Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
flying =
infiniteJump =
noclip =
espEnabled =
flySpeed =
walkSpeed =
MIN_FLY_SPEED =
MAX_FLY_SPEED =
MIN_WALK_SPEED =
MAX_WALK_SPEED =
ROT_SPEED_FACTOR =
character
humanoid
root
attachment
lv
ao
espObjects = {}
oldGui = playerGui:()
oldGui
oldGui:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = playerGui
MainFrame = .()
MainFrame.Size = .(, )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Parent = ScreenGui
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = MainFrame
UIStroke = .()
UIStroke.Thickness =
UIStroke.Parent = MainFrame
UIGradient = .()
UIGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
UIGradient.Parent = UIStroke
Title = .()
Title.Size = .(, , , )
Title.Position = .(, )
Title.BackgroundTransparency =
Title.Text =
Title.Font = .Font.FredokaOne
Title.TextSize =
Title.TextColor3 = .(, , )
Title.Parent = MainFrame
SubTitle = .()
SubTitle.Size = .(, , , )
SubTitle.Position = .(, )
SubTitle.BackgroundTransparency =
SubTitle.Text =
SubTitle.Font = .Font.GothamBold
SubTitle.TextSize =
SubTitle.TextColor3 = .(, , )
SubTitle.Parent = MainFrame
(y, text, value)
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , y)
frame.BackgroundTransparency =
frame.Parent = MainFrame
minus = .()
minus.Size = .(, , , )
minus.Text =
minus.TextSize =
minus.Font = .Font.GothamBold
minus.TextColor3 = .(, , )
minus.BackgroundColor3 = .(, , )
minus.AutoButtonColor =
minus.Parent = frame
minusCorner = .()
minusCorner.CornerRadius = .(, )
minusCorner.Parent = minus
label = .()
label.Size = .(, , , )
label.Position = .(, , , )
label.BackgroundTransparency =
label.Text = text .. .. value
label.Font = .Font.GothamBold
label.TextSize =
label.TextColor3 = .(, , )
label.Parent = frame
plus = .()
plus.Size = .(, , , )
plus.Position = .(, , , )
plus.Text =
plus.TextSize =
plus.Font = .Font.GothamBold
plus.TextColor3 = .(, , )
plus.BackgroundColor3 = .(, , )
plus.AutoButtonColor =
plus.Parent = frame
plusCorner = .()
plusCorner.CornerRadius = .(, )
plusCorner.Parent = plus
minus, plus, label
FlyMinus, FlyPlus, FlySpeedLabel =
(, , flySpeed)
WalkMinus, WalkPlus, WalkSpeedLabel =
(, , walkSpeed)
(name, text, y)
button = .()
button.Name = name
button.Size = .(, , , )
button.Position = .(, , , y)
button.BackgroundColor3 = .(, , )
button.Text = text
button.TextColor3 = .(, , )
button.TextSize =
button.Font = .Font.GothamBold
button.AutoButtonColor =
button.Parent = MainFrame
corner = .()
corner.CornerRadius = .(, )
corner.Parent = button
stroke = .()
stroke.Thickness =
stroke.Color = .(, , )
stroke.Parent = button
button, stroke
FlyButton, FlyStroke =
(, , )
JumpButton, JumpStroke =
(, , )
NoclipButton, NoclipStroke =
(, , )
ESPButton, ESPStroke =
(, , )
StatusLabel = .()
StatusLabel.Size = .(, , , )
StatusLabel.Position = .(, , , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text =
StatusLabel.Font = .Font.GothamBold
StatusLabel.TextSize =
StatusLabel.TextColor3 = .(, , )
StatusLabel.Parent = MainFrame
()
FlySpeedLabel.Text = .. flySpeed
WalkSpeedLabel.Text = .. walkSpeed
FlyMinus.MouseButton1Click:(()
flySpeed = .(MIN_FLY_SPEED, flySpeed - )
()
)
FlyPlus.MouseButton1Click:(()
flySpeed = .(MAX_FLY_SPEED, flySpeed + )
()
)
WalkMinus.MouseButton1Click:(()
walkSpeed <=
walkSpeed =
walkSpeed = walkSpeed -
humanoid
humanoid.WalkSpeed = walkSpeed
()
)
WalkPlus.MouseButton1Click:(()
walkSpeed ==
walkSpeed =
walkSpeed = .(MAX_WALK_SPEED, walkSpeed + )
humanoid
humanoid.WalkSpeed = walkSpeed
()
)
()
character = player.Character player.CharacterAdded:()
humanoid = character:()
root = character:()
humanoid.WalkSpeed = walkSpeed
()
()
lv
lv:()
lv =
ao
ao:()
ao =
attachment
attachment:()
attachment =
humanoid
humanoid.PlatformStand =
humanoid.WalkSpeed = walkSpeed
()
.(()
character = player.Character player.CharacterAdded:()
humanoid = character:()
root = character:()
flying root
()
humanoid.PlatformStand =
attachment = .()
attachment.Parent = root
lv = .()
lv.MaxForce = .huge
lv.VectorVelocity = .zero
lv.Attachment0 = attachment
lv.RelativeTo = .ActuatorRelativeTo.World
lv.Parent = root
ao = .()
ao.MaxTorque = .huge
ao.Responsiveness =
ao.RigidityEnabled =
