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Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
TweenService = :()
TextChatService = :()
ReplicatedStorage = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
rootPart = character:()
mouse = player:()
adminStates = {
flying = ,
moonwalkFlying = ,
noclip = ,
infiniteJump = ,
godMode = ,
esp = ,
speedEnabled = ,
jumpEnabled = ,
pointerLock = ,
clickTeleport = ,
fullbright = ,
xray = ,
autoJump = ,
noFall = ,
antiAfk = ,
autoClicker = ,
rainbowMode = ,
platformMode = ,
aimbot = ,
wallhack =
}
adminValues = {
flySpeed = ,
walkSpeed = ,
jumpPower = ,
defaultWalkSpeed = ,
defaultJumpPower = ,
fov = ,
gravity = ,
clicksPerNanosecond = ,
toggleKey = .KeyCode.P,
rainbowSpeed =
}
themes = {
Default = {
primary = .(, , ),
secondary = .(, , ),
accent = .(, , ),
text = .(, , ),
toggleOn = .(, , ),
toggleOff = .(, , )
},
Dark = {
primary = .(, , ),
secondary = .(, , ),
accent = .(, , ),
text = .(, , ),
toggleOn = .(, , ),
toggleOff = .(, , )
},
Ocean = {
primary = .(, , ),
secondary = .(, , ),
accent = .(, , ),
text = .(, , ),
toggleOn = .(, , ),
toggleOff = .(, , )
},
Forest = {
primary = .(, , ),
secondary = .(, , ),
accent = .(, , ),
text = .(, , ),
toggleOn = .(, , ),
toggleOff = .(, , )
},
Sunset = {
primary = .(, , ),
secondary = .(, , ),
accent = .(, , ),
text = .(, , ),
toggleOn = .(, , ),
toggleOff = .(, , )
},
Purple = {
primary = .(, , ),
secondary = .(, , ),
accent = .(, , ),
text = .(, , ),
toggleOn = .(, , ),
toggleOff = .(, , )
}
}
currentTheme = themes.Default
allGuiElements = {}
activeTools = {}
toolConnections = {}
currentTool =
buildingSelection =
flyControl = {w = , s = , a = , d = }
flyConnection =
flyBodyGyro =
flyBodyVelocity =
rainbowConnection =
platform =
camera = .CurrentCamera
pixelColors = {
[] = .(, , ),
[] = .(, , ),
[] = .(, , ),
[] = .(, , ),
[] = .(, , ),
[] = .(, , ),
[] = .(, , )
}
drawingMode =
currentPixelArt = {}
()
player.Character
()
char = ()
char
char:()
()
char = ()
char
char:()
(element, elementType)
element
elementType ==
element.BackgroundColor3 = currentTheme.primary
elementType ==
element.BackgroundColor3 = currentTheme.secondary
elementType ==
element.BackgroundColor3 = currentTheme.accent
elementType ==
element.TextColor3 = currentTheme.text
.(allGuiElements, {element = element, = elementType})
(newTheme)
currentTheme = themes[newTheme] themes.Default
_, data (allGuiElements)
data.element data.element.Parent
(data.element, data.type)
()
adminStates.flying =
root = ()
root
flyBodyGyro = .()
flyBodyGyro.P =
flyBodyGyro.maxTorque = .(, , )
flyBodyGyro.cframe = root.CFrame
flyBodyGyro.Parent = root
flyBodyVelocity = .()
flyBodyVelocity.velocity = .(, , )
flyBodyVelocity.maxForce = .(, , )
flyBodyVelocity.Parent = root
flyConnection = RunService.RenderStepped:(()
adminStates.flying flyBodyGyro flyBodyVelocity
root = ()
root
cam = .CurrentCamera
speed = adminValues.flySpeed
wControl = adminStates.moonwalkFlying flyControl.w flyControl.w
sControl = adminStates.moonwalkFlying flyControl.s flyControl.s
adminStates.moonwalkFlying
wControl = flyControl.s
sControl = flyControl.w
wControl = flyControl.w
sControl = flyControl.s
moveDirection = .(
flyControl.d - flyControl.a,
,
sControl - wControl
)
moveDirection.Magnitude >
moveDirection = moveDirection.Unit
flyBodyGyro.cframe = cam.CFrame
flyBodyVelocity.velocity = (cam.CFrame.LookVector * moveDirection.Z + cam.CFrame.RightVector * moveDirection.X) * speed
)
()
adminStates.flying =
flyConnection
flyConnection:()
flyConnection =
flyBodyGyro
flyBodyGyro:()
flyBodyGyro =
flyBodyVelocity
flyBodyVelocity:()
flyBodyVelocity =
flyControl = {w = , s = , a = , d = }
(enabled)
adminStates.moonwalkFlying = enabled
noclipConnection =
(enabled)
adminStates.noclip = enabled
