Run it
Copy the script and paste it into your executor.
local color = Color3.fromRGB(30, 35, 38)
local function isColorClose(c1, c2, threshold)
threshold = (threshold or 10) / 255
return math.abs(c1.R - c2.R) < threshold and
math.abs(c1.G - c2.G) < threshold and
math.abs(c1.B - c2.B) < threshold
end
do
local genv = getgenv()
if not genv.color then
genv.color = Color3.fromRGB(151, 153, 163)
end
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("Part") and isColorClose(v.Color, genv.color) then
v.Color = color
end
end
workspace.DescendantAdded:((desc)
desc:() (desc.Color, genv.color)
desc.Color = color
)
genv.color = color
this script will give you dark textures (no fishstrap/bloxstrap neded)

Universal