Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
Icon = ,
LoadingTitle = ,
LoadingSubtitle = ,
Theme = ,
KeySystem = ,
KeySettings = {
Title = ,
Subtitle = ,
Note = ,
SaveKey = ,
Key = {}
}
})
Settings = {
ESPEnabled = ,
AimbotEnabled = ,
FOV = ,
FOVCircleColor = .(, , ),
Keybind = .UserInputType.MouseButton2,
ESPColor = .(, , ),
NameColor = .(, , ),
SuperSpeedEnabled = ,
SuperSpeedValue = ,
ESPHealthBarEnabled = ,
ESPDistanceEnabled = ,
}
ESPObjects = {}
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.Transparency =
FOVCircle.Filled =
FOVCircle.Radius = Settings.FOV
FOVCircle.Color = Settings.FOVCircleColor
FOVCircle.Visible =
()
_, obj (ESPObjects)
obj
obj:()
.(ESPObjects)
(player)
(character)
character character:()
character:()
highlight = .()
highlight.Name =
highlight.FillColor = Settings.ESPColor
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Adornee = character
highlight.Parent = character
.(ESPObjects, highlight)
character:()
billboard = .()
billboard.Name =
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = character
nameLabel = .(, billboard)
nameLabel.Size = .(, , , )
nameLabel.Text = player.Name
nameLabel.TextColor3 = Settings.NameColor
nameLabel.BackgroundTransparency =
nameLabel.Font = .Font.SourceSansBold
nameLabel.TextSize =
billboard.Adornee = character.HumanoidRootPart
.(ESPObjects, billboard)
Settings.ESPHealthBarEnabled character:()
healthBar = .()
healthBar.Name =
healthBar.Size = .(, , , )
healthBar.Position = .(, , , )
healthBar.BackgroundColor3 = .(, , )
healthBar.BorderSizePixel =
healthBar.Parent = character:()
()
humanoid = character:()
humanoid
healthBar.Size = .(, , * (humanoid.Health / humanoid.MaxHealth), )
()
character:():():(UpdateHealthBar)
Settings.ESPDistanceEnabled
distanceLabel = .()
distanceLabel.Name =
distanceLabel.Size = .(, , , )
distanceLabel.Position = .(, , , )
distanceLabel.TextColor3 = Settings.NameColor
distanceLabel.BackgroundTransparency =
distanceLabel.Font = .Font.SourceSansBold
distanceLabel.TextSize =
distanceLabel.Parent = character:()
()
rootPart = character:()
rootPart
distance = (rootPart.Position - .Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
distanceLabel.Text = .(, distance)
()
:().RenderStepped:(UpdateDistance)
player.Character
(player.Character)
player.CharacterAdded:((character)
.()
(character)
)
()
()
Settings.ESPEnabled
_, player (.Players:())
player ~= .Players.LocalPlayer
(player)
.Players.PlayerAdded:(CreateESP)
()
closestPlayer, closestDistance = , Settings.FOV
camera = .CurrentCamera
_, player (.Players:())
player ~= .Players.LocalPlayer player.Character player.Character:()
head = player.Character.Head.Position
viewportPoint, onScreen = camera:(head)
distance = (.(viewportPoint.X, viewportPoint.Y) - :():()).Magnitude
distance < closestDistance onScreen
closestDistance = distance
closestPlayer = player
closestPlayer
()
target = ()
target target.Character target.Character:()
head = target.Character.Head
.CurrentCamera.CFrame = .(.CurrentCamera.CFrame.Position, head.Position)
()
Settings.SuperSpeedEnabled .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Settings.SuperSpeedValue
MainTab = Window:(, )
MainTab:({
Name = ,
CurrentValue = ,
Callback = (value)
Settings.ESPEnabled = value
()
,
})
MainTab:({
Name = ,
Color = Settings.ESPColor,
Callback = (color)
Settings.ESPColor = color
()
,
})
MainTab:({
Name = ,
Color = Settings.NameColor,
Callback = (color)
Settings.NameColor = color
_, obj (ESPObjects)
obj:()
nameLabel = obj:()
nameLabel
nameLabel.TextColor3 = color
,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (value)
Settings.AimbotEnabled = value
FOVCircle.Visible = value
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = Settings.FOV,
Suffix = ,
Callback = (value)
Settings.FOV = value
FOVCircle.Radius = value
,
})
MainTab:({
Name = ,
Color = Settings.FOVCircleColor,
Callback = (color)
Settings.FOVCircleColor = color
FOVCircle.Color = color
,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (value)
Settings.SuperSpeedEnabled = value
()
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = Settings.SuperSpeedValue,
Suffix = ,
Callback = (value)
Settings.SuperSpeedValue = value
()
,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (value)
Settings.ESPHealthBarEnabled = value
()
,
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (value)
Settings.ESPDistanceEnabled = value
()
,
})
:().RenderStepped:(()
FOVCircle.Position = :():()
Settings.AimbotEnabled :():(Settings.Keybind)
()
Settings.SuperSpeedEnabled
()
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
no clip speed super jump esp aimbot infinite jump and everything involving colors are color changeable so like color esp color for aimbot gui all of that, the script is made by my friend Fries, and yes copy all of the code and paste it in your executor

Universal