noclipConnection
noclipConnection:()
noclipConnection =
enabled
noclipConnection = RunService.Stepped:(()
char = ()
char
_, part (char:())
part:() part.CanCollide
part.CanCollide =
)
char = ()
char
_, part (char:())
part:() part.Name ~=
part.CanCollide =
(enabled)
adminStates.infiniteJump = enabled
godModeConnection =
(enabled)
adminStates.godMode = enabled
hum = ()
hum
godModeConnection
godModeConnection:()
godModeConnection =
enabled
godModeConnection = hum.HealthChanged:((health)
health < hum.MaxHealth
hum.Health = hum.MaxHealth
)
hum.Health = hum.MaxHealth
espConnections = {}
(enabled)
adminStates.esp = enabled
_, connection (espConnections)
connection:()
espConnections = {}
_, otherPlayer (Players:())
otherPlayer ~= player otherPlayer.Character
highlight = otherPlayer.Character:()
highlight
highlight:()
enabled
(otherPlayer)
otherPlayer == player
(char)
.()
adminStates.esp
highlight = .()
highlight.Adornee = char
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Parent = char
otherPlayer.Character
(otherPlayer.Character)
.(espConnections, otherPlayer.CharacterAdded:(charAdded))
_, otherPlayer (Players:())
(otherPlayer)
.(espConnections, Players.PlayerAdded:(addESP))
originalAmbient =
originalOutdoorAmbient =
originalBrightness =
(enabled)
adminStates.fullbright = enabled
lighting = :()
enabled
originalAmbient = lighting.Ambient
originalOutdoorAmbient = lighting.OutdoorAmbient
originalBrightness = lighting.Brightness
lighting.Ambient = .(, , )
lighting.OutdoorAmbient = .(, , )
lighting.Brightness =
originalAmbient
lighting.Ambient = originalAmbient
originalOutdoorAmbient
lighting.OutdoorAmbient = originalOutdoorAmbient
originalBrightness
lighting.Brightness = originalBrightness
xrayParts = {}
(enabled)
adminStates.xray = enabled
part, originalTransparency (xrayParts)
part part.Parent
part.Transparency = originalTransparency
xrayParts = {}
enabled
_, obj (:())
obj:() obj.Transparency <
xrayParts[obj] = obj.Transparency
obj.Transparency =
(enabled)
adminStates.rainbowMode = enabled
rainbowConnection
rainbowConnection:()
rainbowConnection =
enabled
rainbowConnection = RunService.RenderStepped:(()
adminStates.rainbowMode
char = ()
char
hue = (() * adminValues.rainbowSpeed * ) %
color = .(hue / , , )
_, part (char:())
part:()
part.Color = color
)
lockedPlayer =
pointerConnection =
pointerPart =
()
lockedPlayer =
pointerPart
pointerPart:()
pointerPart =
(enabled)
adminStates.pointerLock = enabled
pointerConnection
pointerConnection:()
pointerConnection =
enabled
()
pointerConnection = mouse.Button1Down:(()
target = mouse.Target
target
targetPlayer = Players:(target.Parent)
targetPlayer targetPlayer ~= player
lockedPlayer = targetPlayer
pointerPart
pointerPart:()
pointerPart = .()
pointerPart.Size = .(, , )
pointerPart.Anchored =
pointerPart.CanCollide =
pointerPart.Material = .Material.Neon
pointerPart.BrickColor = BrickColor.()
pointerPart.Parent =
.(()
lockedPlayer pointerPart adminStates.pointerLock
targetChar = lockedPlayer.Character
targetChar
targetRoot = targetChar:()
targetRoot
pointerPart.Position = targetRoot.Position + .(, , )
.()
)
)
clickTeleportConnection =
(enabled)
adminStates.clickTeleport = enabled
clickTeleportConnection
clickTeleportConnection:()
clickTeleportConnection =
enabled
clickTeleportConnection = mouse.Button1Down:(()
mouse.Target adminStates.clickTeleport
root = ()
root
root.CFrame = .(mouse.Hit.Position + .(, , ))
)
noFallConnection =
(enabled)
adminStates.noFall = enabled
noFallConnection
noFallConnection:()
noFallConnection =
enabled
hum = ()
hum
originalState = hum:()
noFallConnection = hum.StateChanged:((old, new)
new == .HumanoidStateType.FallingDown new == .HumanoidStateType.Ragdoll
hum:(.HumanoidStateType.GettingUp)
)
antiAfkConnection =
(enabled)
