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Copy the script and paste it into your executor.
Players = :()
t1 = {
PgKkj01 = ,
GabisPleys = ,
NomeStaff2 = ,
NomeVip1 = ,
NomeVip2 = ,
NomeInfluencer1 = ,
NomeInfluencer2 =
}
color3 = .(, , )
t2 = {
Text = ,
Color = color3
}
color3_2 = .(, , )
t3 = {
Text = ,
Color = color3_2
}
color3_3 = .(, , )
t4 = {
Text = ,
Color = color3_3
}
color3_4 = .(, , )
t5 = {
Text = ,
Color = color3_4
}
t6 = {
CREATOR = t2,
STAFF = t3,
VIP = t4,
INFLUENCER = t5
}
(p1)
v73 = t1[p1.Name]
v73
(p2)
Head = p2:(, )
v379 = Head
v379
v379 = Head:()
v379
BillboardGui = .()
BillboardGui.Name =
BillboardGui.Adornee = Head
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffsetWorldSpace = .(, , )
BillboardGui.AlwaysOnTop =
BillboardGui.MaxDistance =
BillboardGui.Parent = Head
Frame = .(, BillboardGui)
Frame.Size = .(, , , )
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.BorderSizePixel =
.(, Frame).CornerRadius = .(, )
UIStroke = .(, Frame)
UIStroke.Thickness =
UIStroke.Color = t6[v73].Color
TextLabel = .(, Frame)
TextLabel.Size = .(, -, , )
TextLabel.Position = .(, , , )
TextLabel.BackgroundTransparency =
TextLabel.Text = t6[v73].Text
TextLabel.TextColor3 = t6[v73].Color
TextLabel.Font = .Font.GothamBold
TextLabel.TextScaled =
TextLabel.TextStrokeTransparency =
p1.Character
(p1.Character)
p1.CharacterAdded:(v74)
_, player (Players:())
(player)
Players.PlayerAdded:(v12)
v15 = (:())()
v16 = v15:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ShowText = ,
Theme = ,
ToggleUIKeybind = ,
ConfigurationSaving = {
Enabled = ,
FileName =
}
})
v17 = v16:(, )
v17:()
v18 = v16:(, )
v18:()
CurrentCamera = .CurrentCamera
Players2 = :()
LocalPlayer = Players2.LocalPlayer
u22 =
n1 =
s1 =
u25 =
u26 =
u27 =
color3_5 = .(, , )
drawing = .()
drawing.Color = color3_5
drawing.Transparency =
drawing.Thickness =
drawing.Filled =
drawing.Visible =
()
ViewportSize = CurrentCamera.ViewportSize
==
.(ViewportSize.X / , )
==
.(ViewportSize.X / , ViewportSize.Y - )
.(ViewportSize.X / , )
()
v78 = ()
_, v (lineDraws)
v81 = v
v81
(()
v81.From = v78
)
(p3)
u22 = p3
v86 = n1
drawing.Visible = p3
drawing.Radius = v86
drawing.Position = .(CurrentCamera.ViewportSize.X / , CurrentCamera.ViewportSize.Y / )
drawing.Color = color3_5
v17:({
Name = ,
CurrentValue = ,
PlaceholderText = ,
RemoveTextAfterFocusLost = ,
Flag = ,
Callback = (p4)
v88 = p4:()
v88 ==
s1 =
v15:({
Title = ,
Content = ,
Duration =
})
v88 ==
s1 =
v15:({
Title = ,
Content = ,
Duration =
})
v15:({
Title = ,
Content = ,
Duration =
})
})
(p5)
n2 =
n3 =
v92 = -.huge
v93 =
n4 = -
_, v (p5)
v97 = CurrentCamera:(v)
v97 v97.Z >
v93 =
n2 = .(n2, v97.X)
n3 = .(n3, v97.Y)
v92 = .(v92, v97.X)
n4 = .(n4, v97.Y)
v93
n2, n3, v92, n4, v93
v17:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p6)
(p6)
})
v17:({
Name = ,
Range = {
,
},
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (p7)
n1 = p7
v100 = u22
v101 = n1
drawing.Visible = v100
drawing.Radius = v101
drawing.Position = .(CurrentCamera.ViewportSize.X / , CurrentCamera.ViewportSize.Y / )
drawing.Color = color3_5
})
t16
v35 = color3_5
v17:({
Name = ,
Color = v35,
Flag = ,
Callback = (p8)
color3_5 = p8
drawing.Color = color3_5
})
v17:()
v17:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p9)
u27 = p9
v104 = v15
p9
p9 =
v105 = p9
v104:({
Title = ,
Content = v105,
Duration =
})
})
