Run it
Copy the script and paste it into your executor.
-- auto fire proximityprompt v3
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
button = .()
button.Size = .(, , , )
button.Position = .(, -, , -)
button.Text =
button.Font = .Font.SourceSansBold
button.TextSize =
button.BackgroundColor3 = .(, , )
button.BorderSizePixel =
button.Parent = screenGui
screenGui.Parent = .Players.LocalPlayer:()
dragging =
dragInput, mousePos, framePos
(input)
delta = input.Position - mousePos
button.Position = .(framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y)
button.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
mousePos = input.Position
framePos = button.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
button.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
dragging input == dragInput
(input)
)
()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoidRootPart = character:()
range =
_, descendant (:())
descendant:()
distance = (descendant.Parent.Position - humanoidRootPart.Position).magnitude
distance <= range
(descendant)
()
isTriggering =
triggerLoop
button.Activated:(()
isTriggering
button.Text =
button.BackgroundColor3 = .(, , )
isTriggering =
triggerLoop
triggerLoop:()
triggerLoop =
button.Text =
button.BackgroundColor3 = .(, , )
isTriggering =
triggerLoop = :().Heartbeat:(()
isTriggering
()
triggerLoop:()
triggerLoop =
)
)its not safe fr

Universal