Run it
Copy the script and paste it into your executor.
p = .Players.LocalPlayer
bp = p:()
char = p.Character p.CharacterAdded:()
mult =
on =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = p:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = gui
title = .()
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextSize =
title.Font = .Font.SourceSansBold
title.TextXAlignment = .TextXAlignment.Left
title.Parent = frame
x_btn = .()
x_btn.Size = .(, , , )
x_btn.Position = .(, -, , )
x_btn.BackgroundColor3 = .(, , )
x_btn.Text =
x_btn.TextColor3 = .(, , )
x_btn.Font = .Font.SourceSansBold
x_btn.Parent = frame
min_btn = .()
min_btn.Size = .(, , , )
min_btn.Position = .(, -, , )
min_btn.BackgroundColor3 = .(, , )
min_btn.Text =
min_btn.TextColor3 = .(, , )
min_btn.Font = .Font.SourceSansBold
min_btn.Parent = frame
content = .()
content.Size = .(, , , -)
content.Position = .(, , , )
content.BackgroundTransparency =
content.Parent = frame
toggleBtn = .()
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, , , )
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleBtn.Font = .Font.SourceSansBold
toggleBtn.Parent = content
lbl = .()
lbl.Size = .(, , , )
lbl.Position = .(, , , )
lbl.BackgroundTransparency =
lbl.Text =
lbl.TextColor3 = .(, , )
lbl.TextSize =
lbl.Parent = content
box = .()
box.Size = .(, , , )
box.Position = .(, , , )
box.BackgroundColor3 = .(, , )
box.Text =
box.TextColor3 = .(, , )
box.Font = .Font.Code
box.Parent = content
x_btn.MouseButton1Click:(()
gui:()
)
min_btn.MouseButton1Click:(()
content.Visible = content.Visible
frame.Size = content.Visible .(, , , ) .(, , , )
)
toggleBtn.MouseButton1Click:(()
on = on
toggleBtn.Text = on
toggleBtn.BackgroundColor3 = on .(, , ) .(, , )
)
box.FocusLost:(()
n = (box.Text)
n
mult = .(n, , )
box.Text = (mult)
box.Text = (mult)
)
.(()
.()
on
_, v (bp:())
v:() (v:() v:())
d = v:() v:()
d d.Value = mult
h = char:()
h (h:() h:())
d = h:() h:()
d d.Value = mult
)
()damage amplifier

Universal