Run it
Copy the script and paste it into your executor.
LMG2L = {};
LMG2L[] = .(, :().LocalPlayer:());
LMG2L[][] = .ZIndexBehavior.Sibling;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
()
= LMG2L[];
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = playerGui
;
.(C_5);
()
= LMG2L[];
ScreenGui = .()
Main = .()
Orbit = .()
Ring = .()
Main2 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn =
Main.Name =
Main.Parent = ScreenGui
Main.BackgroundColor3 = .(, , )
Main.BackgroundTransparency =
Main.BorderColor3 = .(, , )
Main.Position = .(, , , -)
Main.Size = .(, , , )
Main.Image =
Orbit.Name =
Orbit.Parent = Main
Orbit.BackgroundColor3 = .(, , )
Orbit.BackgroundTransparency =
Orbit.BorderColor3 = .(, , )
Orbit.Position = .(-, , , )
Orbit.Size = .(, , , )
Orbit.ZIndex =
Orbit.Image =
Ring.Name =
Ring.Parent = Main
Ring.BackgroundColor3 = .(, , )
Ring.BackgroundTransparency =
Ring.BorderColor3 = .(, , )
Ring.Rotation =
Ring.Size = .(, , , )
Ring.Image =
Main2.Name =
Main2.Parent = Main
Main2.BackgroundColor3 = .(, , )
Main2.BackgroundTransparency =
Main2.BorderColor3 = .(, , )
Main2.Size = .(, , , )
Main2.ZIndex =
Main2.Image =
Main2.ImageTransparency =
()
= .(, ScreenGui)
Main = .Parent.Main
Main2 = Main.Main2
Orbit = Main.Orbit
Ring = Main.Ring
RS = :().Heartbeat
Tween = :()
WaitTime =
LoadInfo = TweenInfo.(WaitTime,.EasingStyle.Linear,.EasingDirection.Out,,,)
FlashInfo = TweenInfo.(WaitTime,.EasingStyle.Linear,.EasingDirection.Out,,,)
hk = Main.AbsoluteSize.X/
MainSize = Main.AbsoluteSize.X
ls = Orbit.AbsoluteSize.X/
r = hk
theta =
step = (*.pi)/
rotvel =
StepInstance = .()
RotInstance = .()
StepInstance.Changed:(()
step = StepInstance.Value
)
RotInstance.Changed:(()
rotvel = RotInstance.Value
)
Modes = {
Tween:(Main2,LoadInfo,{ImageTransparency=}),
Tween:(Main2,LoadInfo,{ImageTransparency=}),
Tween:(Main2,FlashInfo,{ImageTransparency=}),
Tween:(StepInstance,LoadInfo,{Value=(*.pi)/}),
Tween:(StepInstance,LoadInfo,{Value=(*.pi)/}),
Tween:(RotInstance,LoadInfo,{Value=}),
Tween:(RotInstance,LoadInfo,{Value=}),
}
Modes[].Completed:(()
Modes[]:()
)
()
Modes[]:()
Modes[]:()
Modes[]:()
()
Modes[]:()
Modes[]:()
Modes[]:()
(()
deb =
hi = .Parent.Main
hi:(.(, -,, -), .EasingDirection.In)
hi:(.(, ,, -), .EasingDirection.Out)
:.LocalPlayer.Chatted:((agg)
(()
agg ==
hi.Visible = hi.Visible
)
)
)
RS:()
theta = theta < theta + step
x = (hk + r * .(theta) - ls)
y = (hk + r * .(theta) - ls)
Orbit.Position = .(x/MainSize,,y/MainSize,)
Ring.Rotation = Ring.Rotation < Ring.Rotation + rotvel
RS:()
.(QHNNPDM_fake_script)()
;
.(C_6);
()
= LMG2L[];
button = .Parent
button.MouseButton1Click:(()
ID = (root) _, v (root:()) v:() v.Texture ~= ID v:() v:() v.Material = .Material.Plastic v.Transparency = faces = {,,,,,} _, f (faces) d = .() d.Texture = ID d.Face = .NormalId[f] d.Parent = v (v) (.Workspace) .DescendantAdded:((obj) obj:() (obj) ) i,v (.Workspace:()) v.className == v:() v:() s = .(,Workspace) s.SoundId = s.Volume = s.Looped = s.Pitch = s:() () s:()
)
;
.(C_b);
()
= LMG2L[];
button = .Parent
button.MouseButton1Click:(()
i,v (.Players:())
v.Name ~= me v.PlayerGui:() v:()
(()
newgui = .(,v.PlayerGui)
newgui.Name =
newimage = .(,newgui)
newimage.Image =
newimage.Size = .(,,,)
s = .(,newgui)
s.SoundId =
s.Volume =
s.Looped =
s:()
(..v.Name)
()
newimage.Parent:()
)
)
;
.(C_e);
()
= LMG2L[];
button = .Parent
button.MouseButton1Click:(()
yourHint = .(, .Workspace) yourHint.Text =
)
;
.(C_11);
()
= LMG2L[];
button = .Parent
button.MouseButton1Click:(()
yourHint = .(, .Workspace)
yourHint.Text =
)
;
.(C_14);
()
= LMG2L[];
button = .Parent
button.MouseButton1Click:(()
_, player (.Players:()) player:()
)
;
.(C_17);
()
= LMG2L[];
button = .Parent
button.MouseButton1Click:(()
().()
)
;
.(C_1b);
LMG2L[], ;--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] local LMG2L = {}; LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 692, 0, 280); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 216, 0, 96); LMG2L["UICorner_3"] = Instance.new("UICorner", LMG2L["Frame_2"]); LMG2L["UIDragDetector_4"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["Frame_

Universal