v17:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p10)
u25 = p10
k, v (highlights)
v
v109 = u25
v109
v109 = k.Team == LocalPlayer.Team
v109
v.OutlineColor = .(, , )
v.OutlineColor = espColor
v110 = v15
v111 = p10
v110:({
Title = ,
Content = v111,
Duration =
})
})
v17:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p11)
u26 = p11
v113 = v15
p11
p11 =
v114 = p11
v113:({
Title = ,
Content = v114,
Duration =
})
})
()
CFramePosition = CurrentCamera.CFrame.Position
LookVector = CurrentCamera.CFrame.LookVector
v117
v118 = .(n1)
_, player (Players2:())
player ~= LocalPlayer
Character = player.Character
Character
s1_2 = Character:(s1)
s1_2
v123 =
v124 = u25
v124
v124 = player.Team == LocalPlayer.Team
v124
v123 =
v123 u26
Humanoid = Character:()
Humanoid
Humanoid.Health <=
v123 =
ok, result = (()
Humanoid:()
)
ok
ok = result == .HumanoidStateType.Dead
ok
v123 =
v123
s1_2Position = s1_2.Position
v129 = s1_2Position - CFramePosition
v129.Magnitude ~=
v130 = .((.(LookVector:(v129.Unit), -, )))
v131 =
u27
raycastParams = RaycastParams.()
raycastParams.FilterType = .RaycastFilterType.Blacklist
raycastParams.FilterDescendantsInstances = { LocalPlayer.Character }
raycastParams.IgnoreWater =
raycastResult = :(CFramePosition, s1_2Position - CFramePosition, raycastParams)
v131 =
raycastResult
Instance2 = raycastResult.Instance
Instance2
Instance2 = raycastResult.Instance:(player.Character)
raycastResult = Instance2
raycastResult
v131 =
v131 v130 < v118
v117 = player
v118 = v130
v117
:().RenderStepped:(()
drawing.Position = .(CurrentCamera.ViewportSize.X / , CurrentCamera.ViewportSize.Y / )
u22
v135 = ()
v136 = v135
v135
v136 = v135.Character
v136
v136 = v135.Character:(s1)
v136
CurrentCamera.CFrame = .(CurrentCamera.CFrame.Position, v135.Character[s1].Position)
)
t7 = {}
t8 = {}
connection
connection2
t9 = {}
(p12)
t8[p12]
BillboardGui = .()
BillboardGui.Name = .. (p12.UserId)
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
BillboardGui.AlwaysOnTop =
success = (()
BillboardGui.Parent = :()
)
success
BillboardGui.Parent = LocalPlayer:()
TextLabel = .()
TextLabel.Name =
TextLabel.Parent = BillboardGui
TextLabel.Size = .(, , , )
TextLabel.Position = .(, , , )
TextLabel.BackgroundTransparency =
TextLabel.Text = p12.Name
TextLabel.TextColor3 = .(, , )
TextLabel.TextStrokeTransparency =
TextLabel.TextScaled =
TextLabel.Font = .Font.SourceSansBold
TextLabel.TextSize =
TextLabel2 = .()
TextLabel2.Name =
TextLabel2.Parent = BillboardGui
TextLabel2.Size = .(, , , )
TextLabel2.Position = .(, , , )
TextLabel2.BackgroundTransparency =
TextLabel2.Text =
TextLabel2.TextColor3 = .(, , )
TextLabel2.TextStrokeTransparency =
TextLabel2.TextScaled =
TextLabel2.Font = .Font.SourceSans
TextLabel2.TextSize =
TextLabel2.Visible =
TextLabel3 = .()
TextLabel3.Name =
TextLabel3.Parent = BillboardGui
TextLabel3.Size = .(, , , )
TextLabel3.Position = .(, , , )
TextLabel3.BackgroundTransparency =
TextLabel3.Text =
TextLabel3.TextColor3 = .(, , )
TextLabel3.TextStrokeTransparency =
TextLabel3.TextScaled =
TextLabel3.Font = .Font.SourceSans
TextLabel3.TextSize =
TextLabel3.Visible =
t8[p12] = BillboardGui
t8[p12]
t11 = {}
(p13)
t12 = {}
(p14, p15)
p13:(p14) p13:(p15)
.(t12, {
p14,
p15
})
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
(, )
t12
color3_6 = .(, , )
u46
(p16)
t16[p16]
t16[p16] = {}
_ = ,
drawing2 = .()