adminStates.antiAfk = enabled
antiAfkConnection
antiAfkConnection:()
antiAfkConnection =
enabled
antiAfkConnection = RunService.Heartbeat:(()
adminStates.antiAfk
VirtualUser = :()
VirtualUser:()
VirtualUser:(.())
)
autoClickerConnection =
(enabled)
adminStates.autoClicker = enabled
autoClickerConnection
autoClickerConnection:()
autoClickerConnection =
enabled
autoClickerConnection = RunService.RenderStepped:(()
adminStates.autoClicker
()
.( / adminValues.clicksPerNanosecond)
()
)
(enabled)
adminStates.platformMode = enabled
platform
platform:()
platform =
enabled
platform = .()
platform.Size = .(, , )
platform.Anchored =
platform.CanCollide =
platform.Material = .Material.Neon
platform.BrickColor = BrickColor.()
platform.Transparency =
platform.Parent =
.(()
adminStates.platformMode platform
root = ()
root
platform.CFrame = .(root.Position - .(, , ))
.()
)
(enabled)
adminStates.wallhack = enabled
enabled
_, obj (:())
obj:() obj.CanCollide
obj.CanCollide =
_, obj (:())
obj:()
obj.CanCollide =
(speed)
adminValues.walkSpeed = speed
hum = ()
hum
hum.WalkSpeed = speed
(power)
adminValues.jumpPower = power
hum = ()
hum
hum.JumpPower = power
(targetPlayer)
targetPlayer targetPlayer.Character
targetRoot = targetPlayer.Character:()
myRoot = ()
targetRoot myRoot
myRoot.CFrame = targetRoot.CFrame * .(, , )
( .. targetPlayer.Name)
(tool)
tool tool:()
clone = tool:()
clone.Parent = player.Backpack
( .. tool.Name)
clone
()
char = ()
char
_, tool (player.Backpack:())
tool:()
(tool)
_, tool (char:())
tool:()
(tool)
inventoryGui =
inventoryFrame =
()
inventoryGui
inventoryGui:()
inventoryGui = .()
inventoryGui.Name =
inventoryGui.ResetOnSpawn =
inventoryGui.ZIndexBehavior = .ZIndexBehavior.Sibling
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = currentTheme.primary
mainFrame.BorderSizePixel =
mainFrame.Parent = inventoryGui
(mainFrame, )
corner = .()
corner.CornerRadius = .(, )
corner.Parent = mainFrame
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = currentTheme.text
title.TextSize =
title.Font = .Font.GothamBold
title.Parent = mainFrame
(title, )
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.TextSize =
closeBtn.Font = .Font.GothamBold
closeBtn.Parent = mainFrame
closeBtnCorner = .()
closeBtnCorner.CornerRadius = .(, )
closeBtnCorner.Parent = closeBtn
closeBtn.MouseButton1Click:(()
inventoryGui:()
inventoryGui =
)
scrollFrame = .()
scrollFrame.Size = .(, -, , -)
scrollFrame.Position = .(, , , )
scrollFrame.BackgroundColor3 = currentTheme.secondary
scrollFrame.BorderSizePixel =
scrollFrame.ScrollBarThickness =
scrollFrame.Parent = mainFrame
(scrollFrame, )
scrollCorner = .()
scrollCorner.CornerRadius = .(, )
scrollCorner.Parent = scrollFrame
listLayout = .()
listLayout.Padding = .(, )
listLayout.SortOrder = .SortOrder.LayoutOrder
listLayout.Parent = scrollFrame
_, targetPlayer (Players:())
playerFrame = .()
playerFrame.Size = .(, -, , )
playerFrame.BackgroundColor3 = currentTheme.primary
playerFrame.BorderSizePixel =
playerFrame.Parent = scrollFrame
(playerFrame, )
playerCorner = .()
playerCorner.CornerRadius = .(, )
playerCorner.Parent = playerFrame
playerLabel = .()
playerLabel.Size = .(, -, , )
playerLabel.Position = .(, , , )
playerLabel.BackgroundTransparency =
playerLabel.Text = .. targetPlayer.Name
playerLabel.TextColor3 = currentTheme.text
playerLabel.TextSize =
playerLabel.Font = .Font.GothamBold
playerLabel.TextXAlignment = .TextXAlignment.Left
playerLabel.Parent = playerFrame
(playerLabel, )
toolsFrame = .()
toolsFrame.Size = .(, -, , -)
toolsFrame.Position = .(, , , )
toolsFrame.BackgroundTransparency =
toolsFrame.BorderSizePixel =
toolsFrame.ScrollBarThickness =
toolsFrame.Parent = playerFrame
toolsLayout = .()
toolsLayout.CellSize = .(, , , )
toolsLayout.CellPadding = .(, , , )
