Run it
Copy the script and paste it into your executor.
Players = :()
Player = Players.LocalPlayer
PlayerGui = Player:()
UserInputService = :()
screenGui = .()
screenGui.Name =
screenGui.Parent = PlayerGui
menuFrame = .()
menuFrame.Size = .(, , , )
menuFrame.Position = .(, , , )
menuFrame.BackgroundColor3 = .(, , )
menuFrame.BackgroundTransparency =
menuFrame.BorderSizePixel =
menuFrame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = menuFrame
highlightButton = .()
highlightButton.Size = .(, , , )
highlightButton.Text =
highlightButton.BackgroundColor3 = .(, , )
highlightButton.TextColor3 = .(, , )
highlightButton.Font = .Font.SourceSans
highlightButton.TextSize =
highlightButton.Parent = menuFrame
highlightButtonCorner = .()
highlightButtonCorner.CornerRadius = .(, )
highlightButtonCorner.Parent = highlightButton
isHighlighting =
highlights = {}
(player)
player == Player
highlight = .()
highlight.Parent = player.Character
highlight.Adornee = player.Character
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight
()
isHighlighting = isHighlighting
_, player (Players:())
player.Character highlights[player] isHighlighting
highlight = (player)
highlight
highlights[player] = highlight
highlights[player] isHighlighting
highlights[player]:()
highlights[player] =
highlightButton.MouseButton1Click:(()
()
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.Keyboard input.KeyCode == .KeyCode.F5
()
)
Players.PlayerAdded:((player)
player.CharacterAdded:((character)
isHighlighting
highlight = (player)
highlight
highlights[player] = highlight
)
)
_, player (Players:())
player.Character
isHighlighting
highlight = (player)
highlight
highlights[player] = highlight
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
menuFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
menuFrame.InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = menuFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.Change
dragging =
)
)
menuFrame.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
(input)
)esp highlight script lol, no team check cuz why not

Universal