua.Position = UDim2.new(0, 2, 0.001, 1)
ScriptByLua.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptByLua.BorderSizePixel = 1
ScriptByLua.BorderColor3 = Color3.new(1, 1, 1)
ScriptByLua.Font = Enum.Font.JosefinSans
ScriptByLua.Text = "slap tower map"
ScriptByLua.TextColor3 = Color3.new(1, 1, 1)
ScriptByLua.TextSize = 20
ScriptByLua.TextWrapped = true
ScriptByLua.Parent = scrollingFrame
ScriptByLua.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastefy.app/gGFu5nyZ/raw", true))()
end)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, pastefy.app.
TrafficConeHax Love datoffical_Timmy ✅❤ 😂🎉🎉

Universal