toolsLayout.SortOrder = .SortOrder.LayoutOrder
toolsLayout.Parent = toolsFrame
tools = {}
targetPlayer.Backpack
_, tool (targetPlayer.Backpack:())
tool:()
.(tools, tool)
targetPlayer.Character
_, tool (targetPlayer.Character:())
tool:()
.(tools, tool)
_, tool (tools)
toolContainer = .()
toolContainer.BackgroundColor3 = currentTheme.secondary
toolContainer.BorderSizePixel =
toolContainer.Parent = toolsFrame
(toolContainer, )
toolContainerCorner = .()
toolContainerCorner.CornerRadius = .(, )
toolContainerCorner.Parent = toolContainer
viewport = .()
viewport.Size = .(, , , )
viewport.Position = .(, , , )
viewport.BackgroundTransparency =
viewport.Parent = toolContainer
toolClone = tool:()
toolClone.Parent = viewport
vpCamera = .()
viewport.CurrentCamera = vpCamera
vpCamera.Parent = viewport
handle = toolClone:()
handle
size = handle.Size.Magnitude
vpCamera.CFrame = .(handle.Position + .(size, size, size), handle.Position)
toolName = .()
toolName.Size = .(, , , )
toolName.Position = .(, , , )
toolName.BackgroundTransparency =
toolName.Text = tool.Name
toolName.TextColor3 = currentTheme.text
toolName.TextSize =
toolName.Font = .Font.Gotham
toolName.TextWrapped =
toolName.TextScaled =
toolName.Parent = toolContainer
(toolName, )
#tools ==
noTools = .()
noTools.Size = .(, , , )
noTools.BackgroundTransparency =
noTools.Text =
noTools.TextColor3 = .(, , )
noTools.TextSize =
noTools.Font = .Font.Gotham
noTools.Parent = toolsFrame
scrollFrame.CanvasSize = .(, , , listLayout.AbsoluteContentSize.Y + )
inventoryGui.Parent = player:()
(artData)
TextChatService = :()
generalChannel = TextChatService:():()
generalChannel
_, line (artData)
generalChannel:(line)
.()
_, line (artData)
:().DefaultChatSystemChatEvents.SayMessageRequest:(line, )
.()
pixelArtGui =
()
pixelArtGui
pixelArtGui:()
pixelArtGui = .()
pixelArtGui.Name =
pixelArtGui.ResetOnSpawn =
pixelArtGui.ZIndexBehavior = .ZIndexBehavior.Sibling
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = currentTheme.primary
mainFrame.BorderSizePixel =
mainFrame.Parent = pixelArtGui
(mainFrame, )
corner = .()
corner.CornerRadius = .(, )
corner.Parent = mainFrame
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = currentTheme.text
title.TextSize =
title.Font = .Font.GothamBold
title.Parent = mainFrame
(title, )
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.TextSize =
closeBtn.Font = .Font.GothamBold
closeBtn.Parent = mainFrame
closeBtnCorner = .()
closeBtnCorner.CornerRadius = .(, )
closeBtnCorner.Parent = closeBtn
closeBtn.MouseButton1Click:(()
pixelArtGui:()
pixelArtGui =
)
paletteFrame = .()
paletteFrame.Size = .(, -, , )
paletteFrame.Position = .(, , , )
paletteFrame.BackgroundColor3 = currentTheme.secondary
paletteFrame.BorderSizePixel =
paletteFrame.Parent = mainFrame
(paletteFrame, )
paletteCorner = .()
paletteCorner.CornerRadius = .(, )
paletteCorner.Parent = paletteFrame
paletteLayout = .()
paletteLayout.FillDirection = .FillDirection.Horizontal
paletteLayout.Padding = .(, )
paletteLayout.HorizontalAlignment = .HorizontalAlignment.Center
paletteLayout.VerticalAlignment = .VerticalAlignment.Center
paletteLayout.Parent = paletteFrame
selectedColor =
emoji, color (pixelColors)
colorBtn = .()
colorBtn.Size = .(, , , )
colorBtn.BackgroundColor3 = color
colorBtn.Text = emoji
colorBtn.TextSize =
colorBtn.Font = .Font.Gotham
colorBtn.Parent = paletteFrame
colorCorner = .()
colorCorner.CornerRadius = .(, )
colorCorner.Parent = colorBtn
colorBtn.MouseButton1Click:(()
selectedColor = emoji
_, btn (paletteFrame:())
btn:()
btn.BorderSizePixel =
colorBtn.BorderSizePixel =
colorBtn.BorderColor3 = .(, , )
)
canvasFrame = .()
canvasFrame.Size = .(, -, , -)
canvasFrame.Position = .(, , , )
canvasFrame.BackgroundColor3 = currentTheme.secondary
