Run it
Copy the script and paste it into your executor.
UserInputService = :()
Players = :()
LocalPlayer = Players.LocalPlayer
InsertService = :()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = LocalPlayer:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.Active =
frame.Draggable =
frame.Parent = screenGui
espButton = .()
espButton.Size = .(, , , )
espButton.Position = .(, , , )
espButton.BackgroundColor3 = .(, , )
espButton.BackgroundTransparency =
espButton.Text =
espButton.Parent = frame
espEnabled =
espObjects = {}
(player)
player == LocalPlayer
player.Character player.Character:()
espObjects[player]
character = player.Character
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Adornee = character
highlight.Parent = character
billboard = .()
billboard.Name =
billboard.Size = .(, , , )
billboard.AlwaysOnTop =
billboard.StudsOffset = .(, , )
billboard.Adornee = character:() character:()
billboard.Parent = character
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.TextColor3 = .(, , )
textLabel.TextStrokeTransparency =
textLabel.Text = player.Name
textLabel.Font = .Font.SourceSansBold
textLabel.TextScaled =
textLabel.Parent = billboard
espObjects[player] = {highlight, billboard}
(player)
espObjects[player]
_, obj (espObjects[player])
obj obj.Parent
obj:()
espObjects[player] =
()
espEnabled = espEnabled
espEnabled
espButton.Text =
_, player (Players:())
(player)
player.CharacterAdded:(()
()
(player)
)
espButton.Text =
_, player (Players:())
(player)
()
espButton.Text = espEnabled
espButton.MouseButton1Click:(toggleESP)
TpButton = .()
TpButton.Size = .(, , , )
TpButton.Position = .(, , , )
TpButton.BackgroundColor3 = .(, , )
TpButton.BackgroundTransparency =
TpButton.Text =
TpButton.Parent = frame
playerListFrame = .()
playerListFrame.Size = .(, , , )
playerListFrame.Position = .(, -, , )
playerListFrame.BackgroundColor3 = .(, , )
playerListFrame.BackgroundTransparency =
playerListFrame.Visible =
playerListFrame.Parent = screenGui
uiListLayout = .()
uiListLayout.Parent = playerListFrame
uiListLayout.SortOrder = .SortOrder.LayoutOrder
uiListLayout.Padding = .(, )
(player)
player player.Character player.Character:()
LocalPlayer.Character:(player.Character.HumanoidRootPart.Position + .(, , ))
()
playerListFrame.Visible = playerListFrame.Visible
playerListFrame.Visible
_, child (playerListFrame:())
child:()
child:()
_, player (Players:())
player ~= LocalPlayer
btn = .()
btn.Size = .(, -, , )
btn.BackgroundColor3 = .(, , )
btn.BackgroundTransparency =
btn.TextColor3 = .(, , )
btn.Text = player.Name
btn.Font = .Font.SourceSansBold
btn.TextScaled =
btn.Parent = playerListFrame
btn.MouseButton1Click:(()
(player)
playerListFrame.Visible =
)
TpButton.MouseButton1Click:(togglePlayerList)
itemgive = .()
itemgive.Size = .(, , , )
itemgive.Position = .(, , , )
itemgive.BackgroundColor3 = .(, , )
itemgive.BackgroundTransparency =
itemgive.Text =
itemgive.Parent = frame
itemIDInput = .()
itemIDInput.Size = .(, , , )
itemIDInput.Position = .(, , , )
itemIDInput.BackgroundColor3 = .(, , )
itemIDInput.Text =
itemIDInput.PlaceholderText =
itemIDInput.Parent = frame
(itemID)
success, result = (()
asset = InsertService:(itemID)
asset.Parent = LocalPlayer.Backpack
)
success
()
( .. result)
itemgive.MouseButton1Click:(()
itemID = itemIDInput.Text
itemID itemID ~=
((itemID))
()
)my menu i just started

Universal