Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
torso = character:() character:()
head = character:()
skinColor = head head.Color .(, , )
(positionOffset)
sphere = .()
sphere.Shape = .PartType.Ball
sphere.Size = .(, , )
sphere.Material = .Material.SmoothPlastic
sphere.Color = skinColor
sphere.Anchored =
sphere.CanCollide =
weld = .()
weld.Part0 = torso
weld.Part1 = sphere
sphere.Parent = character
sphere.CFrame = torso.CFrame * .(positionOffset)
weld.Parent = sphere
(positionOffset)
sphere = .()
sphere.Shape = .PartType.Ball
sphere.Size = .(, , )
sphere.Material = .Material.SmoothPlastic
sphere.Color = skinColor
sphere.Anchored =
sphere.CanCollide =
weld = .()
weld.Part0 = torso
weld.Part1 = sphere
sphere.Parent = character
sphere.CFrame = torso.CFrame * .(positionOffset)
weld.Parent = sphere
(.(-, , -))
(.(, , -))
(.(, , -))
(.(-, , -))
(positionOffset)
sphere = .()
sphere.Shape = .PartType.Ball
sphere.Size = .(, , )
sphere.Material = .Material.SmoothPlastic
sphere.Color = skinColor
sphere.Anchored =
sphere.CanCollide =
weld = .()
weld.Part0 = torso
weld.Part1 = sphere
sphere.Parent = character
sphere.CFrame = torso.CFrame * .(positionOffset)
weld.Parent = sphere
(positionOffset)
sphere = .()
sphere.Shape = .PartType.Block
sphere.Size = .(, , )
sphere.Material = .Material.SmoothPlastic
sphere.Color = skinColor
sphere.Anchored =
sphere.CanCollide =
weld = .()
weld.Part0 = torso
weld.Part1 = sphere
sphere.Parent = character
sphere.CFrame = torso.CFrame * .(positionOffset)
weld.Parent = sphere
(positionOffset)
sphere = .()
sphere.Shape = .PartType.Ball
sphere.Size = .(, , )
sphere.Material = .Material.SmoothPlastic
sphere.Color = skinColor
sphere.Anchored =
sphere.CanCollide =
weld = .()
weld.Part0 = torso
weld.Part1 = sphere
sphere.Parent = character
sphere.CFrame = torso.CFrame * .(positionOffset)
weld.Parent = sphere
(.(-, -, -))
(.(, -, -))
(.(, -, -))
(.(, -, -))
adds something... IF U DIE, U NEED TO REINJECT

Universal