Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
UserInputService = :()
Workspace = :()
ReplicatedStorage = :()
player = Players.LocalPlayer
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = gui
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(,,)
title.Parent = frame
buttonNames = {, , , , , }
buttons = {}
i = , #buttonNames
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , + (i-)*)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(,,)
btn.Font = .Font.Gotham
btn.TextSize =
btn.Text = buttonNames[i]
btn.Parent = frame
buttons[buttonNames[i]] = btn
(()
t =
t = t +
r = .(t)*+
g = .(t+)*+
b = .(t+)*+
frame.BackgroundColor3 = .(r, g, b)
.()
)
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
flying =
flyConn
()
flying = flying
flying
char = player.Character
char char:()
hrp = char.HumanoidRootPart
bv = .()
bv.MaxForce = .(,,)
bv.Velocity = .(,,)
bv.Parent = hrp
flyConn = UserInputService.InputBegan:((input, gp)
gp
input.KeyCode == .KeyCode.W
bv.Velocity = hrp.CFrame.LookVector *
input.KeyCode == .KeyCode.S
bv.Velocity = -hrp.CFrame.LookVector *
input.KeyCode == .KeyCode.A
bv.Velocity = -hrp.CFrame.RightVector *
input.KeyCode == .KeyCode.D
bv.Velocity = hrp.CFrame.RightVector *
input.KeyCode == .KeyCode.Space
bv.Velocity = .(,,)
)
UserInputService.InputEnded:((input, gp)
gp
bv.Velocity = .(,,)
)
buttons[].Text =
char = player.Character
char char:()
_, v char.HumanoidRootPart:()
v:()
v:()
flyConn
flyConn:()
flyConn =
buttons[].Text =
buttons[].MouseButton1Click:(flyFunc)
buttons[].MouseButton1Click:(()
char = player.Character
char char:()
hrp = char.HumanoidRootPart
bv = .()
bv.MaxTorque = .(,,)
bv.AngularVelocity = .(, , )
bv.Parent = hrp
.()
bv:()
)
buttons[].MouseButton1Click:(()
char = player.Character
char char:()
char.Humanoid.Health =
)
buttons[].MouseButton1Click:(()
baseplate = Workspace:()
baseplate
(()
i = ,
t = () + i
r = .(t)*+
g = .(t+)*+
b = .(t+)*+
baseplate.Color = .(r, g, b)
.()
)
)
buttons[].MouseButton1Click:(()
char = player.Character
char char:()
hrp = char.HumanoidRootPart
newCFrame = hrp.CFrame + hrp.CFrame.LookVector *
char:(newCFrame)
)
buttons[].MouseButton1Click:(()
char = player.Character
char char:()
hrp = char.HumanoidRootPart
x = .(-,)
z = .(-,)
y = Workspace:() Workspace.Baseplate.Position.Y + hrp.Position.Y
newCFrame = .(x, y, z)
char:(newCFrame)
)
crash all dont work :(

Universal