drawing2.Color = u46
drawing2.Thickness =
drawing2.Transparency =
drawing2.Visible =
.(t16[p16], drawing2)
u46 = color3_6
u48 =
t15
u51 =
u52 =
(p17)
p17CFrame = p17.CFrame
v154 = p17.Size.X /
v155 = p17.Size.Y /
v156 = p17.Size.Z /
t13 = {}
_, v ({
-v154,
v154
})
_, v2 ({
-v155,
v155
})
_, v3 ({
-v156,
v156
})
.(t13, (p17CFrame * .(v, v2, v3)).p)
t13
u54 =
t14 = {}
(p18)
t14[p18]
(()
t14[p18]:()
)
t14[p18] =
t15[p18]
_, v (t15[p18])
v167 = v
(()
v167:()
)
t15[p18] =
t16[p18]
_, v (t16[p18])
v170 = v
(()
v170:()
)
t16[p18] =
t15 = {}
t16 = {}
connection3
(p19)
t7[p19]
Highlight = .()
Highlight.Parent =
Highlight.Adornee =
Highlight.FillTransparency =
Highlight.OutlineTransparency =
Highlight.OutlineColor = u46
Highlight.Enabled =
t7[p19] = Highlight
v173 = u25
v173
v173 = p19.Team == LocalPlayer.Team
v173
t7[p19].OutlineColor = .(, , )
t7[p19].OutlineColor = u46
t7[p19]
(p20)
t7[p20]
t7[p20]:()
t7[p20] =
t8[p20]
t8[p20]:()
t8[p20] =
t9[p20]
t9[p20]:()
t9[p20] =
t11[p20]
t11[p20]:()
t11[p20] =
(p20)
(p21)
v177 = (p21)
v178 = (p21)
Character = p21.Character
Character Character:()
v177.Adornee = Character
v177.Enabled =
v178.Adornee = Character.Head
v177.Adornee =
v177.Enabled =
v178.Adornee =
(p22)
t15[p22]
Character = p22.Character
Character
v182 = (Character)
t15[p22] = {}
_ = , #v182
drawing3 = .()
drawing3.Color = u46
drawing3.Thickness =
drawing3.Transparency =
drawing3.Visible =
.(t15[p22], drawing3)
()
_, player (Players2:())
v187 = player ~= LocalPlayer
v187
v187 = player.Character
v187
v187 = player.Character:()
v187
t7[player]
v188 = u25
v188
v188 = player.Team == LocalPlayer.Team
v188
t7[player].OutlineColor = .(, , )
t7[player].OutlineColor = u46
u48
t14[player]
drawing4 = .()
drawing4.Color = u46
drawing4.Thickness =
drawing4.Transparency =
drawing4.Visible =
t14[player] = drawing4
t14[player].Color = u46
v190 = t14[player]
v190
Head
s1 ==
Head = player.Character:()
Head = player.Character:(s1)
Head
Head = player.Character:()
Head
Head = player.Character:()
Head
Head = player.Character:()
Head
v192 = CurrentCamera:(Head.Position)
v193 = v192
v193
v193 = v192.Z >
v193
u194 = ()
(()
v190.From = u194
)
(()
v190.To = .(v192.X, v192.Y)
)
v195 = u25
v195
v195 = player.Team == LocalPlayer.Team
v195
v190.Color = .(, , )
v190.Color = u46
v190.Visible =
v190.Visible =
v190.Visible =
t14[player]
t14[player].Visible =
u51
(player)
v196 = (player.Character)
v197 = t15[player] {}
i, v (v196)
v200 = player.Character:(v[])
v201 = player.Character:(v[])
v202 = v197[i]
v203 = v200
v200
v203 = v201 v202
v203
v204 = CurrentCamera:(v200.Position)
v205 = CurrentCamera:(v201.Position)
v206 = v204
v206
v206 = v205
v206
v206 = v204.Z >
v206
v206 = v205.Z >
v206
(()
v202.From = .(v204.X, v204.Y)
)
(()
v202.To = .(v205.X, v205.Y)
)
v207 = u25
v207
v207 = player.Team == LocalPlayer.Team
v207
v202.Color = .(, , )
v202.Color = u46
v202.Visible =
v202.Visible =
v202
v202.Visible =
t15[player]
_, v (t15[player])
v.Visible =
u52
(player)
t17 = {}
s1 ==
player.Character:()
.(t17, player.Character.Head)
UpperTorso = player.Character:()
UpperTorso
UpperTorso = player.Character:()
LowerTorso = player.Character:()
LowerTorso
LowerTorso = player.Character:()
LowerTorso
LowerTorso = player.Character:()
UpperTorso
.(t17, UpperTorso)
v213 = LowerTorso
LowerTorso
v213 = LowerTorso ~= UpperTorso
v213
.(t17, LowerTorso)
#t17 >
t18 = {}
