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Copy the script and paste it into your executor.
Players = :()
TweenService = :()
USER_IDS = {, }
DANCE_ANIMATION_IDS = {
,
}
FONTS = {
.Font.GothamBold,
.Font.FredokaOne,
.Font.SourceSansBold,
.Font.Antique,
.Font.Bangers,
.Font.SciFi,
.Font.Arcade,
.Font.LuckiestGuy,
.Font.SpecialElite,
.Font.Cartoon
}
(plr)
playerGui = plr:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.DisplayOrder =
screenGui.Parent = playerGui
bg = .()
bg.Size = .(, , , )
bg.BackgroundColor3 = .(, , )
bg.BackgroundTransparency =
bg.BorderSizePixel =
bg.Parent = screenGui
sound = .()
sound.SoundId =
sound.Volume =
sound.PlaybackSpeed =
sound.Looped =
sound.Parent = bg
distortion = .()
distortion.Level =
distortion.Parent = sound
sound:()
sound.Ended:(()
screenGui
screenGui:()
)
.(, ()
screenGui screenGui.Parent
screenGui:()
)
viewport = .()
viewport.Size = .(, , , )
viewport.Position = .(, , , )
viewport.BackgroundTransparency =
viewport.ZIndex =
viewport.Parent = bg
worldModel = .()
worldModel.Parent = viewport
camera = .()
camera.FieldOfView =
camera.Parent = viewport
viewport.CurrentCamera = camera
camera.CFrame = .(
.(, , ),
.(, , )
)
charData = {
{userId = USER_IDS[], x = , facing = .()},
{userId = USER_IDS[], x = -, facing = .(-)}
}
_, data (charData)
(()
description = Players:(data.userId)
characterModel =
Players:(
description,
.HumanoidRigType.R15
)
characterModel.Parent = worldModel
characterModel:(
.(data.x, , ) *
.(, data.facing, )
)
humanoid =
characterModel:()
humanoid
humanoid.RigType = .HumanoidRigType.R15
animIndex =
(data.userId == USER_IDS[])
animator =
humanoid:()
.(, humanoid)
animation = .()
animation.AnimationId =
DANCE_ANIMATION_IDS[animIndex]
track = animator:(animation)
track.Looped =
track:()
.(()
characterModel.Parent
.(.(, ))
currentPos =
characterModel:()
newPos =
currentPos +
.(
data.x > - ,
,
)
characterModel:(newPos)
)
)
entityText = .()
entityText.Size = .(, , , )
entityText.Position = .(, , , )
entityText.BackgroundTransparency =
entityText.Text =
entityText.TextColor3 = .(, , )
entityText.TextScaled =
entityText.Font = .Font.Bangers
entityText.TextStrokeColor3 = .(, , )
entityText.TextStrokeTransparency =
entityText.ZIndex =
entityText.Parent = bg
hintTop = .()
hintTop.Size = .(, , , )
hintTop.Position = .(, , , )
hintTop.BackgroundTransparency =
hintTop.Text =
hintTop.TextColor3 = .(, , )
hintTop.TextScaled =
hintTop.Font = .Font.GothamBold
hintTop.TextStrokeColor3 = .(, , )
hintTop.TextStrokeTransparency =
hintTop.ZIndex =
hintTop.Parent = bg
hintBottom = .()
hintBottom.Size = .(, , , )
hintBottom.Position = .(, , , )
hintBottom.BackgroundTransparency =
hintBottom.Text =
hintBottom.TextColor3 = .(, , )
hintBottom.TextScaled =
hintBottom.Font = .Font.GothamBold
hintBottom.TextStrokeColor3 = .(, , )
hintBottom.TextStrokeTransparency =
hintBottom.ZIndex =
hintBottom.Parent = bg
.(()
fonts = {
.Font.Bangers,
.Font.SciFi,
.Font.Arcade,
.Font.GothamBold
}
screenGui screenGui.Parent
entityText.Font = fonts[.(, #fonts)]
entityText.TextTransparency = .(, ) /
entityText.TextSize = .(, )
entityText.Rotation = .(-, )
hintTop.TextTransparency = .(, ) /
hintBottom.TextTransparency = .(, ) /
.()
)
.(()
(()
(:(
))()
)
)
_, plr (Players:())
.(madeByZoop, plr)
Players.PlayerAdded:((plr)
.(madeByZoop, plr)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastefy.app.
Only jumpscare by zerovix private script butnnow public by me

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