Run it
Copy the script and paste it into your executor.
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ScreenGui = .()
Frame = .()
TextLabel = .()
TextLabel_2 = .()
ScrollingFrame = .()
UIListLayout = .()
TextButton = .()
ScreenGui.Parent = .CoreGui
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSansBold
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
TextLabel.TextXAlignment = .TextXAlignment.Left
TextLabel_2.Parent = TextLabel
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.BorderColor3 = .(, , )
TextLabel_2.BorderSizePixel =
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.SourceSansBold
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextScaled =
TextLabel_2.TextSize =
TextLabel_2.TextWrapped =
ScrollingFrame.Parent = Frame
ScrollingFrame.Active =
ScrollingFrame.AutomaticCanvasSize = .AutomaticSize.Y
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BorderColor3 = .(, , )
ScrollingFrame.BorderSizePixel =
ScrollingFrame.Position = .(, , , )
ScrollingFrame.Size = .(, , , )
UIListLayout.Parent = ScrollingFrame
UIListLayout.SortOrder = .SortOrder.LayoutOrder
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.BorderSizePixel =
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.SourceSansBold
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextScaled =
TextButton.TextSize =
TextButton.TextWrapped =
UIS = :()
(Frame,boool)
frametomove = Frame
dragToggle,dragInput,dragStart,startPos
dragSpeed =
(input)
Delta = input.Position - dragStart
frametomove.Position = .(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
Frame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch) UIS:() ==
dragToggle =
dragStart = input.Position
startPos = frametomove.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragToggle
(input)
)
(Frame)
TextButton.MouseButton1Click:(()
i,v (:())
v:()
nono =
i = ,#ignoretable
(v.AnimationId == ignoretable[i]) (v.Parent.Parent.Name == )
nono =
nono ==
(()
vTextLabel = .()
vTextBox = .()
vImageLabel = .()
vTextLabel.Parent = ScrollingFrame
vTextLabel.BackgroundColor3 = .(, , )
vTextLabel.BorderColor3 = .(, , )
vTextLabel.BorderSizePixel =
vTextLabel.Size = .(, , , )
vTextLabel.Font = .Font.SourceSansBold
vTextLabel.Text = .. v.Name
vTextLabel.TextColor3 = .(, , )
vTextLabel.TextScaled =
vTextLabel.TextSize =
vTextLabel.TextWrapped =
vTextLabel.TextXAlignment = .TextXAlignment.Left
vTextBox.Parent = vTextLabel
vTextBox.BackgroundColor3 = .(, , )
vTextBox.BorderColor3 = .(, , )
vTextBox.BorderSizePixel =
vTextBox.ClearTextOnFocus =
vTextBox.Position = .(, , , )
vTextBox.Size = .(, , , )
vTextBox.Font = .Font.SourceSansBold
vTextBox.PlaceholderText =
vTextBox.Text = v.AnimationId
vTextBox.TextColor3 = .(, , )
vTextBox.TextEditable =
vTextBox.TextScaled =
vTextBox.TextSize =
vTextBox.TextWrapped =
vImageLabel.Parent = vTextLabel
vImageLabel.BackgroundColor3 = .(, , )
vImageLabel.BorderColor3 = .(, , )
vImageLabel.BorderSizePixel =
vImageLabel.Position = .(, , , )
vImageLabel.Size = .(, , , )
vImageLabel.Image =
vImageLabel.MouseButton1Click:(()
a = .()
a.AnimationId = v.AnimationId
.Players.LocalPlayer.Character.Humanoid:(a):()
)
)
)
TextLabel_2.MouseButton1Click:(()
i,v (.Players.LocalPlayer.Character.Humanoid:())
v:()
)scans all animations in a game, you can copy the id or play the animation

Universal