ao.Mode = .OrientationAlignmentMode.OneAttachment
ao.Attachment0 = attachment
ao.Parent = root
StatusLabel.Text =
)
PlayerModule = (player.PlayerScripts:())
Controls = PlayerModule:()
(state)
flying = state
flying
FlyButton.Text =
FlyButton.BackgroundColor3 = .(, , )
FlyStroke.Color = .(, , )
()
FlyButton.Text =
FlyButton.BackgroundColor3 = .(, , )
FlyStroke.Color = .(, , )
()
StatusLabel.Text =
FlyButton.MouseButton1Click:(()
( flying)
)
JumpButton.MouseButton1Click:(()
infiniteJump = infiniteJump
infiniteJump
JumpButton.Text =
JumpButton.BackgroundColor3 = .(, , )
JumpStroke.Color = .(, , )
JumpButton.Text =
JumpButton.BackgroundColor3 = .(, , )
JumpStroke.Color = .(, , )
)
UserInputService.JumpRequest:(()
infiniteJump humanoid
humanoid:(.HumanoidStateType.Jumping)
)
NoclipButton.MouseButton1Click:(()
noclip = noclip
noclip
NoclipButton.Text =
NoclipButton.BackgroundColor3 = .(, , )
NoclipStroke.Color = .(, , )
NoclipButton.Text =
NoclipButton.BackgroundColor3 = .(, , )
NoclipStroke.Color = .(, , )
character
_, object (character:())
object:()
object.CanCollide =
)
(target)
data = espObjects[target]
data
data.highlight
data.highlight:()
data.billboard
data.billboard:()
espObjects[target] =
(target)
target == player espObjects[target]
targetCharacter = target.Character
targetCharacter
targetRoot =
targetCharacter:()
targetRoot
highlight = .()
highlight.Name =
highlight.Adornee = targetCharacter
highlight.FillColor = .(, , )
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Parent = targetCharacter
billboard = .()
billboard.Name =
billboard.Adornee = targetRoot
billboard.Size = .(, )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = targetCharacter
label = .()
label.Size = .(, )
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.TextStrokeTransparency =
label.TextStrokeColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.Parent = billboard
espObjects[target] = {
highlight = highlight,
billboard = billboard,
label = label
}
()
target (espObjects)
(target)
ESPButton.MouseButton1Click:(()
espEnabled = espEnabled
espEnabled
ESPButton.Text =
ESPButton.BackgroundColor3 = .(, , )
ESPStroke.Color = .(, , )
_, target (Players:())
(target)
ESPButton.Text =
ESPButton.BackgroundColor3 = .(, , )
ESPStroke.Color = .(, , )
()
)
Players.PlayerAdded:((target)
target.CharacterAdded:(()
espEnabled
.()
(target)
)
)
Players.PlayerRemoving:((target)
(target)
)
RunService.RenderStepped:((deltaTime)
UIGradient.Rotation = (() * ) %
Title.TextColor3 =
.((() % ) / , , )
humanoid flying
humanoid.WalkSpeed = walkSpeed
noclip character
_, object (character:())
object:()
object.CanCollide =
flying
root
humanoid
lv
ao
.CurrentCamera
camera = .CurrentCamera
moveVector = Controls:()
targetDirection = .zero
moveVector.Magnitude >
targetDirection =
(camera.CFrame.LookVector * -moveVector.Z) +
(camera.CFrame.RightVector * moveVector.X)
moveVector.Y ~=
targetDirection =
targetDirection +
.(, moveVector.Y, )
targetDirection.Magnitude >
lv.VectorVelocity =
targetDirection.Unit * flySpeed
lv.VectorVelocity = .zero
alpha =
- .(-ROT_SPEED_FACTOR * deltaTime)
ao.CFrame =
ao.CFrame:(camera.CFrame, alpha)
espEnabled root
target, data (espObjects)
target.Character
target.Character:()
targetRoot =
target.Character.HumanoidRootPart
distance =
(root.Position - targetRoot.Position).Magnitude
data.label.Text =
target.Name ..
..
.(distance) ..
)
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoid = newCharacter:()
root = newCharacter:()
humanoid.WalkSpeed = walkSpeed
flying
.()
()
noclip
.()
_, object (character:())
object:()
object.CanCollide =
espEnabled
.()
_, target (Players:())
target ~= player
(target)
)
dragging =
dragStart
startPosition
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPosition = MainFrame.Position
)
UserInputService.InputChanged:((input)
dragging
(
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
)
delta = input.Position - dragStart
MainFrame.Position = .(
startPosition.X.Scale,
startPosition.X.Offset + delta.X,
startPosition.Y.Scale,
startPosition.Y.Offset + delta.Y
)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
)
()Fly infjumps speed flyspeed noclip, you can change it if u good

Universal