canvasFrame.BorderSizePixel =
canvasFrame.Parent = mainFrame
(canvasFrame, )
canvasCorner = .()
canvasCorner.CornerRadius = .(, )
canvasCorner.Parent = canvasFrame
canvasGrid = .()
canvasGrid.CellSize = .(, , , )
canvasGrid.CellPadding = .(, , , )
canvasGrid.Parent = canvasFrame
gridData = {}
y = ,
gridData[y] = {}
x = ,
gridData[y][x] =
pixel = .()
pixel.BackgroundColor3 = .(, , )
pixel.Text =
pixel.TextSize =
pixel.Parent = canvasFrame
pixelCorner = .()
pixelCorner.CornerRadius = .(, )
pixelCorner.Parent = pixel
pixel.MouseButton1Click:(()
gridData[y][x] = selectedColor
pixel.Text = selectedColor
pixel.BackgroundColor3 = pixelColors[selectedColor]
)
sendBtn = .()
sendBtn.Size = .(, , , )
sendBtn.Position = .(, , , -)
sendBtn.BackgroundColor3 = .(, , )
sendBtn.Text =
sendBtn.TextColor3 = .(, , )
sendBtn.TextSize =
sendBtn.Font = .Font.GothamBold
sendBtn.Parent = mainFrame
sendCorner = .()
sendCorner.CornerRadius = .(, )
sendCorner.Parent = sendBtn
sendBtn.MouseButton1Click:(()
artLines = {}
y = ,
line =
x = ,
line = line .. gridData[y][x]
.(artLines, line)
(artLines)
)
clearBtn = .()
clearBtn.Size = .(, , , )
clearBtn.Position = .(, , , -)
clearBtn.BackgroundColor3 = .(, , )
clearBtn.Text =
clearBtn.TextColor3 = .(, , )
clearBtn.TextSize =
clearBtn.Font = .Font.GothamBold
clearBtn.Parent = mainFrame
clearCorner = .()
clearCorner.CornerRadius = .(, )
clearCorner.Parent = clearBtn
clearBtn.MouseButton1Click:(()
y = ,
x = ,
gridData[y][x] =
_, pixel (canvasFrame:())
pixel:()
pixel.Text =
pixel.BackgroundColor3 = .(, , )
)
pixelArtGui.Parent = player:()
()
buildTool = .()
buildTool.Name =
buildTool.RequiresHandle =
buildHandle = .()
buildHandle.Name =
buildHandle.Size = .(, , )
buildHandle.BrickColor = BrickColor.()
buildHandle.Parent = buildTool
buildTool.Activated:(()
buildingSelection
newPart = buildingSelection:()
newPart.Position = mouse.Hit.Position + .(, newPart.Size.Y/, )
newPart.Parent =
)
buildTool.Parent = player.Backpack
deleteTool = .()
deleteTool.Name =
deleteTool.RequiresHandle =
deleteHandle = .()
deleteHandle.Name =
deleteHandle.Size = .(, , )
deleteHandle.BrickColor = BrickColor.()
deleteHandle.Parent = deleteTool
deleteTool.Activated:(()
mouse.Target mouse.Target ~= .Terrain
mouse.Target:()
)
deleteTool.Parent = player.Backpack
paintTool = .()
paintTool.Name =
paintTool.RequiresHandle =
paintHandle = .()
paintHandle.Name =
paintHandle.Size = .(, , )
paintHandle.BrickColor = BrickColor.()
paintHandle.Parent = paintTool
currentPaintColor = .(, , )
paintTool.Activated:(()
mouse.Target mouse.Target:()
mouse.Target.Color = currentPaintColor
hue = (.(currentPaintColor) * + ) %
currentPaintColor = .(hue / , , )
)
paintTool.Parent = player.Backpack
()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = currentTheme.primary
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
(mainFrame, )
mainCorner = .()
mainCorner.CornerRadius = .(, )
mainCorner.Parent = mainFrame
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = currentTheme.accent
titleBar.BorderSizePixel =
titleBar.Parent = mainFrame
(titleBar, )
titleCorner = .()
titleCorner.CornerRadius = .(, )
titleCorner.Parent = titleBar
titleFix = .()
titleFix.Size = .(, , , )
titleFix.Position = .(, , , -)
titleFix.BackgroundColor3 = currentTheme.accent
titleFix.BorderSizePixel =
titleFix.Parent = titleBar
(titleFix, )
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = currentTheme.text
titleLabel.TextSize =
titleLabel.Font = .Font.GothamBold
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Parent = titleBar
(titleLabel, )
minimizeButton = .()
minimizeButton.Size = .(, , , )
minimizeButton.Position = .(, -, , )
minimizeButton.BackgroundColor3 = .(, , )
minimizeButton.Text =
minimizeButton.TextColor3 = .(, , )
minimizeButton.TextSize =