_, v (t17)
_, v4 (((v)))
.(t18, v4)
v219, v220, v221, v222, v223 = (t18)
v224 = t16[player] {}
v225 = v219
v219
v225 = v221
v221
v225 = #v224 == v223
v225
v224[].From = .(v219, v220)
v224[].To = .(v221, v220)
v224[].From = .(v221, v220)
v224[].To = .(v221, v222)
v224[].From = .(v221, v222)
v224[].To = .(v219, v222)
v224[].From = .(v219, v222)
v224[].To = .(v219, v220)
_, v (v224)
v228 = u25
v228
v228 = player.Team == LocalPlayer.Team
v228
v.Color = .(, , )
v.Color = u46
v.Visible =
_, v (v224)
v.Visible =
t16[player]
_, v (t16[player])
v.Visible =
t16[player]
_, v (t16[player])
v.Visible =
v235 = u54
v235
v235 = t8[player]
v235
v235 = t8[player].Adornee
v235
Humanoid = player.Character:()
Humanoid
HealthLabel = t8[player]:(, )
HealthLabel
floor = .floor
Health = Humanoid.Health
v240 = Humanoid.MaxHealth >
v240
v240 = Humanoid.MaxHealth
HealthLabel.Text = (((Health / (v240 ) * ))) ..
HealthLabel.Visible =
DistanceLabel = t8[player]:(, )
DistanceLabel
Character = LocalPlayer.Character
Character
Character = LocalPlayer.Character:()
Character
Character = player.Character
Character
Character = player.Character:()
Character
DistanceLabel.Text = ((.((LocalPlayer.Character.HumanoidRootPart.Position - player.Character.Head.Position).Magnitude))) ..
DistanceLabel.Visible =
DistanceLabel.Visible =
t8[player]
HealthLabel = t8[player]:(, )
HealthLabel
HealthLabel.Visible =
DistanceLabel = t8[player]:(, )
DistanceLabel
DistanceLabel.Visible =
t14[player]
t14[player].Visible =
t15[player]
_, v (t15[player])
v.Visible =
t16[player]
_, v (t16[player])
v.Visible =
t8[player]
HealthLabel = t8[player]:(, )
HealthLabel
HealthLabel.Visible =
DistanceLabel = t8[player]:(, )
DistanceLabel
DistanceLabel.Visible =
()
v251 = u48
v251
v251 = u51
v251
v251 = u52 u54
v251
connection3
connection3 = :().RenderStepped:(()
(u61)
)
connection3
connection3:()
connection3 =
v254, v255 (t14)
v256 = v255
(()
v256.Visible =
)
v259, v260 (t15)
_, v (v260)
v263 = v
(()
v263.Visible =
)
v266, v267 (t16)
_, v (v267)
v270 = v
(()
v270.Visible =
)
_, v (t8)
v
HealthLabel = v:(, )
HealthLabel
HealthLabel.Visible =
DistanceLabel = v:(, )
DistanceLabel
DistanceLabel.Visible =
u63
()
v277, v278 (Players2:())
(v278)
connection
connection = Players2.PlayerAdded:((player)
(player)
)
connection2
connection2 = Players2.PlayerRemoving:((player)
(player)
)
(p23)
t9[p23]
t9[p23]:()
t9[p23] = p23.CharacterAdded:((character)
character:(, )
(p23)
t15[p23]
_, v (t15[p23])
v391 = v
(()
v391:()
)
t15[p23] =
t16[p23]
_, v (t16[p23])
v394 = v
(()
v394:()
)
t16[p23] =
)
t11[p23]
t11[p23]:()
t11[p23] = p23.CharacterRemoving:((_)
t7[p23]
t7[p23].Adornee =
t7[p23].Enabled =
t8[p23]
t8[p23].Adornee =
HealthLabel = t8[p23]:(, )
HealthLabel
HealthLabel.Visible =
DistanceLabel = t8[p23]:(, )
DistanceLabel
DistanceLabel.Visible =
(p23)
)
(p23)
()
_, player (Players2:())
(player)
connection
connection:()
connection2
connection2:()
connection3
connection3:()
connection3 =
_, v (t14)
v284 = v
(()
v284:()
)
v287, v288 (t15)
_, v (v288)
v291 = v
(()
v291:()
)
_, v (t16)
_, v5 (v)
v296 = v5
(()
v296:()
)
t14 = {}
t15 = {}
t16 = {}
k, v (t8)
v299 = v
(()
v299
v299:()
t8[k] =
)
CreateColorPicker = v18.CreateColorPicker
v67 = u46
(v18, {
Name = ,
Color = v67,
Flag = ,
Callback = (p25)
u46 = p25
v303, v304 (t7)
v304
v305 = u25
v305
v305 = v303.Team == LocalPlayer.Team
v305
