Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local SPEED_TRIGGER =
JUMP_FORCE =
COOLDOWN =
humanoid, root
lastJump =
ENABLED =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .(, gui)
frame.Size = .(, )
frame.Position = .(, )
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
.(, frame).CornerRadius = .(,)
title = .(, frame)
title.Size = .(,,,)
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
toggle = .(, frame)
toggle.Size = .(,-,,)
toggle.Position = .(,,,)
toggle.Text =
toggle.Font = .Font.Gotham
toggle.TextSize =
toggle.TextColor3 = .(,,)
toggle.BackgroundColor3 = .(,,)
toggle.BorderSizePixel =
.(, toggle).CornerRadius = .(,)
()
toggle.Text = ENABLED
toggle.MouseButton1Click:(()
ENABLED = ENABLED
()
)
UserInputService.InputBegan:((i,gp)
gp
i.KeyCode == .KeyCode.Z
ENABLED = ENABLED
()
)
(char)
humanoid = char:()
root = char:()
lastJump =
player.Character
(player.Character)
player.CharacterAdded:(bind)
RunService.Heartbeat:(()
ENABLED
humanoid humanoid.Health <=
humanoid.FloorMaterial == .Material.Air
vel = root.AssemblyLinearVelocity
speed = .(vel.X, , vel.Z).Magnitude
speed >= SPEED_TRIGGER
() - lastJump >= COOLDOWN
lastJump = ()
root.AssemblyLinearVelocity =
.(vel.X, JUMP_FORCE, vel.Z)
)