minimizeButton.Font = .Font.GothamBold
minimizeButton.Parent = titleBar
minimizeCorner = .()
minimizeCorner.CornerRadius = .(, )
minimizeCorner.Parent = minimizeButton
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextSize =
closeButton.Font = .Font.GothamBold
closeButton.Parent = titleBar
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
contentFrame = .()
contentFrame.Size = .(, -, , -)
contentFrame.Position = .(, , , )
contentFrame.BackgroundColor3 = currentTheme.secondary
contentFrame.BorderSizePixel =
contentFrame.ScrollBarThickness =
contentFrame.CanvasSize = .(, , , )
contentFrame.AutomaticCanvasSize = .AutomaticSize.Y
contentFrame.Parent = mainFrame
(contentFrame, )
contentCorner = .()
contentCorner.CornerRadius = .(, )
contentCorner.Parent = contentFrame
contentPadding = .()
contentPadding.PaddingTop = .(, )
contentPadding.PaddingBottom = .(, )
contentPadding.PaddingLeft = .(, )
contentPadding.PaddingRight = .(, )
contentPadding.Parent = contentFrame
contentLayout = .()
contentLayout.Padding = .(, )
contentLayout.SortOrder = .SortOrder.LayoutOrder
contentLayout.Parent = contentFrame
(parent, text)
header = .()
header.Size = .(, , , )
header.BackgroundColor3 = currentTheme.accent
header.Text = text
header.TextColor3 = currentTheme.text
header.TextSize =
header.Font = .Font.GothamBold
header.TextXAlignment = .TextXAlignment.Left
header.Parent = parent
(header, )
headerPadding = .()
headerPadding.PaddingLeft = .(, )
headerPadding.Parent = header
headerCorner = .()
headerCorner.CornerRadius = .(, )
headerCorner.Parent = header
header
(parent, text, callback)
container = .()
container.Size = .(, , , )
container.BackgroundColor3 = currentTheme.secondary
container.Parent = parent
(container, )
corner = .()
corner.CornerRadius = .(, )
corner.Parent = container
label = .()
label.Size = .(, -, , )
label.Position = .(, , , )
label.BackgroundTransparency =
label.Text = text
label.TextColor3 = currentTheme.text
label.TextSize =
label.Font = .Font.Gotham
label.TextXAlignment = .TextXAlignment.Left
label.Parent = container
(label, )
button = .()
button.Size = .(, , , )
button.Position = .(, -, , -)
button.BackgroundColor3 = currentTheme.toggleOff
button.Text =
button.TextColor3 = currentTheme.text
button.TextSize =
button.Font = .Font.Gotham
button.Parent = container
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = button
isOn =
button.MouseButton1Click:(()
isOn = isOn
button.Text = isOn
button.BackgroundColor3 = isOn currentTheme.toggleOn currentTheme.toggleOff
(isOn)
)
container
(parent, text, callback)
button = .()
button.Size = .(, , , )
button.BackgroundColor3 = currentTheme.accent
button.Text = text
button.TextColor3 = currentTheme.text
button.TextSize =
button.Font = .Font.GothamBold
button.Parent = parent
(button, )
corner = .()
corner.CornerRadius = .(, )
corner.Parent = button
button.MouseButton1Click:(callback)
button
(parent, labelText, defaultValue, callback)
container = .()
container.Size = .(, , , )
container.BackgroundColor3 = currentTheme.secondary
container.Parent = parent
(container, )
corner = .()
corner.CornerRadius = .(, )
corner.Parent = container
label = .()
label.Size = .(, -, , )
label.Position = .(, , , )
label.BackgroundTransparency =
label.Text = labelText
label.TextColor3 = currentTheme.text
label.TextSize =
label.Font = .Font.Gotham
label.TextXAlignment = .TextXAlignment.Left
label.Parent = container
(label, )
input = .()
input.Size = .(, , , )
input.Position = .(, -, , -)
input.BackgroundColor3 = .(, , )
input.Text = (defaultValue)
input.TextColor3 = currentTheme.text
input.TextSize =
input.Font = .Font.Gotham
input.Parent = container
(input, )
inputCorner = .()
inputCorner.CornerRadius = .(, )
inputCorner.Parent = input
input.FocusLost:(()