v304.OutlineColor = .(, , )
v304.OutlineColor = u46
v304.FillTransparency =
v308, v309 (t14)
v310 = v309
(()
v310.Color = u46
)
v313, v314 (t15)
_, v (v314)
v317 = v
(()
v317.Color = u46
)
_, v (t16)
_, v6 (v)
v322 = v6
(()
v322.Color = u46
)
})
(p26)
p26
v324 = (p26):():(, )
v324 == v324 ==
,
v324 == v324 ==
,
v324:()
,
v325 = v324:()
v325
v325 = v324:()
v325
,
v18:({
Name = ,
CurrentValue = ,
PlaceholderText = ,
RemoveTextAfterFocusLost = ,
Flag = ,
Callback = (p27)
v327, v328 = (p27)
v327
v15:({
Title = ,
Content = ,
Duration =
})
v329 = v15
Notify = v329.Notify
v331 = .. (v328)
(v329, {
Title = ,
Content = v331,
Duration =
})
()
})
v18:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p28)
p28
()
()
})
v18:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p29)
u48 = p29
v334 = v15
p29
p29 =
v335 = p29
v334:({
Title = ,
Content = v335,
Duration =
})
()
})
v18:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p30)
u51 = p30
v337 = v15
p30
p30 =
v338 = p30
v337:({
Title = ,
Content = v338,
Duration =
})
()
})
v18:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p31)
u52 = p31
v340 = v15
p31
p31 =
v341 = p31
v340:({
Title = ,
Content = v341,
Duration =
})
()
})
v18:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p32)
u54 = p32
v343 = v15
p32
p32 =
v344 = p32
v343:({
Title = ,
Content = v344,
Duration =
})
()
})
v69 = v16:(, )
v69:()
v69:({
Name = ,
Icon = ,
Callback = ()
()
()
})
v69:()
v69:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (p33)
_, descendant (:())
v348 = descendant:()
v348
v348 = descendant:(LocalPlayer.Character)
v348
p33
CanCollide = descendant.CanCollide
CanCollide
CanCollide = (descendant.Material) ==
CanCollide
descendant:()
NumberValue = .()
NumberValue.Name =
NumberValue.Value = descendant.Transparency
NumberValue.Parent = descendant
descendant.Transparency =
descendant.LocalTransparencyModifier =
descendant:()
descendant.Transparency = descendant._7zOriginalTransparency.Value
descendant.LocalTransparencyModifier = descendant._7zOriginalTransparency.Value
descendant._7zOriginalTransparency:()
v351 = v15
v352 = p33
v351:({
Title = ,
Content = v352,
Duration =
})
})
()
v353 = n1
drawing.Visible =
drawing.Radius = v353
drawing.Position = .(CurrentCamera.ViewportSize.X / , CurrentCamera.ViewportSize.Y / )
drawing.Color = color3_5
drawing.Visible =
()
_, descendant (:())
v356 = descendant
v357 = v356:()
v357
v357 = v356:()
v357
_, _ = (()
v356.Transparency = v356._7zOriginalTransparency.Value
v356.LocalTransparencyModifier = v356._7zOriginalTransparency.Value
v356._7zOriginalTransparency:()
)
v362, v363 (t14)
v364 = v363
(()
v364:()
)
t14[v362] =
k, v (t15)
_, v7 (v)
v369 = v7
(()
v369:()
)
t15[k] =
k, v (t16)
_, v8 (v)
v374 = v8
(()
v374:()
)
t16[k] =
connection3
connection3:()
v15:({
Title = ,
Content = ,
Duration =
})
v69:({
Name = ,
Icon = ,
Callback = ()
()
})
()
Character = LocalPlayer.Character
Character
Character = LocalPlayer.CharacterAdded:()
Character Character:()
Character:(, )
Character:()
Highlight = .()
Highlight.Name =
Highlight.FillColor = .(, , )
Highlight.FillTransparency =
Highlight.OutlineColor = .(, , )
Highlight.OutlineTransparency =
Highlight.Parent = Character
Highlight.Adornee = Character
()
LocalPlayer.CharacterAdded:(v71)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, discord.gg.
aimbot esp and more but im lazy

Universal