Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
while not player do
wait()
player = game.Players.LocalPlayer
end
local function StopAnimations(character)
local animateScript = character:WaitForChild("Animate")
local humanoid = character:WaitForChild()
animator = humanoid:()
animateScript.Disabled =
_, track (animator:())
track:()
(character)
humanoid = character:()
humanoid.RigType ~= .HumanoidRigType.R15
()
animateScript = character:()
(character)
animateScript.idle.Animation1.AnimationId =
animateScript.idle.Animation2.AnimationId =
animateScript.idle:()
animateScript.idle.Animation3.AnimationId =
pose = .()
pose.Name =
pose.AnimationId =
pose.Parent = animateScript.idle
animateScript.walk.WalkAnim.AnimationId =
animateScript.run.RunAnim.AnimationId =
animateScript.jump.JumpAnim.AnimationId =
animateScript.climb.ClimbAnim.AnimationId =
animateScript.fall.FallAnim.AnimationId =
animateScript.swim.Swim.AnimationId =
animateScript.swimidle.SwimIdle.AnimationId =
humanoid:(.HumanoidStateType.GettingUp)
animateScript.Disabled =
()
player.Character
(player.Character)
player.CharacterAdded:((character)
(character)
) ✅ Fixed animation desync (When YOUR animation looks fine to you, but OTHER players see it wrong / broken) ✅ Smooth replication no jitter, no freezing ✅ Works perfectly with auto-execute ✅ R15 rig detection included ✅ Open-source & fully editable ✅ Supports single-bundle and mixed animations from different bundles ✅ Easy animation swapping without respawn (e.g., you can edit the bundle in the Pastebin and see the changes instantly without resetting or rejoining the game). ✅ UGC emote compatible (rbxassetid required) ✅ Stable on respawn & character reload ✅ Lightweight no FPS drops 📝 NOTES You can edit the animation bundles here: https://pastebin.com/raw/zzZ8ZgTD Replace any rbxassetid in the Pastebin to customize animations You can mix animations (idle, walk, run, jump, etc.) from different bundles UGC emotes also work you just need the rbxassetid Test it on an alt account to see that other players see the animations correctly ****SUPPORTED EXECUTORS**** ✔️ All executors ❌ Velocity IS NOT SUPPORTED (blocked for security reasons)