value = (input.Text)
value
(value)
input.Text = (defaultValue)
)
container
(parent)
playerListFrame = .()
playerListFrame.Size = .(, , , )
playerListFrame.BackgroundColor3 = currentTheme.secondary
playerListFrame.BorderSizePixel =
playerListFrame.ScrollBarThickness =
playerListFrame.CanvasSize = .(, , , )
playerListFrame.AutomaticCanvasSize = .AutomaticSize.Y
playerListFrame.Parent = parent
(playerListFrame, )
listCorner = .()
listCorner.CornerRadius = .(, )
listCorner.Parent = playerListFrame
listLayout = .()
listLayout.Padding = .(, )
listLayout.SortOrder = .SortOrder.LayoutOrder
listLayout.Parent = playerListFrame
()
_, child (playerListFrame:())
child:()
child:()
_, targetPlayer (Players:())
playerFrame = .()
playerFrame.Size = .(, -, , )
playerFrame.BackgroundColor3 = currentTheme.primary
playerFrame.Parent = playerListFrame
(playerFrame, )
playerCorner = .()
playerCorner.CornerRadius = .(, )
playerCorner.Parent = playerFrame
playerName = .()
playerName.Size = .(, -, , )
playerName.Position = .(, , , )
playerName.BackgroundTransparency =
playerName.Text = targetPlayer.Name
playerName.TextColor3 = currentTheme.text
playerName.TextSize =
playerName.Font = .Font.Gotham
playerName.TextXAlignment = .TextXAlignment.Left
playerName.Parent = playerFrame
(playerName, )
tpButton = .()
tpButton.Size = .(, , , )
tpButton.Position = .(, -, , -)
tpButton.BackgroundColor3 = currentTheme.accent
tpButton.Text =
tpButton.TextColor3 = currentTheme.text
tpButton.TextSize =
tpButton.Font = .Font.GothamBold
tpButton.Parent = playerFrame
(tpButton, )
tpCorner = .()
tpCorner.CornerRadius = .(, )
tpCorner.Parent = tpButton
tpButton.MouseButton1Click:(()
(targetPlayer)
)
()
Players.PlayerAdded:(updatePlayerList)
Players.PlayerRemoving:(updatePlayerList)
playerListFrame
(contentFrame, )
(contentFrame, , (enabled)
enabled
()
()
)
(contentFrame, , toggleMoonwalk)
(contentFrame, , , (value)
adminValues.flySpeed = value
)
(contentFrame, , toggleNoclip)
(contentFrame, , , (value)
(value)
)
(contentFrame, , , (value)
(value)
)
(contentFrame, , toggleInfiniteJump)
(contentFrame, , togglePlatformMode)
(contentFrame, )
(contentFrame, , toggleESP)
(contentFrame, , toggleFullbright)
(contentFrame, , toggleXray)
(contentFrame, , toggleRainbowMode)
(contentFrame, , , (value)
adminValues.rainbowSpeed = value
)
(contentFrame, , , (value)
adminValues.fov = value
.CurrentCamera.FieldOfView = value
)
(contentFrame, )
(contentFrame, , toggleGodMode)
(contentFrame, , toggleNoFall)
(contentFrame, , toggleWallhack)
(contentFrame, )
(contentFrame, , togglePointerLock)
(contentFrame, , toggleClickTeleport)
(contentFrame, )
(contentFrame, , toggleAntiAfk)
(contentFrame, , toggleAutoClicker)
(contentFrame, , , (value)
adminValues.clicksPerNanosecond = value
)
(contentFrame, , , (value)
adminValues.gravity = value
.Gravity = value
)
(contentFrame, )
(contentFrame, , giveAllTools)
(contentFrame, , duplicateAllTools)
(contentFrame, , createInventoryViewer)
(contentFrame, )
themeFrame = .()
themeFrame.Size = .(, , , )
themeFrame.BackgroundColor3 = currentTheme.secondary
themeFrame.Parent = contentFrame
(themeFrame, )
themeCorner = .()
themeCorner.CornerRadius = .(, )
themeCorner.Parent = themeFrame
themeGrid = .()
themeGrid.CellSize = .(, , , )
themeGrid.CellPadding = .(, , , )
themeGrid.SortOrder = .SortOrder.LayoutOrder
themeGrid.Parent = themeFrame
themeName, _ (themes)
themeBtn = .()
themeBtn.BackgroundColor3 = themes[themeName].accent
themeBtn.Text = themeName
themeBtn.TextColor3 = .(, , )
themeBtn.TextSize =
themeBtn.Font = .Font.GothamBold
themeBtn.Parent = themeFrame
themeBtnCorner = .()
themeBtnCorner.CornerRadius = .(, )
themeBtnCorner.Parent = themeBtn
themeBtn.MouseButton1Click:(()
(themeName)
)
(contentFrame, )
(contentFrame, , createPixelArtEditor)
