Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
UIS = :()
RunService = :()
Lighting = :()
SoundService = :()
gui = .(, player.PlayerGui)
gui.Name =
gui.ResetOnSpawn =
main = .(, gui)
main.Size = .(, , , )
main.Position = .(, , , -)
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
main.BorderColor3 = .(,,)
main.Active =
main.Draggable =
.(()
main.BorderColor3 = .(,,)
.()
main.BorderColor3 = .(,,)
.()
)
title = .(, main)
title.Size = .(,,,)
title.BackgroundColor3 = .(,,)
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.ArialBold
title.TextSize =
title.BorderSizePixel =
title.BorderColor3 = .(,,)
list = .(, main)
list.Position = .(,,,)
list.Size = .(,,,-)
list.BackgroundTransparency =
layout = .(, list)
layout.Padding = .(,)
(text, callback)
b = .()
b.Size = .(,-,,)
b.Position = .(,,,)
b.Text = text
b.Font = .Font.Arial
b.TextSize =
b.TextColor3 = .(,,)
b.BackgroundColor3 = .(,,)
b.BorderSizePixel =
b.BorderColor3 = .(,,)
b.Parent = list
b.MouseEnter:(()
b.BackgroundColor3 = .(,,)
)
b.MouseLeave:(()
b.BackgroundColor3 = .(,,)
)
b.MouseButton1Click:(callback)
char = player.Character player.CharacterAdded:()
hum = char:()
(, ()
hum.WalkSpeed =
)
(, ()
hum.JumpPower +=
)
(, ()
hrp = char:()
hrp
_,v (hrp:())
v.Name ==
v:()
att = hrp:()
.(, hrp)
av = .()
av.Name =
av.Attachment0 = att
av.MaxTorque = .huge
av.AngularVelocity = .(,,)
av.RelativeTo = .ActuatorRelativeTo.World
av.Parent = hrp
.(,()
av av:()
)
)
spamOn =
hue =
(, ()
spamOn =
)
RunService.Heartbeat:(()
spamOn
hue = (hue + ) %
c = .(hue,,)
Lighting.Ambient = c
Lighting.OutdoorAmbient = c
_,v (:())
v:()
v.Color = c
)
loudIds = {
,
,
}
(, ()
SoundService:()
SoundService.c00lLoud:()
s = .(, SoundService)
s.Name =
s.SoundId = .. loudIds[.(#loudIds)]
s.Volume =
s.Looped =
s:()
)
(, ()
SoundService:()
SoundService.c00lLoud:()
)
(, ()
(()
(:(
))()
)
)
(, ()
(()
(:(
))()
)
)
(, ()
(()
(:(
))()
)
)
UIS.InputBegan:((i,gp)
gp i.KeyCode == .KeyCode.RightShift
main.Visible = main.Visible
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net.

Universal