Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
runService = :()
tiltState =
car =
originalGravity = .Gravity
lowGravity =
normalGravity =
isLowGravity =
gui = .(, player:())
gui.Name =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
.(, frame).CornerRadius = .(, )
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.TextScaled =
title.Font = .Font.GothamBold
title.TextColor3 = .(, , )
title.BackgroundTransparency =
btnTilt = .(, frame)
btnTilt.Size = .(, -, , )
btnTilt.Position = .(, , , )
btnTilt.Text =
btnTilt.TextScaled =
btnTilt.Font = .Font.GothamBold
btnTilt.BackgroundColor3 = .(, , )
btnTilt.TextColor3 = .(, , )
.(, btnTilt).CornerRadius = .(, )
btnNotl = .(, frame)
btnNotl.Size = .(, -, , )
btnNotl.Position = .(, , , )
btnNotl.Text =
btnNotl.TextScaled =
btnNotl.Font = .Font.GothamBold
btnNotl.BackgroundColor3 = .(, , )
btnNotl.TextColor3 = .(, , )
.(, btnNotl).CornerRadius = .(, )
()
player.Character player.Character:()
humanoid = player.Character:()
humanoid.SeatPart
seat = humanoid.SeatPart
seat seat.Parent
seat.Parent
btnTilt.MouseButton1Down:(()
tiltState = (tiltState + ) %
tiltState ==
btnTilt.Text =
tiltState ==
btnTilt.Text =
btnTilt.Text =
)
btnNotl.MouseButton1Down:(()
isLowGravity = isLowGravity
isLowGravity
.Gravity = lowGravity
btnNotl.Text =
btnNotl.BackgroundColor3 = .(, , )
btnNotl.TextColor3 = .(, , )
.Gravity = normalGravity
btnNotl.Text =
btnNotl.BackgroundColor3 = .(, , )
btnNotl.TextColor3 = .(, , )
)
hue =
runService.RenderStepped:(()
hue = (hue + ) %
title.TextColor3 = .(hue/, , )
)
runService.Heartbeat:(()
car = ()
car
humanoid = player.Character player.Character:()
humanoid humanoid.SeatPart
seat = humanoid.SeatPart
gyro = seat:()
tiltState ==
gyro gyro:()
gyro
gyro = .()
gyro.Name =
gyro.MaxTorque = .(, , )
gyro.P =
gyro.D =
gyro.Parent = seat
rx, ry, _ = seat.CFrame:()
targetX =
targetZ =
tiltState == targetZ = .(-)
tiltState == targetZ = .()
gyro.CFrame = .(seat.Position) * .(rx, ry, ) * .(targetX, , targetZ)
)
Universal