(contentFrame, )
(parent, text, default, callback)
Container = .()
Container.Size = .(, , , )
Container.BackgroundColor3 = currentTheme.secondary
Container.Parent = parent
(Container, )
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = Container
Label = .()
Label.Size = .(, -, , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = text
Label.TextColor3 = currentTheme.text
Label.TextSize =
Label.Font = .Font.Gotham
Label.TextXAlignment = .TextXAlignment.Left
Label.Parent = Container
(Label, )
Button = .()
Button.Size = .(, , , )
Button.Position = .(, -, , -)
Button.BackgroundColor3 = .(, , )
Button.Text = default.Name
Button.TextColor3 = currentTheme.text
Button.TextSize =
Button.Font = .Font.Gotham
Button.Parent = Container
(Button, )
ButtonCorner = .()
ButtonCorner.CornerRadius = .(, )
ButtonCorner.Parent = Button
listening =
Button.MouseButton1Click:(()
listening
listening =
Button.Text =
Button.BackgroundColor3 = .(, , )
connection
connection = UserInputService.InputBegan:((input, gameProcessed)
input.UserInputType == .UserInputType.Keyboard
Button.Text = input.KeyCode.Name
Button.BackgroundColor3 = .(, , )
(input.KeyCode)
listening =
connection:()
)
)
Container
(contentFrame, , .KeyCode.P, (keyCode)
adminValues.toggleKey = keyCode
)
(contentFrame, )
(contentFrame, , ()
hum = ()
hum
hum.Health = hum.MaxHealth
)
(contentFrame, , ()
char = ()
char
char:()
)
(contentFrame, , ()
.Gravity =
adminValues.gravity =
)
(contentFrame, , ()
root = ()
root
explosion = .()
explosion.Position = root.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
)
(contentFrame, , ()
char = ()
char
_, part (char:())
part:()
sparkle = .()
sparkle.Parent = part
)
(contentFrame, , ()
char = ()
char
_, part (char:())
part:()
fire = .()
fire.Parent = part
)
(contentFrame, , ()
char = ()
char
_, part (char:())
part:()
smoke = .()
smoke.Parent = part
)
(contentFrame, , ()
char = ()
char
_, obj (char:())
obj:() obj:() obj:()
obj:()
)
(contentFrame, , ()
()
()
()
()
()
()
()
()
()
()
()
()
()
hum = ()
hum
hum.WalkSpeed =
hum.JumpPower =
.Gravity =
.CurrentCamera.FieldOfView =
adminValues.walkSpeed =
adminValues.jumpPower =
adminValues.flySpeed =
adminValues.fov =
adminValues.gravity =
adminValues.clicksPerNanosecond =
adminValues.rainbowSpeed =
)
(contentFrame, )
(contentFrame)
closeButton.MouseButton1Click:(()
screenGui:()
()
()
()
()
()
)
minimized =
minimizeButton.MouseButton1Click:(()
minimized = minimized
minimized
contentFrame.Visible =
mainFrame:(.(, , , ), .EasingDirection.Out, .EasingStyle.Quad, , )
minimizeButton.Text =
mainFrame:(.(, , , ), .EasingDirection.Out, .EasingStyle.Quad, , , ()
contentFrame.Visible =
)
minimizeButton.Text =
)
screenGui.Parent = player:()
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == adminValues.toggleKey
screenGui.Enabled = screenGui.Enabled
adminStates.flying
input.KeyCode == .KeyCode.W
flyControl.w =
input.KeyCode == .KeyCode.S
flyControl.s =
input.KeyCode == .KeyCode.A
flyControl.a =
input.KeyCode == .KeyCode.D
flyControl.d =
adminStates.infiniteJump input.KeyCode == .KeyCode.Space
hum = ()
hum
hum:(.HumanoidStateType.Jumping)
)
UserInputService.InputEnded:((input)
adminStates.flying
input.KeyCode == .KeyCode.W
flyControl.w =
input.KeyCode == .KeyCode.S
flyControl.s =
input.KeyCode == .KeyCode.A
flyControl.a =
input.KeyCode == .KeyCode.D
flyControl.d =
)
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoid = newCharacter:()
rootPart = newCharacter:()
adminStates.noclip
()
adminStates.noFall
()
adminStates.godMode
()
hum = ()
hum
hum.WalkSpeed = adminValues.walkSpeed
hum.JumpPower = adminValues.jumpPower
.Gravity = adminValues.gravity
)
()
()
()
()
()
()
()
()
()
()
()
()
()
( .. adminValues.toggleKey.Name .. )
()
uhh flying noclip ig?

Universal